/* * Copyright © 2014 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "vc4_context.h" void vc4_emit_state(struct pipe_context *pctx) { struct vc4_context *vc4 = vc4_context(pctx); struct vc4_job *job = vc4->job; if (vc4->dirty & (VC4_DIRTY_SCISSOR | VC4_DIRTY_VIEWPORT | VC4_DIRTY_RASTERIZER)) { float *vpscale = vc4->viewport.scale; float *vptranslate = vc4->viewport.translate; float vp_minx = -fabsf(vpscale[0]) + vptranslate[0]; float vp_maxx = fabsf(vpscale[0]) + vptranslate[0]; float vp_miny = -fabsf(vpscale[1]) + vptranslate[1]; float vp_maxy = fabsf(vpscale[1]) + vptranslate[1]; /* Clip to the scissor if it's enabled, but still clip to the * drawable regardless since that controls where the binner * tries to put things. * * Additionally, always clip the rendering to the viewport, * since the hardware does guardband clipping, meaning * primitives would rasterize outside of the view volume. */ uint32_t minx, miny, maxx, maxy; if (!vc4->rasterizer->base.scissor) { minx = MAX2(vp_minx, 0); miny = MAX2(vp_miny, 0); maxx = MIN2(vp_maxx, job->draw_width); maxy = MIN2(vp_maxy, job->draw_height); } else { minx = MAX2(vp_minx, vc4->scissor.minx); miny = MAX2(vp_miny, vc4->scissor.miny); maxx = MIN2(vp_maxx, vc4->scissor.maxx); maxy = MIN2(vp_maxy, vc4->scissor.maxy); } cl_emit(&job->bcl, CLIP_WINDOW, clip) { clip.clip_window_left_pixel_coordinate = minx; clip.clip_window_bottom_pixel_coordinate = miny; clip.clip_window_height_in_pixels = maxy - miny; clip.clip_window_width_in_pixels = maxx - minx; } job->draw_min_x = MIN2(job->draw_min_x, minx); job->draw_min_y = MIN2(job->draw_min_y, miny); job->draw_max_x = MAX2(job->draw_max_x, maxx); job->draw_max_y = MAX2(job->draw_max_y, maxy); } if (vc4->dirty & (VC4_DIRTY_RASTERIZER | VC4_DIRTY_ZSA | VC4_DIRTY_COMPILED_FS)) { uint8_t ez_enable_mask_out = ~0; uint8_t rasosm_mask_out = ~0; struct vc4_cl_out *bcl = cl_start(&job->bcl); /* HW-2905: If the RCL ends up doing a full-res load when * multisampling, then early Z tracking may end up with values * from the previous tile due to a HW bug. Disable it to * avoid that. * * We should be able to skip this when the Z is cleared, but I * was seeing bad rendering on glxgears -samples 4 even in * that case. */ if (job->msaa || vc4->prog.fs->disable_early_z) ez_enable_mask_out &= ~VC4_CONFIG_BITS_EARLY_Z; /* Don't set the rasterizer to oversample if we're doing our * binning and load/stores in single-sample mode. This is for * the samples == 1 case, where vc4 doesn't do any * multisampling behavior. */ if (!job->msaa) { rasosm_mask_out &= ~VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X; } cl_u8(&bcl, VC4_PACKET_CONFIGURATION_BITS); cl_u8(&bcl, (vc4->rasterizer->config_bits[0] | vc4->zsa->config_bits[0]) & rasosm_mask_out); cl_u8(&bcl, vc4->rasterizer->config_bits[1] | vc4->zsa->config_bits[1]); cl_u8(&bcl, (vc4->rasterizer->config_bits[2] | vc4->zsa->config_bits[2]) & ez_enable_mask_out); cl_end(&job->bcl, bcl); } if (vc4->dirty & VC4_DIRTY_RASTERIZER) { cl_emit_prepacked(&job->bcl, &vc4->rasterizer->packed); } if (vc4->dirty & VC4_DIRTY_VIEWPORT) { cl_emit(&job->bcl, CLIPPER_XY_SCALING, clip) { clip.viewport_half_width_in_1_16th_of_pixel = vc4->viewport.scale[0] * 16.0f; clip.viewport_half_height_in_1_16th_of_pixel = vc4->viewport.scale[1] * 16.0f; } cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip) { clip.viewport_z_offset_zc_to_zs = vc4->viewport.translate[2]; clip.viewport_z_scale_zc_to_zs = vc4->viewport.scale[2]; } cl_emit(&job->bcl, VIEWPORT_OFFSET, vp) { vp.viewport_centre_x_coordinate = vc4->viewport.translate[0]; vp.viewport_centre_y_coordinate = vc4->viewport.translate[1]; } } if (vc4->dirty & VC4_DIRTY_FLAT_SHADE_FLAGS) { cl_emit(&job->bcl, FLAT_SHADE_FLAGS, flags) { if (vc4->rasterizer->base.flatshade) flags.flat_shading_flags = vc4->prog.fs->color_inputs; } } }