/* * Mesa 3-D graphics library * Version: 7.8 * * Copyright (C) 2009-2010 Chia-I Wu * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "egldriver.h" #include "eglcurrent.h" #include "egllog.h" #include "pipe/p_screen.h" #include "util/u_memory.h" #include "util/u_format.h" #include "util/u_string.h" #include "egl_g3d.h" #include "egl_g3d_api.h" #include "egl_g3d_st.h" #include "native.h" /** * Initialize the state trackers. */ static void egl_g3d_init_st(_EGLDriver *drv) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); EGLint i; /* already initialized */ if (gdrv->api_mask) return; egl_g3d_init_st_apis(gdrv->stapis); for (i = 0; i < ST_API_COUNT; i++) { if (gdrv->stapis[i]) gdrv->api_mask |= egl_g3d_st_api_bit(i); } if (gdrv->api_mask) _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask); else _eglLog(_EGL_WARNING, "No supported client API"); } /** * Get the native platform. */ static const struct native_platform * egl_g3d_get_platform(_EGLDriver *drv, _EGLPlatformType plat) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); if (!gdrv->platforms[plat]) { const char *plat_name = NULL; const struct native_platform *nplat = NULL; switch (plat) { case _EGL_PLATFORM_WINDOWS: plat_name = "Windows"; #ifdef HAVE_GDI_BACKEND nplat = native_get_gdi_platform(); #endif break; case _EGL_PLATFORM_X11: plat_name = "X11"; #ifdef HAVE_X11_BACKEND nplat = native_get_x11_platform(); #endif break; case _EGL_PLATFORM_DRM: plat_name = "DRM"; #ifdef HAVE_KMS_BACKEND nplat = native_get_kms_platform(); #endif break; case _EGL_PLATFORM_FBDEV: plat_name = "FBDEV"; #ifdef HAVE_FBDEV_BACKEND nplat = native_get_fbdev_platform(); #endif break; default: break; } if (!nplat) _eglLog(_EGL_WARNING, "unsupported platform %s", plat_name); gdrv->platforms[plat] = nplat; } return gdrv->platforms[plat]; } /** * Get the probe result of the display. * * Note that this function may be called before the display is initialized. */ static enum native_probe_result egl_g3d_get_probe_result(_EGLDriver *drv, _EGLDisplay *dpy) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); struct native_probe *nprobe; const struct native_platform *nplat; nplat = egl_g3d_get_platform(drv, dpy->Platform); if (!nplat || !nplat->create_probe) return NATIVE_PROBE_UNKNOWN; nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key); if (!nprobe || nprobe->display != dpy->PlatformDisplay) { if (nprobe) nprobe->destroy(nprobe); nprobe = nplat->create_probe(dpy->PlatformDisplay); _eglSetProbeCache(gdrv->probe_key, (void *) nprobe); } return nplat->get_probe_result(nprobe); } /** * Destroy the probe object of the display. The display may be NULL. * * Note that this function may be called before the display is initialized. */ static void egl_g3d_destroy_probe(_EGLDriver *drv, _EGLDisplay *dpy) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); struct native_probe *nprobe; nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key); if (nprobe && (!dpy || nprobe->display == dpy->PlatformDisplay)) { nprobe->destroy(nprobe); _eglSetProbeCache(gdrv->probe_key, NULL); } } #ifdef EGL_MESA_screen_surface static void egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy) { struct egl_g3d_display *gdpy = egl_g3d_display(dpy); const struct native_connector **native_connectors; EGLint num_connectors, i; native_connectors = gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL); if (!num_connectors) { if (native_connectors) FREE(native_connectors); return; } for (i = 0; i < num_connectors; i++) { const struct native_connector *nconn = native_connectors[i]; struct egl_g3d_screen *gscr; const struct native_mode **native_modes; EGLint num_modes, j; /* TODO support for hotplug */ native_modes = gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes); if (!num_modes) { if (native_modes) FREE(native_modes); continue; } gscr = CALLOC_STRUCT(egl_g3d_screen); if (!gscr) { FREE(native_modes); continue; } _eglInitScreen(&gscr->base); for (j = 0; j < num_modes; j++) { const struct native_mode *nmode = native_modes[j]; _EGLMode *mode; mode = _eglAddNewMode(&gscr->base, nmode->width, nmode->height, nmode->refresh_rate, nmode->desc); if (!mode) break; /* gscr->native_modes and gscr->base.Modes should be consistent */ assert(mode == &gscr->base.Modes[j]); } gscr->native = nconn; gscr->native_modes = native_modes; _eglAddScreen(dpy, &gscr->base); } FREE(native_connectors); } #endif /* EGL_MESA_screen_surface */ /** * Initialize and validate the EGL config attributes. */ static EGLBoolean init_config_attributes(_EGLConfig *conf, const struct native_config *nconf, EGLint api_mask, enum pipe_format depth_stencil_format) { uint rgba[4], depth_stencil[2], buffer_size; EGLint surface_type; EGLint i; /* get the color and depth/stencil component sizes */ assert(nconf->color_format != PIPE_FORMAT_NONE); buffer_size = 0; for (i = 0; i < 4; i++) { rgba[i] = util_format_get_component_bits(nconf->color_format, UTIL_FORMAT_COLORSPACE_RGB, i); buffer_size += rgba[i]; } for (i = 0; i < 2; i++) { if (depth_stencil_format != PIPE_FORMAT_NONE) { depth_stencil[i] = util_format_get_component_bits(depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, i); } else { depth_stencil[i] = 0; } } surface_type = 0x0; if (nconf->window_bit) surface_type |= EGL_WINDOW_BIT; if (nconf->pixmap_bit) surface_type |= EGL_PIXMAP_BIT; #ifdef EGL_MESA_screen_surface if (nconf->scanout_bit) surface_type |= EGL_SCREEN_BIT_MESA; #endif if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)) surface_type |= EGL_PBUFFER_BIT; SET_CONFIG_ATTRIB(conf, EGL_CONFORMANT, api_mask); SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, api_mask); SET_CONFIG_ATTRIB(conf, EGL_RED_SIZE, rgba[0]); SET_CONFIG_ATTRIB(conf, EGL_GREEN_SIZE, rgba[1]); SET_CONFIG_ATTRIB(conf, EGL_BLUE_SIZE, rgba[2]); SET_CONFIG_ATTRIB(conf, EGL_ALPHA_SIZE, rgba[3]); SET_CONFIG_ATTRIB(conf, EGL_BUFFER_SIZE, buffer_size); SET_CONFIG_ATTRIB(conf, EGL_DEPTH_SIZE, depth_stencil[0]); SET_CONFIG_ATTRIB(conf, EGL_STENCIL_SIZE, depth_stencil[1]); SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, surface_type); SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, EGL_TRUE); if (surface_type & EGL_WINDOW_BIT) { SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID, nconf->native_visual_id); SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, nconf->native_visual_type); } if (surface_type & EGL_PBUFFER_BIT) { SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); if (rgba[3]) SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_WIDTH, 4096); SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_HEIGHT, 4096); SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_PIXELS, 4096 * 4096); } SET_CONFIG_ATTRIB(conf, EGL_LEVEL, nconf->level); SET_CONFIG_ATTRIB(conf, EGL_SAMPLES, nconf->samples); SET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS, 1); if (nconf->slow_config) SET_CONFIG_ATTRIB(conf, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG); if (nconf->transparent_rgb) { rgba[0] = nconf->transparent_rgb_values[0]; rgba[1] = nconf->transparent_rgb_values[1]; rgba[2] = nconf->transparent_rgb_values[2]; SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB); SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE, rgba[0]); SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE, rgba[1]); SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE, rgba[2]); } return _eglValidateConfig(conf, EGL_FALSE); } /** * Initialize an EGL config from the native config. */ static EGLBoolean egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const struct native_config *nconf, enum pipe_format depth_stencil_format) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); struct egl_g3d_config *gconf = egl_g3d_config(conf); EGLint buffer_mask, api_mask; EGLBoolean valid; buffer_mask = 0x0; if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT)) buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK; if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)) buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_RIGHT)) buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_RIGHT)) buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; gconf->stvis.buffer_mask = buffer_mask; gconf->stvis.color_format = nconf->color_format; gconf->stvis.depth_stencil_format = depth_stencil_format; gconf->stvis.accum_format = PIPE_FORMAT_NONE; gconf->stvis.samples = nconf->samples; gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ? ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT; api_mask = gdrv->api_mask;; /* this is required by EGL, not by OpenGL ES */ if (nconf->window_bit && gconf->stvis.render_buffer != ST_ATTACHMENT_BACK_LEFT) api_mask &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT); if (!api_mask) { _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", nconf->native_visual_id); } valid = init_config_attributes(&gconf->base, nconf, api_mask, depth_stencil_format); if (!valid) { _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", nconf->native_visual_id); return EGL_FALSE; } gconf->native = nconf; return EGL_TRUE; } /** * Get all interested depth/stencil formats of a display. */ static EGLint egl_g3d_fill_depth_stencil_formats(_EGLDisplay *dpy, enum pipe_format formats[8]) { struct egl_g3d_display *gdpy = egl_g3d_display(dpy); struct pipe_screen *screen = gdpy->native->screen; const EGLint candidates[] = { 1, PIPE_FORMAT_Z16_UNORM, 1, PIPE_FORMAT_Z32_UNORM, 2, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, 2, PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM, 0 }; const EGLint *fmt = candidates; EGLint count; count = 0; formats[count++] = PIPE_FORMAT_NONE; while (*fmt) { EGLint i, n = *fmt++; /* pick the first supported format */ for (i = 0; i < n; i++) { if (screen->is_format_supported(screen, fmt[i], PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL, 0)) { formats[count++] = fmt[i]; break; } } fmt += n; } return count; } /** * Add configs to display and return the next config ID. */ static EGLint egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) { struct egl_g3d_display *gdpy = egl_g3d_display(dpy); const struct native_config **native_configs; enum pipe_format depth_stencil_formats[8]; int num_formats, num_configs, i, j; native_configs = gdpy->native->get_configs(gdpy->native, &num_configs); if (!num_configs) { if (native_configs) FREE(native_configs); return id; } num_formats = egl_g3d_fill_depth_stencil_formats(dpy, depth_stencil_formats); for (i = 0; i < num_configs; i++) { for (j = 0; j < num_formats; j++) { struct egl_g3d_config *gconf; gconf = CALLOC_STRUCT(egl_g3d_config); if (gconf) { _eglInitConfig(&gconf->base, dpy, id); if (!egl_g3d_init_config(drv, dpy, &gconf->base, native_configs[i], depth_stencil_formats[j])) { FREE(gconf); break; } _eglAddConfig(dpy, &gconf->base); id++; } } } FREE(native_configs); return id; } static void egl_g3d_invalid_surface(struct native_display *ndpy, struct native_surface *nsurf, unsigned int seq_num) { /* XXX not thread safe? */ struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data); struct egl_g3d_context *gctx; /* * Some functions such as egl_g3d_copy_buffers create a temporary native * surface. There is no gsurf associated with it. */ gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL; if (gctx) gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi); } static struct native_event_handler egl_g3d_native_event_handler = { egl_g3d_invalid_surface }; static EGLBoolean egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) { struct egl_g3d_display *gdpy = egl_g3d_display(dpy); EGLint i; _eglReleaseDisplayResources(drv, dpy); _eglCleanupDisplay(dpy); if (gdpy->pipe) gdpy->pipe->destroy(gdpy->pipe); if (dpy->Screens) { for (i = 0; i < dpy->NumScreens; i++) { struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]); FREE(gscr->native_modes); FREE(gscr); } FREE(dpy->Screens); } if (gdpy->smapi) egl_g3d_destroy_st_manager(gdpy->smapi); if (gdpy->native) gdpy->native->destroy(gdpy->native); FREE(gdpy); dpy->DriverData = NULL; return EGL_TRUE; } static EGLBoolean egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, EGLint *major, EGLint *minor) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); struct egl_g3d_display *gdpy; const struct native_platform *nplat; /* the probe object is unlikely to be needed again */ egl_g3d_destroy_probe(drv, dpy); nplat = egl_g3d_get_platform(drv, dpy->Platform); if (!nplat) return EGL_FALSE; gdpy = CALLOC_STRUCT(egl_g3d_display); if (!gdpy) { _eglError(EGL_BAD_ALLOC, "eglInitialize"); goto fail; } dpy->DriverData = gdpy; _eglLog(_EGL_INFO, "use %s for display %p", nplat->name, dpy->PlatformDisplay); gdpy->native = nplat->create_display(dpy->PlatformDisplay, &egl_g3d_native_event_handler); if (!gdpy->native) { _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)"); goto fail; } gdpy->native->user_data = (void *) dpy; egl_g3d_init_st(&gdrv->base); dpy->ClientAPIsMask = gdrv->api_mask; gdpy->smapi = egl_g3d_create_st_manager(dpy); if (!gdpy->smapi) { _eglError(EGL_NOT_INITIALIZED, "eglInitialize(failed to create st manager)"); goto fail; } #ifdef EGL_MESA_screen_surface /* enable MESA_screen_surface before adding (and validating) configs */ if (gdpy->native->modeset) { dpy->Extensions.MESA_screen_surface = EGL_TRUE; egl_g3d_add_screens(drv, dpy); } #endif dpy->Extensions.KHR_image_base = EGL_TRUE; if (gdpy->native->get_param(gdpy->native, NATIVE_PARAM_USE_NATIVE_BUFFER)) dpy->Extensions.KHR_image_pixmap = EGL_TRUE; if (egl_g3d_add_configs(drv, dpy, 1) == 1) { _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)"); goto fail; } *major = 1; *minor = 4; return EGL_TRUE; fail: if (gdpy) egl_g3d_terminate(drv, dpy); return EGL_FALSE; } static _EGLProc egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); _EGLProc proc; EGLint i; /* in case this is called before a display is initialized */ egl_g3d_init_st(&gdrv->base); for (i = 0; i < ST_API_COUNT; i++) { struct st_api *stapi = gdrv->stapis[i]; if (stapi) { proc = (_EGLProc) stapi->get_proc_address(stapi, procname); if (proc) return proc; } } return (_EGLProc) NULL; } static EGLint egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy) { enum native_probe_result res; EGLint score; res = egl_g3d_get_probe_result(drv, dpy); switch (res) { case NATIVE_PROBE_UNKNOWN: default: score = 0; break; case NATIVE_PROBE_FALLBACK: score = 40; break; case NATIVE_PROBE_SUPPORTED: score = 50; break; case NATIVE_PROBE_EXACT: score = 100; break; } return score; } static void egl_g3d_unload(_EGLDriver *drv) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); egl_g3d_destroy_st_apis(); egl_g3d_destroy_probe(drv, NULL); FREE(gdrv); } _EGLDriver * _eglMain(const char *args) { struct egl_g3d_driver *gdrv; gdrv = CALLOC_STRUCT(egl_g3d_driver); if (!gdrv) return NULL; egl_g3d_init_driver_api(&gdrv->base); gdrv->base.API.Initialize = egl_g3d_initialize; gdrv->base.API.Terminate = egl_g3d_terminate; gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address; gdrv->base.Name = "Gallium"; gdrv->base.Probe = egl_g3d_probe; gdrv->base.Unload = egl_g3d_unload; /* the key is " EGL G3D" */ gdrv->probe_key = 0x0E61063D; return &gdrv->base; }