/* * Mesa 3-D graphics library * * Copyright (C) 2012-2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #ifndef ILO_SHADER_H #define ILO_SHADER_H #include "ilo_common.h" enum ilo_kernel_param { ILO_KERNEL_INPUT_COUNT, ILO_KERNEL_OUTPUT_COUNT, ILO_KERNEL_URB_DATA_START_REG, ILO_KERNEL_SKIP_CBUF0_UPLOAD, ILO_KERNEL_PCB_CBUF0_SIZE, ILO_KERNEL_VS_INPUT_INSTANCEID, ILO_KERNEL_VS_INPUT_VERTEXID, ILO_KERNEL_VS_INPUT_EDGEFLAG, ILO_KERNEL_VS_PCB_UCP_SIZE, ILO_KERNEL_VS_GEN6_SO, ILO_KERNEL_VS_GEN6_SO_START_REG, ILO_KERNEL_VS_GEN6_SO_POINT_OFFSET, ILO_KERNEL_VS_GEN6_SO_LINE_OFFSET, ILO_KERNEL_VS_GEN6_SO_TRI_OFFSET, ILO_KERNEL_GS_DISCARD_ADJACENCY, ILO_KERNEL_GS_GEN6_SVBI_POST_INC, ILO_KERNEL_FS_INPUT_Z, ILO_KERNEL_FS_INPUT_W, ILO_KERNEL_FS_OUTPUT_Z, ILO_KERNEL_FS_USE_KILL, ILO_KERNEL_FS_BARYCENTRIC_INTERPOLATIONS, ILO_KERNEL_FS_DISPATCH_16_OFFSET, ILO_KERNEL_PARAM_COUNT, }; struct ilo_kernel_routing { uint32_t const_interp_enable; uint32_t point_sprite_enable; unsigned source_skip, source_len; bool swizzle_enable; uint16_t swizzles[16]; }; struct intel_bo; struct ilo_context; struct ilo_rasterizer_state; struct ilo_shader_cache; struct ilo_shader_state; struct ilo_shader_cso; struct ilo_shader_cache * ilo_shader_cache_create(void); void ilo_shader_cache_destroy(struct ilo_shader_cache *shc); void ilo_shader_cache_add(struct ilo_shader_cache *shc, struct ilo_shader_state *shader); void ilo_shader_cache_remove(struct ilo_shader_cache *shc, struct ilo_shader_state *shader); int ilo_shader_cache_upload(struct ilo_shader_cache *shc, struct intel_bo *bo, unsigned offset, bool incremental); struct ilo_shader_state * ilo_shader_create_vs(const struct ilo_dev_info *dev, const struct pipe_shader_state *state, const struct ilo_context *precompile); struct ilo_shader_state * ilo_shader_create_gs(const struct ilo_dev_info *dev, const struct pipe_shader_state *state, const struct ilo_context *precompile); struct ilo_shader_state * ilo_shader_create_fs(const struct ilo_dev_info *dev, const struct pipe_shader_state *state, const struct ilo_context *precompile); struct ilo_shader_state * ilo_shader_create_cs(const struct ilo_dev_info *dev, const struct pipe_compute_state *state, const struct ilo_context *precompile); void ilo_shader_destroy(struct ilo_shader_state *shader); int ilo_shader_get_type(const struct ilo_shader_state *shader); bool ilo_shader_select_kernel(struct ilo_shader_state *shader, const struct ilo_context *ilo, uint32_t dirty); bool ilo_shader_select_kernel_routing(struct ilo_shader_state *shader, const struct ilo_shader_state *source, const struct ilo_rasterizer_state *rasterizer); uint32_t ilo_shader_get_kernel_offset(const struct ilo_shader_state *shader); int ilo_shader_get_kernel_param(const struct ilo_shader_state *shader, enum ilo_kernel_param param); const struct ilo_shader_cso * ilo_shader_get_kernel_cso(const struct ilo_shader_state *shader); const struct pipe_stream_output_info * ilo_shader_get_kernel_so_info(const struct ilo_shader_state *shader); const struct ilo_kernel_routing * ilo_shader_get_kernel_routing(const struct ilo_shader_state *shader); #endif /* ILO_SHADER_H */