/* * Copyright 2008 Corbin Simpson * Copyright 2010 Marek Olšák * Copyright 2018 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef RADEON_WINSYS_H #define RADEON_WINSYS_H /* The public winsys interface header for the radeon driver. */ /* Whether the next IB can start immediately and not wait for draws and * dispatches from the current IB to finish. */ #define RADEON_FLUSH_START_NEXT_GFX_IB_NOW (1u << 31) #define RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW \ (PIPE_FLUSH_ASYNC | RADEON_FLUSH_START_NEXT_GFX_IB_NOW) #include "pipebuffer/pb_buffer.h" #include "amd/common/ac_gpu_info.h" #include "amd/common/ac_surface.h" /* Tiling flags. */ enum radeon_bo_layout { RADEON_LAYOUT_LINEAR = 0, RADEON_LAYOUT_TILED, RADEON_LAYOUT_SQUARETILED, RADEON_LAYOUT_UNKNOWN }; enum radeon_bo_domain { /* bitfield */ RADEON_DOMAIN_GTT = 2, RADEON_DOMAIN_VRAM = 4, RADEON_DOMAIN_VRAM_GTT = RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT, RADEON_DOMAIN_GDS = 8, RADEON_DOMAIN_OA = 16, }; enum radeon_bo_flag { /* bitfield */ RADEON_FLAG_GTT_WC = (1 << 0), RADEON_FLAG_NO_CPU_ACCESS = (1 << 1), RADEON_FLAG_NO_SUBALLOC = (1 << 2), RADEON_FLAG_SPARSE = (1 << 3), RADEON_FLAG_NO_INTERPROCESS_SHARING = (1 << 4), RADEON_FLAG_READ_ONLY = (1 << 5), RADEON_FLAG_32BIT = (1 << 6), }; enum radeon_bo_usage { /* bitfield */ RADEON_USAGE_READ = 2, RADEON_USAGE_WRITE = 4, RADEON_USAGE_READWRITE = RADEON_USAGE_READ | RADEON_USAGE_WRITE, /* The winsys ensures that the CS submission will be scheduled after * previously flushed CSs referencing this BO in a conflicting way. */ RADEON_USAGE_SYNCHRONIZED = 8 }; enum radeon_transfer_flags { /* Indicates that the caller will unmap the buffer. * * Not unmapping buffers is an important performance optimization for * OpenGL (avoids kernel overhead for frequently mapped buffers). */ RADEON_TRANSFER_TEMPORARY = (PIPE_TRANSFER_DRV_PRV << 0), }; #define RADEON_SPARSE_PAGE_SIZE (64 * 1024) enum ring_type { RING_GFX = 0, RING_COMPUTE, RING_DMA, RING_UVD, RING_VCE, RING_UVD_ENC, RING_VCN_DEC, RING_VCN_ENC, RING_VCN_JPEG, RING_LAST, }; enum radeon_value_id { RADEON_REQUESTED_VRAM_MEMORY, RADEON_REQUESTED_GTT_MEMORY, RADEON_MAPPED_VRAM, RADEON_MAPPED_GTT, RADEON_BUFFER_WAIT_TIME_NS, RADEON_NUM_MAPPED_BUFFERS, RADEON_TIMESTAMP, RADEON_NUM_GFX_IBS, RADEON_NUM_SDMA_IBS, RADEON_GFX_BO_LIST_COUNTER, /* number of BOs submitted in gfx IBs */ RADEON_GFX_IB_SIZE_COUNTER, RADEON_NUM_BYTES_MOVED, RADEON_NUM_EVICTIONS, RADEON_NUM_VRAM_CPU_PAGE_FAULTS, RADEON_VRAM_USAGE, RADEON_VRAM_VIS_USAGE, RADEON_GTT_USAGE, RADEON_GPU_TEMPERATURE, /* DRM 2.42.0 */ RADEON_CURRENT_SCLK, RADEON_CURRENT_MCLK, RADEON_GPU_RESET_COUNTER, /* DRM 2.43.0 */ RADEON_CS_THREAD_TIME, }; enum radeon_bo_priority { /* Each group of two has the same priority. */ RADEON_PRIO_FENCE = 0, RADEON_PRIO_TRACE, RADEON_PRIO_SO_FILLED_SIZE = 2, RADEON_PRIO_QUERY, RADEON_PRIO_IB1 = 4, /* main IB submitted to the kernel */ RADEON_PRIO_IB2, /* IB executed with INDIRECT_BUFFER */ RADEON_PRIO_DRAW_INDIRECT = 6, RADEON_PRIO_INDEX_BUFFER, RADEON_PRIO_CP_DMA = 8, RADEON_PRIO_BORDER_COLORS, RADEON_PRIO_CONST_BUFFER = 10, RADEON_PRIO_DESCRIPTORS, RADEON_PRIO_SAMPLER_BUFFER = 12, RADEON_PRIO_VERTEX_BUFFER, RADEON_PRIO_SHADER_RW_BUFFER = 14, RADEON_PRIO_COMPUTE_GLOBAL, RADEON_PRIO_SAMPLER_TEXTURE = 16, RADEON_PRIO_SHADER_RW_IMAGE, RADEON_PRIO_SAMPLER_TEXTURE_MSAA = 18, RADEON_PRIO_COLOR_BUFFER, RADEON_PRIO_DEPTH_BUFFER = 20, RADEON_PRIO_COLOR_BUFFER_MSAA = 22, RADEON_PRIO_DEPTH_BUFFER_MSAA = 24, RADEON_PRIO_SEPARATE_META = 26, RADEON_PRIO_SHADER_BINARY, /* the hw can't hide instruction cache misses */ RADEON_PRIO_SHADER_RINGS = 28, RADEON_PRIO_SCRATCH_BUFFER = 30, /* 31 is the maximum value */ }; struct winsys_handle; struct radeon_winsys_ctx; struct radeon_cmdbuf_chunk { unsigned cdw; /* Number of used dwords. */ unsigned max_dw; /* Maximum number of dwords. */ uint32_t *buf; /* The base pointer of the chunk. */ }; struct radeon_cmdbuf { struct radeon_cmdbuf_chunk current; struct radeon_cmdbuf_chunk *prev; unsigned num_prev; /* Number of previous chunks. */ unsigned max_prev; /* Space in array pointed to by prev. */ unsigned prev_dw; /* Total number of dwords in previous chunks. */ /* Memory usage of the buffer list. These are always 0 for preamble IBs. */ uint64_t used_vram; uint64_t used_gart; }; /* Tiling info for display code, DRI sharing, and other data. */ struct radeon_bo_metadata { /* Tiling flags describing the texture layout for display code * and DRI sharing. */ union { struct { enum radeon_bo_layout microtile; enum radeon_bo_layout macrotile; unsigned pipe_config; unsigned bankw; unsigned bankh; unsigned tile_split; unsigned mtilea; unsigned num_banks; unsigned stride; bool scanout; } legacy; struct { /* surface flags */ unsigned swizzle_mode:5; } gfx9; } u; /* Additional metadata associated with the buffer, in bytes. * The maximum size is 64 * 4. This is opaque for the winsys & kernel. * Supported by amdgpu only. */ uint32_t size_metadata; uint32_t metadata[64]; }; enum radeon_feature_id { RADEON_FID_R300_HYPERZ_ACCESS, /* ZMask + HiZ */ RADEON_FID_R300_CMASK_ACCESS, }; struct radeon_bo_list_item { uint64_t bo_size; uint64_t vm_address; uint32_t priority_usage; /* mask of (1 << RADEON_PRIO_*) */ }; struct radeon_winsys { /** * The screen object this winsys was created for */ struct pipe_screen *screen; /** * Decrement the winsys reference count. * * \param ws The winsys this function is called for. * \return True if the winsys and screen should be destroyed. */ bool (*unref)(struct radeon_winsys *ws); /** * Destroy this winsys. * * \param ws The winsys this function is called from. */ void (*destroy)(struct radeon_winsys *ws); /** * Query an info structure from winsys. * * \param ws The winsys this function is called from. * \param info Return structure */ void (*query_info)(struct radeon_winsys *ws, struct radeon_info *info); /** * A hint for the winsys that it should pin its execution threads to * a group of cores sharing a specific L3 cache if the CPU has multiple * L3 caches. This is needed for good multithreading performance on * AMD Zen CPUs. */ void (*pin_threads_to_L3_cache)(struct radeon_winsys *ws, unsigned cache); /************************************************************************** * Buffer management. Buffer attributes are mostly fixed over its lifetime. * * Remember that gallium gets to choose the interface it needs, and the * window systems must then implement that interface (rather than the * other way around...). *************************************************************************/ /** * Create a buffer object. * * \param ws The winsys this function is called from. * \param size The size to allocate. * \param alignment An alignment of the buffer in memory. * \param use_reusable_pool Whether the cache buffer manager should be used. * \param domain A bitmask of the RADEON_DOMAIN_* flags. * \return The created buffer object. */ struct pb_buffer *(*buffer_create)(struct radeon_winsys *ws, uint64_t size, unsigned alignment, enum radeon_bo_domain domain, enum radeon_bo_flag flags); /** * Map the entire data store of a buffer object into the client's address * space. * * Callers are expected to unmap buffers again if and only if the * RADEON_TRANSFER_TEMPORARY flag is set in \p usage. * * \param buf A winsys buffer object to map. * \param cs A command stream to flush if the buffer is referenced by it. * \param usage A bitmask of the PIPE_TRANSFER_* and RADEON_TRANSFER_* flags. * \return The pointer at the beginning of the buffer. */ void *(*buffer_map)(struct pb_buffer *buf, struct radeon_cmdbuf *cs, enum pipe_transfer_usage usage); /** * Unmap a buffer object from the client's address space. * * \param buf A winsys buffer object to unmap. */ void (*buffer_unmap)(struct pb_buffer *buf); /** * Wait for the buffer and return true if the buffer is not used * by the device. * * The timeout of 0 will only return the status. * The timeout of PIPE_TIMEOUT_INFINITE will always wait until the buffer * is idle. */ bool (*buffer_wait)(struct pb_buffer *buf, uint64_t timeout, enum radeon_bo_usage usage); /** * Return buffer metadata. * (tiling info for display code, DRI sharing, and other data) * * \param buf A winsys buffer object to get the flags from. * \param md Metadata */ void (*buffer_get_metadata)(struct pb_buffer *buf, struct radeon_bo_metadata *md); /** * Set buffer metadata. * (tiling info for display code, DRI sharing, and other data) * * \param buf A winsys buffer object to set the flags for. * \param md Metadata */ void (*buffer_set_metadata)(struct pb_buffer *buf, struct radeon_bo_metadata *md); /** * Get a winsys buffer from a winsys handle. The internal structure * of the handle is platform-specific and only a winsys should access it. * * \param ws The winsys this function is called from. * \param whandle A winsys handle pointer as was received from a state * tracker. * \param stride The returned buffer stride in bytes. */ struct pb_buffer *(*buffer_from_handle)(struct radeon_winsys *ws, struct winsys_handle *whandle, unsigned vm_alignment, unsigned *stride, unsigned *offset); /** * Get a winsys buffer from a user pointer. The resulting buffer can't * be exported. Both pointer and size must be page aligned. * * \param ws The winsys this function is called from. * \param pointer User pointer to turn into a buffer object. * \param Size Size in bytes for the new buffer. */ struct pb_buffer *(*buffer_from_ptr)(struct radeon_winsys *ws, void *pointer, uint64_t size); /** * Whether the buffer was created from a user pointer. * * \param buf A winsys buffer object * \return whether \p buf was created via buffer_from_ptr */ bool (*buffer_is_user_ptr)(struct pb_buffer *buf); /** Whether the buffer was suballocated. */ bool (*buffer_is_suballocated)(struct pb_buffer *buf); /** * Get a winsys handle from a winsys buffer. The internal structure * of the handle is platform-specific and only a winsys should access it. * * \param buf A winsys buffer object to get the handle from. * \param whandle A winsys handle pointer. * \param stride A stride of the buffer in bytes, for texturing. * \return true on success. */ bool (*buffer_get_handle)(struct pb_buffer *buf, unsigned stride, unsigned offset, unsigned slice_size, struct winsys_handle *whandle); /** * Change the commitment of a (64KB-page aligned) region of the given * sparse buffer. * * \warning There is no automatic synchronization with command submission. * * \note Only implemented by the amdgpu winsys. * * \return false on out of memory or other failure, true on success. */ bool (*buffer_commit)(struct pb_buffer *buf, uint64_t offset, uint64_t size, bool commit); /** * Return the virtual address of a buffer. * * When virtual memory is not in use, this is the offset relative to the * relocation base (non-zero for sub-allocated buffers). * * \param buf A winsys buffer object * \return virtual address */ uint64_t (*buffer_get_virtual_address)(struct pb_buffer *buf); /** * Return the offset of this buffer relative to the relocation base. * This is only non-zero for sub-allocated buffers. * * This is only supported in the radeon winsys, since amdgpu uses virtual * addresses in submissions even for the video engines. * * \param buf A winsys buffer object * \return the offset for relocations */ unsigned (*buffer_get_reloc_offset)(struct pb_buffer *buf); /** * Query the initial placement of the buffer from the kernel driver. */ enum radeon_bo_domain (*buffer_get_initial_domain)(struct pb_buffer *buf); /************************************************************************** * Command submission. * * Each pipe context should create its own command stream and submit * commands independently of other contexts. *************************************************************************/ /** * Create a command submission context. * Various command streams can be submitted to the same context. */ struct radeon_winsys_ctx *(*ctx_create)(struct radeon_winsys *ws); /** * Destroy a context. */ void (*ctx_destroy)(struct radeon_winsys_ctx *ctx); /** * Query a GPU reset status. */ enum pipe_reset_status (*ctx_query_reset_status)(struct radeon_winsys_ctx *ctx); /** * Create a command stream. * * \param ctx The submission context * \param ring_type The ring type (GFX, DMA, UVD) * \param flush Flush callback function associated with the command stream. * \param user User pointer that will be passed to the flush callback. */ struct radeon_cmdbuf *(*cs_create)(struct radeon_winsys_ctx *ctx, enum ring_type ring_type, void (*flush)(void *ctx, unsigned flags, struct pipe_fence_handle **fence), void *flush_ctx, bool stop_exec_on_failure); /** * Destroy a command stream. * * \param cs A command stream to destroy. */ void (*cs_destroy)(struct radeon_cmdbuf *cs); /** * Add a buffer. Each buffer used by a CS must be added using this function. * * \param cs Command stream * \param buf Buffer * \param usage Whether the buffer is used for read and/or write. * \param domain Bitmask of the RADEON_DOMAIN_* flags. * \param priority A higher number means a greater chance of being * placed in the requested domain. 15 is the maximum. * \return Buffer index. */ unsigned (*cs_add_buffer)(struct radeon_cmdbuf *cs, struct pb_buffer *buf, enum radeon_bo_usage usage, enum radeon_bo_domain domain, enum radeon_bo_priority priority); /** * Return the index of an already-added buffer. * * Not supported on amdgpu. Drivers with GPUVM should not care about * buffer indices. * * \param cs Command stream * \param buf Buffer * \return The buffer index, or -1 if the buffer has not been added. */ int (*cs_lookup_buffer)(struct radeon_cmdbuf *cs, struct pb_buffer *buf); /** * Return true if there is enough memory in VRAM and GTT for the buffers * added so far. If the validation fails, all buffers which have * been added since the last call of cs_validate will be removed and * the CS will be flushed (provided there are still any buffers). * * \param cs A command stream to validate. */ bool (*cs_validate)(struct radeon_cmdbuf *cs); /** * Check whether the given number of dwords is available in the IB. * Optionally chain a new chunk of the IB if necessary and supported. * * \param cs A command stream. * \param dw Number of CS dwords requested by the caller. */ bool (*cs_check_space)(struct radeon_cmdbuf *cs, unsigned dw); /** * Return the buffer list. * * This is the buffer list as passed to the kernel, i.e. it only contains * the parent buffers of sub-allocated buffers. * * \param cs Command stream * \param list Returned buffer list. Set to NULL to query the count only. * \return The buffer count. */ unsigned (*cs_get_buffer_list)(struct radeon_cmdbuf *cs, struct radeon_bo_list_item *list); /** * Flush a command stream. * * \param cs A command stream to flush. * \param flags, PIPE_FLUSH_* flags. * \param fence Pointer to a fence. If non-NULL, a fence is inserted * after the CS and is returned through this parameter. * \return Negative POSIX error code or 0 for success. * Asynchronous submissions never return an error. */ int (*cs_flush)(struct radeon_cmdbuf *cs, unsigned flags, struct pipe_fence_handle **fence); /** * Create a fence before the CS is flushed. * The user must flush manually to complete the initializaton of the fence. * * The fence must not be used for anything except \ref cs_add_fence_dependency * before the flush. */ struct pipe_fence_handle *(*cs_get_next_fence)(struct radeon_cmdbuf *cs); /** * Return true if a buffer is referenced by a command stream. * * \param cs A command stream. * \param buf A winsys buffer. */ bool (*cs_is_buffer_referenced)(struct radeon_cmdbuf *cs, struct pb_buffer *buf, enum radeon_bo_usage usage); /** * Request access to a feature for a command stream. * * \param cs A command stream. * \param fid Feature ID, one of RADEON_FID_* * \param enable Whether to enable or disable the feature. */ bool (*cs_request_feature)(struct radeon_cmdbuf *cs, enum radeon_feature_id fid, bool enable); /** * Make sure all asynchronous flush of the cs have completed * * \param cs A command stream. */ void (*cs_sync_flush)(struct radeon_cmdbuf *cs); /** * Add a fence dependency to the CS, so that the CS will wait for * the fence before execution. */ void (*cs_add_fence_dependency)(struct radeon_cmdbuf *cs, struct pipe_fence_handle *fence); /** * Signal a syncobj when the CS finishes execution. */ void (*cs_add_syncobj_signal)(struct radeon_cmdbuf *cs, struct pipe_fence_handle *fence); /** * Wait for the fence and return true if the fence has been signalled. * The timeout of 0 will only return the status. * The timeout of PIPE_TIMEOUT_INFINITE will always wait until the fence * is signalled. */ bool (*fence_wait)(struct radeon_winsys *ws, struct pipe_fence_handle *fence, uint64_t timeout); /** * Reference counting for fences. */ void (*fence_reference)(struct pipe_fence_handle **dst, struct pipe_fence_handle *src); /** * Create a new fence object corresponding to the given syncobj fd. */ struct pipe_fence_handle *(*fence_import_syncobj)(struct radeon_winsys *ws, int fd); /** * Create a new fence object corresponding to the given sync_file. */ struct pipe_fence_handle *(*fence_import_sync_file)(struct radeon_winsys *ws, int fd); /** * Return a sync_file FD corresponding to the given fence object. */ int (*fence_export_sync_file)(struct radeon_winsys *ws, struct pipe_fence_handle *fence); /** * Return a sync file FD that is already signalled. */ int (*export_signalled_sync_file)(struct radeon_winsys *ws); /** * Initialize surface * * \param ws The winsys this function is called from. * \param tex Input texture description * \param flags Bitmask of RADEON_SURF_* flags * \param bpe Bytes per pixel, it can be different for Z buffers. * \param mode Preferred tile mode. (linear, 1D, or 2D) * \param surf Output structure */ int (*surface_init)(struct radeon_winsys *ws, const struct pipe_resource *tex, unsigned flags, unsigned bpe, enum radeon_surf_mode mode, struct radeon_surf *surf); uint64_t (*query_value)(struct radeon_winsys *ws, enum radeon_value_id value); bool (*read_registers)(struct radeon_winsys *ws, unsigned reg_offset, unsigned num_registers, uint32_t *out); const char* (*get_chip_name)(struct radeon_winsys *ws); }; static inline bool radeon_emitted(struct radeon_cmdbuf *cs, unsigned num_dw) { return cs && (cs->prev_dw + cs->current.cdw > num_dw); } static inline void radeon_emit(struct radeon_cmdbuf *cs, uint32_t value) { cs->current.buf[cs->current.cdw++] = value; } static inline void radeon_emit_array(struct radeon_cmdbuf *cs, const uint32_t *values, unsigned count) { memcpy(cs->current.buf + cs->current.cdw, values, count * 4); cs->current.cdw += count; } enum radeon_heap { RADEON_HEAP_VRAM_NO_CPU_ACCESS, RADEON_HEAP_VRAM_READ_ONLY, RADEON_HEAP_VRAM_READ_ONLY_32BIT, RADEON_HEAP_VRAM_32BIT, RADEON_HEAP_VRAM, RADEON_HEAP_GTT_WC, RADEON_HEAP_GTT_WC_READ_ONLY, RADEON_HEAP_GTT_WC_READ_ONLY_32BIT, RADEON_HEAP_GTT_WC_32BIT, RADEON_HEAP_GTT, RADEON_MAX_SLAB_HEAPS, RADEON_MAX_CACHED_HEAPS = RADEON_MAX_SLAB_HEAPS, }; static inline enum radeon_bo_domain radeon_domain_from_heap(enum radeon_heap heap) { switch (heap) { case RADEON_HEAP_VRAM_NO_CPU_ACCESS: case RADEON_HEAP_VRAM_READ_ONLY: case RADEON_HEAP_VRAM_READ_ONLY_32BIT: case RADEON_HEAP_VRAM_32BIT: case RADEON_HEAP_VRAM: return RADEON_DOMAIN_VRAM; case RADEON_HEAP_GTT_WC: case RADEON_HEAP_GTT_WC_READ_ONLY: case RADEON_HEAP_GTT_WC_READ_ONLY_32BIT: case RADEON_HEAP_GTT_WC_32BIT: case RADEON_HEAP_GTT: return RADEON_DOMAIN_GTT; default: assert(0); return (enum radeon_bo_domain)0; } } static inline unsigned radeon_flags_from_heap(enum radeon_heap heap) { unsigned flags = RADEON_FLAG_NO_INTERPROCESS_SHARING | (heap != RADEON_HEAP_GTT ? RADEON_FLAG_GTT_WC : 0); switch (heap) { case RADEON_HEAP_VRAM_NO_CPU_ACCESS: return flags | RADEON_FLAG_NO_CPU_ACCESS; case RADEON_HEAP_VRAM_READ_ONLY: case RADEON_HEAP_GTT_WC_READ_ONLY: return flags | RADEON_FLAG_READ_ONLY; case RADEON_HEAP_VRAM_READ_ONLY_32BIT: case RADEON_HEAP_GTT_WC_READ_ONLY_32BIT: return flags | RADEON_FLAG_READ_ONLY | RADEON_FLAG_32BIT; case RADEON_HEAP_VRAM_32BIT: case RADEON_HEAP_GTT_WC_32BIT: return flags | RADEON_FLAG_32BIT; case RADEON_HEAP_VRAM: case RADEON_HEAP_GTT_WC: case RADEON_HEAP_GTT: default: return flags; } } /* Return the heap index for winsys allocators, or -1 on failure. */ static inline int radeon_get_heap_index(enum radeon_bo_domain domain, enum radeon_bo_flag flags) { /* VRAM implies WC (write combining) */ assert(!(domain & RADEON_DOMAIN_VRAM) || flags & RADEON_FLAG_GTT_WC); /* NO_CPU_ACCESS implies VRAM only. */ assert(!(flags & RADEON_FLAG_NO_CPU_ACCESS) || domain == RADEON_DOMAIN_VRAM); /* Resources with interprocess sharing don't use any winsys allocators. */ if (!(flags & RADEON_FLAG_NO_INTERPROCESS_SHARING)) return -1; /* Unsupported flags: NO_SUBALLOC, SPARSE. */ if (flags & ~(RADEON_FLAG_GTT_WC | RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_NO_INTERPROCESS_SHARING | RADEON_FLAG_READ_ONLY | RADEON_FLAG_32BIT)) return -1; switch (domain) { case RADEON_DOMAIN_VRAM: switch (flags & (RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_READ_ONLY | RADEON_FLAG_32BIT)) { case RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_READ_ONLY | RADEON_FLAG_32BIT: case RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_READ_ONLY: assert(!"NO_CPU_ACCESS | READ_ONLY doesn't make sense"); return -1; case RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_32BIT: assert(!"NO_CPU_ACCESS with 32BIT is disallowed"); return -1; case RADEON_FLAG_NO_CPU_ACCESS: return RADEON_HEAP_VRAM_NO_CPU_ACCESS; case RADEON_FLAG_READ_ONLY | RADEON_FLAG_32BIT: return RADEON_HEAP_VRAM_READ_ONLY_32BIT; case RADEON_FLAG_READ_ONLY: return RADEON_HEAP_VRAM_READ_ONLY; case RADEON_FLAG_32BIT: return RADEON_HEAP_VRAM_32BIT; case 0: return RADEON_HEAP_VRAM; } break; case RADEON_DOMAIN_GTT: switch (flags & (RADEON_FLAG_GTT_WC | RADEON_FLAG_READ_ONLY | RADEON_FLAG_32BIT)) { case RADEON_FLAG_GTT_WC | RADEON_FLAG_READ_ONLY | RADEON_FLAG_32BIT: return RADEON_HEAP_GTT_WC_READ_ONLY_32BIT; case RADEON_FLAG_GTT_WC | RADEON_FLAG_READ_ONLY: return RADEON_HEAP_GTT_WC_READ_ONLY; case RADEON_FLAG_GTT_WC | RADEON_FLAG_32BIT: return RADEON_HEAP_GTT_WC_32BIT; case RADEON_FLAG_GTT_WC: return RADEON_HEAP_GTT_WC; case RADEON_FLAG_READ_ONLY | RADEON_FLAG_32BIT: case RADEON_FLAG_READ_ONLY: assert(!"READ_ONLY without WC is disallowed"); return -1; case RADEON_FLAG_32BIT: assert(!"32BIT without WC is disallowed"); return -1; case 0: return RADEON_HEAP_GTT; } break; default: break; } return -1; } #endif