/* * Copyright © 2014-2018 NVIDIA Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include "loader/loader.h" #include "pipe/p_state.h" #include "util/u_debug.h" #include "util/u_inlines.h" #include "state_tracker/drm_driver.h" #include "nouveau/drm/nouveau_drm_public.h" #include "tegra_context.h" #include "tegra_resource.h" #include "tegra_screen.h" static void tegra_screen_destroy(struct pipe_screen *pscreen) { struct tegra_screen *screen = to_tegra_screen(pscreen); screen->gpu->destroy(screen->gpu); free(pscreen); } static const char * tegra_screen_get_name(struct pipe_screen *pscreen) { return "tegra"; } static const char * tegra_screen_get_vendor(struct pipe_screen *pscreen) { return "NVIDIA"; } static const char * tegra_screen_get_device_vendor(struct pipe_screen *pscreen) { return "NVIDIA"; } static int tegra_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_param(screen->gpu, param); } static float tegra_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_paramf(screen->gpu, param); } static int tegra_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum pipe_shader_cap param) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_shader_param(screen->gpu, shader, param); } static int tegra_screen_get_video_param(struct pipe_screen *pscreen, enum pipe_video_profile profile, enum pipe_video_entrypoint entrypoint, enum pipe_video_cap param) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_video_param(screen->gpu, profile, entrypoint, param); } static int tegra_screen_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type, enum pipe_compute_cap param, void *retp) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_compute_param(screen->gpu, ir_type, param, retp); } static uint64_t tegra_screen_get_timestamp(struct pipe_screen *pscreen) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_timestamp(screen->gpu); } static boolean tegra_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned storage_sample_count, unsigned usage) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->is_format_supported(screen->gpu, format, target, sample_count, storage_sample_count, usage); } static boolean tegra_screen_is_video_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_video_profile profile, enum pipe_video_entrypoint entrypoint) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->is_video_format_supported(screen->gpu, format, profile, entrypoint); } static boolean tegra_screen_can_create_resource(struct pipe_screen *pscreen, const struct pipe_resource *template) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->can_create_resource(screen->gpu, template); } static int tegra_screen_import_resource(struct tegra_screen *screen, struct tegra_resource *resource) { struct winsys_handle handle; boolean status; int fd, err; memset(&handle, 0, sizeof(handle)); handle.modifier = DRM_FORMAT_MOD_INVALID; handle.type = WINSYS_HANDLE_TYPE_FD; status = screen->gpu->resource_get_handle(screen->gpu, NULL, resource->gpu, &handle, 0); if (!status) return -EINVAL; assert(handle.modifier != DRM_FORMAT_MOD_INVALID); if (handle.modifier == DRM_FORMAT_MOD_INVALID) { close(handle.handle); return -EINVAL; } resource->modifier = handle.modifier; resource->stride = handle.stride; fd = handle.handle; err = drmPrimeFDToHandle(screen->fd, fd, &resource->handle); if (err < 0) err = -errno; close(fd); return err; } static struct pipe_resource * tegra_screen_resource_create(struct pipe_screen *pscreen, const struct pipe_resource *template) { struct tegra_screen *screen = to_tegra_screen(pscreen); uint64_t modifier = DRM_FORMAT_MOD_INVALID; struct tegra_resource *resource; int err; resource = calloc(1, sizeof(*resource)); if (!resource) return NULL; /* * Applications that create scanout resources without modifiers are very * unlikely to support modifiers at all. In that case the resources need * to be created with a pitch-linear layout so that they can be properly * shared with scanout hardware. * * Technically it is possible for applications to create resources without * specifying a modifier but still query the modifier associated with the * resource (e.g. using gbm_bo_get_modifier()) before handing it to the * framebuffer creation API (such as the DRM_IOCTL_MODE_ADDFB2 IOCTL). */ if (template->bind & PIPE_BIND_SCANOUT) modifier = DRM_FORMAT_MOD_LINEAR; resource->gpu = screen->gpu->resource_create_with_modifiers(screen->gpu, template, &modifier, 1); if (!resource->gpu) goto free; /* import scanout buffers for display */ if (template->bind & PIPE_BIND_SCANOUT) { err = tegra_screen_import_resource(screen, resource); if (err < 0) goto destroy; } memcpy(&resource->base, resource->gpu, sizeof(*resource->gpu)); pipe_reference_init(&resource->base.reference, 1); resource->base.screen = &screen->base; return &resource->base; destroy: screen->gpu->resource_destroy(screen->gpu, resource->gpu); free: free(resource); return NULL; } /* XXX */ static struct pipe_resource * tegra_screen_resource_create_front(struct pipe_screen *pscreen, const struct pipe_resource *template, const void *map_front_private) { struct tegra_screen *screen = to_tegra_screen(pscreen); struct pipe_resource *resource; resource = screen->gpu->resource_create_front(screen->gpu, template, map_front_private); if (resource) resource->screen = pscreen; return resource; } static struct pipe_resource * tegra_screen_resource_from_handle(struct pipe_screen *pscreen, const struct pipe_resource *template, struct winsys_handle *handle, unsigned usage) { struct tegra_screen *screen = to_tegra_screen(pscreen); struct tegra_resource *resource; resource = calloc(1, sizeof(*resource)); if (!resource) return NULL; resource->gpu = screen->gpu->resource_from_handle(screen->gpu, template, handle, usage); if (!resource->gpu) { free(resource); return NULL; } memcpy(&resource->base, resource->gpu, sizeof(*resource->gpu)); pipe_reference_init(&resource->base.reference, 1); resource->base.screen = &screen->base; return &resource->base; } /* XXX */ static struct pipe_resource * tegra_screen_resource_from_user_memory(struct pipe_screen *pscreen, const struct pipe_resource *template, void *buffer) { struct tegra_screen *screen = to_tegra_screen(pscreen); struct pipe_resource *resource; resource = screen->gpu->resource_from_user_memory(screen->gpu, template, buffer); if (resource) resource->screen = pscreen; return resource; } static boolean tegra_screen_resource_get_handle(struct pipe_screen *pscreen, struct pipe_context *pcontext, struct pipe_resource *presource, struct winsys_handle *handle, unsigned usage) { struct tegra_resource *resource = to_tegra_resource(presource); struct tegra_context *context = to_tegra_context(pcontext); struct tegra_screen *screen = to_tegra_screen(pscreen); boolean ret = TRUE; /* * Assume that KMS handles for scanout resources will only ever be used * to pass buffers into Tegra DRM for display. In all other cases, return * the Nouveau handle, assuming they will be used for sharing in DRI2/3. */ if (handle->type == WINSYS_HANDLE_TYPE_KMS && presource->bind & PIPE_BIND_SCANOUT) { handle->modifier = resource->modifier; handle->handle = resource->handle; handle->stride = resource->stride; } else { ret = screen->gpu->resource_get_handle(screen->gpu, context ? context->gpu : NULL, resource->gpu, handle, usage); } return ret; } static void tegra_screen_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *presource) { struct tegra_resource *resource = to_tegra_resource(presource); pipe_resource_reference(&resource->gpu, NULL); free(resource); } static void tegra_screen_flush_frontbuffer(struct pipe_screen *pscreen, struct pipe_resource *resource, unsigned int level, unsigned int layer, void *winsys_drawable_handle, struct pipe_box *box) { struct tegra_screen *screen = to_tegra_screen(pscreen); screen->gpu->flush_frontbuffer(screen->gpu, resource, level, layer, winsys_drawable_handle, box); } static void tegra_screen_fence_reference(struct pipe_screen *pscreen, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) { struct tegra_screen *screen = to_tegra_screen(pscreen); screen->gpu->fence_reference(screen->gpu, ptr, fence); } static boolean tegra_screen_fence_finish(struct pipe_screen *pscreen, struct pipe_context *pcontext, struct pipe_fence_handle *fence, uint64_t timeout) { struct tegra_context *context = to_tegra_context(pcontext); struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->fence_finish(screen->gpu, context ? context->gpu : NULL, fence, timeout); } static int tegra_screen_fence_get_fd(struct pipe_screen *pscreen, struct pipe_fence_handle *fence) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->fence_get_fd(screen->gpu, fence); } static int tegra_screen_get_driver_query_info(struct pipe_screen *pscreen, unsigned int index, struct pipe_driver_query_info *info) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_driver_query_info(screen->gpu, index, info); } static int tegra_screen_get_driver_query_group_info(struct pipe_screen *pscreen, unsigned int index, struct pipe_driver_query_group_info *info) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_driver_query_group_info(screen->gpu, index, info); } static void tegra_screen_query_memory_info(struct pipe_screen *pscreen, struct pipe_memory_info *info) { struct tegra_screen *screen = to_tegra_screen(pscreen); screen->gpu->query_memory_info(screen->gpu, info); } static const void * tegra_screen_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, unsigned int shader) { struct tegra_screen *screen = to_tegra_screen(pscreen); const void *options = NULL; if (screen->gpu->get_compiler_options) options = screen->gpu->get_compiler_options(screen->gpu, ir, shader); return options; } static struct disk_cache * tegra_screen_get_disk_shader_cache(struct pipe_screen *pscreen) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->get_disk_shader_cache(screen->gpu); } static struct pipe_resource * tegra_screen_resource_create_with_modifiers(struct pipe_screen *pscreen, const struct pipe_resource *template, const uint64_t *modifiers, int count) { struct tegra_screen *screen = to_tegra_screen(pscreen); struct pipe_resource tmpl = *template; struct tegra_resource *resource; int err; resource = calloc(1, sizeof(*resource)); if (!resource) return NULL; /* * Assume that resources created with modifiers will always be used for * scanout. This is necessary because some of the APIs that are used to * create resources with modifiers (e.g. gbm_bo_create_with_modifiers()) * can't pass along usage information. Adding that capability might be * worth adding to remove this ambiguity. Not all future use-cases that * involve modifiers may always be targetting scanout hardware. */ tmpl.bind |= PIPE_BIND_SCANOUT; resource->gpu = screen->gpu->resource_create_with_modifiers(screen->gpu, &tmpl, modifiers, count); if (!resource->gpu) goto free; err = tegra_screen_import_resource(screen, resource); if (err < 0) goto destroy; memcpy(&resource->base, resource->gpu, sizeof(*resource->gpu)); pipe_reference_init(&resource->base.reference, 1); resource->base.screen = &screen->base; return &resource->base; destroy: screen->gpu->resource_destroy(screen->gpu, resource->gpu); free: free(resource); return NULL; } static void tegra_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen, enum pipe_format format, int max, uint64_t *modifiers, unsigned int *external_only, int *count) { struct tegra_screen *screen = to_tegra_screen(pscreen); screen->gpu->query_dmabuf_modifiers(screen->gpu, format, max, modifiers, external_only, count); } static struct pipe_memory_object * tegra_screen_memobj_create_from_handle(struct pipe_screen *pscreen, struct winsys_handle *handle, bool dedicated) { struct tegra_screen *screen = to_tegra_screen(pscreen); return screen->gpu->memobj_create_from_handle(screen->gpu, handle, dedicated); } struct pipe_screen * tegra_screen_create(int fd) { struct tegra_screen *screen; screen = calloc(1, sizeof(*screen)); if (!screen) return NULL; screen->fd = fd; screen->gpu_fd = loader_open_render_node("nouveau"); if (screen->gpu_fd < 0) { if (errno != ENOENT) fprintf(stderr, "failed to open GPU device: %s\n", strerror(errno)); free(screen); return NULL; } screen->gpu = nouveau_drm_screen_create(screen->gpu_fd); if (!screen->gpu) { fprintf(stderr, "failed to create GPU screen\n"); close(screen->gpu_fd); free(screen); return NULL; } screen->base.destroy = tegra_screen_destroy; screen->base.get_name = tegra_screen_get_name; screen->base.get_vendor = tegra_screen_get_vendor; screen->base.get_device_vendor = tegra_screen_get_device_vendor; screen->base.get_param = tegra_screen_get_param; screen->base.get_paramf = tegra_screen_get_paramf; screen->base.get_shader_param = tegra_screen_get_shader_param; screen->base.get_video_param = tegra_screen_get_video_param; screen->base.get_compute_param = tegra_screen_get_compute_param; screen->base.get_timestamp = tegra_screen_get_timestamp; screen->base.context_create = tegra_screen_context_create; screen->base.is_format_supported = tegra_screen_is_format_supported; screen->base.is_video_format_supported = tegra_screen_is_video_format_supported; /* allow fallback implementation if GPU driver doesn't implement it */ if (screen->gpu->can_create_resource) screen->base.can_create_resource = tegra_screen_can_create_resource; screen->base.resource_create = tegra_screen_resource_create; screen->base.resource_create_front = tegra_screen_resource_create_front; screen->base.resource_from_handle = tegra_screen_resource_from_handle; screen->base.resource_from_user_memory = tegra_screen_resource_from_user_memory; screen->base.resource_get_handle = tegra_screen_resource_get_handle; screen->base.resource_destroy = tegra_screen_resource_destroy; screen->base.flush_frontbuffer = tegra_screen_flush_frontbuffer; screen->base.fence_reference = tegra_screen_fence_reference; screen->base.fence_finish = tegra_screen_fence_finish; screen->base.fence_get_fd = tegra_screen_fence_get_fd; screen->base.get_driver_query_info = tegra_screen_get_driver_query_info; screen->base.get_driver_query_group_info = tegra_screen_get_driver_query_group_info; screen->base.query_memory_info = tegra_screen_query_memory_info; screen->base.get_compiler_options = tegra_screen_get_compiler_options; screen->base.get_disk_shader_cache = tegra_screen_get_disk_shader_cache; screen->base.resource_create_with_modifiers = tegra_screen_resource_create_with_modifiers; screen->base.query_dmabuf_modifiers = tegra_screen_query_dmabuf_modifiers; screen->base.memobj_create_from_handle = tegra_screen_memobj_create_from_handle; return &screen->base; }