#include "pipe/p_context.h" #include "nvc0/nvc0_resource.h" #include "nouveau_screen.h" static struct pipe_resource * nvc0_resource_create(struct pipe_screen *screen, const struct pipe_resource *templ) { switch (templ->target) { case PIPE_BUFFER: return nouveau_buffer_create(screen, templ); default: return nvc0_miptree_create(screen, templ); } } static struct pipe_resource * nvc0_resource_from_handle(struct pipe_screen * screen, const struct pipe_resource *templ, struct winsys_handle *whandle, unsigned usage) { if (templ->target == PIPE_BUFFER) { return NULL; } else { struct pipe_resource *res = nv50_miptree_from_handle(screen, templ, whandle); if (res) nv04_resource(res)->vtbl = &nvc0_miptree_vtbl; return res; } } static struct pipe_surface * nvc0_surface_create(struct pipe_context *pipe, struct pipe_resource *pres, const struct pipe_surface *templ) { if (unlikely(pres->target == PIPE_BUFFER)) return nv50_surface_from_buffer(pipe, pres, templ); return nvc0_miptree_surface_new(pipe, pres, templ); } void nvc0_init_resource_functions(struct pipe_context *pcontext) { pcontext->transfer_map = u_transfer_map_vtbl; pcontext->transfer_flush_region = u_transfer_flush_region_vtbl; pcontext->transfer_unmap = u_transfer_unmap_vtbl; pcontext->buffer_subdata = u_default_buffer_subdata; pcontext->texture_subdata = u_default_texture_subdata; pcontext->create_surface = nvc0_surface_create; pcontext->surface_destroy = nv50_surface_destroy; pcontext->invalidate_resource = nv50_invalidate_resource; } void nvc0_screen_init_resource_functions(struct pipe_screen *pscreen) { pscreen->resource_create = nvc0_resource_create; pscreen->resource_from_handle = nvc0_resource_from_handle; pscreen->resource_get_handle = u_resource_get_handle_vtbl; pscreen->resource_destroy = u_resource_destroy_vtbl; }