/* * Copyright 2010 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: Dave Airlie */ #include "r300_context.h" #include "r300_texture.h" #include "r300_screen_buffer.h" static struct pipe_resource * r300_resource_create(struct pipe_screen *screen, const struct pipe_resource *templ) { if (templ->target == PIPE_BUFFER) return r300_buffer_create(screen, templ); else return r300_texture_create(screen, templ); } void r300_init_resource_functions(struct r300_context *r300) { r300->context.transfer_map = u_transfer_map_vtbl; r300->context.transfer_flush_region = u_default_transfer_flush_region; r300->context.transfer_unmap = u_transfer_unmap_vtbl; r300->context.buffer_subdata = u_default_buffer_subdata; r300->context.texture_subdata = u_default_texture_subdata; r300->context.create_surface = r300_create_surface; r300->context.surface_destroy = r300_surface_destroy; } void r300_init_screen_resource_functions(struct r300_screen *r300screen) { r300screen->screen.resource_create = r300_resource_create; r300screen->screen.resource_from_handle = r300_texture_from_handle; r300screen->screen.resource_get_handle = r300_resource_get_handle; r300screen->screen.resource_destroy = u_resource_destroy_vtbl; }