/* * Copyright © 2007 Intel Corporation * Copyright (C) 2012-2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Eric Anholt * Chia-I Wu */ #include "intel_winsys.h" #include "ilo_cp.h" #include "ilo_3d_pipeline.h" #define PRINTFLIKE(f, a) _util_printf_format(f, a) typedef short GLshort; typedef int GLint; typedef unsigned char GLubyte; typedef unsigned int GLuint; typedef float GLfloat; #include #include #include #include "brw_structs.h" #include "brw_defines.h" struct intel_context { int gen; struct { struct { void *virtual; } *bo, bo_dst; } batch; }; struct brw_context { struct intel_context intel; }; static void batch_out(struct brw_context *brw, const char *name, uint32_t offset, int index, char *fmt, ...) PRINTFLIKE(5, 6); static void batch_out(struct brw_context *brw, const char *name, uint32_t offset, int index, char *fmt, ...) { struct intel_context *intel = &brw->intel; uint32_t *data = intel->batch.bo->virtual + offset; va_list va; fprintf(stderr, "0x%08x: 0x%08x: %8s: ", offset + index * 4, data[index], name); va_start(va, fmt); vfprintf(stderr, fmt, va); va_end(va); } static const char * get_965_surfacetype(unsigned int surfacetype) { switch (surfacetype) { case 0: return "1D"; case 1: return "2D"; case 2: return "3D"; case 3: return "CUBE"; case 4: return "BUFFER"; case 7: return "NULL"; default: return "unknown"; } } static const char * get_965_surface_format(unsigned int surface_format) { switch (surface_format) { case 0x000: return "r32g32b32a32_float"; case 0x0c1: return "b8g8r8a8_unorm"; case 0x100: return "b5g6r5_unorm"; case 0x102: return "b5g5r5a1_unorm"; case 0x104: return "b4g4r4a4_unorm"; default: return "unknown"; } } static void dump_vs_state(struct brw_context *brw, uint32_t offset) { struct intel_context *intel = &brw->intel; const char *name = "VS_STATE"; struct brw_vs_unit_state *vs = intel->batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "thread0\n"); batch_out(brw, name, offset, 1, "thread1\n"); batch_out(brw, name, offset, 2, "thread2\n"); batch_out(brw, name, offset, 3, "thread3\n"); batch_out(brw, name, offset, 4, "thread4: %d threads\n", vs->thread4.max_threads + 1); batch_out(brw, name, offset, 5, "vs5\n"); batch_out(brw, name, offset, 6, "vs6\n"); } static void dump_gs_state(struct brw_context *brw, uint32_t offset) { struct intel_context *intel = &brw->intel; const char *name = "GS_STATE"; struct brw_gs_unit_state *gs = intel->batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "thread0\n"); batch_out(brw, name, offset, 1, "thread1\n"); batch_out(brw, name, offset, 2, "thread2\n"); batch_out(brw, name, offset, 3, "thread3\n"); batch_out(brw, name, offset, 4, "thread4: %d threads\n", gs->thread4.max_threads + 1); batch_out(brw, name, offset, 5, "vs5\n"); batch_out(brw, name, offset, 6, "vs6\n"); } static void dump_clip_state(struct brw_context *brw, uint32_t offset) { struct intel_context *intel = &brw->intel; const char *name = "CLIP_STATE"; struct brw_clip_unit_state *clip = intel->batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "thread0\n"); batch_out(brw, name, offset, 1, "thread1\n"); batch_out(brw, name, offset, 2, "thread2\n"); batch_out(brw, name, offset, 3, "thread3\n"); batch_out(brw, name, offset, 4, "thread4: %d threads\n", clip->thread4.max_threads + 1); batch_out(brw, name, offset, 5, "clip5\n"); batch_out(brw, name, offset, 6, "clip6\n"); batch_out(brw, name, offset, 7, "vp xmin %f\n", clip->viewport_xmin); batch_out(brw, name, offset, 8, "vp xmax %f\n", clip->viewport_xmax); batch_out(brw, name, offset, 9, "vp ymin %f\n", clip->viewport_ymin); batch_out(brw, name, offset, 10, "vp ymax %f\n", clip->viewport_ymax); } static void dump_sf_state(struct brw_context *brw, uint32_t offset) { struct intel_context *intel = &brw->intel; const char *name = "SF_STATE"; struct brw_sf_unit_state *sf = intel->batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "thread0\n"); batch_out(brw, name, offset, 1, "thread1\n"); batch_out(brw, name, offset, 2, "thread2\n"); batch_out(brw, name, offset, 3, "thread3\n"); batch_out(brw, name, offset, 4, "thread4: %d threads\n", sf->thread4.max_threads + 1); batch_out(brw, name, offset, 5, "sf5: viewport offset\n"); batch_out(brw, name, offset, 6, "sf6\n"); batch_out(brw, name, offset, 7, "sf7\n"); } static void dump_wm_state(struct brw_context *brw, uint32_t offset) { struct intel_context *intel = &brw->intel; const char *name = "WM_STATE"; struct brw_wm_unit_state *wm = intel->batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "thread0\n"); batch_out(brw, name, offset, 1, "thread1\n"); batch_out(brw, name, offset, 2, "thread2\n"); batch_out(brw, name, offset, 3, "thread3\n"); batch_out(brw, name, offset, 4, "wm4\n"); batch_out(brw, name, offset, 5, "wm5: %s%s%s%s%s%s, %d threads\n", wm->wm5.enable_8_pix ? "8pix" : "", wm->wm5.enable_16_pix ? "16pix" : "", wm->wm5.program_uses_depth ? ", uses depth" : "", wm->wm5.program_computes_depth ? ", computes depth" : "", wm->wm5.program_uses_killpixel ? ", kills" : "", wm->wm5.thread_dispatch_enable ? "" : ", no dispatch", wm->wm5.max_threads + 1); batch_out(brw, name, offset, 6, "depth offset constant %f\n", wm->global_depth_offset_constant); batch_out(brw, name, offset, 7, "depth offset scale %f\n", wm->global_depth_offset_scale); batch_out(brw, name, offset, 8, "wm8: kernel 1 (gen5+)\n"); batch_out(brw, name, offset, 9, "wm9: kernel 2 (gen5+)\n"); batch_out(brw, name, offset, 10, "wm10: kernel 3 (gen5+)\n"); } static void dump_surface_state(struct brw_context *brw, uint32_t offset) { const char *name = "SURF"; uint32_t *surf = brw->intel.batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "%s %s\n", get_965_surfacetype(GET_FIELD(surf[0], BRW_SURFACE_TYPE)), get_965_surface_format(GET_FIELD(surf[0], BRW_SURFACE_FORMAT))); batch_out(brw, name, offset, 1, "offset\n"); batch_out(brw, name, offset, 2, "%dx%d size, %d mips\n", GET_FIELD(surf[2], BRW_SURFACE_WIDTH) + 1, GET_FIELD(surf[2], BRW_SURFACE_HEIGHT) + 1, GET_FIELD(surf[2], BRW_SURFACE_LOD)); batch_out(brw, name, offset, 3, "pitch %d, %s tiled\n", GET_FIELD(surf[3], BRW_SURFACE_PITCH) + 1, (surf[3] & BRW_SURFACE_TILED) ? ((surf[3] & BRW_SURFACE_TILED_Y) ? "Y" : "X") : "not"); batch_out(brw, name, offset, 4, "mip base %d\n", GET_FIELD(surf[4], BRW_SURFACE_MIN_LOD)); batch_out(brw, name, offset, 5, "x,y offset: %d,%d\n", GET_FIELD(surf[5], BRW_SURFACE_X_OFFSET), GET_FIELD(surf[5], BRW_SURFACE_Y_OFFSET)); } static void dump_gen7_surface_state(struct brw_context *brw, uint32_t offset) { const char *name = "SURF"; uint32_t *surf = brw->intel.batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "%s %s\n", get_965_surfacetype(GET_FIELD(surf[0], BRW_SURFACE_TYPE)), get_965_surface_format(GET_FIELD(surf[0], BRW_SURFACE_FORMAT))); batch_out(brw, name, offset, 1, "offset\n"); batch_out(brw, name, offset, 2, "%dx%d size, %d mips\n", GET_FIELD(surf[2], GEN7_SURFACE_WIDTH) + 1, GET_FIELD(surf[2], GEN7_SURFACE_HEIGHT) + 1, surf[5] & INTEL_MASK(3, 0)); batch_out(brw, name, offset, 3, "pitch %d, %stiled\n", (surf[3] & INTEL_MASK(17, 0)) + 1, (surf[0] & (1 << 14)) ? "" : "not "); batch_out(brw, name, offset, 4, "mip base %d\n", GET_FIELD(surf[5], GEN7_SURFACE_MIN_LOD)); batch_out(brw, name, offset, 5, "x,y offset: %d,%d\n", GET_FIELD(surf[5], BRW_SURFACE_X_OFFSET), GET_FIELD(surf[5], BRW_SURFACE_Y_OFFSET)); } static void dump_sdc(struct brw_context *brw, uint32_t offset) { const char *name = "SDC"; struct intel_context *intel = &brw->intel; if (intel->gen >= 5 && intel->gen <= 6) { struct gen5_sampler_default_color *sdc = (intel->batch.bo->virtual + offset); batch_out(brw, name, offset, 0, "unorm rgba\n"); batch_out(brw, name, offset, 1, "r %f\n", sdc->f[0]); batch_out(brw, name, offset, 2, "b %f\n", sdc->f[1]); batch_out(brw, name, offset, 3, "g %f\n", sdc->f[2]); batch_out(brw, name, offset, 4, "a %f\n", sdc->f[3]); batch_out(brw, name, offset, 5, "half float rg\n"); batch_out(brw, name, offset, 6, "half float ba\n"); batch_out(brw, name, offset, 7, "u16 rg\n"); batch_out(brw, name, offset, 8, "u16 ba\n"); batch_out(brw, name, offset, 9, "s16 rg\n"); batch_out(brw, name, offset, 10, "s16 ba\n"); batch_out(brw, name, offset, 11, "s8 rgba\n"); } else { struct brw_sampler_default_color *sdc = (intel->batch.bo->virtual + offset); batch_out(brw, name, offset, 0, "r %f\n", sdc->color[0]); batch_out(brw, name, offset, 1, "g %f\n", sdc->color[1]); batch_out(brw, name, offset, 2, "b %f\n", sdc->color[2]); batch_out(brw, name, offset, 3, "a %f\n", sdc->color[3]); } } static void dump_sampler_state(struct brw_context *brw, uint32_t offset, uint32_t size) { struct intel_context *intel = &brw->intel; int i; struct brw_sampler_state *samp = intel->batch.bo->virtual + offset; assert(intel->gen < 7); for (i = 0; i < size / sizeof(*samp); i++) { char name[20]; sprintf(name, "WM SAMP%d", i); batch_out(brw, name, offset, 0, "filtering\n"); batch_out(brw, name, offset, 1, "wrapping, lod\n"); batch_out(brw, name, offset, 2, "default color pointer\n"); batch_out(brw, name, offset, 3, "chroma key, aniso\n"); samp++; offset += sizeof(*samp); } } static void dump_gen7_sampler_state(struct brw_context *brw, uint32_t offset, uint32_t size) { struct intel_context *intel = &brw->intel; struct gen7_sampler_state *samp = intel->batch.bo->virtual + offset; int i; assert(intel->gen >= 7); for (i = 0; i < size / sizeof(*samp); i++) { char name[20]; sprintf(name, "WM SAMP%d", i); batch_out(brw, name, offset, 0, "filtering\n"); batch_out(brw, name, offset, 1, "wrapping, lod\n"); batch_out(brw, name, offset, 2, "default color pointer\n"); batch_out(brw, name, offset, 3, "chroma key, aniso\n"); samp++; offset += sizeof(*samp); } } static void dump_sf_viewport_state(struct brw_context *brw, uint32_t offset) { struct intel_context *intel = &brw->intel; const char *name = "SF VP"; struct brw_sf_viewport *vp = intel->batch.bo->virtual + offset; assert(intel->gen < 7); batch_out(brw, name, offset, 0, "m00 = %f\n", vp->viewport.m00); batch_out(brw, name, offset, 1, "m11 = %f\n", vp->viewport.m11); batch_out(brw, name, offset, 2, "m22 = %f\n", vp->viewport.m22); batch_out(brw, name, offset, 3, "m30 = %f\n", vp->viewport.m30); batch_out(brw, name, offset, 4, "m31 = %f\n", vp->viewport.m31); batch_out(brw, name, offset, 5, "m32 = %f\n", vp->viewport.m32); batch_out(brw, name, offset, 6, "top left = %d,%d\n", vp->scissor.xmin, vp->scissor.ymin); batch_out(brw, name, offset, 7, "bottom right = %d,%d\n", vp->scissor.xmax, vp->scissor.ymax); } static void dump_clip_viewport_state(struct brw_context *brw, uint32_t offset) { struct intel_context *intel = &brw->intel; const char *name = "CLIP VP"; struct brw_clipper_viewport *vp = intel->batch.bo->virtual + offset; assert(intel->gen < 7); batch_out(brw, name, offset, 0, "xmin = %f\n", vp->xmin); batch_out(brw, name, offset, 1, "xmax = %f\n", vp->xmax); batch_out(brw, name, offset, 2, "ymin = %f\n", vp->ymin); batch_out(brw, name, offset, 3, "ymax = %f\n", vp->ymax); } static void dump_sf_clip_viewport_state(struct brw_context *brw, uint32_t offset) { struct intel_context *intel = &brw->intel; const char *name = "SF_CLIP VP"; struct gen7_sf_clip_viewport *vp = intel->batch.bo->virtual + offset; assert(intel->gen >= 7); batch_out(brw, name, offset, 0, "m00 = %f\n", vp->viewport.m00); batch_out(brw, name, offset, 1, "m11 = %f\n", vp->viewport.m11); batch_out(brw, name, offset, 2, "m22 = %f\n", vp->viewport.m22); batch_out(brw, name, offset, 3, "m30 = %f\n", vp->viewport.m30); batch_out(brw, name, offset, 4, "m31 = %f\n", vp->viewport.m31); batch_out(brw, name, offset, 5, "m32 = %f\n", vp->viewport.m32); batch_out(brw, name, offset, 6, "guardband xmin = %f\n", vp->guardband.xmin); batch_out(brw, name, offset, 7, "guardband xmax = %f\n", vp->guardband.xmax); batch_out(brw, name, offset, 8, "guardband ymin = %f\n", vp->guardband.ymin); batch_out(brw, name, offset, 9, "guardband ymax = %f\n", vp->guardband.ymax); } static void dump_cc_viewport_state(struct brw_context *brw, uint32_t offset) { const char *name = "CC VP"; struct brw_cc_viewport *vp = brw->intel.batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "min_depth = %f\n", vp->min_depth); batch_out(brw, name, offset, 1, "max_depth = %f\n", vp->max_depth); } static void dump_depth_stencil_state(struct brw_context *brw, uint32_t offset) { const char *name = "D_S"; struct gen6_depth_stencil_state *ds = brw->intel.batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "stencil %sable, func %d, write %sable\n", ds->ds0.stencil_enable ? "en" : "dis", ds->ds0.stencil_func, ds->ds0.stencil_write_enable ? "en" : "dis"); batch_out(brw, name, offset, 1, "stencil test mask 0x%x, write mask 0x%x\n", ds->ds1.stencil_test_mask, ds->ds1.stencil_write_mask); batch_out(brw, name, offset, 2, "depth test %sable, func %d, write %sable\n", ds->ds2.depth_test_enable ? "en" : "dis", ds->ds2.depth_test_func, ds->ds2.depth_write_enable ? "en" : "dis"); } static void dump_cc_state_gen4(struct brw_context *brw, uint32_t offset) { const char *name = "CC"; batch_out(brw, name, offset, 0, "cc0\n"); batch_out(brw, name, offset, 1, "cc1\n"); batch_out(brw, name, offset, 2, "cc2\n"); batch_out(brw, name, offset, 3, "cc3\n"); batch_out(brw, name, offset, 4, "cc4: viewport offset\n"); batch_out(brw, name, offset, 5, "cc5\n"); batch_out(brw, name, offset, 6, "cc6\n"); batch_out(brw, name, offset, 7, "cc7\n"); } static void dump_cc_state_gen6(struct brw_context *brw, uint32_t offset) { const char *name = "CC"; struct gen6_color_calc_state *cc = brw->intel.batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "alpha test format %s, round disable %d, stencil ref %d, " "bf stencil ref %d\n", cc->cc0.alpha_test_format ? "FLOAT32" : "UNORM8", cc->cc0.round_disable, cc->cc0.stencil_ref, cc->cc0.bf_stencil_ref); batch_out(brw, name, offset, 1, "\n"); batch_out(brw, name, offset, 2, "constant red %f\n", cc->constant_r); batch_out(brw, name, offset, 3, "constant green %f\n", cc->constant_g); batch_out(brw, name, offset, 4, "constant blue %f\n", cc->constant_b); batch_out(brw, name, offset, 5, "constant alpha %f\n", cc->constant_a); } static void dump_blend_state(struct brw_context *brw, uint32_t offset) { const char *name = "BLEND"; batch_out(brw, name, offset, 0, "\n"); batch_out(brw, name, offset, 1, "\n"); } static void dump_scissor(struct brw_context *brw, uint32_t offset) { const char *name = "SCISSOR"; struct intel_context *intel = &brw->intel; struct gen6_scissor_rect *scissor = intel->batch.bo->virtual + offset; batch_out(brw, name, offset, 0, "xmin %d, ymin %d\n", scissor->xmin, scissor->ymin); batch_out(brw, name, offset, 1, "xmax %d, ymax %d\n", scissor->xmax, scissor->ymax); } static void dump_vs_constants(struct brw_context *brw, uint32_t offset, uint32_t size) { const char *name = "VS_CONST"; struct intel_context *intel = &brw->intel; uint32_t *as_uint = intel->batch.bo->virtual + offset; float *as_float = intel->batch.bo->virtual + offset; int i; for (i = 0; i < size / 4; i += 4) { batch_out(brw, name, offset, i, "%3d: (% f % f % f % f) (0x%08x 0x%08x 0x%08x 0x%08x)\n", i / 4, as_float[i], as_float[i + 1], as_float[i + 2], as_float[i + 3], as_uint[i], as_uint[i + 1], as_uint[i + 2], as_uint[i + 3]); } } static void dump_wm_constants(struct brw_context *brw, uint32_t offset, uint32_t size) { const char *name = "WM_CONST"; struct intel_context *intel = &brw->intel; uint32_t *as_uint = intel->batch.bo->virtual + offset; float *as_float = intel->batch.bo->virtual + offset; int i; for (i = 0; i < size / 4; i += 4) { batch_out(brw, name, offset, i, "%3d: (% f % f % f % f) (0x%08x 0x%08x 0x%08x 0x%08x)\n", i / 4, as_float[i], as_float[i + 1], as_float[i + 2], as_float[i + 3], as_uint[i], as_uint[i + 1], as_uint[i + 2], as_uint[i + 3]); } } static void dump_binding_table(struct brw_context *brw, uint32_t offset, uint32_t size) { char name[20]; int i; uint32_t *data = brw->intel.batch.bo->virtual + offset; for (i = 0; i < size / 4; i++) { if (data[i] == 0) continue; sprintf(name, "BIND%d", i); batch_out(brw, name, offset, i, "surface state address\n"); } } static bool init_brw(struct brw_context *brw, struct ilo_3d_pipeline *p) { brw->intel.gen = ILO_GEN_GET_MAJOR(p->dev->gen); brw->intel.batch.bo = &brw->intel.batch.bo_dst; brw->intel.batch.bo_dst.virtual = intel_bo_map(p->cp->bo, false); if (!brw->intel.batch.bo_dst.virtual) return false; return true; } static void dump_3d_state(struct ilo_3d_pipeline *p) { struct brw_context brw; int num_states, i; if (!init_brw(&brw, p)) return; if (brw.intel.gen >= 7) { dump_cc_viewport_state(&brw, p->state.CC_VIEWPORT); dump_sf_clip_viewport_state(&brw, p->state.SF_CLIP_VIEWPORT); } else { dump_clip_viewport_state(&brw, p->state.CLIP_VIEWPORT); dump_sf_viewport_state(&brw, p->state.SF_VIEWPORT); dump_cc_viewport_state(&brw, p->state.CC_VIEWPORT); } dump_blend_state(&brw, p->state.BLEND_STATE); dump_cc_state_gen6(&brw, p->state.COLOR_CALC_STATE); dump_depth_stencil_state(&brw, p->state.DEPTH_STENCIL_STATE); /* VS */ num_states = p->state.vs.BINDING_TABLE_STATE_size; for (i = 0; i < num_states; i++) { if (brw.intel.gen < 7) dump_surface_state(&brw, p->state.vs.SURFACE_STATE[i]); else dump_gen7_surface_state(&brw, p->state.vs.SURFACE_STATE[i]); } dump_binding_table(&brw, p->state.vs.BINDING_TABLE_STATE, num_states * 4); num_states = 0; for (i = 0; i < Elements(p->state.vs.SAMPLER_BORDER_COLOR_STATE); i++) { if (!p->state.vs.SAMPLER_BORDER_COLOR_STATE[i]) continue; dump_sdc(&brw, p->state.vs.SAMPLER_BORDER_COLOR_STATE[i]); num_states++; } if (brw.intel.gen < 7) dump_sampler_state(&brw, p->state.vs.SAMPLER_STATE, num_states * 16); else dump_gen7_sampler_state(&brw, p->state.vs.SAMPLER_STATE, num_states * 16); if (p->state.vs.PUSH_CONSTANT_BUFFER_size) { dump_vs_constants(&brw, p->state.vs.PUSH_CONSTANT_BUFFER, p->state.vs.PUSH_CONSTANT_BUFFER_size); } /* GS */ num_states = p->state.gs.BINDING_TABLE_STATE_size; for (i = 0; i < num_states; i++) { if (!p->state.gs.SURFACE_STATE[i]) continue; if (brw.intel.gen < 7) dump_surface_state(&brw, p->state.gs.SURFACE_STATE[i]); else dump_gen7_surface_state(&brw, p->state.gs.SURFACE_STATE[i]); } dump_binding_table(&brw, p->state.gs.BINDING_TABLE_STATE, num_states * 4); /* WM */ num_states = p->state.wm.BINDING_TABLE_STATE_size; for (i = 0; i < num_states; i++) { if (!p->state.wm.SURFACE_STATE[i]) continue; if (brw.intel.gen < 7) dump_surface_state(&brw, p->state.wm.SURFACE_STATE[i]); else dump_gen7_surface_state(&brw, p->state.wm.SURFACE_STATE[i]); } dump_binding_table(&brw, p->state.wm.BINDING_TABLE_STATE, num_states * 4); num_states = 0; for (i = 0; i < Elements(p->state.wm.SAMPLER_BORDER_COLOR_STATE); i++) { if (!p->state.wm.SAMPLER_BORDER_COLOR_STATE[i]) continue; dump_sdc(&brw, p->state.wm.SAMPLER_BORDER_COLOR_STATE[i]); num_states++; } if (brw.intel.gen < 7) dump_sampler_state(&brw, p->state.wm.SAMPLER_STATE, num_states * 16); else dump_gen7_sampler_state(&brw, p->state.wm.SAMPLER_STATE, num_states * 16); if (p->state.wm.PUSH_CONSTANT_BUFFER_size) { dump_wm_constants(&brw, p->state.wm.PUSH_CONSTANT_BUFFER, p->state.wm.PUSH_CONSTANT_BUFFER_size); } dump_scissor(&brw, p->state.SCISSOR_RECT); (void) dump_vs_state; (void) dump_gs_state; (void) dump_clip_state; (void) dump_sf_state; (void) dump_wm_state; (void) dump_cc_state_gen4; intel_bo_unmap(p->cp->bo); } /** * Dump the pipeline. */ void ilo_3d_pipeline_dump(struct ilo_3d_pipeline *p) { ilo_cp_dump(p->cp); dump_3d_state(p); }