static int vlCreateVertexShaderIMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 50; struct pipe_context *pipe; struct pipe_shader_state vs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); ti = 3; /* * decl i0 ; Vertex pos * decl i1 ; Luma texcoords * decl i2 ; Chroma Cb texcoords * decl i3 ; Chroma Cr texcoords */ for (i = 0; i < 4; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl o0 ; Vertex pos * decl o1 ; Luma texcoords * decl o2 ; Chroma Cb texcoords * decl o3 ; Chroma Cr texcoords */ for (i = 0; i < 4; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * mov o0, i0 ; Move input vertex pos to output * mov o1, i1 ; Move input luma texcoords to output * mov o2, i2 ; Move input chroma Cb texcoords to output * mov o3, i3 ; Move input chroma Cr texcoords to output */ for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); vs.tokens = tokens; mc->i_vs = pipe->create_vs_state(pipe, &vs); free(tokens); return 0; } static int vlCreateFragmentShaderIMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 100; struct pipe_context *pipe; struct pipe_shader_state fs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); ti = 3; /* * decl i0 ; Luma texcoords * decl i1 ; Chroma Cb texcoords * decl i2 ; Chroma Cr texcoords */ for (i = 0; i < 3; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl o0 ; Fragment color */ decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl t0, t1 */ decl = vl_decl_temps(0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture */ for (i = 0; i < 3; ++i) { decl = vl_decl_samplers(i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header,max_tokens - ti); } /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul o0, t0, c0 ; Rescale texel to correct range */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); fs.tokens = tokens; mc->i_fs = pipe->create_fs_state(pipe, &fs); free(tokens); return 0; } static int vlCreateVertexShaderFramePMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 100; struct pipe_context *pipe; struct pipe_shader_state vs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); ti = 3; /* * decl i0 ; Vertex pos * decl i1 ; Luma texcoords * decl i2 ; Chroma Cb texcoords * decl i3 ; Chroma Cr texcoords * decl i4 ; Ref surface top field texcoords * decl i5 ; Ref surface bottom field texcoords (unused, packed in the same stream) */ for (i = 0; i < 6; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl o0 ; Vertex pos * decl o1 ; Luma texcoords * decl o2 ; Chroma Cb texcoords * decl o3 ; Chroma Cr texcoords * decl o4 ; Ref macroblock texcoords */ for (i = 0; i < 5; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * mov o0, i0 ; Move input vertex pos to output * mov o1, i1 ; Move input luma texcoords to output * mov o2, i2 ; Move input chroma Cb texcoords to output * mov o3, i3 ; Move input chroma Cr texcoords to output */ for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* add o4, i0, i4 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); vs.tokens = tokens; mc->p_vs[0] = pipe->create_vs_state(pipe, &vs); free(tokens); return 0; } static int vlCreateVertexShaderFieldPMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 100; struct pipe_context *pipe; struct pipe_shader_state vs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); ti = 3; /* * decl i0 ; Vertex pos * decl i1 ; Luma texcoords * decl i2 ; Chroma Cb texcoords * decl i3 ; Chroma Cr texcoords * decl i4 ; Ref macroblock top field texcoords * decl i5 ; Ref macroblock bottom field texcoords */ for (i = 0; i < 6; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* decl c0 ; Render target dimensions */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl o0 ; Vertex pos * decl o1 ; Luma texcoords * decl o2 ; Chroma Cb texcoords * decl o3 ; Chroma Cr texcoords * decl o4 ; Ref macroblock top field texcoords * decl o5 ; Ref macroblock bottom field texcoords * decl o6 ; Denormalized vertex pos */ for (i = 0; i < 7; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * mov o0, i0 ; Move input vertex pos to output * mov o1, i1 ; Move input luma texcoords to output * mov o2, i2 ; Move input chroma Cb texcoords to output * mov o3, i3 ; Move input chroma Cr texcoords to output */ for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* * add o4, i0, i4 ; Translate vertex pos by motion vec to form top field macroblock texcoords * add o5, i0, i5 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords */ for (i = 0; i < 2; ++i) { inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul o6, i0, c0 ; Denorm vertex pos */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 6, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); vs.tokens = tokens; mc->p_vs[1] = pipe->create_vs_state(pipe, &vs); free(tokens); return 0; } static int vlCreateFragmentShaderFramePMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 100; struct pipe_context *pipe; struct pipe_shader_state fs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); ti = 3; /* * decl i0 ; Luma texcoords * decl i1 ; Chroma Cb texcoords * decl i2 ; Chroma Cr texcoords * decl i3 ; Ref macroblock texcoords */ for (i = 0; i < 4; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl o0 ; Fragment color */ decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl t0, t1 */ decl = vl_decl_temps(0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture * decl s3 ; Sampler for ref surface texture */ for (i = 0; i < 4; ++i) { decl = vl_decl_samplers(i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul t0, t0, c0 ; Rescale texel to correct range */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* tex2d t1, i3, s3 ; Read texel from ref macroblock */ inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 3, TGSI_FILE_SAMPLER, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add ref and differential to form final output */ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); fs.tokens = tokens; mc->p_fs[0] = pipe->create_fs_state(pipe, &fs); free(tokens); return 0; } static int vlCreateFragmentShaderFieldPMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 200; struct pipe_context *pipe; struct pipe_shader_state fs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); ti = 3; /* * decl i0 ; Luma texcoords * decl i1 ; Chroma Cb texcoords * decl i2 ; Chroma Cr texcoords * decl i3 ; Ref macroblock top field texcoords * decl i4 ; Ref macroblock bottom field texcoords * decl i5 ; Denormalized vertex pos */ for (i = 0; i < 6; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm * decl c1 ; Constants 1/2 & 2 in .x, .y channels for Y-mod-2 top/bottom field selection */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl o0 ; Fragment color */ decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl t0-t4 */ decl = vl_decl_temps(0, 4); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture * decl s3 ; Sampler for ref surface texture */ for (i = 0; i < 4; ++i) { decl = vl_decl_samplers(i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul t0, t0, c0 ; Rescale texel to correct range */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* * tex2d t1, i3, s3 ; Read texel from ref macroblock top field * tex2d t2, i4, s3 ; Read texel from ref macroblock bottom field */ for (i = 0; i < 2; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* XXX: Pos values off by 0.5? */ /* sub t4, i5.y, c1.x ; Sub 0.5 from denormalized pos */ inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 5, TGSI_FILE_CONSTANT, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* floor t3, t3 ; Get rid of fractional part */ inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* mul t3, t3, c1.y ; Multiply by 2 */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* TODO: Move to conditional tex fetch on t3 instead of lerp */ /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add ref and differential to form final output */ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); fs.tokens = tokens; mc->p_fs[1] = pipe->create_fs_state(pipe, &fs); free(tokens); return 0; } static int vlCreateVertexShaderFrameBMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 100; struct pipe_context *pipe; struct pipe_shader_state vs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); ti = 3; /* * decl i0 ; Vertex pos * decl i1 ; Luma texcoords * decl i2 ; Chroma Cb texcoords * decl i3 ; Chroma Cr texcoords * decl i4 ; First ref macroblock top field texcoords * decl i5 ; First ref macroblock bottom field texcoords (unused, packed in the same stream) * decl i6 ; Second ref macroblock top field texcoords * decl i7 ; Second ref macroblock bottom field texcoords (unused, packed in the same stream) */ for (i = 0; i < 8; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl o0 ; Vertex pos * decl o1 ; Luma texcoords * decl o2 ; Chroma Cb texcoords * decl o3 ; Chroma Cr texcoords * decl o4 ; First ref macroblock texcoords * decl o5 ; Second ref macroblock texcoords */ for (i = 0; i < 6; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * mov o0, i0 ; Move input vertex pos to output * mov o1, i1 ; Move input luma texcoords to output * mov o2, i2 ; Move input chroma Cb texcoords to output * mov o3, i3 ; Move input chroma Cr texcoords to output */ for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* * add o4, i0, i4 ; Translate vertex pos by motion vec to form first ref macroblock texcoords * add o5, i0, i6 ; Translate vertex pos by motion vec to form second ref macroblock texcoords */ for (i = 0; i < 2; ++i) { inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 2) * 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); vs.tokens = tokens; mc->b_vs[0] = pipe->create_vs_state(pipe, &vs); free(tokens); return 0; } static int vlCreateVertexShaderFieldBMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 100; struct pipe_context *pipe; struct pipe_shader_state vs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); ti = 3; /* * decl i0 ; Vertex pos * decl i1 ; Luma texcoords * decl i2 ; Chroma Cb texcoords * decl i3 ; Chroma Cr texcoords * decl i4 ; First ref macroblock top field texcoords * decl i5 ; First ref macroblock bottom field texcoords * decl i6 ; Second ref macroblock top field texcoords * decl i7 ; Second ref macroblock bottom field texcoords */ for (i = 0; i < 8; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* decl c0 ; Render target dimensions */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl o0 ; Vertex pos * decl o1 ; Luma texcoords * decl o2 ; Chroma Cb texcoords * decl o3 ; Chroma Cr texcoords * decl o4 ; First ref macroblock top field texcoords * decl o5 ; First ref macroblock Bottom field texcoords * decl o6 ; Second ref macroblock top field texcoords * decl o7 ; Second ref macroblock Bottom field texcoords * decl o8 ; Denormalized vertex pos */ for (i = 0; i < 9; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* decl t0, t1 */ decl = vl_decl_temps(0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * mov o0, i0 ; Move input vertex pos to output * mov o1, i1 ; Move input luma texcoords to output * mov o2, i2 ; Move input chroma Cb texcoords to output * mov o3, i3 ; Move input chroma Cr texcoords to output */ for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* * add o4, i0, i4 ; Translate vertex pos by motion vec to form first top field macroblock texcoords * add o5, i0, i5 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords * add o6, i0, i6 ; Translate vertex pos by motion vec to form second top field macroblock texcoords * add o7, i0, i7 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords */ for (i = 0; i < 4; ++i) { inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul o8, i0, c0 ; Denorm vertex pos */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 8, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); vs.tokens = tokens; mc->b_vs[1] = pipe->create_vs_state(pipe, &vs); free(tokens); return 0; } static int vlCreateFragmentShaderFrameBMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 100; struct pipe_context *pipe; struct pipe_shader_state fs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); ti = 3; /* * decl i0 ; Luma texcoords * decl i1 ; Chroma Cb texcoords * decl i2 ; Chroma Cr texcoords * decl i3 ; First ref macroblock texcoords * decl i4 ; Second ref macroblock texcoords */ for (i = 0; i < 5; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl o0 ; Fragment color */ decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl t0-t2 */ decl = vl_decl_temps(0, 2); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture * decl s3 ; Sampler for first ref surface texture * decl s4 ; Sampler for second ref surface texture */ for (i = 0; i < 5; ++i) { decl = vl_decl_samplers(i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul t0, t0, c0 ; Rescale texel to correct range */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* * tex2d t1, i3, s3 ; Read texel from first ref macroblock * tex2d t2, i4, s4 ; Read texel from second ref macroblock */ for (i = 0; i < 2; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, i + 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); fs.tokens = tokens; mc->b_fs[0] = pipe->create_fs_state(pipe, &fs); free(tokens); return 0; } static int vlCreateFragmentShaderFieldBMB ( struct vlR16SnormBufferedMC *mc ) { const unsigned int max_tokens = 200; struct pipe_context *pipe; struct pipe_shader_state fs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned int ti; unsigned int i; assert(mc); pipe = mc->pipe; tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); /* Header */ header = (struct tgsi_header*)&tokens[1]; *header = tgsi_build_header(); /* Processor */ *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); ti = 3; /* * decl i0 ; Luma texcoords * decl i1 ; Chroma Cb texcoords * decl i2 ; Chroma Cr texcoords * decl i3 ; First ref macroblock top field texcoords * decl i4 ; First ref macroblock bottom field texcoords * decl i5 ; Second ref macroblock top field texcoords * decl i6 ; Second ref macroblock bottom field texcoords * decl i7 ; Denormalized vertex pos */ for (i = 0; i < 8; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm * decl c1 ; Constants 1/2 & 2 in .x, .y channels to use as weight to blend past and future texels * ; and for Y-mod-2 top/bottom field selection */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl o0 ; Fragment color */ decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl t0-t5 */ decl = vl_decl_temps(0, 5); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture * decl s3 ; Sampler for first ref surface texture * decl s4 ; Sampler for second ref surface texture */ for (i = 0; i < 5; ++i) { decl = vl_decl_samplers(i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul t0, t0, c0 ; Rescale texel to correct range */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* XXX: Pos values off by 0.5? */ /* sub t4, i7.y, c1.x ; Sub 0.5 from denormalized pos */ inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 7, TGSI_FILE_CONSTANT, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* floor t3, t3 ; Get rid of fractional part */ inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* mul t3, t3, c1.y ; Multiply by 2 */ inst = vl_inst3( TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* * tex2d t1, i3, s3 ; Read texel from past ref macroblock top field * tex2d t2, i4, s3 ; Read texel from past ref macroblock bottom field */ for (i = 0; i < 2; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* TODO: Move to conditional tex fetch on t3 instead of lerp */ /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* * tex2d t4, i5, s4 ; Read texel from future ref macroblock top field * tex2d t5, i6, s4 ; Read texel from future ref macroblock bottom field */ for (i = 0; i < 2; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 5, TGSI_FILE_SAMPLER, 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* TODO: Move to conditional tex fetch on t3 instead of lerp */ /* lerp t2, t3, t4, t5 ; Choose between top and bottom fields based on Y % 2 */ inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); fs.tokens = tokens; mc->b_fs[1] = pipe->create_fs_state(pipe, &fs); free(tokens); return 0; }