/************************************************************************** * * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef ASM_UTIL_H #define ASM_UTIL_H /* μnew = μmask */ static const char set_mask_asm[] = "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL SAMP[0], CONSTANT\n" "DCL OUT[0], COLOR, CONSTANT\n" "0: TEX OUT[0], IN[0], SAMP[0], 2D\n"/*umask*/ "1: END\n"; /* μnew = 1 – (1 – μmask)*(1 – μprev) */ static const char union_mask_asm[] = "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" "DCL SAMP[0..1], CONSTANT\n" "DCL TEMP[0..3], CONSTANT\n" "DCL OUT[0], COLOR, CONSTANT\n" "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ "2: SUB TEMP[2], CONST[0], TEMP[0]\n" "3: SUB TEMP[3], CONST[0], TEMP[1]\n" "4: MUL TEMP[0].w, TEMP[2].wwww, TEMP[3].wwww\n" "5: SUB OUT[0], CONST[0], TEMP[0]\n" "6: END\n"; /* μnew = μmask *μprev */ static const char intersect_mask_asm[] = "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" "DCL SAMP[0..1], CONSTANT\n" "DCL TEMP[0..1], CONSTANT\n" "DCL OUT[0], COLOR, CONSTANT\n" "0: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ "1: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ "2: MUL OUT[0], TEMP[0].wwww, TEMP[1].wwww\n" "3: END\n"; /* μnew = μprev*(1 – μmask) */ static const char subtract_mask_asm[] = "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" "DCL SAMP[0..1], CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" "DCL OUT[0], COLOR, CONSTANT\n" "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ "2: SUB TEMP[2], CONST[0], TEMP[1]\n" "3: MUL OUT[0], TEMP[2].wwww, TEMP[0].wwww\n" "4: END\n"; #endif