/* * Copyright 2016 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_pstipple.h" #include "pipe/p_shader_tokens.h" #include "draw/draw_context.h" #include "draw/draw_vertex.h" #include "sp_context.h" #include "sp_screen.h" #include "sp_state.h" #include "sp_texture.h" #include "sp_tex_sample.h" #include "sp_tex_tile_cache.h" #include "tgsi/tgsi_parse.h" static void cs_prepare(const struct sp_compute_shader *cs, struct tgsi_exec_machine *machine, int w, int h, int d, int g_w, int g_h, int g_d, int b_w, int b_h, int b_d, struct tgsi_sampler *sampler, struct tgsi_image *image, struct tgsi_buffer *buffer ) { int j; /* * Bind tokens/shader to the interpreter's machine state. */ tgsi_exec_machine_bind_shader(machine, cs->tokens, sampler, image, buffer); if (machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID] != -1) { unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID]; for (j = 0; j < TGSI_QUAD_SIZE; j++) { machine->SystemValue[i].xyzw[0].i[j] = w; machine->SystemValue[i].xyzw[1].i[j] = h; machine->SystemValue[i].xyzw[2].i[j] = d; } } if (machine->SysSemanticToIndex[TGSI_SEMANTIC_GRID_SIZE] != -1) { unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_GRID_SIZE]; for (j = 0; j < TGSI_QUAD_SIZE; j++) { machine->SystemValue[i].xyzw[0].i[j] = g_w; machine->SystemValue[i].xyzw[1].i[j] = g_h; machine->SystemValue[i].xyzw[2].i[j] = g_d; } } if (machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_SIZE] != -1) { unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_SIZE]; for (j = 0; j < TGSI_QUAD_SIZE; j++) { machine->SystemValue[i].xyzw[0].i[j] = b_w; machine->SystemValue[i].xyzw[1].i[j] = b_h; machine->SystemValue[i].xyzw[2].i[j] = b_d; } } } static bool cs_run(const struct sp_compute_shader *cs, int g_w, int g_h, int g_d, struct tgsi_exec_machine *machine, bool restart) { if (!restart) { if (machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_ID] != -1) { unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_ID]; int j; for (j = 0; j < TGSI_QUAD_SIZE; j++) { machine->SystemValue[i].xyzw[0].i[j] = g_w; machine->SystemValue[i].xyzw[1].i[j] = g_h; machine->SystemValue[i].xyzw[2].i[j] = g_d; } } machine->NonHelperMask = (1 << 1) - 1; } tgsi_exec_machine_run(machine, restart ? machine->pc : 0); if (machine->pc != -1) return true; return false; } static void run_workgroup(const struct sp_compute_shader *cs, int g_w, int g_h, int g_d, int num_threads, struct tgsi_exec_machine **machines) { int i; bool grp_hit_barrier, restart_threads = false; do { grp_hit_barrier = false; for (i = 0; i < num_threads; i++) { grp_hit_barrier |= cs_run(cs, g_w, g_h, g_d, machines[i], restart_threads); } restart_threads = false; if (grp_hit_barrier) { grp_hit_barrier = false; restart_threads = true; } } while (restart_threads); } static void cs_delete(const struct sp_compute_shader *cs, struct tgsi_exec_machine *machine) { if (machine->Tokens == cs->tokens) { tgsi_exec_machine_bind_shader(machine, NULL, NULL, NULL, NULL); } } static void fill_grid_size(struct pipe_context *context, const struct pipe_grid_info *info, uint32_t grid_size[3]) { struct pipe_transfer *transfer; uint32_t *params; if (!info->indirect) { grid_size[0] = info->grid[0]; grid_size[1] = info->grid[1]; grid_size[2] = info->grid[2]; return; } params = pipe_buffer_map_range(context, info->indirect, info->indirect_offset, 3 * sizeof(uint32_t), PIPE_TRANSFER_READ, &transfer); if (!transfer) return; grid_size[0] = params[0]; grid_size[1] = params[1]; grid_size[2] = params[2]; pipe_buffer_unmap(context, transfer); } void softpipe_launch_grid(struct pipe_context *context, const struct pipe_grid_info *info) { struct softpipe_context *softpipe = softpipe_context(context); struct sp_compute_shader *cs = softpipe->cs; int num_threads_in_group; struct tgsi_exec_machine **machines; int bwidth, bheight, bdepth; int w, h, d, i; int g_w, g_h, g_d; uint32_t grid_size[3] = {0}; void *local_mem = NULL; softpipe_update_compute_samplers(softpipe); bwidth = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH]; bheight = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT]; bdepth = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH]; num_threads_in_group = bwidth * bheight * bdepth; fill_grid_size(context, info, grid_size); if (cs->shader.req_local_mem) { local_mem = CALLOC(1, cs->shader.req_local_mem); } machines = CALLOC(sizeof(struct tgsi_exec_machine *), num_threads_in_group); if (!machines) { FREE(local_mem); return; } /* initialise machines + GRID_SIZE + THREAD_ID + BLOCK_SIZE */ for (d = 0; d < bdepth; d++) { for (h = 0; h < bheight; h++) { for (w = 0; w < bwidth; w++) { int idx = w + (h * bwidth) + (d * bheight * bwidth); machines[idx] = tgsi_exec_machine_create(PIPE_SHADER_COMPUTE); machines[idx]->LocalMem = local_mem; machines[idx]->LocalMemSize = cs->shader.req_local_mem; cs_prepare(cs, machines[idx], w, h, d, grid_size[0], grid_size[1], grid_size[2], bwidth, bheight, bdepth, (struct tgsi_sampler *)softpipe->tgsi.sampler[PIPE_SHADER_COMPUTE], (struct tgsi_image *)softpipe->tgsi.image[PIPE_SHADER_COMPUTE], (struct tgsi_buffer *)softpipe->tgsi.buffer[PIPE_SHADER_COMPUTE]); tgsi_exec_set_constant_buffers(machines[idx], PIPE_MAX_CONSTANT_BUFFERS, softpipe->mapped_constants[PIPE_SHADER_COMPUTE], softpipe->const_buffer_size[PIPE_SHADER_COMPUTE]); } } } for (g_d = 0; g_d < grid_size[2]; g_d++) { for (g_h = 0; g_h < grid_size[1]; g_h++) { for (g_w = 0; g_w < grid_size[0]; g_w++) { run_workgroup(cs, g_w, g_h, g_d, num_threads_in_group, machines); } } } for (i = 0; i < num_threads_in_group; i++) { cs_delete(cs, machines[i]); tgsi_exec_machine_destroy(machines[i]); } FREE(local_mem); FREE(machines); }