/************************************************************************** * * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "VG/openvg.h" #include "vg_manager.h" #include "vg_context.h" #include "api.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" VGErrorCode vegaGetError(void) { struct vg_context *ctx = vg_current_context(); VGErrorCode error = VG_NO_CONTEXT_ERROR; if (!ctx) return error; error = ctx->_error; ctx->_error = VG_NO_ERROR; return error; } void vegaFlush(void) { struct vg_context *ctx = vg_current_context(); struct pipe_context *pipe; if (!ctx) return; pipe = ctx->pipe; pipe->flush(pipe, NULL, 0); vg_manager_flush_frontbuffer(ctx); } void vegaFinish(void) { struct vg_context *ctx = vg_current_context(); struct pipe_fence_handle *fence = NULL; struct pipe_context *pipe; if (!ctx) return; pipe = ctx->pipe; pipe->flush(pipe, &fence, 0); if (fence) { pipe->screen->fence_finish(pipe->screen, fence, PIPE_TIMEOUT_INFINITE); pipe->screen->fence_reference(pipe->screen, &fence, NULL); } }