/**************************************************************************** * Copyright (C) 2016 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. ***************************************************************************/ #include "swr_context.h" #include "swr_fence.h" #include "util/u_inlines.h" #include "util/u_memory.h" /* * Called by swr_fence_cb to complete the work queue */ void swr_fence_do_work(struct swr_fence *fence) { struct swr_fence_work *work, *tmp; if (fence->work.head.next) { work = fence->work.head.next; /* Immediately clear the head so any new work gets added to a new work * queue */ p_atomic_set(&fence->work.head.next, 0); p_atomic_set(&fence->work.tail, &fence->work.head); p_atomic_set(&fence->work.count, 0); do { tmp = work->next; work->callback(work); FREE(work); work = tmp; } while(work); } } /* * Called by one of the specialized work routines below */ static inline void swr_add_fence_work(struct pipe_fence_handle *fh, struct swr_fence_work *work) { /* If no fence, just do the work now */ if (!fh) { work->callback(work); FREE(work); return; } struct swr_fence *fence = swr_fence(fh); p_atomic_set(&fence->work.tail->next, work); p_atomic_set(&fence->work.tail, work); p_atomic_inc(&fence->work.count); } /* * Generic free/free_aligned, and delete vs/fs */ template static void swr_free_cb(struct swr_fence_work *work) { if (aligned_free) AlignedFree(work->free.data); else FREE(work->free.data); } static void swr_delete_vs_cb(struct swr_fence_work *work) { delete work->free.swr_vs; } static void swr_delete_fs_cb(struct swr_fence_work *work) { delete work->free.swr_fs; } static void swr_delete_gs_cb(struct swr_fence_work *work) { delete work->free.swr_gs; } bool swr_fence_work_free(struct pipe_fence_handle *fence, void *data, bool aligned_free) { struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work); if (!work) return false; if (aligned_free) work->callback = swr_free_cb; else work->callback = swr_free_cb; work->free.data = data; swr_add_fence_work(fence, work); return true; } bool swr_fence_work_delete_vs(struct pipe_fence_handle *fence, struct swr_vertex_shader *swr_vs) { struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work); if (!work) return false; work->callback = swr_delete_vs_cb; work->free.swr_vs = swr_vs; swr_add_fence_work(fence, work); return true; } bool swr_fence_work_delete_fs(struct pipe_fence_handle *fence, struct swr_fragment_shader *swr_fs) { struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work); if (!work) return false; work->callback = swr_delete_fs_cb; work->free.swr_fs = swr_fs; swr_add_fence_work(fence, work); return true; } bool swr_fence_work_delete_gs(struct pipe_fence_handle *fence, struct swr_geometry_shader *swr_gs) { struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work); if (!work) return false; work->callback = swr_delete_gs_cb; work->free.swr_gs = swr_gs; swr_add_fence_work(fence, work); return true; }