/* * Mesa 3-D graphics library * * Copyright (C) 2014 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #ifndef ILO_BUILDER_3D_H #define ILO_BUILDER_3D_H #include "genhw/genhw.h" #include "ilo_core.h" #include "ilo_dev.h" #include "ilo_builder_3d_top.h" #include "ilo_builder_3d_bottom.h" struct gen6_3dprimitive_info { enum gen_3dprim_type topology; bool indexed; uint32_t vertex_count; uint32_t vertex_start; uint32_t instance_count; uint32_t instance_start; int32_t vertex_base; }; static inline void gen6_3DPRIMITIVE(struct ilo_builder *builder, const struct gen6_3dprimitive_info *info) { const uint8_t cmd_len = 6; uint32_t *dw; ILO_DEV_ASSERT(builder->dev, 6, 6); ilo_builder_batch_pointer(builder, cmd_len, &dw); dw[0] = GEN6_RENDER_CMD(3D, 3DPRIMITIVE) | (cmd_len - 2) | info->topology << GEN6_3DPRIM_DW0_TYPE__SHIFT; if (info->indexed) dw[0] |= GEN6_3DPRIM_DW0_ACCESS_RANDOM; dw[1] = info->vertex_count; dw[2] = info->vertex_start; dw[3] = info->instance_count; dw[4] = info->instance_start; dw[5] = info->vertex_base; } static inline void gen7_3DPRIMITIVE(struct ilo_builder *builder, const struct gen6_3dprimitive_info *info) { const uint8_t cmd_len = 7; uint32_t *dw; ILO_DEV_ASSERT(builder->dev, 7, 8); ilo_builder_batch_pointer(builder, cmd_len, &dw); dw[0] = GEN6_RENDER_CMD(3D, 3DPRIMITIVE) | (cmd_len - 2); dw[1] = info->topology << GEN7_3DPRIM_DW1_TYPE__SHIFT; if (info->indexed) dw[1] |= GEN7_3DPRIM_DW1_ACCESS_RANDOM; dw[2] = info->vertex_count; dw[3] = info->vertex_start; dw[4] = info->instance_count; dw[5] = info->instance_start; dw[6] = info->vertex_base; } #endif /* ILO_BUILDER_3D_H */