/* * Copyright 2010 Red Hat Inc. * 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: Dave Airlie * Jerome Glisse */ #include "util/u_memory.h" #include "util/u_format.h" #include "pipebuffer/pb_buffer.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_parse.h" #include "r600_formats.h" #include "r600_pipe.h" #include "r600d.h" static void r600_spi_update(struct r600_pipe_context *rctx); static int r600_conv_pipe_prim(unsigned pprim, unsigned *prim) { static const int prim_conv[] = { V_008958_DI_PT_POINTLIST, V_008958_DI_PT_LINELIST, V_008958_DI_PT_LINELOOP, V_008958_DI_PT_LINESTRIP, V_008958_DI_PT_TRILIST, V_008958_DI_PT_TRISTRIP, V_008958_DI_PT_TRIFAN, V_008958_DI_PT_QUADLIST, V_008958_DI_PT_QUADSTRIP, V_008958_DI_PT_POLYGON, -1, -1, -1, -1 }; *prim = prim_conv[pprim]; if (*prim == -1) { fprintf(stderr, "%s:%d unsupported %d\n", __func__, __LINE__, pprim); return -1; } return 0; } /* common state between evergreen and r600 */ void r600_bind_blend_state(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state; struct r600_pipe_state *rstate; if (state == NULL) return; rstate = &blend->rstate; rctx->states[rstate->id] = rstate; rctx->cb_target_mask = blend->cb_target_mask; r600_context_pipe_state_set(&rctx->ctx, rstate); } void r600_bind_dsa_state(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_dsa *dsa = state; struct r600_pipe_state *rstate; if (state == NULL) return; rstate = &dsa->rstate; rctx->states[rstate->id] = rstate; rctx->alpha_ref = dsa->alpha_ref; rctx->alpha_ref_dirty = true; r600_context_pipe_state_set(&rctx->ctx, rstate); } void r600_bind_rs_state(struct pipe_context *ctx, void *state) { struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state; struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; if (state == NULL) return; rctx->clamp_vertex_color = rs->clamp_vertex_color; rctx->clamp_fragment_color = rs->clamp_fragment_color; rctx->flatshade = rs->flatshade; rctx->sprite_coord_enable = rs->sprite_coord_enable; rctx->rasterizer = rs; rctx->states[rs->rstate.id] = &rs->rstate; r600_context_pipe_state_set(&rctx->ctx, &rs->rstate); if (rctx->chip_class >= EVERGREEN) { evergreen_polygon_offset_update(rctx); } else { r600_polygon_offset_update(rctx); } if (rctx->ps_shader && rctx->vs_shader) rctx->spi_dirty = true; } void r600_delete_rs_state(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state; if (rctx->rasterizer == rs) { rctx->rasterizer = NULL; } if (rctx->states[rs->rstate.id] == &rs->rstate) { rctx->states[rs->rstate.id] = NULL; } free(rs); } void r600_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state) { struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state; pipe_resource_reference(&state->texture, NULL); FREE(resource); } void r600_delete_state(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; if (rctx->states[rstate->id] == rstate) { rctx->states[rstate->id] = NULL; } for (int i = 0; i < rstate->nregs; i++) { pipe_resource_reference((struct pipe_resource**)&rstate->regs[i].bo, NULL); } free(rstate); } void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_vertex_element *v = (struct r600_vertex_element*)state; rctx->vertex_elements = v; if (v) { u_vbuf_bind_vertex_elements(rctx->vbuf_mgr, state, v->vmgr_elements); rctx->states[v->rstate.id] = &v->rstate; r600_context_pipe_state_set(&rctx->ctx, &v->rstate); } } void r600_delete_vertex_element(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_vertex_element *v = (struct r600_vertex_element*)state; if (rctx->states[v->rstate.id] == &v->rstate) { rctx->states[v->rstate.id] = NULL; } if (rctx->vertex_elements == state) rctx->vertex_elements = NULL; pipe_resource_reference((struct pipe_resource**)&v->fetch_shader, NULL); u_vbuf_destroy_vertex_elements(rctx->vbuf_mgr, v->vmgr_elements); FREE(state); } void r600_set_index_buffer(struct pipe_context *ctx, const struct pipe_index_buffer *ib) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; if (ib) { pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer); memcpy(&rctx->index_buffer, ib, sizeof(rctx->index_buffer)); } else { pipe_resource_reference(&rctx->index_buffer.buffer, NULL); memset(&rctx->index_buffer, 0, sizeof(rctx->index_buffer)); } /* TODO make this more like a state */ } void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, const struct pipe_vertex_buffer *buffers) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; int i; /* Zero states. */ for (i = 0; i < count; i++) { if (!buffers[i].buffer) { if (rctx->chip_class >= EVERGREEN) { evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i); } else { r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i); } } } for (; i < rctx->vbuf_mgr->nr_real_vertex_buffers; i++) { if (rctx->chip_class >= EVERGREEN) { evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i); } else { r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i); } } u_vbuf_set_vertex_buffers(rctx->vbuf_mgr, count, buffers); } void *r600_create_vertex_elements(struct pipe_context *ctx, unsigned count, const struct pipe_vertex_element *elements) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element); assert(count < 32); if (!v) return NULL; v->count = count; v->vmgr_elements = u_vbuf_create_vertex_elements(rctx->vbuf_mgr, count, elements, v->elements); if (r600_vertex_elements_build_fetch_shader(rctx, v)) { FREE(v); return NULL; } return v; } void *r600_create_shader_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader); int r; shader->tokens = tgsi_dup_tokens(state->tokens); r = r600_pipe_shader_create(ctx, shader); if (r) { return NULL; } return shader; } void r600_bind_ps_shader(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; /* TODO delete old shader */ rctx->ps_shader = (struct r600_pipe_shader *)state; if (state) { r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate); } if (rctx->ps_shader && rctx->vs_shader) { rctx->spi_dirty = true; r600_adjust_gprs(rctx); } } void r600_bind_vs_shader(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; /* TODO delete old shader */ rctx->vs_shader = (struct r600_pipe_shader *)state; if (state) { r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_shader->rstate); } if (rctx->ps_shader && rctx->vs_shader) { rctx->spi_dirty = true; r600_adjust_gprs(rctx); } } void r600_delete_ps_shader(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; if (rctx->ps_shader == shader) { rctx->ps_shader = NULL; } free(shader->tokens); r600_pipe_shader_destroy(ctx, shader); free(shader); } void r600_delete_vs_shader(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; if (rctx->vs_shader == shader) { rctx->vs_shader = NULL; } free(shader->tokens); r600_pipe_shader_destroy(ctx, shader); free(shader); } static void r600_update_alpha_ref(struct r600_pipe_context *rctx) { unsigned alpha_ref; struct r600_pipe_state rstate; alpha_ref = rctx->alpha_ref; rstate.nregs = 0; if (rctx->export_16bpc) alpha_ref &= ~0x1FFF; r600_pipe_state_add_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref, 0xFFFFFFFF, NULL, 0); r600_context_pipe_state_set(&rctx->ctx, &rstate); rctx->alpha_ref_dirty = false; } /* FIXME optimize away spi update when it's not needed */ static void r600_spi_block_init(struct r600_pipe_context *rctx, struct r600_pipe_state *rstate) { int i; rstate->nregs = 0; rstate->id = R600_PIPE_STATE_SPI; for (i = 0; i < 32; i++) { r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, 0, 0xFFFFFFFF, NULL, 0); } } static void r600_spi_update(struct r600_pipe_context *rctx) { struct r600_pipe_shader *shader = rctx->ps_shader; struct r600_pipe_state *rstate = &rctx->spi; struct r600_shader *rshader = &shader->shader; unsigned i, tmp, sid; if (rctx->spi.id == 0) r600_spi_block_init(rctx, &rctx->spi); rstate->nregs = 0; for (i = 0; i < rshader->ninput; i++) { if (rshader->input[i].name == TGSI_SEMANTIC_POSITION || rshader->input[i].name == TGSI_SEMANTIC_FACE) if (rctx->chip_class >= EVERGREEN) continue; else sid=0; else sid=r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i); tmp = S_028644_SEMANTIC(sid); if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || rshader->input[i].name == TGSI_SEMANTIC_POSITION) { tmp |= S_028644_FLAT_SHADE(rctx->flatshade); } if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { tmp |= S_028644_PT_SPRITE_TEX(1); } if (rctx->chip_class < EVERGREEN) { if (rshader->input[i].centroid) tmp |= S_028644_SEL_CENTROID(1); if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) tmp |= S_028644_SEL_LINEAR(1); } r600_pipe_state_mod_reg(rstate, tmp); } rctx->spi_dirty = false; r600_context_pipe_state_set(&rctx->ctx, rstate); } void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, struct pipe_resource *buffer) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_resource *rbuffer = r600_resource(buffer); struct r600_pipe_resource_state *rstate; uint32_t offset; /* Note that the state tracker can unbind constant buffers by * passing NULL here. */ if (buffer == NULL) { return; } r600_upload_const_buffer(rctx, &rbuffer, &offset); switch (shader) { case PIPE_SHADER_VERTEX: rctx->vs_const_buffer.nregs = 0; r600_pipe_state_add_reg(&rctx->vs_const_buffer, R_028180_ALU_CONST_BUFFER_SIZE_VS_0, ALIGN_DIVUP(buffer->width0 >> 4, 16), 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vs_const_buffer, R_028980_ALU_CONST_CACHE_VS_0, offset >> 8, 0xFFFFFFFF, rbuffer, RADEON_USAGE_READ); r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer); rstate = &rctx->vs_const_buffer_resource[index]; if (!rstate->id) { if (rctx->chip_class >= EVERGREEN) { evergreen_pipe_init_buffer_resource(rctx, rstate); } else { r600_pipe_init_buffer_resource(rctx, rstate); } } if (rctx->chip_class >= EVERGREEN) { evergreen_pipe_mod_buffer_resource(rstate, rbuffer, offset, 16, RADEON_USAGE_READ); evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index); } else { r600_pipe_mod_buffer_resource(rstate, rbuffer, offset, 16, RADEON_USAGE_READ); r600_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index); } break; case PIPE_SHADER_FRAGMENT: rctx->ps_const_buffer.nregs = 0; r600_pipe_state_add_reg(&rctx->ps_const_buffer, R_028140_ALU_CONST_BUFFER_SIZE_PS_0, ALIGN_DIVUP(buffer->width0 >> 4, 16), 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->ps_const_buffer, R_028940_ALU_CONST_CACHE_PS_0, offset >> 8, 0xFFFFFFFF, rbuffer, RADEON_USAGE_READ); r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer); rstate = &rctx->ps_const_buffer_resource[index]; if (!rstate->id) { if (rctx->chip_class >= EVERGREEN) { evergreen_pipe_init_buffer_resource(rctx, rstate); } else { r600_pipe_init_buffer_resource(rctx, rstate); } } if (rctx->chip_class >= EVERGREEN) { evergreen_pipe_mod_buffer_resource(rstate, rbuffer, offset, 16, RADEON_USAGE_READ); evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index); } else { r600_pipe_mod_buffer_resource(rstate, rbuffer, offset, 16, RADEON_USAGE_READ); r600_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index); } break; default: R600_ERR("unsupported %d\n", shader); return; } if (buffer != &rbuffer->b.b.b) pipe_resource_reference((struct pipe_resource**)&rbuffer, NULL); } static void r600_vertex_buffer_update(struct r600_pipe_context *rctx) { struct r600_pipe_resource_state *rstate; struct r600_resource *rbuffer; struct pipe_vertex_buffer *vertex_buffer; unsigned i, count, offset; if (rctx->vertex_elements->vbuffer_need_offset) { /* one resource per vertex elements */ count = rctx->vertex_elements->count; } else { /* bind vertex buffer once */ count = rctx->vbuf_mgr->nr_real_vertex_buffers; } for (i = 0 ; i < count; i++) { rstate = &rctx->fs_resource[i]; if (rctx->vertex_elements->vbuffer_need_offset) { /* one resource per vertex elements */ unsigned vbuffer_index; vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index; vertex_buffer = &rctx->vbuf_mgr->real_vertex_buffer[vbuffer_index]; rbuffer = (struct r600_resource*)vertex_buffer->buffer; offset = rctx->vertex_elements->vbuffer_offset[i]; } else { /* bind vertex buffer once */ vertex_buffer = &rctx->vbuf_mgr->real_vertex_buffer[i]; rbuffer = (struct r600_resource*)vertex_buffer->buffer; offset = 0; } if (vertex_buffer == NULL || rbuffer == NULL) continue; offset += vertex_buffer->buffer_offset; if (!rstate->id) { if (rctx->chip_class >= EVERGREEN) { evergreen_pipe_init_buffer_resource(rctx, rstate); } else { r600_pipe_init_buffer_resource(rctx, rstate); } } if (rctx->chip_class >= EVERGREEN) { evergreen_pipe_mod_buffer_resource(rstate, rbuffer, offset, vertex_buffer->stride, RADEON_USAGE_READ); evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i); } else { r600_pipe_mod_buffer_resource(rstate, rbuffer, offset, vertex_buffer->stride, RADEON_USAGE_READ); r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i); } } } static int r600_shader_rebuild(struct pipe_context * ctx, struct r600_pipe_shader * shader) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; int r; r600_pipe_shader_destroy(ctx, shader); r = r600_pipe_shader_create(ctx, shader); if (r) { return r; } r600_context_pipe_state_set(&rctx->ctx, &shader->rstate); return 0; } void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_resource *rbuffer; struct r600_draw rdraw; struct r600_drawl draw; unsigned prim, mask; if (!rctx->blit) { if (rctx->have_depth_fb || rctx->have_depth_texture) r600_flush_depth_textures(rctx); } if (rctx->chip_class < EVERGREEN) r600_update_sampler_states(rctx); u_vbuf_draw_begin(rctx->vbuf_mgr, info); r600_vertex_buffer_update(rctx); draw.info = *info; if (draw.info.max_index != ~0) { draw.info.min_index += info->index_bias; draw.info.max_index += info->index_bias; } draw.ctx = ctx; draw.index_buffer = NULL; if (info->indexed && rctx->index_buffer.buffer) { draw.info.start += rctx->index_buffer.offset / rctx->index_buffer.index_size; pipe_resource_reference(&draw.index_buffer, rctx->index_buffer.buffer); r600_translate_index_buffer(rctx, &draw.index_buffer, &rctx->index_buffer.index_size, &draw.info.start, info->count); draw.index_size = rctx->index_buffer.index_size; draw.index_buffer_offset = draw.info.start * draw.index_size; draw.info.start = 0; if (u_vbuf_resource(draw.index_buffer)->user_ptr) { r600_upload_index_buffer(rctx, &draw); } } else { draw.index_size = 0; draw.index_buffer_offset = 0; draw.info.index_bias = info->start; } if (r600_conv_pipe_prim(draw.info.mode, &prim)) return; if (rctx->vs_shader->shader.clamp_color != rctx->clamp_vertex_color) r600_shader_rebuild(ctx, rctx->vs_shader); if ((rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) || ((rctx->chip_class >= EVERGREEN) && rctx->ps_shader->shader.fs_write_all && (rctx->ps_shader->shader.nr_cbufs != rctx->nr_cbufs))) r600_shader_rebuild(ctx, rctx->ps_shader); if (rctx->spi_dirty) r600_spi_update(rctx); if (rctx->alpha_ref_dirty) r600_update_alpha_ref(rctx); mask = (1ULL << ((unsigned)rctx->framebuffer.nr_cbufs * 4)) - 1; if (rctx->vgt.id != R600_PIPE_STATE_VGT) { rctx->vgt.id = R600_PIPE_STATE_VGT; rctx->vgt.nregs = 0; r600_pipe_state_add_reg(&rctx->vgt, R_008958_VGT_PRIMITIVE_TYPE, prim, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028400_VGT_MAX_VTX_INDX, draw.info.max_index, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028404_VGT_MIN_VTX_INDX, draw.info.min_index, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028408_VGT_INDX_OFFSET, draw.info.index_bias, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, draw.info.restart_index, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, draw.info.primitive_restart, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_03CFF4_SQ_VTX_START_INST_LOC, draw.info.start_instance, 0xFFFFFFFF, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028814_PA_SU_SC_MODE_CNTL, 0, S_028814_PROVOKING_VTX_LAST(1), NULL, 0); } rctx->vgt.nregs = 0; r600_pipe_state_mod_reg(&rctx->vgt, prim); r600_pipe_state_mod_reg(&rctx->vgt, rctx->cb_target_mask & mask); r600_pipe_state_mod_reg(&rctx->vgt, draw.info.max_index); r600_pipe_state_mod_reg(&rctx->vgt, draw.info.min_index); r600_pipe_state_mod_reg(&rctx->vgt, draw.info.index_bias); r600_pipe_state_mod_reg(&rctx->vgt, draw.info.restart_index); r600_pipe_state_mod_reg(&rctx->vgt, draw.info.primitive_restart); r600_pipe_state_mod_reg(&rctx->vgt, 0); r600_pipe_state_mod_reg(&rctx->vgt, draw.info.start_instance); if (draw.info.mode == PIPE_PRIM_QUADS || draw.info.mode == PIPE_PRIM_QUAD_STRIP || draw.info.mode == PIPE_PRIM_POLYGON) { r600_pipe_state_mod_reg(&rctx->vgt, S_028814_PROVOKING_VTX_LAST(1)); } r600_context_pipe_state_set(&rctx->ctx, &rctx->vgt); rdraw.vgt_num_indices = draw.info.count; rdraw.vgt_num_instances = draw.info.instance_count; rdraw.vgt_index_type = ((draw.index_size == 4) ? 1 : 0); if (R600_BIG_ENDIAN) rdraw.vgt_index_type |= (draw.index_size >> 1) << 2; rdraw.vgt_draw_initiator = draw.index_size ? 0 : 2; rdraw.indices = NULL; if (draw.index_buffer) { rbuffer = (struct r600_resource*)draw.index_buffer; rdraw.indices = rbuffer; rdraw.indices_bo_offset = draw.index_buffer_offset; } if (rctx->chip_class >= EVERGREEN) { evergreen_context_draw(&rctx->ctx, &rdraw); } else { r600_context_draw(&rctx->ctx, &rdraw); } if (rctx->framebuffer.zsbuf) { struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture; ((struct r600_resource_texture *)tex)->dirty_db = TRUE; } pipe_resource_reference(&draw.index_buffer, NULL); u_vbuf_draw_end(rctx->vbuf_mgr); } void _r600_pipe_state_add_reg(struct r600_context *ctx, struct r600_pipe_state *state, u32 offset, u32 value, u32 mask, u32 range_id, u32 block_id, struct r600_resource *bo, enum radeon_bo_usage usage) { struct r600_range *range; struct r600_block *block; if (bo) assert(usage); range = &ctx->range[range_id]; block = range->blocks[block_id]; state->regs[state->nregs].block = block; state->regs[state->nregs].id = (offset - block->start_offset) >> 2; state->regs[state->nregs].value = value; state->regs[state->nregs].mask = mask; state->regs[state->nregs].bo = bo; state->regs[state->nregs].bo_usage = usage; state->nregs++; assert(state->nregs < R600_BLOCK_MAX_REG); } void r600_pipe_state_add_reg_noblock(struct r600_pipe_state *state, u32 offset, u32 value, u32 mask, struct r600_resource *bo, enum radeon_bo_usage usage) { if (bo) assert(usage); state->regs[state->nregs].id = offset; state->regs[state->nregs].block = NULL; state->regs[state->nregs].value = value; state->regs[state->nregs].mask = mask; state->regs[state->nregs].bo = bo; state->regs[state->nregs].bo_usage = usage; state->nregs++; assert(state->nregs < R600_BLOCK_MAX_REG); }