/************************************************************************** * * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "VG/openvg.h" #include "vg_context.h" #include "matrix.h" #include "api.h" void vegaLoadIdentity(void) { struct vg_context *ctx = vg_current_context(); struct matrix *mat = vg_state_matrix(&ctx->state.vg); matrix_load_identity(mat); } void vegaLoadMatrix(const VGfloat * m) { struct vg_context *ctx = vg_current_context(); struct matrix *mat; if (!ctx) return; if (!m || !is_aligned(m)) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } mat = vg_state_matrix(&ctx->state.vg); matrix_init(mat, m); if (!matrix_is_affine(mat)) { if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { matrix_make_affine(mat); } } } void vegaGetMatrix(VGfloat * m) { struct vg_context *ctx = vg_current_context(); struct matrix *mat; if (!ctx) return; if (!m || !is_aligned(m)) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } mat = vg_state_matrix(&ctx->state.vg); memcpy(m, mat->m, sizeof(VGfloat)*9); } void vegaMultMatrix(const VGfloat * m) { struct vg_context *ctx = vg_current_context(); struct matrix *dst, src; if (!ctx) return; if (!m || !is_aligned(m)) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } matrix_init(&src, m); dst = vg_state_matrix(&ctx->state.vg); if (!matrix_is_affine(&src)) { if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { matrix_make_affine(&src); } } matrix_mult(dst, &src); } void vegaTranslate(VGfloat tx, VGfloat ty) { struct vg_context *ctx = vg_current_context(); struct matrix *dst = vg_state_matrix(&ctx->state.vg); matrix_translate(dst, tx, ty); } void vegaScale(VGfloat sx, VGfloat sy) { struct vg_context *ctx = vg_current_context(); struct matrix *dst = vg_state_matrix(&ctx->state.vg); matrix_scale(dst, sx, sy); } void vegaShear(VGfloat shx, VGfloat shy) { struct vg_context *ctx = vg_current_context(); struct matrix *dst = vg_state_matrix(&ctx->state.vg); matrix_shear(dst, shx, shy); } void vegaRotate(VGfloat angle) { struct vg_context *ctx = vg_current_context(); struct matrix *dst = vg_state_matrix(&ctx->state.vg); matrix_rotate(dst, angle); }