/* $Id: nurbscrv.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 3.3 * Copyright (C) 1995-2000 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) * See README2 for more info. */ #ifdef PC_HEADER #include "all.h" #else #include #include #include "gluP.h" #include "nurbs.h" #endif /* main NURBS curve procedure */ void do_nurbs_curve(GLUnurbsObj * nobj) { GLint geom_order, color_order = 0, normal_order = 0, texture_order = 0; GLenum geom_type; GLint n_ctrl; GLfloat *new_geom_ctrl, *new_color_ctrl, *new_normal_ctrl, *new_texture_ctrl; GLfloat *geom_ctrl = 0, *color_ctrl = 0, *normal_ctrl = 0, *texture_ctrl = 0; GLint *factors; GLint i, j; GLint geom_dim, color_dim = 0, normal_dim = 0, texture_dim = 0; /* test the user supplied data */ if (test_nurbs_curves(nobj) != GLU_NO_ERROR) return; if (convert_curves(nobj, &new_geom_ctrl, &n_ctrl, &new_color_ctrl, &new_normal_ctrl, &new_texture_ctrl) != GLU_NO_ERROR) return; geom_order = nobj->curve.geom.order; geom_type = nobj->curve.geom.type; geom_dim = nobj->curve.geom.dim; if (glu_do_sampling_crv(nobj, new_geom_ctrl, n_ctrl, geom_order, geom_dim, &factors) != GLU_NO_ERROR) { free(new_geom_ctrl); if (new_color_ctrl) free(new_color_ctrl); if (new_normal_ctrl) free(new_normal_ctrl); if (new_texture_ctrl) free(new_texture_ctrl); return; } glEnable(geom_type); if (new_color_ctrl) { glEnable(nobj->curve.color.type); color_dim = nobj->curve.color.dim; color_ctrl = new_color_ctrl; color_order = nobj->curve.color.order; } if (new_normal_ctrl) { glEnable(nobj->curve.normal.type); normal_dim = nobj->curve.normal.dim; normal_ctrl = new_normal_ctrl; normal_order = nobj->curve.normal.order; } if (new_texture_ctrl) { glEnable(nobj->curve.texture.type); texture_dim = nobj->curve.texture.dim; texture_ctrl = new_texture_ctrl; texture_order = nobj->curve.texture.order; } for (i = 0, j = 0, geom_ctrl = new_geom_ctrl; i < n_ctrl; i += geom_order, j++, geom_ctrl += geom_order * geom_dim) { if (fine_culling_test_2D (nobj, geom_ctrl, geom_order, geom_dim, geom_dim)) { color_ctrl += color_order * color_dim; normal_ctrl += normal_order * normal_dim; texture_ctrl += texture_order * texture_dim; continue; } glMap1f(geom_type, 0.0, 1.0, geom_dim, geom_order, geom_ctrl); if (new_color_ctrl) { glMap1f(nobj->curve.color.type, 0.0, 1.0, color_dim, color_order, color_ctrl); color_ctrl += color_order * color_dim; } if (new_normal_ctrl) { glMap1f(nobj->curve.normal.type, 0.0, 1.0, normal_dim, normal_order, normal_ctrl); normal_ctrl += normal_order * normal_dim; } if (new_texture_ctrl) { glMap1f(nobj->curve.texture.type, 0.0, 1.0, texture_dim, texture_order, texture_ctrl); texture_ctrl += texture_order * texture_dim; } glMapGrid1f(factors[j], 0.0, 1.0); glEvalMesh1(GL_LINE, 0, factors[j]); } free(new_geom_ctrl); free(factors); if (new_color_ctrl) free(new_color_ctrl); if (new_normal_ctrl) free(new_normal_ctrl); if (new_texture_ctrl) free(new_texture_ctrl); }