/********************************************************** * Copyright 2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ /** * @file * Common definitions for the VMware SVGA winsys. * * @author Jose Fonseca */ #ifndef VMW_SCREEN_H_ #define VMW_SCREEN_H_ #include "pipe/p_compiler.h" #include "pipe/p_state.h" #include "svga_winsys.h" #define VMW_GMR_POOL_SIZE (16*1024*1024) struct pb_manager; struct vmw_region; struct vmw_winsys_screen { struct svga_winsys_screen base; boolean use_old_scanout_flag; uint32_t default_throttle_us; struct { volatile uint32_t *fifo_map; uint64_t last_fence; int drm_fd; } ioctl; struct { struct pb_manager *gmr; struct pb_manager *gmr_mm; struct pb_manager *gmr_fenced; } pools; }; static INLINE struct vmw_winsys_screen * vmw_winsys_screen(struct svga_winsys_screen *base) { return (struct vmw_winsys_screen *)base; } /* */ uint32 vmw_ioctl_context_create(struct vmw_winsys_screen *vws); void vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws, uint32 cid); uint32 vmw_ioctl_surface_create(struct vmw_winsys_screen *vws, SVGA3dSurfaceFlags flags, SVGA3dSurfaceFormat format, SVGA3dSize size, uint32 numFaces, uint32 numMipLevels); void vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws, uint32 sid); void vmw_ioctl_command(struct vmw_winsys_screen *vws, int32_t cid, uint32_t throttle_us, void *commands, uint32_t size, uint32_t *fence); struct vmw_region * vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size); void vmw_ioctl_region_destroy(struct vmw_region *region); struct SVGAGuestPtr vmw_ioctl_region_ptr(struct vmw_region *region); void * vmw_ioctl_region_map(struct vmw_region *region); void vmw_ioctl_region_unmap(struct vmw_region *region); int vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws, uint32_t fence); int vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws, uint32_t fence); /* Initialize parts of vmw_winsys_screen at startup: */ boolean vmw_ioctl_init(struct vmw_winsys_screen *vws); boolean vmw_pools_init(struct vmw_winsys_screen *vws); boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws); void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws); void vmw_pools_cleanup(struct vmw_winsys_screen *vws); struct vmw_winsys_screen *vmw_winsys_create(int fd, boolean use_old_scanout_flag); void vmw_winsys_destroy(struct vmw_winsys_screen *sws); void vmw_winsys_screen_set_throttling(struct pipe_screen *screen, uint32_t throttle_us); #endif /* VMW_SCREEN_H_ */