/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: Keith Whitwell */ #include "util/u_memory.h" #include "sp_context.h" #include "sp_state.h" void * softpipe_create_blend_state(struct pipe_context *pipe, const struct pipe_blend_state *blend) { return mem_dup(blend, sizeof(*blend)); } void softpipe_bind_blend_state( struct pipe_context *pipe, void *blend ) { struct softpipe_context *softpipe = softpipe_context(pipe); softpipe->blend = (const struct pipe_blend_state *)blend; softpipe->dirty |= SP_NEW_BLEND; } void softpipe_delete_blend_state(struct pipe_context *pipe, void *blend) { FREE( blend ); } void softpipe_set_blend_color( struct pipe_context *pipe, const struct pipe_blend_color *blend_color ) { struct softpipe_context *softpipe = softpipe_context(pipe); softpipe->blend_color = *blend_color; softpipe->dirty |= SP_NEW_BLEND; } /** XXX move someday? Or consolidate all these simple state setters * into one file. */ void * softpipe_create_depth_stencil_state(struct pipe_context *pipe, const struct pipe_depth_stencil_alpha_state *depth_stencil) { return mem_dup(depth_stencil, sizeof(*depth_stencil)); } void softpipe_bind_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) { struct softpipe_context *softpipe = softpipe_context(pipe); softpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil; softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA; } void softpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth) { FREE( depth ); }