/************************************************************************** * * Copyright 2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_context.h" #include "util/u_memory.h" #include "util/u_inlines.h" #include "util/u_simple_list.h" #include "rbug/rbug_context.h" #include "rbug_context.h" #include "rbug_objects.h" static void rbug_destroy(struct pipe_context *_pipe) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; remove_from_list(&rb_pipe->list); pipe_mutex_lock(rb_pipe->call_mutex); pipe->destroy(pipe); rb_pipe->pipe = NULL; pipe_mutex_unlock(rb_pipe->call_mutex); FREE(rb_pipe); } static void rbug_draw_block_locked(struct rbug_context *rb_pipe, int flag) { if (rb_pipe->draw_blocker & flag) { rb_pipe->draw_blocked |= flag; } else if ((rb_pipe->draw_rule.blocker & flag) && (rb_pipe->draw_blocker & RBUG_BLOCK_RULE)) { unsigned k; boolean block = FALSE; unsigned sh; debug_printf("%s (%p %p) (%p %p) (%p %u) (%p %u)\n", __FUNCTION__, (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_FRAGMENT], (void *) rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT], (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_VERTEX], (void *) rb_pipe->curr.shader[PIPE_SHADER_VERTEX], (void *) rb_pipe->draw_rule.surf, 0, (void *) rb_pipe->draw_rule.texture, 0); for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) { if (rb_pipe->draw_rule.shader[sh] && rb_pipe->draw_rule.shader[sh] == rb_pipe->curr.shader[sh]) block = TRUE; } if (rb_pipe->draw_rule.surf && rb_pipe->draw_rule.surf == rb_pipe->curr.zsbuf) block = TRUE; if (rb_pipe->draw_rule.surf) for (k = 0; k < rb_pipe->curr.nr_cbufs; k++) if (rb_pipe->draw_rule.surf == rb_pipe->curr.cbufs[k]) block = TRUE; if (rb_pipe->draw_rule.texture) { for (sh = 0; sh < Elements(rb_pipe->curr.num_views); sh++) { for (k = 0; k < rb_pipe->curr.num_views[sh]; k++) { if (rb_pipe->draw_rule.texture == rb_pipe->curr.texs[sh][k]) { block = TRUE; sh = PIPE_SHADER_TYPES; /* to break out of both loops */ break; } } } } if (block) rb_pipe->draw_blocked |= (flag | RBUG_BLOCK_RULE); } if (rb_pipe->draw_blocked) rbug_notify_draw_blocked(rb_pipe); /* wait for rbug to clear the blocked flag */ while (rb_pipe->draw_blocked & flag) { rb_pipe->draw_blocked |= flag; pipe_condvar_wait(rb_pipe->draw_cond, rb_pipe->draw_mutex); } } static void rbug_draw_vbo(struct pipe_context *_pipe, const struct pipe_draw_info *info) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->draw_mutex); rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE); pipe_mutex_lock(rb_pipe->call_mutex); /* XXX loop over PIPE_SHADER_x here */ if (!(rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] && rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT]->disabled) && !(rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] && rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY]->disabled) && !(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled)) pipe->draw_vbo(pipe, info); pipe_mutex_unlock(rb_pipe->call_mutex); rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_AFTER); pipe_mutex_unlock(rb_pipe->draw_mutex); } static struct pipe_query * rbug_create_query(struct pipe_context *_pipe, unsigned query_type) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); return pipe->create_query(pipe, query_type); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_destroy_query(struct pipe_context *_pipe, struct pipe_query *query) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->destroy_query(pipe, query); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_begin_query(struct pipe_context *_pipe, struct pipe_query *query) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->begin_query(pipe, query); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_end_query(struct pipe_context *_pipe, struct pipe_query *query) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->end_query(pipe, query); pipe_mutex_unlock(rb_pipe->call_mutex); } static boolean rbug_get_query_result(struct pipe_context *_pipe, struct pipe_query *query, boolean wait, union pipe_query_result *result) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; boolean ret; pipe_mutex_lock(rb_pipe->call_mutex); ret = pipe->get_query_result(pipe, query, wait, result); pipe_mutex_unlock(rb_pipe->call_mutex); return ret; } static void * rbug_create_blend_state(struct pipe_context *_pipe, const struct pipe_blend_state *blend) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *ret; pipe_mutex_lock(rb_pipe->call_mutex); ret = pipe->create_blend_state(pipe, blend); pipe_mutex_unlock(rb_pipe->call_mutex); return ret; } static void rbug_bind_blend_state(struct pipe_context *_pipe, void *blend) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_blend_state(pipe, blend); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_delete_blend_state(struct pipe_context *_pipe, void *blend) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_blend_state(pipe, blend); pipe_mutex_unlock(rb_pipe->call_mutex); } static void * rbug_create_sampler_state(struct pipe_context *_pipe, const struct pipe_sampler_state *sampler) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *ret; pipe_mutex_lock(rb_pipe->call_mutex); ret = pipe->create_sampler_state(pipe, sampler); pipe_mutex_unlock(rb_pipe->call_mutex); return ret; } static void rbug_bind_sampler_states(struct pipe_context *_pipe, unsigned shader, unsigned start, unsigned count, void **samplers) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_sampler_states(pipe, shader, start, count, samplers); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_delete_sampler_state(struct pipe_context *_pipe, void *sampler) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_sampler_state(pipe, sampler); pipe_mutex_unlock(rb_pipe->call_mutex); } static void * rbug_create_rasterizer_state(struct pipe_context *_pipe, const struct pipe_rasterizer_state *rasterizer) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *ret; pipe_mutex_lock(rb_pipe->call_mutex); ret = pipe->create_rasterizer_state(pipe, rasterizer); pipe_mutex_unlock(rb_pipe->call_mutex); return ret; } static void rbug_bind_rasterizer_state(struct pipe_context *_pipe, void *rasterizer) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_rasterizer_state(pipe, rasterizer); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_delete_rasterizer_state(struct pipe_context *_pipe, void *rasterizer) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_rasterizer_state(pipe, rasterizer); pipe_mutex_unlock(rb_pipe->call_mutex); } static void * rbug_create_depth_stencil_alpha_state(struct pipe_context *_pipe, const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *ret; pipe_mutex_lock(rb_pipe->call_mutex); ret = pipe->create_depth_stencil_alpha_state(pipe, depth_stencil_alpha); pipe_mutex_unlock(rb_pipe->call_mutex); return ret; } static void rbug_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, void *depth_stencil_alpha) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_depth_stencil_alpha_state(pipe, depth_stencil_alpha); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, void *depth_stencil_alpha) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_depth_stencil_alpha_state(pipe, depth_stencil_alpha); pipe_mutex_unlock(rb_pipe->call_mutex); } static void * rbug_create_fs_state(struct pipe_context *_pipe, const struct pipe_shader_state *state) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *result; pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_fs_state(pipe, state); pipe_mutex_unlock(rb_pipe->call_mutex); if (!result) return NULL; return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_FRAGMENT); } static void rbug_bind_fs_state(struct pipe_context *_pipe, void *_fs) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *fs; pipe_mutex_lock(rb_pipe->call_mutex); fs = rbug_shader_unwrap(_fs); rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs); pipe->bind_fs_state(pipe, fs); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_delete_fs_state(struct pipe_context *_pipe, void *_fs) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_shader *rb_shader = rbug_shader(_fs); pipe_mutex_lock(rb_pipe->call_mutex); rbug_shader_destroy(rb_pipe, rb_shader); pipe_mutex_unlock(rb_pipe->call_mutex); } static void * rbug_create_vs_state(struct pipe_context *_pipe, const struct pipe_shader_state *state) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *result; pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_vs_state(pipe, state); pipe_mutex_unlock(rb_pipe->call_mutex); if (!result) return NULL; return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_VERTEX); } static void rbug_bind_vs_state(struct pipe_context *_pipe, void *_vs) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *vs; pipe_mutex_lock(rb_pipe->call_mutex); vs = rbug_shader_unwrap(_vs); rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs); pipe->bind_vs_state(pipe, vs); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_delete_vs_state(struct pipe_context *_pipe, void *_vs) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_shader *rb_shader = rbug_shader(_vs); pipe_mutex_unlock(rb_pipe->call_mutex); rbug_shader_destroy(rb_pipe, rb_shader); pipe_mutex_unlock(rb_pipe->call_mutex); } static void * rbug_create_gs_state(struct pipe_context *_pipe, const struct pipe_shader_state *state) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *result; pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_gs_state(pipe, state); pipe_mutex_unlock(rb_pipe->call_mutex); if (!result) return NULL; return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_GEOM); } static void rbug_bind_gs_state(struct pipe_context *_pipe, void *_gs) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *gs; pipe_mutex_lock(rb_pipe->call_mutex); gs = rbug_shader_unwrap(_gs); rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs); pipe->bind_gs_state(pipe, gs); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_delete_gs_state(struct pipe_context *_pipe, void *_gs) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_shader *rb_shader = rbug_shader(_gs); pipe_mutex_lock(rb_pipe->call_mutex); rbug_shader_destroy(rb_pipe, rb_shader); pipe_mutex_unlock(rb_pipe->call_mutex); } static void * rbug_create_vertex_elements_state(struct pipe_context *_pipe, unsigned num_elements, const struct pipe_vertex_element *vertex_elements) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; void *ret; pipe_mutex_lock(rb_pipe->call_mutex); ret = pipe->create_vertex_elements_state(pipe, num_elements, vertex_elements); pipe_mutex_unlock(rb_pipe->call_mutex); return ret; } static void rbug_bind_vertex_elements_state(struct pipe_context *_pipe, void *velems) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_vertex_elements_state(pipe, velems); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_delete_vertex_elements_state(struct pipe_context *_pipe, void *velems) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_vertex_elements_state(pipe, velems); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_blend_color(struct pipe_context *_pipe, const struct pipe_blend_color *blend_color) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_blend_color(pipe, blend_color); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_stencil_ref(struct pipe_context *_pipe, const struct pipe_stencil_ref *stencil_ref) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_stencil_ref(pipe, stencil_ref); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_clip_state(struct pipe_context *_pipe, const struct pipe_clip_state *clip) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_clip_state(pipe, clip); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_constant_buffer(struct pipe_context *_pipe, uint shader, uint index, struct pipe_constant_buffer *_cb) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_constant_buffer cb; /* XXX hmm? unwrap the input state */ if (_cb) { cb = *_cb; cb.buffer = rbug_resource_unwrap(_cb->buffer); } pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_constant_buffer(pipe, shader, index, _cb ? &cb : NULL); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_framebuffer_state(struct pipe_context *_pipe, const struct pipe_framebuffer_state *_state) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_framebuffer_state unwrapped_state; struct pipe_framebuffer_state *state = NULL; unsigned i; /* must protect curr status */ pipe_mutex_lock(rb_pipe->call_mutex); rb_pipe->curr.nr_cbufs = 0; memset(rb_pipe->curr.cbufs, 0, sizeof(rb_pipe->curr.cbufs)); rb_pipe->curr.zsbuf = NULL; /* unwrap the input state */ if (_state) { memcpy(&unwrapped_state, _state, sizeof(unwrapped_state)); rb_pipe->curr.nr_cbufs = _state->nr_cbufs; for(i = 0; i < _state->nr_cbufs; i++) { unwrapped_state.cbufs[i] = rbug_surface_unwrap(_state->cbufs[i]); if (_state->cbufs[i]) rb_pipe->curr.cbufs[i] = rbug_resource(_state->cbufs[i]->texture); } unwrapped_state.zsbuf = rbug_surface_unwrap(_state->zsbuf); if (_state->zsbuf) rb_pipe->curr.zsbuf = rbug_resource(_state->zsbuf->texture); state = &unwrapped_state; } pipe->set_framebuffer_state(pipe, state); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_polygon_stipple(struct pipe_context *_pipe, const struct pipe_poly_stipple *poly_stipple) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_polygon_stipple(pipe, poly_stipple); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_scissor_states(struct pipe_context *_pipe, unsigned start_slot, unsigned num_scissors, const struct pipe_scissor_state *scissor) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_scissor_states(pipe, start_slot, num_scissors, scissor); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_viewport_states(struct pipe_context *_pipe, unsigned start_slot, unsigned num_viewports, const struct pipe_viewport_state *viewport) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_viewport_states(pipe, start_slot, num_viewports, viewport); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_sampler_views(struct pipe_context *_pipe, unsigned shader, unsigned start, unsigned num, struct pipe_sampler_view **_views) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SHADER_SAMPLER_VIEWS]; struct pipe_sampler_view **views = NULL; unsigned i; assert(start == 0); /* XXX fix */ /* must protect curr status */ pipe_mutex_lock(rb_pipe->call_mutex); rb_pipe->curr.num_views[shader] = 0; memset(rb_pipe->curr.views[shader], 0, sizeof(rb_pipe->curr.views[shader])); memset(rb_pipe->curr.texs[shader], 0, sizeof(rb_pipe->curr.texs[shader])); memset(unwrapped_views, 0, sizeof(unwrapped_views)); if (_views) { rb_pipe->curr.num_views[shader] = num; for (i = 0; i < num; i++) { rb_pipe->curr.views[shader][i] = rbug_sampler_view(_views[i]); rb_pipe->curr.texs[shader][i] = rbug_resource(_views[i] ? _views[i]->texture : NULL); unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]); } views = unwrapped_views; } pipe->set_sampler_views(pipe, shader, start, num, views); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_vertex_buffers(struct pipe_context *_pipe, unsigned start_slot, unsigned num_buffers, const struct pipe_vertex_buffer *_buffers) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS]; struct pipe_vertex_buffer *buffers = NULL; unsigned i; pipe_mutex_lock(rb_pipe->call_mutex); if (num_buffers) { memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers)); for (i = 0; i < num_buffers; i++) unwrapped_buffers[i].buffer = rbug_resource_unwrap(_buffers[i].buffer); buffers = unwrapped_buffers; } pipe->set_vertex_buffers(pipe, start_slot, num_buffers, buffers); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_index_buffer(struct pipe_context *_pipe, const struct pipe_index_buffer *_ib) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_index_buffer unwrapped_ib, *ib = NULL; if (_ib) { unwrapped_ib = *_ib; unwrapped_ib.buffer = rbug_resource_unwrap(_ib->buffer); ib = &unwrapped_ib; } pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_index_buffer(pipe, ib); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_set_sample_mask(struct pipe_context *_pipe, unsigned sample_mask) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_sample_mask(pipe, sample_mask); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_resource_copy_region(struct pipe_context *_pipe, struct pipe_resource *_dst, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource *_src, unsigned src_level, const struct pipe_box *src_box) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_resource *rb_resource_dst = rbug_resource(_dst); struct rbug_resource *rb_resource_src = rbug_resource(_src); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_resource *dst = rb_resource_dst->resource; struct pipe_resource *src = rb_resource_src->resource; pipe_mutex_lock(rb_pipe->call_mutex); pipe->resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz, src, src_level, src_box); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_blit(struct pipe_context *_pipe, const struct pipe_blit_info *_blit_info) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_resource *rb_resource_dst = rbug_resource(_blit_info->dst.resource); struct rbug_resource *rb_resource_src = rbug_resource(_blit_info->src.resource); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_resource *dst = rb_resource_dst->resource; struct pipe_resource *src = rb_resource_src->resource; struct pipe_blit_info blit_info; blit_info = *_blit_info; blit_info.dst.resource = dst; blit_info.src.resource = src; pipe_mutex_lock(rb_pipe->call_mutex); pipe->blit(pipe, &blit_info); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_flush_resource(struct pipe_context *_pipe, struct pipe_resource *_res) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_resource *rb_resource_res = rbug_resource(_res); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_resource *res = rb_resource_res->resource; pipe_mutex_lock(rb_pipe->call_mutex); pipe->flush_resource(pipe, res); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_clear(struct pipe_context *_pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->clear(pipe, buffers, color, depth, stencil); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_clear_render_target(struct pipe_context *_pipe, struct pipe_surface *_dst, const union pipe_color_union *color, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_surface *rb_surface_dst = rbug_surface(_dst); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_surface *dst = rb_surface_dst->surface; pipe_mutex_lock(rb_pipe->call_mutex); pipe->clear_render_target(pipe, dst, color, dstx, dsty, width, height); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_clear_depth_stencil(struct pipe_context *_pipe, struct pipe_surface *_dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_surface *rb_surface_dst = rbug_surface(_dst); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_surface *dst = rb_surface_dst->surface; pipe_mutex_lock(rb_pipe->call_mutex); pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil, dstx, dsty, width, height); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_flush(struct pipe_context *_pipe, struct pipe_fence_handle **fence, unsigned flags) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; pipe_mutex_lock(rb_pipe->call_mutex); pipe->flush(pipe, fence, flags); pipe_mutex_unlock(rb_pipe->call_mutex); } static struct pipe_sampler_view * rbug_context_create_sampler_view(struct pipe_context *_pipe, struct pipe_resource *_resource, const struct pipe_sampler_view *templ) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_resource *rb_resource = rbug_resource(_resource); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_resource *resource = rb_resource->resource; struct pipe_sampler_view *result; pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_sampler_view(pipe, resource, templ); pipe_mutex_unlock(rb_pipe->call_mutex); if (result) return rbug_sampler_view_create(rb_pipe, rb_resource, result); return NULL; } static void rbug_context_sampler_view_destroy(struct pipe_context *_pipe, struct pipe_sampler_view *_view) { rbug_sampler_view_destroy(rbug_context(_pipe), rbug_sampler_view(_view)); } static struct pipe_surface * rbug_context_create_surface(struct pipe_context *_pipe, struct pipe_resource *_resource, const struct pipe_surface *surf_tmpl) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_resource *rb_resource = rbug_resource(_resource); struct pipe_context *pipe = rb_pipe->pipe; struct pipe_resource *resource = rb_resource->resource; struct pipe_surface *result; pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_surface(pipe, resource, surf_tmpl); pipe_mutex_unlock(rb_pipe->call_mutex); if (result) return rbug_surface_create(rb_pipe, rb_resource, result); return NULL; } static void rbug_context_surface_destroy(struct pipe_context *_pipe, struct pipe_surface *_surface) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_surface *rb_surface = rbug_surface(_surface); pipe_mutex_lock(rb_pipe->call_mutex); rbug_surface_destroy(rb_pipe, rb_surface); pipe_mutex_unlock(rb_pipe->call_mutex); } static void * rbug_context_transfer_map(struct pipe_context *_context, struct pipe_resource *_resource, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **transfer) { struct rbug_context *rb_pipe = rbug_context(_context); struct rbug_resource *rb_resource = rbug_resource(_resource); struct pipe_context *context = rb_pipe->pipe; struct pipe_resource *resource = rb_resource->resource; struct pipe_transfer *result; void *map; pipe_mutex_lock(rb_pipe->call_mutex); map = context->transfer_map(context, resource, level, usage, box, &result); pipe_mutex_unlock(rb_pipe->call_mutex); *transfer = rbug_transfer_create(rb_pipe, rb_resource, result); return *transfer ? map : NULL; } static void rbug_context_transfer_flush_region(struct pipe_context *_context, struct pipe_transfer *_transfer, const struct pipe_box *box) { struct rbug_context *rb_pipe = rbug_context(_context); struct rbug_transfer *rb_transfer = rbug_transfer(_transfer); struct pipe_context *context = rb_pipe->pipe; struct pipe_transfer *transfer = rb_transfer->transfer; pipe_mutex_lock(rb_pipe->call_mutex); context->transfer_flush_region(context, transfer, box); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_context_transfer_unmap(struct pipe_context *_context, struct pipe_transfer *_transfer) { struct rbug_context *rb_pipe = rbug_context(_context); struct rbug_transfer *rb_transfer = rbug_transfer(_transfer); struct pipe_context *context = rb_pipe->pipe; struct pipe_transfer *transfer = rb_transfer->transfer; pipe_mutex_lock(rb_pipe->call_mutex); context->transfer_unmap(context, transfer); rbug_transfer_destroy(rb_pipe, rb_transfer); pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_context_transfer_inline_write(struct pipe_context *_context, struct pipe_resource *_resource, unsigned level, unsigned usage, const struct pipe_box *box, const void *data, unsigned stride, unsigned layer_stride) { struct rbug_context *rb_pipe = rbug_context(_context); struct rbug_resource *rb_resource = rbug_resource(_resource); struct pipe_context *context = rb_pipe->pipe; struct pipe_resource *resource = rb_resource->resource; pipe_mutex_lock(rb_pipe->call_mutex); context->transfer_inline_write(context, resource, level, usage, box, data, stride, layer_stride); pipe_mutex_unlock(rb_pipe->call_mutex); } struct pipe_context * rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) { struct rbug_context *rb_pipe; struct rbug_screen *rb_screen = rbug_screen(_screen); if (!rb_screen) return NULL; rb_pipe = CALLOC_STRUCT(rbug_context); if (!rb_pipe) return NULL; pipe_mutex_init(rb_pipe->draw_mutex); pipe_condvar_init(rb_pipe->draw_cond); pipe_mutex_init(rb_pipe->call_mutex); pipe_mutex_init(rb_pipe->list_mutex); make_empty_list(&rb_pipe->shaders); rb_pipe->base.screen = _screen; rb_pipe->base.priv = pipe->priv; /* expose wrapped data */ rb_pipe->base.draw = NULL; rb_pipe->base.destroy = rbug_destroy; rb_pipe->base.draw_vbo = rbug_draw_vbo; rb_pipe->base.create_query = rbug_create_query; rb_pipe->base.destroy_query = rbug_destroy_query; rb_pipe->base.begin_query = rbug_begin_query; rb_pipe->base.end_query = rbug_end_query; rb_pipe->base.get_query_result = rbug_get_query_result; rb_pipe->base.create_blend_state = rbug_create_blend_state; rb_pipe->base.bind_blend_state = rbug_bind_blend_state; rb_pipe->base.delete_blend_state = rbug_delete_blend_state; rb_pipe->base.create_sampler_state = rbug_create_sampler_state; rb_pipe->base.bind_sampler_states = rbug_bind_sampler_states; rb_pipe->base.delete_sampler_state = rbug_delete_sampler_state; rb_pipe->base.create_rasterizer_state = rbug_create_rasterizer_state; rb_pipe->base.bind_rasterizer_state = rbug_bind_rasterizer_state; rb_pipe->base.delete_rasterizer_state = rbug_delete_rasterizer_state; rb_pipe->base.create_depth_stencil_alpha_state = rbug_create_depth_stencil_alpha_state; rb_pipe->base.bind_depth_stencil_alpha_state = rbug_bind_depth_stencil_alpha_state; rb_pipe->base.delete_depth_stencil_alpha_state = rbug_delete_depth_stencil_alpha_state; rb_pipe->base.create_fs_state = rbug_create_fs_state; rb_pipe->base.bind_fs_state = rbug_bind_fs_state; rb_pipe->base.delete_fs_state = rbug_delete_fs_state; rb_pipe->base.create_vs_state = rbug_create_vs_state; rb_pipe->base.bind_vs_state = rbug_bind_vs_state; rb_pipe->base.delete_vs_state = rbug_delete_vs_state; rb_pipe->base.create_gs_state = rbug_create_gs_state; rb_pipe->base.bind_gs_state = rbug_bind_gs_state; rb_pipe->base.delete_gs_state = rbug_delete_gs_state; rb_pipe->base.create_vertex_elements_state = rbug_create_vertex_elements_state; rb_pipe->base.bind_vertex_elements_state = rbug_bind_vertex_elements_state; rb_pipe->base.delete_vertex_elements_state = rbug_delete_vertex_elements_state; rb_pipe->base.set_blend_color = rbug_set_blend_color; rb_pipe->base.set_stencil_ref = rbug_set_stencil_ref; rb_pipe->base.set_clip_state = rbug_set_clip_state; rb_pipe->base.set_constant_buffer = rbug_set_constant_buffer; rb_pipe->base.set_framebuffer_state = rbug_set_framebuffer_state; rb_pipe->base.set_polygon_stipple = rbug_set_polygon_stipple; rb_pipe->base.set_scissor_states = rbug_set_scissor_states; rb_pipe->base.set_viewport_states = rbug_set_viewport_states; rb_pipe->base.set_sampler_views = rbug_set_sampler_views; rb_pipe->base.set_vertex_buffers = rbug_set_vertex_buffers; rb_pipe->base.set_index_buffer = rbug_set_index_buffer; rb_pipe->base.set_sample_mask = rbug_set_sample_mask; rb_pipe->base.resource_copy_region = rbug_resource_copy_region; rb_pipe->base.blit = rbug_blit; rb_pipe->base.flush_resource = rbug_flush_resource; rb_pipe->base.clear = rbug_clear; rb_pipe->base.clear_render_target = rbug_clear_render_target; rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil; rb_pipe->base.flush = rbug_flush; rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view; rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy; rb_pipe->base.create_surface = rbug_context_create_surface; rb_pipe->base.surface_destroy = rbug_context_surface_destroy; rb_pipe->base.transfer_map = rbug_context_transfer_map; rb_pipe->base.transfer_unmap = rbug_context_transfer_unmap; rb_pipe->base.transfer_flush_region = rbug_context_transfer_flush_region; rb_pipe->base.transfer_inline_write = rbug_context_transfer_inline_write; rb_pipe->pipe = pipe; rbug_screen_add_to_list(rb_screen, contexts, rb_pipe); if (debug_get_bool_option("GALLIUM_RBUG_START_BLOCKED", FALSE)) { rb_pipe->draw_blocked = RBUG_BLOCK_BEFORE; } return &rb_pipe->base; }