/* * Copyright © 2014-2018 NVIDIA Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef TEGRA_CONTEXT_H #define TEGRA_CONTEXT_H #include "pipe/p_context.h" #include "pipe/p_state.h" struct tegra_screen; struct tegra_context { struct pipe_context base; struct pipe_context *gpu; }; static inline struct tegra_context * to_tegra_context(struct pipe_context *context) { return (struct tegra_context *)context; } struct pipe_context * tegra_screen_context_create(struct pipe_screen *pscreen, void *priv, unsigned int flags); struct tegra_sampler_view { struct pipe_sampler_view base; struct pipe_sampler_view *gpu; }; static inline struct tegra_sampler_view * to_tegra_sampler_view(struct pipe_sampler_view *view) { return (struct tegra_sampler_view *)view; } static inline struct pipe_sampler_view * tegra_sampler_view_unwrap(struct pipe_sampler_view *view) { if (!view) return NULL; return to_tegra_sampler_view(view)->gpu; } struct tegra_transfer { struct pipe_transfer base; struct pipe_transfer *gpu; unsigned int count; void *map; }; static inline struct tegra_transfer * to_tegra_transfer(struct pipe_transfer *transfer) { return (struct tegra_transfer *)transfer; } #endif /* TEGRA_SCREEN_H */