/********************************************************** * Copyright 2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ /** * @file * SVGA buffer manager for Guest Memory Regions (GMRs). * * GMRs are used for pixel and vertex data upload/download to/from the virtual * SVGA hardware. There is a limited number of GMRs available, and * creating/destroying them is also a slow operation so we must suballocate * them. * * This file implements a pipebuffer library's buffer manager, so that we can * use pipepbuffer's suballocation, fencing, and debugging facilities with GMRs. * * @author Jose Fonseca */ #include "svga_cmd.h" #include "util/u_inlines.h" #include "util/u_memory.h" #include "pipebuffer/pb_buffer.h" #include "pipebuffer/pb_bufmgr.h" #include "svga_winsys.h" #include "vmw_screen.h" #include "vmw_buffer.h" struct vmw_gmr_bufmgr; struct vmw_gmr_buffer { struct pb_buffer base; struct vmw_gmr_bufmgr *mgr; struct vmw_region *region; void *map; unsigned map_flags; }; extern const struct pb_vtbl vmw_gmr_buffer_vtbl; static INLINE struct vmw_gmr_buffer * vmw_gmr_buffer(struct pb_buffer *buf) { assert(buf); assert(buf->vtbl == &vmw_gmr_buffer_vtbl); return (struct vmw_gmr_buffer *)buf; } struct vmw_gmr_bufmgr { struct pb_manager base; struct vmw_winsys_screen *vws; }; static INLINE struct vmw_gmr_bufmgr * vmw_gmr_bufmgr(struct pb_manager *mgr) { assert(mgr); return (struct vmw_gmr_bufmgr *)mgr; } static void vmw_gmr_buffer_destroy(struct pb_buffer *_buf) { struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf); vmw_ioctl_region_unmap(buf->region); vmw_ioctl_region_destroy(buf->region); FREE(buf); } static void * vmw_gmr_buffer_map(struct pb_buffer *_buf, unsigned flags, void *flush_ctx) { struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf); int ret; if (!buf->map) buf->map = vmw_ioctl_region_map(buf->region); if (!buf->map) return NULL; if ((_buf->usage & VMW_BUFFER_USAGE_SYNC) && !(flags & PB_USAGE_UNSYNCHRONIZED)) { ret = vmw_ioctl_syncforcpu(buf->region, !!(flags & PB_USAGE_DONTBLOCK), !(flags & PB_USAGE_CPU_WRITE), FALSE); if (ret) return NULL; } return buf->map; } static void vmw_gmr_buffer_unmap(struct pb_buffer *_buf) { struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf); unsigned flags = buf->map_flags; if ((_buf->usage & VMW_BUFFER_USAGE_SYNC) && !(flags & PB_USAGE_UNSYNCHRONIZED)) { vmw_ioctl_releasefromcpu(buf->region, !(flags & PB_USAGE_CPU_WRITE), FALSE); } } static void vmw_gmr_buffer_get_base_buffer(struct pb_buffer *buf, struct pb_buffer **base_buf, unsigned *offset) { *base_buf = buf; *offset = 0; } static enum pipe_error vmw_gmr_buffer_validate( struct pb_buffer *_buf, struct pb_validate *vl, unsigned flags ) { /* Always pinned */ return PIPE_OK; } static void vmw_gmr_buffer_fence( struct pb_buffer *_buf, struct pipe_fence_handle *fence ) { /* We don't need to do anything, as the pipebuffer library * will take care of delaying the destruction of fenced buffers */ } const struct pb_vtbl vmw_gmr_buffer_vtbl = { vmw_gmr_buffer_destroy, vmw_gmr_buffer_map, vmw_gmr_buffer_unmap, vmw_gmr_buffer_validate, vmw_gmr_buffer_fence, vmw_gmr_buffer_get_base_buffer }; static struct pb_buffer * vmw_gmr_bufmgr_create_buffer(struct pb_manager *_mgr, pb_size size, const struct pb_desc *pb_desc) { struct vmw_gmr_bufmgr *mgr = vmw_gmr_bufmgr(_mgr); struct vmw_winsys_screen *vws = mgr->vws; struct vmw_gmr_buffer *buf; const struct vmw_buffer_desc *desc = (const struct vmw_buffer_desc *) pb_desc; buf = CALLOC_STRUCT(vmw_gmr_buffer); if(!buf) goto error1; pipe_reference_init(&buf->base.reference, 1); buf->base.alignment = pb_desc->alignment; buf->base.usage = pb_desc->usage & ~VMW_BUFFER_USAGE_SHARED; buf->base.vtbl = &vmw_gmr_buffer_vtbl; buf->mgr = mgr; buf->base.size = size; if ((pb_desc->usage & VMW_BUFFER_USAGE_SHARED) && desc->region) { buf->region = desc->region; } else { buf->region = vmw_ioctl_region_create(vws, size); if(!buf->region) goto error2; } return &buf->base; error2: FREE(buf); error1: return NULL; } static void vmw_gmr_bufmgr_flush(struct pb_manager *mgr) { /* No-op */ } static void vmw_gmr_bufmgr_destroy(struct pb_manager *_mgr) { struct vmw_gmr_bufmgr *mgr = vmw_gmr_bufmgr(_mgr); FREE(mgr); } struct pb_manager * vmw_gmr_bufmgr_create(struct vmw_winsys_screen *vws) { struct vmw_gmr_bufmgr *mgr; mgr = CALLOC_STRUCT(vmw_gmr_bufmgr); if(!mgr) return NULL; mgr->base.destroy = vmw_gmr_bufmgr_destroy; mgr->base.create_buffer = vmw_gmr_bufmgr_create_buffer; mgr->base.flush = vmw_gmr_bufmgr_flush; mgr->vws = vws; return &mgr->base; } boolean vmw_gmr_bufmgr_region_ptr(struct pb_buffer *buf, struct SVGAGuestPtr *ptr) { struct pb_buffer *base_buf; unsigned offset = 0; struct vmw_gmr_buffer *gmr_buf; pb_get_base_buffer( buf, &base_buf, &offset ); gmr_buf = vmw_gmr_buffer(base_buf); if(!gmr_buf) return FALSE; *ptr = vmw_ioctl_region_ptr(gmr_buf->region); ptr->offset += offset; return TRUE; } #ifdef DEBUG struct svga_winsys_buffer { struct pb_buffer *pb_buf; struct debug_flush_buf *fbuf; }; struct pb_buffer * vmw_pb_buffer(struct svga_winsys_buffer *buffer) { assert(buffer); return buffer->pb_buf; } struct svga_winsys_buffer * vmw_svga_winsys_buffer_wrap(struct pb_buffer *buffer) { struct svga_winsys_buffer *buf; if (!buffer) return NULL; buf = CALLOC_STRUCT(svga_winsys_buffer); if (!buf) { pb_reference(&buffer, NULL); return NULL; } buf->pb_buf = buffer; buf->fbuf = debug_flush_buf_create(TRUE, VMW_DEBUG_FLUSH_STACK); return buf; } struct debug_flush_buf * vmw_debug_flush_buf(struct svga_winsys_buffer *buffer) { return buffer->fbuf; } #endif void vmw_svga_winsys_buffer_destroy(struct svga_winsys_screen *sws, struct svga_winsys_buffer *buf) { struct pb_buffer *pbuf = vmw_pb_buffer(buf); (void)sws; pb_reference(&pbuf, NULL); #ifdef DEBUG debug_flush_buf_reference(&buf->fbuf, NULL); FREE(buf); #endif } void * vmw_svga_winsys_buffer_map(struct svga_winsys_screen *sws, struct svga_winsys_buffer *buf, unsigned flags) { void *map; (void)sws; if (flags & PIPE_TRANSFER_UNSYNCHRONIZED) flags &= ~PIPE_TRANSFER_DONTBLOCK; map = pb_map(vmw_pb_buffer(buf), flags, NULL); #ifdef DEBUG if (map != NULL) debug_flush_map(buf->fbuf, flags); #endif return map; } void vmw_svga_winsys_buffer_unmap(struct svga_winsys_screen *sws, struct svga_winsys_buffer *buf) { (void)sws; #ifdef DEBUG debug_flush_unmap(buf->fbuf); #endif pb_unmap(vmw_pb_buffer(buf)); }