/* * Mesa 3-D graphics library * * Copyright (C) 2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #ifndef ILO_BLITTER_H #define ILO_BLITTER_H #include "ilo_common.h" #include "ilo_context.h" #include "ilo_gpe.h" enum ilo_blitter_uses { ILO_BLITTER_USE_DSA = 1 << 0, ILO_BLITTER_USE_CC = 1 << 1, ILO_BLITTER_USE_VIEWPORT = 1 << 2, ILO_BLITTER_USE_FB_DEPTH = 1 << 3, ILO_BLITTER_USE_FB_STENCIL = 1 << 4, }; enum ilo_blitter_rectlist_op { ILO_BLITTER_RECTLIST_CLEAR_ZS, ILO_BLITTER_RECTLIST_RESOLVE_Z, ILO_BLITTER_RECTLIST_RESOLVE_HIZ, }; struct blitter_context; struct pipe_resource; struct pipe_surface; struct ilo_blitter { struct ilo_context *ilo; struct blitter_context *pipe_blitter; /* * A minimal context with the goal to send RECTLISTs down the pipeline. */ enum ilo_blitter_rectlist_op op; uint32_t uses; bool initialized; struct { struct pipe_resource *res; unsigned offset, size; } buffer; struct ilo_ve_state ve; struct ilo_vb_state vb; struct pipe_draw_info draw; struct ilo_viewport_cso viewport; struct ilo_dsa_state dsa; struct { struct pipe_stencil_ref stencil_ref; ubyte alpha_ref; struct pipe_blend_color blend_color; } cc; uint32_t depth_clear_value; struct { struct ilo_surface_cso dst; unsigned width, height; unsigned num_samples; } fb; }; struct ilo_blitter * ilo_blitter_create(struct ilo_context *ilo); void ilo_blitter_destroy(struct ilo_blitter *blitter); bool ilo_blitter_pipe_blit(struct ilo_blitter *blitter, const struct pipe_blit_info *info); bool ilo_blitter_pipe_copy_resource(struct ilo_blitter *blitter, struct pipe_resource *dst, unsigned dst_level, unsigned dst_x, unsigned dst_y, unsigned dst_z, struct pipe_resource *src, unsigned src_level, const struct pipe_box *src_box); bool ilo_blitter_pipe_clear_rt(struct ilo_blitter *blitter, struct pipe_surface *rt, const union pipe_color_union *color, unsigned x, unsigned y, unsigned width, unsigned height); bool ilo_blitter_pipe_clear_zs(struct ilo_blitter *blitter, struct pipe_surface *zs, unsigned clear_flags, double depth, unsigned stencil, unsigned x, unsigned y, unsigned width, unsigned height); bool ilo_blitter_pipe_clear_fb(struct ilo_blitter *blitter, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil); bool ilo_blitter_blt_copy_resource(struct ilo_blitter *blitter, struct pipe_resource *dst, unsigned dst_level, unsigned dst_x, unsigned dst_y, unsigned dst_z, struct pipe_resource *src, unsigned src_level, const struct pipe_box *src_box); bool ilo_blitter_blt_clear_rt(struct ilo_blitter *blitter, struct pipe_surface *rt, const union pipe_color_union *color, unsigned x, unsigned y, unsigned width, unsigned height); bool ilo_blitter_blt_clear_zs(struct ilo_blitter *blitter, struct pipe_surface *zs, unsigned clear_flags, double depth, unsigned stencil, unsigned x, unsigned y, unsigned width, unsigned height); bool ilo_blitter_rectlist_clear_zs(struct ilo_blitter *blitter, struct pipe_surface *zs, unsigned clear_flags, double depth, unsigned stencil); void ilo_blitter_rectlist_resolve_z(struct ilo_blitter *blitter, struct pipe_resource *res, unsigned level, unsigned slice); void ilo_blitter_rectlist_resolve_hiz(struct ilo_blitter *blitter, struct pipe_resource *res, unsigned level, unsigned slice); #endif /* ILO_BLITTER_H */