/* * Copyright © 2014 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef VC4_CL_H #define VC4_CL_H #include #include "util/u_math.h" #include "util/macros.h" #include "kernel/vc4_packet.h" struct vc4_bo; /** * Undefined structure, used for typechecking that you're passing the pointers * to these functions correctly. */ struct vc4_cl_out; struct vc4_cl { void *base; struct vc4_cl_out *next; struct vc4_cl_out *reloc_next; uint32_t size; #ifdef DEBUG uint32_t reloc_count; #endif }; void vc4_init_cl(struct vc4_context *vc4, struct vc4_cl *cl); void vc4_reset_cl(struct vc4_cl *cl); void vc4_dump_cl(void *cl, uint32_t size, bool is_render); uint32_t vc4_gem_hindex(struct vc4_context *vc4, struct vc4_bo *bo); struct PACKED unaligned_16 { uint16_t x; }; struct PACKED unaligned_32 { uint32_t x; }; static inline uint32_t cl_offset(struct vc4_cl *cl) { return (char *)cl->next - (char *)cl->base; } static inline void cl_advance(struct vc4_cl_out **cl, uint32_t n) { (*cl) = (struct vc4_cl_out *)((char *)(*cl) + n); } static inline struct vc4_cl_out * cl_start(struct vc4_cl *cl) { return cl->next; } static inline void cl_end(struct vc4_cl *cl, struct vc4_cl_out *next) { cl->next = next; assert(cl_offset(cl) <= cl->size); } static inline void put_unaligned_32(struct vc4_cl_out *ptr, uint32_t val) { struct unaligned_32 *p = (void *)ptr; p->x = val; } static inline void put_unaligned_16(struct vc4_cl_out *ptr, uint16_t val) { struct unaligned_16 *p = (void *)ptr; p->x = val; } static inline void cl_u8(struct vc4_cl_out **cl, uint8_t n) { *(uint8_t *)(*cl) = n; cl_advance(cl, 1); } static inline void cl_u16(struct vc4_cl_out **cl, uint16_t n) { put_unaligned_16(*cl, n); cl_advance(cl, 2); } static inline void cl_u32(struct vc4_cl_out **cl, uint32_t n) { put_unaligned_32(*cl, n); cl_advance(cl, 4); } static inline void cl_aligned_u32(struct vc4_cl_out **cl, uint32_t n) { *(uint32_t *)(*cl) = n; cl_advance(cl, 4); } static inline void cl_ptr(struct vc4_cl_out **cl, void *ptr) { *(struct vc4_cl_out **)(*cl) = ptr; cl_advance(cl, sizeof(void *)); } static inline void cl_f(struct vc4_cl_out **cl, float f) { cl_u32(cl, fui(f)); } static inline void cl_aligned_f(struct vc4_cl_out **cl, float f) { cl_aligned_u32(cl, fui(f)); } static inline void cl_start_reloc(struct vc4_cl *cl, struct vc4_cl_out **out, uint32_t n) { assert(n == 1 || n == 2); #ifdef DEBUG assert(cl->reloc_count == 0); cl->reloc_count = n; #endif cl_u8(out, VC4_PACKET_GEM_HANDLES); cl->reloc_next = *out; cl_u32(out, 0); /* Space where hindex will be written. */ cl_u32(out, 0); /* Space where hindex will be written. */ } static inline struct vc4_cl_out * cl_start_shader_reloc(struct vc4_cl *cl, uint32_t n) { #ifdef DEBUG assert(cl->reloc_count == 0); cl->reloc_count = n; #endif cl->reloc_next = cl->next; /* Reserve the space where hindex will be written. */ cl_advance(&cl->next, n * 4); return cl->next; } static inline void cl_reloc(struct vc4_context *vc4, struct vc4_cl *cl, struct vc4_cl_out **cl_out, struct vc4_bo *bo, uint32_t offset) { *(uint32_t *)cl->reloc_next = vc4_gem_hindex(vc4, bo); cl_advance(&cl->reloc_next, 4); #ifdef DEBUG cl->reloc_count--; #endif cl_u32(cl_out, offset); } static inline void cl_aligned_reloc(struct vc4_context *vc4, struct vc4_cl *cl, struct vc4_cl_out **cl_out, struct vc4_bo *bo, uint32_t offset) { *(uint32_t *)cl->reloc_next = vc4_gem_hindex(vc4, bo); cl_advance(&cl->reloc_next, 4); #ifdef DEBUG cl->reloc_count--; #endif cl_aligned_u32(cl_out, offset); } void cl_ensure_space(struct vc4_cl *cl, uint32_t size); #endif /* VC4_CL_H */