/* * Copyright 2010 Red Hat Inc. * 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: Dave Airlie * Jerome Glisse */ #include "r600_formats.h" #include "r600_shader.h" #include "r600d.h" #include "util/u_draw_quad.h" #include "util/u_format_s3tc.h" #include "util/u_index_modify.h" #include "util/u_memory.h" #include "util/u_upload_mgr.h" #include "util/u_math.h" #include "tgsi/tgsi_parse.h" #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw) { assert(!cb->buf); cb->buf = CALLOC(1, 4 * num_dw); cb->max_num_dw = num_dw; } void r600_release_command_buffer(struct r600_command_buffer *cb) { FREE(cb->buf); } void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id, void (*emit)(struct r600_context *ctx, struct r600_atom *state), unsigned num_dw) { assert(id < R600_NUM_ATOMS); assert(rctx->atoms[id] == NULL); rctx->atoms[id] = atom; atom->emit = (void*)emit; atom->num_dw = num_dw; atom->dirty = false; } void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom) { r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb); } void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom; unsigned alpha_ref = a->sx_alpha_ref; if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) { alpha_ref &= ~0x1FFF; } r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL, a->sx_alpha_test_control | S_028410_ALPHA_TEST_BYPASS(a->bypass)); r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref); } static void r600_texture_barrier(struct pipe_context *ctx) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE | R600_CONTEXT_FLUSH_AND_INV_CB | R600_CONTEXT_FLUSH_AND_INV | R600_CONTEXT_WAIT_3D_IDLE; } static unsigned r600_conv_pipe_prim(unsigned prim) { static const unsigned prim_conv[] = { V_008958_DI_PT_POINTLIST, V_008958_DI_PT_LINELIST, V_008958_DI_PT_LINELOOP, V_008958_DI_PT_LINESTRIP, V_008958_DI_PT_TRILIST, V_008958_DI_PT_TRISTRIP, V_008958_DI_PT_TRIFAN, V_008958_DI_PT_QUADLIST, V_008958_DI_PT_QUADSTRIP, V_008958_DI_PT_POLYGON, V_008958_DI_PT_LINELIST_ADJ, V_008958_DI_PT_LINESTRIP_ADJ, V_008958_DI_PT_TRILIST_ADJ, V_008958_DI_PT_TRISTRIP_ADJ, V_008958_DI_PT_RECTLIST }; return prim_conv[prim]; } /* common state between evergreen and r600 */ static void r600_bind_blend_state_internal(struct r600_context *rctx, struct r600_blend_state *blend, bool blend_disable) { unsigned color_control; bool update_cb = false; rctx->alpha_to_one = blend->alpha_to_one; rctx->dual_src_blend = blend->dual_src_blend; if (!blend_disable) { r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer); color_control = blend->cb_color_control; } else { /* Blending is disabled. */ r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend); color_control = blend->cb_color_control_no_blend; } /* Update derived states. */ if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) { rctx->cb_misc_state.blend_colormask = blend->cb_target_mask; update_cb = true; } if (rctx->b.chip_class <= R700 && rctx->cb_misc_state.cb_color_control != color_control) { rctx->cb_misc_state.cb_color_control = color_control; update_cb = true; } if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) { rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend; update_cb = true; } if (update_cb) { rctx->cb_misc_state.atom.dirty = true; } } static void r600_bind_blend_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_blend_state *blend = (struct r600_blend_state *)state; if (blend == NULL) return; r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable); } static void r600_set_blend_color(struct pipe_context *ctx, const struct pipe_blend_color *state) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->blend_color.state = *state; rctx->blend_color.atom.dirty = true; } void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; struct pipe_blend_color *state = &rctx->blend_color.state; r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4); radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */ radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */ radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */ radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */ } void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; struct r600_vgt_state *a = (struct r600_vgt_state *)atom; r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en); r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2); radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */ radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */ } static void r600_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct pipe_constant_buffer cb; rctx->clip_state.state = *state; rctx->clip_state.atom.dirty = true; cb.buffer = NULL; cb.user_buffer = state->ucp; cb.buffer_offset = 0; cb.buffer_size = 4*4*8; ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb); pipe_resource_reference(&cb.buffer, NULL); } static void r600_set_stencil_ref(struct pipe_context *ctx, const struct r600_stencil_ref *state) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->stencil_ref.state = *state; rctx->stencil_ref.atom.dirty = true; } void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom; r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2); radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */ S_028430_STENCILREF(a->state.ref_value[0]) | S_028430_STENCILMASK(a->state.valuemask[0]) | S_028430_STENCILWRITEMASK(a->state.writemask[0])); radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */ S_028434_STENCILREF_BF(a->state.ref_value[1]) | S_028434_STENCILMASK_BF(a->state.valuemask[1]) | S_028434_STENCILWRITEMASK_BF(a->state.writemask[1])); } static void r600_set_pipe_stencil_ref(struct pipe_context *ctx, const struct pipe_stencil_ref *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso; struct r600_stencil_ref ref; rctx->stencil_ref.pipe_state = *state; if (!dsa) return; ref.ref_value[0] = state->ref_value[0]; ref.ref_value[1] = state->ref_value[1]; ref.valuemask[0] = dsa->valuemask[0]; ref.valuemask[1] = dsa->valuemask[1]; ref.writemask[0] = dsa->writemask[0]; ref.writemask[1] = dsa->writemask[1]; r600_set_stencil_ref(ctx, &ref); } static void r600_bind_dsa_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_dsa_state *dsa = state; struct r600_stencil_ref ref; if (state == NULL) { r600_set_cso_state_with_cb(&rctx->dsa_state, NULL, NULL); return; } r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer); ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0]; ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1]; ref.valuemask[0] = dsa->valuemask[0]; ref.valuemask[1] = dsa->valuemask[1]; ref.writemask[0] = dsa->writemask[0]; ref.writemask[1] = dsa->writemask[1]; if (rctx->zwritemask != dsa->zwritemask) { rctx->zwritemask = dsa->zwritemask; if (rctx->b.chip_class >= EVERGREEN) { /* work around some issue when not writting to zbuffer * we are having lockup on evergreen so do not enable * hyperz when not writting zbuffer */ rctx->db_misc_state.atom.dirty = true; } } r600_set_stencil_ref(ctx, &ref); /* Update alphatest state. */ if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control || rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) { rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control; rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref; rctx->alphatest_state.atom.dirty = true; } } static void r600_bind_rs_state(struct pipe_context *ctx, void *state) { struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state; struct r600_context *rctx = (struct r600_context *)ctx; if (state == NULL) return; rctx->rasterizer = rs; r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer); if (rs->offset_enable && (rs->offset_units != rctx->poly_offset_state.offset_units || rs->offset_scale != rctx->poly_offset_state.offset_scale)) { rctx->poly_offset_state.offset_units = rs->offset_units; rctx->poly_offset_state.offset_scale = rs->offset_scale; rctx->poly_offset_state.atom.dirty = true; } /* Update clip_misc_state. */ if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl || rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) { rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl; rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable; rctx->clip_misc_state.atom.dirty = true; } /* Workaround for a missing scissor enable on r600. */ if (rctx->b.chip_class == R600 && rs->scissor_enable != rctx->scissor[0].enable) { rctx->scissor[0].enable = rs->scissor_enable; rctx->scissor[0].atom.dirty = true; } /* Re-emit PA_SC_LINE_STIPPLE. */ rctx->last_primitive_type = -1; } static void r600_delete_rs_state(struct pipe_context *ctx, void *state) { struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state; r600_release_command_buffer(&rs->buffer); FREE(rs); } static void r600_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state) { struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state; pipe_resource_reference(&state->texture, NULL); FREE(resource); } void r600_sampler_states_dirty(struct r600_context *rctx, struct r600_sampler_states *state) { if (state->dirty_mask) { if (state->dirty_mask & state->has_bordercolor_mask) { rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE; } state->atom.num_dw = util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 + util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5; state->atom.dirty = true; } } static void r600_bind_sampler_states(struct pipe_context *pipe, unsigned shader, unsigned start, unsigned count, void **states) { struct r600_context *rctx = (struct r600_context *)pipe; struct r600_textures_info *dst = &rctx->samplers[shader]; struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states; int seamless_cube_map = -1; unsigned i; /* This sets 1-bit for states with index >= count. */ uint32_t disable_mask = ~((1ull << count) - 1); /* These are the new states set by this function. */ uint32_t new_mask = 0; assert(start == 0); /* XXX fix below */ if (shader != PIPE_SHADER_VERTEX && shader != PIPE_SHADER_FRAGMENT) { return; } for (i = 0; i < count; i++) { struct r600_pipe_sampler_state *rstate = rstates[i]; if (rstate == dst->states.states[i]) { continue; } if (rstate) { if (rstate->border_color_use) { dst->states.has_bordercolor_mask |= 1 << i; } else { dst->states.has_bordercolor_mask &= ~(1 << i); } seamless_cube_map = rstate->seamless_cube_map; new_mask |= 1 << i; } else { disable_mask |= 1 << i; } } memcpy(dst->states.states, rstates, sizeof(void*) * count); memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count)); dst->states.enabled_mask &= ~disable_mask; dst->states.dirty_mask &= dst->states.enabled_mask; dst->states.enabled_mask |= new_mask; dst->states.dirty_mask |= new_mask; dst->states.has_bordercolor_mask &= dst->states.enabled_mask; r600_sampler_states_dirty(rctx, &dst->states); /* Seamless cubemap state. */ if (rctx->b.chip_class <= R700 && seamless_cube_map != -1 && seamless_cube_map != rctx->seamless_cube_map.enabled) { /* change in TA_CNTL_AUX need a pipeline flush */ rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE; rctx->seamless_cube_map.enabled = seamless_cube_map; rctx->seamless_cube_map.atom.dirty = true; } } static void r600_delete_sampler_state(struct pipe_context *ctx, void *state) { free(state); } static void r600_delete_blend_state(struct pipe_context *ctx, void *state) { struct r600_blend_state *blend = (struct r600_blend_state*)state; r600_release_command_buffer(&blend->buffer); r600_release_command_buffer(&blend->buffer_no_blend); FREE(blend); } static void r600_delete_dsa_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_dsa_state *dsa = (struct r600_dsa_state *)state; if (rctx->dsa_state.cso == state) { ctx->bind_depth_stencil_alpha_state(ctx, NULL); } r600_release_command_buffer(&dsa->buffer); free(dsa); } static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; r600_set_cso_state(&rctx->vertex_fetch_shader, state); } static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state; pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL); FREE(shader); } static void r600_set_index_buffer(struct pipe_context *ctx, const struct pipe_index_buffer *ib) { struct r600_context *rctx = (struct r600_context *)ctx; if (ib) { pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer); memcpy(&rctx->index_buffer, ib, sizeof(*ib)); r600_context_add_resource_size(ctx, ib->buffer); } else { pipe_resource_reference(&rctx->index_buffer.buffer, NULL); } } void r600_vertex_buffers_dirty(struct r600_context *rctx) { if (rctx->vertex_buffer_state.dirty_mask) { rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE; rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) * util_bitcount(rctx->vertex_buffer_state.dirty_mask); rctx->vertex_buffer_state.atom.dirty = true; } } static void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned start_slot, unsigned count, const struct pipe_vertex_buffer *input) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state; struct pipe_vertex_buffer *vb = state->vb + start_slot; unsigned i; uint32_t disable_mask = 0; /* These are the new buffers set by this function. */ uint32_t new_buffer_mask = 0; /* Set vertex buffers. */ if (input) { for (i = 0; i < count; i++) { if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) { if (input[i].buffer) { vb[i].stride = input[i].stride; vb[i].buffer_offset = input[i].buffer_offset; pipe_resource_reference(&vb[i].buffer, input[i].buffer); new_buffer_mask |= 1 << i; r600_context_add_resource_size(ctx, input[i].buffer); } else { pipe_resource_reference(&vb[i].buffer, NULL); disable_mask |= 1 << i; } } } } else { for (i = 0; i < count; i++) { pipe_resource_reference(&vb[i].buffer, NULL); } disable_mask = ((1ull << count) - 1); } disable_mask <<= start_slot; new_buffer_mask <<= start_slot; rctx->vertex_buffer_state.enabled_mask &= ~disable_mask; rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask; rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask; rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask; r600_vertex_buffers_dirty(rctx); } void r600_sampler_views_dirty(struct r600_context *rctx, struct r600_samplerview_state *state) { if (state->dirty_mask) { rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE; state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) * util_bitcount(state->dirty_mask); state->atom.dirty = true; } } static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader, unsigned start, unsigned count, struct pipe_sampler_view **views) { struct r600_context *rctx = (struct r600_context *) pipe; struct r600_textures_info *dst = &rctx->samplers[shader]; struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views; uint32_t dirty_sampler_states_mask = 0; unsigned i; /* This sets 1-bit for textures with index >= count. */ uint32_t disable_mask = ~((1ull << count) - 1); /* These are the new textures set by this function. */ uint32_t new_mask = 0; /* Set textures with index >= count to NULL. */ uint32_t remaining_mask; assert(start == 0); /* XXX fix below */ if (shader == PIPE_SHADER_COMPUTE) { evergreen_set_cs_sampler_view(pipe, start, count, views); return; } remaining_mask = dst->views.enabled_mask & disable_mask; while (remaining_mask) { i = u_bit_scan(&remaining_mask); assert(dst->views.views[i]); pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL); } for (i = 0; i < count; i++) { if (rviews[i] == dst->views.views[i]) { continue; } if (rviews[i]) { struct r600_texture *rtex = (struct r600_texture*)rviews[i]->base.texture; if (rviews[i]->base.texture->target != PIPE_BUFFER) { if (rtex->is_depth && !rtex->is_flushing_texture) { dst->views.compressed_depthtex_mask |= 1 << i; } else { dst->views.compressed_depthtex_mask &= ~(1 << i); } /* Track compressed colorbuffers. */ if (rtex->cmask.size) { dst->views.compressed_colortex_mask |= 1 << i; } else { dst->views.compressed_colortex_mask &= ~(1 << i); } } /* Changing from array to non-arrays textures and vice versa requires * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */ if (rctx->b.chip_class <= R700 && (dst->states.enabled_mask & (1 << i)) && (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY || rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) { dirty_sampler_states_mask |= 1 << i; } pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]); new_mask |= 1 << i; r600_context_add_resource_size(pipe, views[i]->texture); } else { pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL); disable_mask |= 1 << i; } } dst->views.enabled_mask &= ~disable_mask; dst->views.dirty_mask &= dst->views.enabled_mask; dst->views.enabled_mask |= new_mask; dst->views.dirty_mask |= new_mask; dst->views.compressed_depthtex_mask &= dst->views.enabled_mask; dst->views.compressed_colortex_mask &= dst->views.enabled_mask; dst->views.dirty_txq_constants = TRUE; dst->views.dirty_buffer_constants = TRUE; r600_sampler_views_dirty(rctx, &dst->views); if (dirty_sampler_states_mask) { dst->states.dirty_mask |= dirty_sampler_states_mask; r600_sampler_states_dirty(rctx, &dst->states); } } static void r600_set_viewport_states(struct pipe_context *ctx, unsigned start_slot, unsigned num_viewports, const struct pipe_viewport_state *state) { struct r600_context *rctx = (struct r600_context *)ctx; int i; for (i = start_slot; i < start_slot + num_viewports; i++) { rctx->viewport[i].state = state[i - start_slot]; rctx->viewport[i].atom.dirty = true; } } void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom; struct pipe_viewport_state *state = &rstate->state; int offset = rstate->idx * 6 * 4; r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6); radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */ radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */ radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */ radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */ radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */ radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */ } /* Compute the key for the hw shader variant */ static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx, struct r600_pipe_shader_selector * sel) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_shader_key key; memset(&key, 0, sizeof(key)); if (sel->type == PIPE_SHADER_FRAGMENT) { key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side; key.alpha_to_one = rctx->alpha_to_one && rctx->rasterizer && rctx->rasterizer->multisample_enable && !rctx->framebuffer.cb0_is_integer; key.nr_cbufs = rctx->framebuffer.state.nr_cbufs; /* Dual-source blending only makes sense with nr_cbufs == 1. */ if (key.nr_cbufs == 1 && rctx->dual_src_blend) key.nr_cbufs = 2; } else if (sel->type == PIPE_SHADER_VERTEX) { key.vs_as_es = (rctx->gs_shader != NULL); } return key; } /* Select the hw shader variant depending on the current state. * (*dirty) is set to 1 if current variant was changed */ static int r600_shader_select(struct pipe_context *ctx, struct r600_pipe_shader_selector* sel, bool *dirty) { struct r600_shader_key key; struct r600_pipe_shader * shader = NULL; int r; memset(&key, 0, sizeof(key)); key = r600_shader_selector_key(ctx, sel); /* Check if we don't need to change anything. * This path is also used for most shaders that don't need multiple * variants, it will cost just a computation of the key and this * test. */ if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) { return 0; } /* lookup if we have other variants in the list */ if (sel->num_shaders > 1) { struct r600_pipe_shader *p = sel->current, *c = p->next_variant; while (c && memcmp(&c->key, &key, sizeof(key)) != 0) { p = c; c = c->next_variant; } if (c) { p->next_variant = c->next_variant; shader = c; } } if (unlikely(!shader)) { shader = CALLOC(1, sizeof(struct r600_pipe_shader)); shader->selector = sel; r = r600_pipe_shader_create(ctx, shader, key); if (unlikely(r)) { R600_ERR("Failed to build shader variant (type=%u) %d\n", sel->type, r); sel->current = NULL; FREE(shader); return r; } /* We don't know the value of nr_ps_max_color_exports until we built * at least one variant, so we may need to recompute the key after * building first variant. */ if (sel->type == PIPE_SHADER_FRAGMENT && sel->num_shaders == 0) { sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports; key = r600_shader_selector_key(ctx, sel); } memcpy(&shader->key, &key, sizeof(key)); sel->num_shaders++; } if (dirty) *dirty = true; shader->next_variant = sel->current; sel->current = shader; return 0; } static void *r600_create_shader_state(struct pipe_context *ctx, const struct pipe_shader_state *state, unsigned pipe_shader_type) { struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector); sel->type = pipe_shader_type; sel->tokens = tgsi_dup_tokens(state->tokens); sel->so = state->stream_output; return sel; } static void *r600_create_ps_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT); } static void *r600_create_vs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX); } static void *r600_create_gs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY); } static void r600_bind_ps_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; if (!state) state = rctx->dummy_pixel_shader; rctx->ps_shader = (struct r600_pipe_shader_selector *)state; } static void r600_bind_vs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; if (!state) return; rctx->vs_shader = (struct r600_pipe_shader_selector *)state; rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride; } static void r600_bind_gs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->gs_shader = (struct r600_pipe_shader_selector *)state; if (!state) return; rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride; } static void r600_delete_shader_selector(struct pipe_context *ctx, struct r600_pipe_shader_selector *sel) { struct r600_pipe_shader *p = sel->current, *c; while (p) { c = p->next_variant; r600_pipe_shader_destroy(ctx, p); free(p); p = c; } free(sel->tokens); free(sel); } static void r600_delete_ps_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; if (rctx->ps_shader == sel) { rctx->ps_shader = NULL; } r600_delete_shader_selector(ctx, sel); } static void r600_delete_vs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; if (rctx->vs_shader == sel) { rctx->vs_shader = NULL; } r600_delete_shader_selector(ctx, sel); } static void r600_delete_gs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; if (rctx->gs_shader == sel) { rctx->gs_shader = NULL; } r600_delete_shader_selector(ctx, sel); } void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state) { if (state->dirty_mask) { rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE; state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20 : util_bitcount(state->dirty_mask)*19; state->atom.dirty = true; } } static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, struct pipe_constant_buffer *input) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; struct pipe_constant_buffer *cb; const uint8_t *ptr; /* Note that the state tracker can unbind constant buffers by * passing NULL here. */ if (unlikely(!input || (!input->buffer && !input->user_buffer))) { state->enabled_mask &= ~(1 << index); state->dirty_mask &= ~(1 << index); pipe_resource_reference(&state->cb[index].buffer, NULL); return; } cb = &state->cb[index]; cb->buffer_size = input->buffer_size; ptr = input->user_buffer; if (ptr) { /* Upload the user buffer. */ if (R600_BIG_ENDIAN) { uint32_t *tmpPtr; unsigned i, size = input->buffer_size; if (!(tmpPtr = malloc(size))) { R600_ERR("Failed to allocate BE swap buffer.\n"); return; } for (i = 0; i < size / 4; ++i) { tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]); } u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer); free(tmpPtr); } else { u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer); } /* account it in gtt */ rctx->b.gtt += input->buffer_size; } else { /* Setup the hw buffer. */ cb->buffer_offset = input->buffer_offset; pipe_resource_reference(&cb->buffer, input->buffer); r600_context_add_resource_size(ctx, input->buffer); } state->enabled_mask |= 1 << index; state->dirty_mask |= 1 << index; r600_constant_buffers_dirty(rctx, state); } static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) { struct r600_context *rctx = (struct r600_context*)pipe; if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask) return; rctx->sample_mask.sample_mask = sample_mask; rctx->sample_mask.atom.dirty = true; } /* * On r600/700 hw we don't have vertex fetch swizzle, though TBO * doesn't require full swizzles it does need masking and setting alpha * to one, so we setup a set of 5 constants with the masks + alpha value * then in the shader, we AND the 4 components with 0xffffffff or 0, * then OR the alpha with the value given here. * We use a 6th constant to store the txq buffer size in */ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type) { struct r600_textures_info *samplers = &rctx->samplers[shader_type]; int bits; uint32_t array_size; struct pipe_constant_buffer cb; int i, j; if (!samplers->views.dirty_buffer_constants) return; samplers->views.dirty_buffer_constants = FALSE; bits = util_last_bit(samplers->views.enabled_mask); array_size = bits * 8 * sizeof(uint32_t) * 4; samplers->buffer_constants = realloc(samplers->buffer_constants, array_size); memset(samplers->buffer_constants, 0, array_size); for (i = 0; i < bits; i++) { if (samplers->views.enabled_mask & (1 << i)) { int offset = i * 8; const struct util_format_description *desc; desc = util_format_description(samplers->views.views[i]->base.format); for (j = 0; j < 4; j++) if (j < desc->nr_channels) samplers->buffer_constants[offset+j] = 0xffffffff; else samplers->buffer_constants[offset+j] = 0x0; if (desc->nr_channels < 4) { if (desc->channel[0].pure_integer) samplers->buffer_constants[offset+4] = 1; else samplers->buffer_constants[offset+4] = 0x3f800000; } else samplers->buffer_constants[offset + 4] = 0; samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format); } } cb.buffer = NULL; cb.user_buffer = samplers->buffer_constants; cb.buffer_offset = 0; cb.buffer_size = array_size; rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb); pipe_resource_reference(&cb.buffer, NULL); } /* On evergreen we only need to store the buffer size for TXQ */ static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type) { struct r600_textures_info *samplers = &rctx->samplers[shader_type]; int bits; uint32_t array_size; struct pipe_constant_buffer cb; int i; if (!samplers->views.dirty_buffer_constants) return; samplers->views.dirty_buffer_constants = FALSE; bits = util_last_bit(samplers->views.enabled_mask); array_size = bits * sizeof(uint32_t) * 4; samplers->buffer_constants = realloc(samplers->buffer_constants, array_size); memset(samplers->buffer_constants, 0, array_size); for (i = 0; i < bits; i++) if (samplers->views.enabled_mask & (1 << i)) samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format); cb.buffer = NULL; cb.user_buffer = samplers->buffer_constants; cb.buffer_offset = 0; cb.buffer_size = array_size; rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb); pipe_resource_reference(&cb.buffer, NULL); } static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type) { struct r600_textures_info *samplers = &rctx->samplers[shader_type]; int bits; uint32_t array_size; struct pipe_constant_buffer cb; int i; if (!samplers->views.dirty_txq_constants) return; samplers->views.dirty_txq_constants = FALSE; bits = util_last_bit(samplers->views.enabled_mask); array_size = bits * sizeof(uint32_t) * 4; samplers->txq_constants = realloc(samplers->txq_constants, array_size); memset(samplers->txq_constants, 0, array_size); for (i = 0; i < bits; i++) if (samplers->views.enabled_mask & (1 << i)) samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6; cb.buffer = NULL; cb.user_buffer = samplers->txq_constants; cb.buffer_offset = 0; cb.buffer_size = array_size; rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb); pipe_resource_reference(&cb.buffer, NULL); } static void update_shader_atom(struct pipe_context *ctx, struct r600_shader_state *state, struct r600_pipe_shader *shader) { state->shader = shader; if (shader) { state->atom.num_dw = shader->command_buffer.num_dw; state->atom.dirty = true; r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo); } else { state->atom.num_dw = 0; state->atom.dirty = false; } } static void update_gs_block_state(struct r600_context *rctx, unsigned enable) { if (rctx->shader_stages.geom_enable != enable) { rctx->shader_stages.geom_enable = enable; rctx->shader_stages.atom.dirty = true; } if (rctx->gs_rings.enable != enable) { rctx->gs_rings.enable = enable; rctx->gs_rings.atom.dirty = true; if (enable && !rctx->gs_rings.esgs_ring.buffer) { unsigned size = 0x1C000; rctx->gs_rings.esgs_ring.buffer = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT, size); rctx->gs_rings.esgs_ring.buffer_size = size; size = 0x4000000; rctx->gs_rings.gsvs_ring.buffer = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT, size); rctx->gs_rings.gsvs_ring.buffer_size = size; } if (enable) { r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY, R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring); r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX, R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring); } else { r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY, R600_GS_RING_CONST_BUFFER, NULL); r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX, R600_GS_RING_CONST_BUFFER, NULL); } } } static bool r600_update_derived_state(struct r600_context *rctx) { struct pipe_context * ctx = (struct pipe_context*)rctx; bool ps_dirty = false, vs_dirty = false, gs_dirty = false; bool blend_disable; if (!rctx->blitter->running) { unsigned i; /* Decompress textures if needed. */ for (i = 0; i < PIPE_SHADER_TYPES; i++) { struct r600_samplerview_state *views = &rctx->samplers[i].views; if (views->compressed_depthtex_mask) { r600_decompress_depth_textures(rctx, views); } if (views->compressed_colortex_mask) { r600_decompress_color_textures(rctx, views); } } } update_gs_block_state(rctx, rctx->gs_shader != NULL); if (rctx->gs_shader) { r600_shader_select(ctx, rctx->gs_shader, &gs_dirty); if (unlikely(!rctx->gs_shader->current)) return false; if (!rctx->shader_stages.geom_enable) { rctx->shader_stages.geom_enable = true; rctx->shader_stages.atom.dirty = true; } /* gs_shader provides GS and VS (copy shader) */ if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) { update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current); update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader); /* Update clip misc state. */ if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl || rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write || rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) { rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl; rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write; rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space; rctx->clip_misc_state.atom.dirty = true; } } r600_shader_select(ctx, rctx->vs_shader, &vs_dirty); if (unlikely(!rctx->vs_shader->current)) return false; /* vs_shader is used as ES */ if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) { update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current); } } else { if (unlikely(rctx->geometry_shader.shader)) { update_shader_atom(ctx, &rctx->geometry_shader, NULL); update_shader_atom(ctx, &rctx->export_shader, NULL); rctx->shader_stages.geom_enable = false; rctx->shader_stages.atom.dirty = true; } r600_shader_select(ctx, rctx->vs_shader, &vs_dirty); if (unlikely(!rctx->vs_shader->current)) return false; if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) { update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current); /* Update clip misc state. */ if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl || rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write || rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) { rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl; rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write; rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space; rctx->clip_misc_state.atom.dirty = true; } } } r600_shader_select(ctx, rctx->ps_shader, &ps_dirty); if (unlikely(!rctx->ps_shader->current)) return false; if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current)) { if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) { rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs; rctx->cb_misc_state.atom.dirty = true; } if (rctx->b.chip_class <= R700) { bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; if (rctx->cb_misc_state.multiwrite != multiwrite) { rctx->cb_misc_state.multiwrite = multiwrite; rctx->cb_misc_state.atom.dirty = true; } } if (rctx->b.chip_class >= EVERGREEN) { evergreen_update_db_shader_control(rctx); } else { r600_update_db_shader_control(rctx); } if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer && ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) || (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) { if (rctx->b.chip_class >= EVERGREEN) evergreen_update_ps_state(ctx, rctx->ps_shader->current); else r600_update_ps_state(ctx, rctx->ps_shader->current); } update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current); } /* on R600 we stuff masks + txq info into one constant buffer */ /* on evergreen we only need a txq info one */ if (rctx->b.chip_class < EVERGREEN) { if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers) r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT); if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers) r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX); if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers) r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY); } else { if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers) eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT); if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers) eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX); if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers) eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY); } if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp) r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT); if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp) r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX); if (rctx->gs_shader && rctx->gs_shader->current->shader.has_txq_cube_array_z_comp) r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_GEOMETRY); if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) { if (!r600_adjust_gprs(rctx)) { /* discard rendering */ return false; } } blend_disable = (rctx->dual_src_blend && rctx->ps_shader->current->nr_ps_color_outputs < 2); if (blend_disable != rctx->force_blend_disable) { rctx->force_blend_disable = blend_disable; r600_bind_blend_state_internal(rctx, rctx->blend_state.cso, blend_disable); } return true; } void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; struct r600_clip_misc_state *state = &rctx->clip_misc_state; r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL, state->pa_cl_clip_cntl | (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) | S_028810_CLIP_DISABLE(state->clip_disable)); r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL, state->pa_cl_vs_out_cntl | (state->clip_plane_enable & state->clip_dist_write)); } static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo) { struct r600_context *rctx = (struct r600_context *)ctx; struct pipe_draw_info info = *dinfo; struct pipe_index_buffer ib = {}; unsigned i; struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; if (!info.count && (info.indexed || !info.count_from_stream_output)) { return; } if (!rctx->vs_shader || !rctx->ps_shader) { assert(0); return; } /* make sure that the gfx ring is only one active */ if (rctx->b.rings.dma.cs && rctx->b.rings.dma.cs->cdw) { rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL); } if (!r600_update_derived_state(rctx)) { /* useless to render because current rendering command * can't be achieved */ return; } if (info.indexed) { /* Initialize the index buffer struct. */ pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer); ib.user_buffer = rctx->index_buffer.user_buffer; ib.index_size = rctx->index_buffer.index_size; ib.offset = rctx->index_buffer.offset + info.start * ib.index_size; /* Translate 8-bit indices to 16-bit. */ if (ib.index_size == 1) { struct pipe_resource *out_buffer = NULL; unsigned out_offset; void *ptr; u_upload_alloc(rctx->b.uploader, 0, info.count * 2, &out_offset, &out_buffer, &ptr); util_shorten_ubyte_elts_to_userptr( &rctx->b.b, &ib, 0, ib.offset, info.count, ptr); pipe_resource_reference(&ib.buffer, NULL); ib.user_buffer = NULL; ib.buffer = out_buffer; ib.offset = out_offset; ib.index_size = 2; } /* Upload the index buffer. * The upload is skipped for small index counts on little-endian machines * and the indices are emitted via PKT3_DRAW_INDEX_IMMD. * Note: Instanced rendering in combination with immediate indices hangs. */ if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 || info.count*ib.index_size > 20)) { u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size, ib.user_buffer, &ib.offset, &ib.buffer); ib.user_buffer = NULL; } } else { info.index_bias = info.start; } /* Set the index offset and primitive restart. */ if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart || rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index || rctx->vgt_state.vgt_indx_offset != info.index_bias) { rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart; rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index; rctx->vgt_state.vgt_indx_offset = info.index_bias; rctx->vgt_state.atom.dirty = true; } /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */ if (rctx->b.chip_class == R600) { rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH; rctx->cb_misc_state.atom.dirty = true; } /* Emit states. */ r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE); r600_flush_emit(rctx); for (i = 0; i < R600_NUM_ATOMS; i++) { if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) { continue; } r600_emit_atom(rctx, rctx->atoms[i]); } /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles, * even though it should have no effect on those. */ if (rctx->b.chip_class == R600 && rctx->rasterizer) { unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl; unsigned prim = info.mode; if (rctx->gs_shader) { prim = rctx->gs_shader->current->shader.gs_output_prim; } prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */ if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST || prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP || info.mode == R600_PRIM_RECTANGLE_LIST) { su_sc_mode_cntl &= C_028814_CULL_FRONT; } r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl); } /* Update start instance. */ if (rctx->last_start_instance != info.start_instance) { r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance); rctx->last_start_instance = info.start_instance; } /* Update the primitive type. */ if (rctx->last_primitive_type != info.mode) { unsigned ls_mask = 0; if (info.mode == PIPE_PRIM_LINES) ls_mask = 1; else if (info.mode == PIPE_PRIM_LINE_STRIP || info.mode == PIPE_PRIM_LINE_LOOP) ls_mask = 2; r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE, S_028A0C_AUTO_RESET_CNTL(ls_mask) | (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0)); r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, r600_conv_pipe_prim(info.mode)); rctx->last_primitive_type = info.mode; } /* Draw packets. */ cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing); cs->buf[cs->cdw++] = info.instance_count; if (info.indexed) { cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing); cs->buf[cs->cdw++] = ib.index_size == 4 ? (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) : (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)); if (ib.user_buffer) { unsigned size_bytes = info.count*ib.index_size; unsigned size_dw = align(size_bytes, 4) / 4; cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing); cs->buf[cs->cdw++] = info.count; cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE; memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes); cs->cdw += size_dw; } else { uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset; cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing); cs->buf[cs->cdw++] = va; cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF; cs->buf[cs->cdw++] = info.count; cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA; cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing); cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ, RADEON_PRIO_MIN); } } else { if (info.count_from_stream_output) { struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output; uint64_t va = r600_resource_va(&rctx->screen->b.b, (void*)t->buf_filled_size) + t->buf_filled_size_offset; r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw); cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0); cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG; cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */ cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */ cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */ cs->buf[cs->cdw++] = 0; /* unused */ cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0); cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, t->buf_filled_size, RADEON_USAGE_READ, RADEON_PRIO_MIN); } cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing); cs->buf[cs->cdw++] = info.count; cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX | (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0); } if (rctx->screen->b.trace_bo) { r600_trace_emit(rctx); } /* Set the depth buffer as dirty. */ if (rctx->framebuffer.state.zsbuf) { struct pipe_surface *surf = rctx->framebuffer.state.zsbuf; struct r600_texture *rtex = (struct r600_texture *)surf->texture; rtex->dirty_level_mask |= 1 << surf->u.tex.level; } if (rctx->framebuffer.compressed_cb_mask) { struct pipe_surface *surf; struct r600_texture *rtex; unsigned mask = rctx->framebuffer.compressed_cb_mask; do { unsigned i = u_bit_scan(&mask); surf = rctx->framebuffer.state.cbufs[i]; rtex = (struct r600_texture*)surf->texture; rtex->dirty_level_mask |= 1 << surf->u.tex.level; } while (mask); } pipe_resource_reference(&ib.buffer, NULL); rctx->b.num_draw_calls++; } void r600_draw_rectangle(struct blitter_context *blitter, int x1, int y1, int x2, int y2, float depth, enum blitter_attrib_type type, const union pipe_color_union *attrib) { struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter); struct pipe_viewport_state viewport; struct pipe_resource *buf = NULL; unsigned offset = 0; float *vb; if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) { util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib); return; } /* Some operations (like color resolve on r6xx) don't work * with the conventional primitive types. * One that works is PT_RECTLIST, which we use here. */ /* setup viewport */ viewport.scale[0] = 1.0f; viewport.scale[1] = 1.0f; viewport.scale[2] = 1.0f; viewport.scale[3] = 1.0f; viewport.translate[0] = 0.0f; viewport.translate[1] = 0.0f; viewport.translate[2] = 0.0f; viewport.translate[3] = 0.0f; rctx->b.b.set_viewport_states(&rctx->b.b, 0, 1, &viewport); /* Upload vertices. The hw rectangle has only 3 vertices, * I guess the 4th one is derived from the first 3. * The vertex specification should match u_blitter's vertex element state. */ u_upload_alloc(rctx->b.uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb); vb[0] = x1; vb[1] = y1; vb[2] = depth; vb[3] = 1; vb[8] = x1; vb[9] = y2; vb[10] = depth; vb[11] = 1; vb[16] = x2; vb[17] = y1; vb[18] = depth; vb[19] = 1; if (attrib) { memcpy(vb+4, attrib->f, sizeof(float)*4); memcpy(vb+12, attrib->f, sizeof(float)*4); memcpy(vb+20, attrib->f, sizeof(float)*4); } /* draw */ util_draw_vertex_buffer(&rctx->b.b, NULL, buf, rctx->blitter->vb_slot, offset, R600_PRIM_RECTANGLE_LIST, 3, 2); pipe_resource_reference(&buf, NULL); } uint32_t r600_translate_stencil_op(int s_op) { switch (s_op) { case PIPE_STENCIL_OP_KEEP: return V_028800_STENCIL_KEEP; case PIPE_STENCIL_OP_ZERO: return V_028800_STENCIL_ZERO; case PIPE_STENCIL_OP_REPLACE: return V_028800_STENCIL_REPLACE; case PIPE_STENCIL_OP_INCR: return V_028800_STENCIL_INCR; case PIPE_STENCIL_OP_DECR: return V_028800_STENCIL_DECR; case PIPE_STENCIL_OP_INCR_WRAP: return V_028800_STENCIL_INCR_WRAP; case PIPE_STENCIL_OP_DECR_WRAP: return V_028800_STENCIL_DECR_WRAP; case PIPE_STENCIL_OP_INVERT: return V_028800_STENCIL_INVERT; default: R600_ERR("Unknown stencil op %d", s_op); assert(0); break; } return 0; } uint32_t r600_translate_fill(uint32_t func) { switch(func) { case PIPE_POLYGON_MODE_FILL: return 2; case PIPE_POLYGON_MODE_LINE: return 1; case PIPE_POLYGON_MODE_POINT: return 0; default: assert(0); return 0; } } unsigned r600_tex_wrap(unsigned wrap) { switch (wrap) { default: case PIPE_TEX_WRAP_REPEAT: return V_03C000_SQ_TEX_WRAP; case PIPE_TEX_WRAP_CLAMP: return V_03C000_SQ_TEX_CLAMP_HALF_BORDER; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return V_03C000_SQ_TEX_CLAMP_BORDER; case PIPE_TEX_WRAP_MIRROR_REPEAT: return V_03C000_SQ_TEX_MIRROR; case PIPE_TEX_WRAP_MIRROR_CLAMP: return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER; } } unsigned r600_tex_filter(unsigned filter) { switch (filter) { default: case PIPE_TEX_FILTER_NEAREST: return V_03C000_SQ_TEX_XY_FILTER_POINT; case PIPE_TEX_FILTER_LINEAR: return V_03C000_SQ_TEX_XY_FILTER_BILINEAR; } } unsigned r600_tex_mipfilter(unsigned filter) { switch (filter) { case PIPE_TEX_MIPFILTER_NEAREST: return V_03C000_SQ_TEX_Z_FILTER_POINT; case PIPE_TEX_MIPFILTER_LINEAR: return V_03C000_SQ_TEX_Z_FILTER_LINEAR; default: case PIPE_TEX_MIPFILTER_NONE: return V_03C000_SQ_TEX_Z_FILTER_NONE; } } unsigned r600_tex_compare(unsigned compare) { switch (compare) { default: case PIPE_FUNC_NEVER: return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER; case PIPE_FUNC_LESS: return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS; case PIPE_FUNC_EQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL; case PIPE_FUNC_LEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL; case PIPE_FUNC_GREATER: return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER; case PIPE_FUNC_NOTEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL; case PIPE_FUNC_GEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; case PIPE_FUNC_ALWAYS: return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS; } } static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter) { return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER || (linear_filter && (wrap == PIPE_TEX_WRAP_CLAMP || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP)); } bool sampler_state_needs_border_color(const struct pipe_sampler_state *state) { bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST || state->mag_img_filter != PIPE_TEX_FILTER_NEAREST; return (state->border_color.ui[0] || state->border_color.ui[1] || state->border_color.ui[2] || state->border_color.ui[3]) && (wrap_mode_uses_border_color(state->wrap_s, linear_filter) || wrap_mode_uses_border_color(state->wrap_t, linear_filter) || wrap_mode_uses_border_color(state->wrap_r, linear_filter)); } void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader; if (!shader) return; r600_emit_command_buffer(cs, &shader->command_buffer); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA)); } unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, const unsigned char *swizzle_view, boolean vtx) { unsigned i; unsigned char swizzle[4]; unsigned result = 0; const uint32_t tex_swizzle_shift[4] = { 16, 19, 22, 25, }; const uint32_t vtx_swizzle_shift[4] = { 3, 6, 9, 12, }; const uint32_t swizzle_bit[4] = { 0, 1, 2, 3, }; const uint32_t *swizzle_shift = tex_swizzle_shift; if (vtx) swizzle_shift = vtx_swizzle_shift; if (swizzle_view) { util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle); } else { memcpy(swizzle, swizzle_format, 4); } /* Get swizzle. */ for (i = 0; i < 4; i++) { switch (swizzle[i]) { case UTIL_FORMAT_SWIZZLE_Y: result |= swizzle_bit[1] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_Z: result |= swizzle_bit[2] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_W: result |= swizzle_bit[3] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_0: result |= V_038010_SQ_SEL_0 << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_1: result |= V_038010_SQ_SEL_1 << swizzle_shift[i]; break; default: /* UTIL_FORMAT_SWIZZLE_X */ result |= swizzle_bit[0] << swizzle_shift[i]; } } return result; } /* texture format translate */ uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format, const unsigned char *swizzle_view, uint32_t *word4_p, uint32_t *yuv_format_p) { struct r600_screen *rscreen = (struct r600_screen *)screen; uint32_t result = 0, word4 = 0, yuv_format = 0; const struct util_format_description *desc; boolean uniform = TRUE; bool enable_s3tc = rscreen->b.info.drm_minor >= 9; bool is_srgb_valid = FALSE; const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0}; const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1}; int i; const uint32_t sign_bit[4] = { S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED) }; desc = util_format_description(format); /* Depth and stencil swizzling is handled separately. */ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) { word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE); } /* Colorspace (return non-RGB formats directly). */ switch (desc->colorspace) { /* Depth stencil formats */ case UTIL_FORMAT_COLORSPACE_ZS: switch (format) { /* Depth sampler formats. */ case PIPE_FORMAT_Z16_UNORM: word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_16; goto out_word4; case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z24_UNORM_S8_UINT: word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_8_24; goto out_word4; case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_UINT_Z24_UNORM: if (rscreen->b.chip_class < EVERGREEN) goto out_unknown; word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); result = FMT_24_8; goto out_word4; case PIPE_FORMAT_Z32_FLOAT: word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_32_FLOAT; goto out_word4; case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_X24_8_32_FLOAT; goto out_word4; /* Stencil sampler formats. */ case PIPE_FORMAT_S8_UINT: word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_8; goto out_word4; case PIPE_FORMAT_X24S8_UINT: word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); result = FMT_8_24; goto out_word4; case PIPE_FORMAT_S8X24_UINT: if (rscreen->b.chip_class < EVERGREEN) goto out_unknown; word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_24_8; goto out_word4; case PIPE_FORMAT_X32_S8X24_UINT: word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); result = FMT_X24_8_32_FLOAT; goto out_word4; default: goto out_unknown; } case UTIL_FORMAT_COLORSPACE_YUV: yuv_format |= (1 << 30); switch (format) { case PIPE_FORMAT_UYVY: case PIPE_FORMAT_YUYV: default: break; } goto out_unknown; /* XXX */ case UTIL_FORMAT_COLORSPACE_SRGB: word4 |= S_038010_FORCE_DEGAMMA(1); break; default: break; } if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) { if (!enable_s3tc) goto out_unknown; switch (format) { case PIPE_FORMAT_RGTC1_SNORM: case PIPE_FORMAT_LATC1_SNORM: word4 |= sign_bit[0]; case PIPE_FORMAT_RGTC1_UNORM: case PIPE_FORMAT_LATC1_UNORM: result = FMT_BC4; goto out_word4; case PIPE_FORMAT_RGTC2_SNORM: case PIPE_FORMAT_LATC2_SNORM: word4 |= sign_bit[0] | sign_bit[1]; case PIPE_FORMAT_RGTC2_UNORM: case PIPE_FORMAT_LATC2_UNORM: result = FMT_BC5; goto out_word4; default: goto out_unknown; } } if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { if (!enable_s3tc) goto out_unknown; if (!util_format_s3tc_enabled) { goto out_unknown; } switch (format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: case PIPE_FORMAT_DXT1_SRGB: case PIPE_FORMAT_DXT1_SRGBA: result = FMT_BC1; is_srgb_valid = TRUE; goto out_word4; case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT3_SRGBA: result = FMT_BC2; is_srgb_valid = TRUE; goto out_word4; case PIPE_FORMAT_DXT5_RGBA: case PIPE_FORMAT_DXT5_SRGBA: result = FMT_BC3; is_srgb_valid = TRUE; goto out_word4; default: goto out_unknown; } } if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) { switch (format) { case PIPE_FORMAT_R8G8_B8G8_UNORM: case PIPE_FORMAT_G8R8_B8R8_UNORM: result = FMT_GB_GR; goto out_word4; case PIPE_FORMAT_G8R8_G8B8_UNORM: case PIPE_FORMAT_R8G8_R8B8_UNORM: result = FMT_BG_RG; goto out_word4; default: goto out_unknown; } } if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) { result = FMT_5_9_9_9_SHAREDEXP; goto out_word4; } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) { result = FMT_10_11_11_FLOAT; goto out_word4; } for (i = 0; i < desc->nr_channels; i++) { if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { word4 |= sign_bit[i]; } } /* R8G8Bx_SNORM - XXX CxV8U8 */ /* See whether the components are of the same size. */ for (i = 1; i < desc->nr_channels; i++) { uniform = uniform && desc->channel[0].size == desc->channel[i].size; } /* Non-uniform formats. */ if (!uniform) { if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && desc->channel[0].pure_integer) word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); switch(desc->nr_channels) { case 3: if (desc->channel[0].size == 5 && desc->channel[1].size == 6 && desc->channel[2].size == 5) { result = FMT_5_6_5; goto out_word4; } goto out_unknown; case 4: if (desc->channel[0].size == 5 && desc->channel[1].size == 5 && desc->channel[2].size == 5 && desc->channel[3].size == 1) { result = FMT_1_5_5_5; goto out_word4; } if (desc->channel[0].size == 10 && desc->channel[1].size == 10 && desc->channel[2].size == 10 && desc->channel[3].size == 2) { result = FMT_2_10_10_10; goto out_word4; } goto out_unknown; } goto out_unknown; } /* Find the first non-VOID channel. */ for (i = 0; i < 4; i++) { if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { break; } } if (i == 4) goto out_unknown; /* uniform formats */ switch (desc->channel[i].type) { case UTIL_FORMAT_TYPE_UNSIGNED: case UTIL_FORMAT_TYPE_SIGNED: #if 0 if (!desc->channel[i].normalized && desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { goto out_unknown; } #endif if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && desc->channel[i].pure_integer) word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); switch (desc->channel[i].size) { case 4: switch (desc->nr_channels) { case 2: result = FMT_4_4; goto out_word4; case 4: result = FMT_4_4_4_4; goto out_word4; } goto out_unknown; case 8: switch (desc->nr_channels) { case 1: result = FMT_8; goto out_word4; case 2: result = FMT_8_8; goto out_word4; case 4: result = FMT_8_8_8_8; is_srgb_valid = TRUE; goto out_word4; } goto out_unknown; case 16: switch (desc->nr_channels) { case 1: result = FMT_16; goto out_word4; case 2: result = FMT_16_16; goto out_word4; case 4: result = FMT_16_16_16_16; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: result = FMT_32; goto out_word4; case 2: result = FMT_32_32; goto out_word4; case 4: result = FMT_32_32_32_32; goto out_word4; } } goto out_unknown; case UTIL_FORMAT_TYPE_FLOAT: switch (desc->channel[i].size) { case 16: switch (desc->nr_channels) { case 1: result = FMT_16_FLOAT; goto out_word4; case 2: result = FMT_16_16_FLOAT; goto out_word4; case 4: result = FMT_16_16_16_16_FLOAT; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: result = FMT_32_FLOAT; goto out_word4; case 2: result = FMT_32_32_FLOAT; goto out_word4; case 4: result = FMT_32_32_32_32_FLOAT; goto out_word4; } } goto out_unknown; } out_word4: if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid) return ~0; if (word4_p) *word4_p = word4; if (yuv_format_p) *yuv_format_p = yuv_format; return result; out_unknown: /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */ return ~0; } uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format) { const struct util_format_description *desc = util_format_description(format); int channel = util_format_get_first_non_void_channel(format); bool is_float; #define HAS_SIZE(x,y,z,w) \ (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \ desc->channel[2].size == (z) && desc->channel[3].size == (w)) if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */ return V_0280A0_COLOR_10_11_11_FLOAT; if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN || channel == -1) return ~0U; is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT; switch (desc->nr_channels) { case 1: switch (desc->channel[0].size) { case 8: return V_0280A0_COLOR_8; case 16: if (is_float) return V_0280A0_COLOR_16_FLOAT; else return V_0280A0_COLOR_16; case 32: if (is_float) return V_0280A0_COLOR_32_FLOAT; else return V_0280A0_COLOR_32; } break; case 2: if (desc->channel[0].size == desc->channel[1].size) { switch (desc->channel[0].size) { case 4: if (chip <= R700) return V_0280A0_COLOR_4_4; else return ~0U; /* removed on Evergreen */ case 8: return V_0280A0_COLOR_8_8; case 16: if (is_float) return V_0280A0_COLOR_16_16_FLOAT; else return V_0280A0_COLOR_16_16; case 32: if (is_float) return V_0280A0_COLOR_32_32_FLOAT; else return V_0280A0_COLOR_32_32; } } else if (HAS_SIZE(8,24,0,0)) { return V_0280A0_COLOR_24_8; } else if (HAS_SIZE(24,8,0,0)) { return V_0280A0_COLOR_8_24; } break; case 3: if (HAS_SIZE(5,6,5,0)) { return V_0280A0_COLOR_5_6_5; } else if (HAS_SIZE(32,8,24,0)) { return V_0280A0_COLOR_X24_8_32_FLOAT; } break; case 4: if (desc->channel[0].size == desc->channel[1].size && desc->channel[0].size == desc->channel[2].size && desc->channel[0].size == desc->channel[3].size) { switch (desc->channel[0].size) { case 4: return V_0280A0_COLOR_4_4_4_4; case 8: return V_0280A0_COLOR_8_8_8_8; case 16: if (is_float) return V_0280A0_COLOR_16_16_16_16_FLOAT; else return V_0280A0_COLOR_16_16_16_16; case 32: if (is_float) return V_0280A0_COLOR_32_32_32_32_FLOAT; else return V_0280A0_COLOR_32_32_32_32; } } else if (HAS_SIZE(5,5,5,1)) { return V_0280A0_COLOR_1_5_5_5; } else if (HAS_SIZE(10,10,10,2)) { return V_0280A0_COLOR_2_10_10_10; } break; } return ~0U; } uint32_t r600_colorformat_endian_swap(uint32_t colorformat) { if (R600_BIG_ENDIAN) { switch(colorformat) { /* 8-bit buffers. */ case V_0280A0_COLOR_4_4: case V_0280A0_COLOR_8: return ENDIAN_NONE; /* 16-bit buffers. */ case V_0280A0_COLOR_5_6_5: case V_0280A0_COLOR_1_5_5_5: case V_0280A0_COLOR_4_4_4_4: case V_0280A0_COLOR_16: case V_0280A0_COLOR_8_8: return ENDIAN_8IN16; /* 32-bit buffers. */ case V_0280A0_COLOR_8_8_8_8: case V_0280A0_COLOR_2_10_10_10: case V_0280A0_COLOR_8_24: case V_0280A0_COLOR_24_8: case V_0280A0_COLOR_32_FLOAT: case V_0280A0_COLOR_16_16_FLOAT: case V_0280A0_COLOR_16_16: return ENDIAN_8IN32; /* 64-bit buffers. */ case V_0280A0_COLOR_16_16_16_16: case V_0280A0_COLOR_16_16_16_16_FLOAT: return ENDIAN_8IN16; case V_0280A0_COLOR_32_32_FLOAT: case V_0280A0_COLOR_32_32: case V_0280A0_COLOR_X24_8_32_FLOAT: return ENDIAN_8IN32; /* 128-bit buffers. */ case V_0280A0_COLOR_32_32_32_32_FLOAT: case V_0280A0_COLOR_32_32_32_32: return ENDIAN_8IN32; default: return ENDIAN_NONE; /* Unsupported. */ } } else { return ENDIAN_NONE; } } static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf) { struct r600_context *rctx = (struct r600_context*)ctx; struct r600_resource *rbuffer = r600_resource(buf); unsigned i, shader, mask, alignment = rbuffer->buf->alignment; /* Reallocate the buffer in the same pipe_resource. */ r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0, alignment, TRUE); /* We changed the buffer, now we need to bind it where the old one was bound. */ /* Vertex buffers. */ mask = rctx->vertex_buffer_state.enabled_mask; while (mask) { i = u_bit_scan(&mask); if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) { rctx->vertex_buffer_state.dirty_mask |= 1 << i; r600_vertex_buffers_dirty(rctx); } } /* Streamout buffers. */ for (i = 0; i < rctx->b.streamout.num_targets; i++) { if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) { if (rctx->b.streamout.begin_emitted) { r600_emit_streamout_end(&rctx->b); } rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask; r600_streamout_buffers_dirty(&rctx->b); } } /* Constant buffers. */ for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; bool found = false; uint32_t mask = state->enabled_mask; while (mask) { unsigned i = u_bit_scan(&mask); if (state->cb[i].buffer == &rbuffer->b.b) { found = true; state->dirty_mask |= 1 << i; } } if (found) { r600_constant_buffers_dirty(rctx, state); } } /* XXX TODO: texture buffer objects */ } static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable) { struct r600_context *rctx = (struct r600_context*)ctx; if (rctx->db_misc_state.occlusion_query_enabled != enable) { rctx->db_misc_state.occlusion_query_enabled = enable; rctx->db_misc_state.atom.dirty = true; } } static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw, bool include_draw_vbo) { r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo); } /* keep this at the end of this file, please */ void r600_init_common_state_functions(struct r600_context *rctx) { rctx->b.b.create_fs_state = r600_create_ps_state; rctx->b.b.create_vs_state = r600_create_vs_state; rctx->b.b.create_gs_state = r600_create_gs_state; rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader; rctx->b.b.bind_blend_state = r600_bind_blend_state; rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state; rctx->b.b.bind_sampler_states = r600_bind_sampler_states; rctx->b.b.bind_fs_state = r600_bind_ps_state; rctx->b.b.bind_rasterizer_state = r600_bind_rs_state; rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements; rctx->b.b.bind_vs_state = r600_bind_vs_state; rctx->b.b.bind_gs_state = r600_bind_gs_state; rctx->b.b.delete_blend_state = r600_delete_blend_state; rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state; rctx->b.b.delete_fs_state = r600_delete_ps_state; rctx->b.b.delete_rasterizer_state = r600_delete_rs_state; rctx->b.b.delete_sampler_state = r600_delete_sampler_state; rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements; rctx->b.b.delete_vs_state = r600_delete_vs_state; rctx->b.b.delete_gs_state = r600_delete_gs_state; rctx->b.b.set_blend_color = r600_set_blend_color; rctx->b.b.set_clip_state = r600_set_clip_state; rctx->b.b.set_constant_buffer = r600_set_constant_buffer; rctx->b.b.set_sample_mask = r600_set_sample_mask; rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref; rctx->b.b.set_viewport_states = r600_set_viewport_states; rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers; rctx->b.b.set_index_buffer = r600_set_index_buffer; rctx->b.b.set_sampler_views = r600_set_sampler_views; rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy; rctx->b.b.texture_barrier = r600_texture_barrier; rctx->b.b.set_stream_output_targets = r600_set_streamout_targets; rctx->b.b.draw_vbo = r600_draw_vbo; rctx->b.invalidate_buffer = r600_invalidate_buffer; rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state; rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space; } void r600_trace_emit(struct r600_context *rctx) { struct r600_screen *rscreen = rctx->screen; struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; uint64_t va; uint32_t reloc; va = r600_resource_va(&rscreen->b.b, (void*)rscreen->b.trace_bo); reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo, RADEON_USAGE_READWRITE, RADEON_PRIO_MIN); radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0)); radeon_emit(cs, va & 0xFFFFFFFFUL); radeon_emit(cs, (va >> 32UL) & 0xFFUL); radeon_emit(cs, cs->cdw); radeon_emit(cs, rscreen->b.cs_count); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, reloc); }