/* * Copyright © 2009 Corbin Simpson * Copyright © 2015 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. */ #ifndef AMDGPU_WINSYS_H #define AMDGPU_WINSYS_H #include "pipebuffer/pb_cache.h" #include "pipebuffer/pb_slab.h" #include "gallium/drivers/radeon/radeon_winsys.h" #include "util/simple_mtx.h" #include "util/u_queue.h" #include struct amdgpu_cs; #define NUM_SLAB_ALLOCATORS 3 struct amdgpu_screen_winsys { struct radeon_winsys base; struct amdgpu_winsys *aws; int fd; struct pipe_reference reference; struct amdgpu_screen_winsys *next; /* Maps a BO to its KMS handle valid for this DRM file descriptor * Protected by amdgpu_winsys::sws_list_lock */ struct hash_table *kms_handles; }; struct amdgpu_winsys { struct pipe_reference reference; /* File descriptor which was passed to amdgpu_device_initialize */ int fd; struct pb_cache bo_cache; /* Each slab buffer can only contain suballocations of equal sizes, so we * need to layer the allocators, so that we don't waste too much memory. */ struct pb_slabs bo_slabs[NUM_SLAB_ALLOCATORS]; struct pb_slabs bo_slabs_encrypted[NUM_SLAB_ALLOCATORS]; amdgpu_device_handle dev; simple_mtx_t bo_fence_lock; int num_cs; /* The number of command streams created. */ unsigned num_total_rejected_cs; uint32_t surf_index_color; uint32_t surf_index_fmask; uint32_t next_bo_unique_id; uint64_t allocated_vram; uint64_t allocated_gtt; uint64_t mapped_vram; uint64_t mapped_gtt; uint64_t slab_wasted_vram; uint64_t slab_wasted_gtt; uint64_t buffer_wait_time; /* time spent in buffer_wait in ns */ uint64_t num_gfx_IBs; uint64_t num_sdma_IBs; uint64_t num_mapped_buffers; uint64_t gfx_bo_list_counter; uint64_t gfx_ib_size_counter; struct radeon_info info; /* multithreaded IB submission */ struct util_queue cs_queue; struct amdgpu_gpu_info amdinfo; struct ac_addrlib *addrlib; bool check_vm; bool noop_cs; bool reserve_vmid; bool zero_all_vram_allocs; #if DEBUG bool debug_all_bos; /* List of all allocated buffers */ simple_mtx_t global_bo_list_lock; struct list_head global_bo_list; unsigned num_buffers; #endif /* Single-linked list of all structs amdgpu_screen_winsys referencing this * struct amdgpu_winsys */ simple_mtx_t sws_list_lock; struct amdgpu_screen_winsys *sws_list; /* For returning the same amdgpu_winsys_bo instance for exported * and re-imported buffers. */ struct hash_table *bo_export_table; simple_mtx_t bo_export_table_lock; /* Since most winsys functions require struct radeon_winsys *, dummy_ws.base is used * for invoking them because sws_list can be NULL. */ struct amdgpu_screen_winsys dummy_ws; }; static inline struct amdgpu_screen_winsys * amdgpu_screen_winsys(struct radeon_winsys *base) { return (struct amdgpu_screen_winsys*)base; } static inline struct amdgpu_winsys * amdgpu_winsys(struct radeon_winsys *base) { return amdgpu_screen_winsys(base)->aws; } void amdgpu_surface_init_functions(struct amdgpu_screen_winsys *ws); #endif