/************************************************************************** * * Copyright 2009, VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Author: Keith Whitwell * Author: Jakob Bornecrantz */ #include "utils.h" #include "xmlpool.h" #include "dri_screen.h" #include "dri_context.h" #include "util/u_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_format.h" #include "pipe-loader/pipe_loader.h" #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */ #include "state_tracker/drm_driver.h" #include "util/u_debug.h" #include "util/u_format_s3tc.h" #define MSAA_VISUAL_MAX_SAMPLES 32 #undef false const __DRIconfigOptionsExtension gallium_config_options = { .base = { __DRI_CONFIG_OPTIONS, 1 }, .xml = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_MESA_GLTHREAD("false") DRI_CONF_DISABLE_EXT_BUFFER_AGE("false") DRI_CONF_DISABLE_OML_SYNC_CONTROL("false") DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE("false") DRI_CONF_PP_CELSHADE(0) DRI_CONF_PP_NORED(0) DRI_CONF_PP_NOGREEN(0) DRI_CONF_PP_NOBLUE(0) DRI_CONF_PP_JIMENEZMLAA(0, 0, 32) DRI_CONF_PP_JIMENEZMLAA_COLOR(0, 0, 32) DRI_CONF_SECTION_END DRI_CONF_SECTION_DEBUG DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false") DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false") DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false") DRI_CONF_DISABLE_SHADER_BIT_ENCODING("false") DRI_CONF_FORCE_GLSL_VERSION(0) DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false") DRI_CONF_ALLOW_GLSL_BUILTIN_VARIABLE_REDECLARATION("false") DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION("false") DRI_CONF_FORCE_GLSL_ABS_SQRT("false") DRI_CONF_GLSL_CORRECT_DERIVATIVES_AFTER_DISCARD("false") DRI_CONF_SECTION_END DRI_CONF_SECTION_MISCELLANEOUS DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER("false") DRI_CONF_GLSL_ZERO_INIT("false") DRI_CONF_SECTION_END DRI_CONF_END }; #define false 0 static void dri_fill_st_options(struct dri_screen *screen) { struct st_config_options *options = &screen->options; const struct driOptionCache *optionCache = &screen->optionCache; options->disable_blend_func_extended = driQueryOptionb(optionCache, "disable_blend_func_extended"); options->disable_glsl_line_continuations = driQueryOptionb(optionCache, "disable_glsl_line_continuations"); options->disable_shader_bit_encoding = driQueryOptionb(optionCache, "disable_shader_bit_encoding"); options->force_glsl_extensions_warn = driQueryOptionb(optionCache, "force_glsl_extensions_warn"); options->force_glsl_version = driQueryOptioni(optionCache, "force_glsl_version"); options->force_s3tc_enable = driQueryOptionb(optionCache, "force_s3tc_enable"); options->allow_glsl_extension_directive_midshader = driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader"); options->allow_glsl_builtin_variable_redeclaration = driQueryOptionb(optionCache, "allow_glsl_builtin_variable_redeclaration"); options->allow_higher_compat_version = driQueryOptionb(optionCache, "allow_higher_compat_version"); options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init"); options->force_glsl_abs_sqrt = driQueryOptionb(optionCache, "force_glsl_abs_sqrt"); driComputeOptionsSha1(optionCache, options->config_options_sha1); } static const __DRIconfig ** dri_fill_in_modes(struct dri_screen *screen) { static const mesa_format mesa_formats[] = { MESA_FORMAT_B8G8R8A8_UNORM, MESA_FORMAT_B8G8R8X8_UNORM, MESA_FORMAT_B8G8R8A8_SRGB, MESA_FORMAT_B8G8R8X8_SRGB, MESA_FORMAT_B5G6R5_UNORM, }; static const enum pipe_format pipe_formats[] = { PIPE_FORMAT_BGRA8888_UNORM, PIPE_FORMAT_BGRX8888_UNORM, PIPE_FORMAT_BGRA8888_SRGB, PIPE_FORMAT_BGRX8888_SRGB, PIPE_FORMAT_B5G6R5_UNORM, }; mesa_format format; __DRIconfig **configs = NULL; uint8_t depth_bits_array[5]; uint8_t stencil_bits_array[5]; unsigned depth_buffer_factor; unsigned msaa_samples_max; unsigned i; struct pipe_screen *p_screen = screen->base.screen; boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32; boolean mixed_color_depth; static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; if (driQueryOptionb(&screen->optionCache, "always_have_depth_buffer")) { /* all visuals will have a depth buffer */ depth_buffer_factor = 0; } else { depth_bits_array[0] = 0; stencil_bits_array[0] = 0; depth_buffer_factor = 1; } msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK) ? MSAA_VISUAL_MAX_SAMPLES : 1; pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL); if (pf_z16) { depth_bits_array[depth_buffer_factor] = 16; stencil_bits_array[depth_buffer_factor++] = 0; } if (pf_x8z24 || pf_z24x8) { depth_bits_array[depth_buffer_factor] = 24; stencil_bits_array[depth_buffer_factor++] = 0; screen->d_depth_bits_last = pf_x8z24; } if (pf_s8z24 || pf_z24s8) { depth_bits_array[depth_buffer_factor] = 24; stencil_bits_array[depth_buffer_factor++] = 8; screen->sd_depth_bits_last = pf_s8z24; } if (pf_z32) { depth_bits_array[depth_buffer_factor] = 32; stencil_bits_array[depth_buffer_factor++] = 0; } mixed_color_depth = p_screen->get_param(p_screen, PIPE_CAP_MIXED_COLOR_DEPTH_BITS); assert(ARRAY_SIZE(mesa_formats) == ARRAY_SIZE(pipe_formats)); /* Add configs. */ for (format = 0; format < ARRAY_SIZE(mesa_formats); format++) { __DRIconfig **new_configs = NULL; unsigned num_msaa_modes = 0; /* includes a single-sample mode */ uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES]; if (!p_screen->is_format_supported(p_screen, pipe_formats[format], PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET)) continue; for (i = 1; i <= msaa_samples_max; i++) { int samples = i > 1 ? i : 0; if (p_screen->is_format_supported(p_screen, pipe_formats[format], PIPE_TEXTURE_2D, samples, PIPE_BIND_RENDER_TARGET)) { msaa_modes[num_msaa_modes++] = samples; } } if (num_msaa_modes) { /* Single-sample configs with an accumulation buffer. */ new_configs = driCreateConfigs(mesa_formats[format], depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, ARRAY_SIZE(back_buffer_modes), msaa_modes, 1, GL_TRUE, !mixed_color_depth); configs = driConcatConfigs(configs, new_configs); /* Multi-sample configs without an accumulation buffer. */ if (num_msaa_modes > 1) { new_configs = driCreateConfigs(mesa_formats[format], depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, ARRAY_SIZE(back_buffer_modes), msaa_modes+1, num_msaa_modes-1, GL_FALSE, !mixed_color_depth); configs = driConcatConfigs(configs, new_configs); } } } if (configs == NULL) { debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__); return NULL; } return (const __DRIconfig **)configs; } /** * Roughly the converse of dri_fill_in_modes. */ void dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, const struct gl_config *mode) { memset(stvis, 0, sizeof(*stvis)); if (!mode) return; if (mode->redBits == 8) { if (mode->alphaBits == 8) if (mode->sRGBCapable) stvis->color_format = PIPE_FORMAT_BGRA8888_SRGB; else stvis->color_format = PIPE_FORMAT_BGRA8888_UNORM; else if (mode->sRGBCapable) stvis->color_format = PIPE_FORMAT_BGRX8888_SRGB; else stvis->color_format = PIPE_FORMAT_BGRX8888_UNORM; } else { stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM; } if (mode->sampleBuffers) { stvis->samples = mode->samples; } switch (mode->depthBits) { default: case 0: stvis->depth_stencil_format = PIPE_FORMAT_NONE; break; case 16: stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; break; case 24: if (mode->stencilBits == 0) { stvis->depth_stencil_format = (screen->d_depth_bits_last) ? PIPE_FORMAT_Z24X8_UNORM: PIPE_FORMAT_X8Z24_UNORM; } else { stvis->depth_stencil_format = (screen->sd_depth_bits_last) ? PIPE_FORMAT_Z24_UNORM_S8_UINT: PIPE_FORMAT_S8_UINT_Z24_UNORM; } break; case 32: stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM; break; } stvis->accum_format = (mode->haveAccumBuffer) ? PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK; stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT; if (mode->doubleBufferMode) { stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT; } if (mode->stereoMode) { stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; if (mode->doubleBufferMode) stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; } if (mode->haveDepthBuffer || mode->haveStencilBuffer) stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK; /* let the state tracker allocate the accum buffer */ } static boolean dri_get_egl_image(struct st_manager *smapi, void *egl_image, struct st_egl_image *stimg) { struct dri_screen *screen = (struct dri_screen *)smapi; __DRIimage *img = NULL; if (screen->lookup_egl_image) { img = screen->lookup_egl_image(screen, egl_image); } if (!img) return FALSE; stimg->texture = NULL; pipe_resource_reference(&stimg->texture, img->texture); switch (img->dri_components) { case __DRI_IMAGE_COMPONENTS_Y_U_V: stimg->format = PIPE_FORMAT_IYUV; break; case __DRI_IMAGE_COMPONENTS_Y_UV: stimg->format = PIPE_FORMAT_NV12; break; default: stimg->format = img->texture->format; break; } stimg->level = img->level; stimg->layer = img->layer; return TRUE; } static int dri_get_param(struct st_manager *smapi, enum st_manager_param param) { struct dri_screen *screen = (struct dri_screen *)smapi; switch(param) { case ST_MANAGER_BROKEN_INVALIDATE: return screen->broken_invalidate; default: return 0; } } static void dri_destroy_option_cache(struct dri_screen * screen) { int i; if (screen->optionCache.info) { for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) { free(screen->optionCache.info[i].name); free(screen->optionCache.info[i].ranges); } free(screen->optionCache.info); } free(screen->optionCache.values); /* Default values are copied to screen->optionCache->values in * initOptionCache. The info field, however, is a pointer copy, so don't free * that twice. */ free(screen->optionCacheDefaults.values); } void dri_destroy_screen_helper(struct dri_screen * screen) { if (screen->st_api && screen->st_api->destroy) screen->st_api->destroy(screen->st_api); if (screen->base.screen) screen->base.screen->destroy(screen->base.screen); dri_destroy_option_cache(screen); mtx_destroy(&screen->opencl_func_mutex); } void dri_destroy_screen(__DRIscreen * sPriv) { struct dri_screen *screen = dri_screen(sPriv); dri_destroy_screen_helper(screen); pipe_loader_release(&screen->dev, 1); free(screen); sPriv->driverPrivate = NULL; sPriv->extensions = NULL; } static void dri_postprocessing_init(struct dri_screen *screen) { unsigned i; for (i = 0; i < PP_FILTERS; i++) { screen->pp_enabled[i] = driQueryOptioni(&screen->optionCache, pp_filters[i].name); } } static void dri_set_background_context(struct st_context_iface *st) { struct dri_context *ctx = (struct dri_context *)st->st_manager_private; const __DRIbackgroundCallableExtension *backgroundCallable = ctx->sPriv->dri2.backgroundCallable; /* Note: Mesa will only call this function if GL multithreading is enabled * We only do that if the loader exposed the __DRI_BACKGROUND_CALLABLE * extension. So we know that backgroundCallable is not NULL. */ assert(backgroundCallable); backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate); } unsigned dri_init_options_get_screen_flags(struct dri_screen *screen, const char* driver_name) { unsigned flags = 0; driParseOptionInfo(&screen->optionCacheDefaults, gallium_config_options.xml); driParseConfigFiles(&screen->optionCache, &screen->optionCacheDefaults, screen->sPriv->myNum, driver_name); dri_fill_st_options(screen); if (driQueryOptionb(&screen->optionCache, "glsl_correct_derivatives_after_discard")) flags |= PIPE_SCREEN_ENABLE_CORRECT_TGSI_DERIVATIVES_AFTER_KILL; return flags; } const __DRIconfig ** dri_init_screen_helper(struct dri_screen *screen, struct pipe_screen *pscreen) { screen->base.screen = pscreen; screen->base.get_egl_image = dri_get_egl_image; screen->base.get_param = dri_get_param; screen->base.set_background_context = dri_set_background_context; screen->st_api = st_gl_api_create(); if (!screen->st_api) return NULL; if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES)) screen->target = PIPE_TEXTURE_2D; else screen->target = PIPE_TEXTURE_RECT; /* Handle force_s3tc_enable. */ if (!util_format_s3tc_enabled && screen->options.force_s3tc_enable) { /* Ensure libtxc_dxtn has been loaded if available. * Forcing S3TC on before calling this would prevent loading * the library. * This is just a precaution, the driver should have called it * already. */ util_format_s3tc_init(); util_format_s3tc_enabled = TRUE; } dri_postprocessing_init(screen); screen->st_api->query_versions(screen->st_api, &screen->base, &screen->options, &screen->sPriv->max_gl_core_version, &screen->sPriv->max_gl_compat_version, &screen->sPriv->max_gl_es1_version, &screen->sPriv->max_gl_es2_version); return dri_fill_in_modes(screen); } /* vim: set sw=3 ts=8 sts=3 expandtab: */