/* * Copyright 2013 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: Marek Olšák * */ /** * This file contains common screen and context structures and functions * for r600g and radeonsi. */ #ifndef R600_PIPE_COMMON_H #define R600_PIPE_COMMON_H #include "../../winsys/radeon/drm/radeon_winsys.h" #include "util/u_range.h" #include "util/u_slab.h" #include "util/u_suballoc.h" #include "util/u_transfer.h" #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0) #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1) #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2) /* read caches */ #define R600_CONTEXT_INV_VERTEX_CACHE (1 << 0) #define R600_CONTEXT_INV_TEX_CACHE (1 << 1) #define R600_CONTEXT_INV_CONST_CACHE (1 << 2) #define R600_CONTEXT_INV_SHADER_CACHE (1 << 3) /* read-write caches */ #define R600_CONTEXT_STREAMOUT_FLUSH (1 << 8) #define R600_CONTEXT_FLUSH_AND_INV (1 << 9) #define R600_CONTEXT_FLUSH_AND_INV_CB_META (1 << 10) #define R600_CONTEXT_FLUSH_AND_INV_DB_META (1 << 11) #define R600_CONTEXT_FLUSH_AND_INV_DB (1 << 12) #define R600_CONTEXT_FLUSH_AND_INV_CB (1 << 13) /* engine synchronization */ #define R600_CONTEXT_PS_PARTIAL_FLUSH (1 << 16) #define R600_CONTEXT_WAIT_3D_IDLE (1 << 17) #define R600_CONTEXT_WAIT_CP_DMA_IDLE (1 << 18) /* Debug flags. */ /* logging */ #define DBG_TEX (1 << 0) #define DBG_TEXMIP (1 << 1) #define DBG_COMPUTE (1 << 2) #define DBG_VM (1 << 3) #define DBG_TRACE_CS (1 << 4) /* shaders */ #define DBG_FS (1 << 8) #define DBG_VS (1 << 9) #define DBG_GS (1 << 10) #define DBG_PS (1 << 11) #define DBG_CS (1 << 12) /* features */ #define DBG_NO_HYPERZ (1 << 13) #define DBG_NO_DISCARD_RANGE (1 << 14) /* The maximum allowed bit is 15. */ #define R600_MAP_BUFFER_ALIGNMENT 64 struct r600_common_context; struct r600_resource { struct u_resource b; /* Winsys objects. */ struct pb_buffer *buf; struct radeon_winsys_cs_handle *cs_buf; /* Resource state. */ enum radeon_bo_domain domains; /* The buffer range which is initialized (with a write transfer, * streamout, DMA, or as a random access target). The rest of * the buffer is considered invalid and can be mapped unsynchronized. * * This allows unsychronized mapping of a buffer range which hasn't * been used yet. It's for applications which forget to use * the unsynchronized map flag and expect the driver to figure it out. */ struct util_range valid_buffer_range; }; struct r600_transfer { struct pipe_transfer transfer; struct r600_resource *staging; unsigned offset; }; struct r600_fmask_info { unsigned offset; unsigned size; unsigned alignment; unsigned pitch; unsigned bank_height; unsigned slice_tile_max; unsigned tile_mode_index; }; struct r600_cmask_info { unsigned offset; unsigned size; unsigned alignment; unsigned slice_tile_max; }; struct r600_texture { struct r600_resource resource; unsigned size; unsigned pitch_override; bool is_depth; unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */ struct r600_texture *flushed_depth_texture; boolean is_flushing_texture; struct radeon_surface surface; /* Colorbuffer compression and fast clear. */ struct r600_fmask_info fmask; struct r600_cmask_info cmask; struct r600_resource *cmask_buffer; unsigned color_clear_value[2]; /* Depth buffer compression and fast clear. */ struct r600_resource *htile_buffer; float depth_clear_value; bool non_disp_tiling; /* R600-Cayman only */ unsigned mipmap_shift; }; struct r600_tiling_info { unsigned num_channels; unsigned num_banks; unsigned group_bytes; }; struct r600_common_screen { struct pipe_screen b; struct radeon_winsys *ws; enum radeon_family family; enum chip_class chip_class; struct radeon_info info; struct r600_tiling_info tiling_info; unsigned debug_flags; bool has_cp_dma; bool has_streamout; /* Auxiliary context. Mainly used to initialize resources. * It must be locked prior to using and flushed before unlocking. */ struct pipe_context *aux_context; pipe_mutex aux_context_lock; }; /* This encapsulates a state or an operation which can emitted into the GPU * command stream. */ struct r600_atom { void (*emit)(struct r600_common_context *ctx, struct r600_atom *state); unsigned num_dw; bool dirty; }; struct r600_so_target { struct pipe_stream_output_target b; /* The buffer where BUFFER_FILLED_SIZE is stored. */ struct r600_resource *buf_filled_size; unsigned buf_filled_size_offset; unsigned stride_in_dw; }; struct r600_streamout { struct r600_atom begin_atom; bool begin_emitted; unsigned num_dw_for_end; unsigned enabled_mask; unsigned num_targets; struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS]; unsigned append_bitmask; bool suspended; /* External state which comes from the vertex shader, * it must be set explicitly when binding a shader. */ unsigned *stride_in_dw; }; struct r600_ring { struct radeon_winsys_cs *cs; bool flushing; void (*flush)(void *ctx, unsigned flags); }; struct r600_rings { struct r600_ring gfx; struct r600_ring dma; }; struct r600_common_context { struct pipe_context b; /* base class */ struct radeon_winsys *ws; enum radeon_family family; enum chip_class chip_class; struct r600_rings rings; struct u_upload_mgr *uploader; struct u_suballocator *allocator_so_filled_size; struct util_slab_mempool pool_transfers; /* Current unaccounted memory usage. */ uint64_t vram; uint64_t gtt; /* States. */ struct r600_streamout streamout; /* Additional context states. */ unsigned flags; /* flush flags */ /* Copy one resource to another using async DMA. * False is returned if the copy couldn't be done. */ boolean (*dma_copy)(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dst_level, unsigned dst_x, unsigned dst_y, unsigned dst_z, struct pipe_resource *src, unsigned src_level, const struct pipe_box *src_box); void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst, unsigned offset, unsigned size, unsigned value); void (*blit_decompress_depth)(struct pipe_context *ctx, struct r600_texture *texture, struct r600_texture *staging, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned first_sample, unsigned last_sample); /* Reallocate the buffer and update all resource bindings where * the buffer is bound, including all resource descriptors. */ void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf); }; /* r600_buffer.c */ boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx, struct radeon_winsys_cs_handle *buf, enum radeon_bo_usage usage); void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx, struct r600_resource *resource, unsigned usage); bool r600_init_resource(struct r600_common_screen *rscreen, struct r600_resource *res, unsigned size, unsigned alignment, bool use_reusable_pool, unsigned usage); struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, const struct pipe_resource *templ, unsigned alignment); /* r600_common_pipe.c */ bool r600_common_screen_init(struct r600_common_screen *rscreen, struct radeon_winsys *ws); void r600_common_screen_cleanup(struct r600_common_screen *rscreen); bool r600_common_context_init(struct r600_common_context *rctx, struct r600_common_screen *rscreen); void r600_common_context_cleanup(struct r600_common_context *rctx); void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r); bool r600_can_dump_shader(struct r600_common_screen *rscreen, const struct tgsi_token *tokens); void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst, unsigned offset, unsigned size, unsigned value); /* r600_streamout.c */ void r600_streamout_buffers_dirty(struct r600_common_context *rctx); void r600_set_streamout_targets(struct pipe_context *ctx, unsigned num_targets, struct pipe_stream_output_target **targets, unsigned append_bitmask); void r600_emit_streamout_end(struct r600_common_context *rctx); void r600_streamout_init(struct r600_common_context *rctx); /* r600_texture.c */ void r600_texture_get_fmask_info(struct r600_common_screen *rscreen, struct r600_texture *rtex, unsigned nr_samples, struct r600_fmask_info *out); void r600_texture_get_cmask_info(struct r600_common_screen *rscreen, struct r600_texture *rtex, struct r600_cmask_info *out); void r600_texture_init_cmask(struct r600_common_screen *rscreen, struct r600_texture *rtex); bool r600_init_flushed_depth_texture(struct pipe_context *ctx, struct pipe_resource *texture, struct r600_texture **staging); struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ); struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *base, struct winsys_handle *whandle); /* Inline helpers. */ static INLINE struct r600_resource *r600_resource(struct pipe_resource *r) { return (struct r600_resource*)r; } static INLINE void r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res) { pipe_resource_reference((struct pipe_resource **)ptr, (struct pipe_resource *)res); } #define R600_ERR(fmt, args...) \ fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args) #endif