/************************************************************************** * * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef LP_DEBUG_H #define LP_DEBUG_H #include "pipe/p_compiler.h" #include "util/u_debug.h" extern void st_print_current(void); #define DEBUG_PIPE 0x1 #define DEBUG_TGSI 0x2 #define DEBUG_TEX 0x4 #define DEBUG_SETUP 0x10 #define DEBUG_RAST 0x20 #define DEBUG_QUERY 0x40 #define DEBUG_SCREEN 0x80 #define DEBUG_COUNTERS 0x800 #define DEBUG_SCENE 0x1000 #define DEBUG_FENCE 0x2000 #define DEBUG_MEM 0x4000 #define DEBUG_FS 0x8000 /* Performance flags. These are active even on release builds. */ #define PERF_TEX_MEM 0x1 /* minimize texture cache footprint */ #define PERF_NO_MIP_LINEAR 0x2 /* MIP_FILTER_LINEAR ==> _NEAREST */ #define PERF_NO_MIPMAPS 0x4 /* MIP_FILTER_NONE always */ #define PERF_NO_LINEAR 0x8 /* FILTER_NEAREST always */ #define PERF_NO_TEX 0x10 /* sample white always */ #define PERF_NO_BLEND 0x20 /* disable blending */ #define PERF_NO_DEPTH 0x40 /* disable depth buffering entirely */ #define PERF_NO_ALPHATEST 0x80 /* disable alpha testing */ extern int LP_PERF; #ifdef DEBUG extern int LP_DEBUG; #else #define LP_DEBUG 0 #endif void st_debug_init( void ); static inline void LP_DBG( unsigned flag, const char *fmt, ... ) { if (LP_DEBUG & flag) { va_list args; va_start( args, fmt ); debug_vprintf( fmt, args ); va_end( args ); } } #endif /* LP_DEBUG_H */