/************************************************************************** * * Copyright 2009 VMware, Inc. * 2010 Corbin Simpson * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_screen.h" #include "pipe/p_state.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_format.h" #include "glhd_public.h" #include "glhd_screen.h" #include "glhd_context.h" #include "glhd_objects.h" DEBUG_GET_ONCE_BOOL_OPTION(galahad, "GALLIUM_GALAHAD", FALSE) static void galahad_screen_destroy(struct pipe_screen *_screen) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; screen->destroy(screen); FREE(glhd_screen); } static const char * galahad_screen_get_name(struct pipe_screen *_screen) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->get_name(screen); } static const char * galahad_screen_get_vendor(struct pipe_screen *_screen) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->get_vendor(screen); } static int galahad_screen_get_param(struct pipe_screen *_screen, enum pipe_cap param) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->get_param(screen, param); } static int galahad_screen_get_shader_param(struct pipe_screen *_screen, unsigned shader, enum pipe_shader_cap param) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->get_shader_param(screen, shader, param); } static float galahad_screen_get_paramf(struct pipe_screen *_screen, enum pipe_capf param) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->get_paramf(screen, param); } static boolean galahad_screen_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned tex_usage) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; if (target >= PIPE_MAX_TEXTURE_TYPES) { glhd_warn("Received bogus texture target %d", target); } return screen->is_format_supported(screen, format, target, sample_count, tex_usage); } static struct pipe_context * galahad_screen_context_create(struct pipe_screen *_screen, void *priv) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; struct pipe_context *result; result = screen->context_create(screen, priv); if (result) return galahad_context_create(_screen, result); return NULL; } static struct pipe_resource * galahad_screen_resource_create(struct pipe_screen *_screen, const struct pipe_resource *templat) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; struct pipe_resource *result; glhd_check("%u", templat->width0, >= 1); glhd_check("%u", templat->height0, >= 1); glhd_check("%u", templat->depth0, >= 1); glhd_check("%u", templat->array_size, >= 1); if (templat->target == PIPE_BUFFER) { glhd_check("%u", templat->last_level, == 0); glhd_check("%u", templat->height0, == 1); glhd_check("%u", templat->depth0, == 1); glhd_check("%u", templat->array_size, == 1); } else if (templat->target == PIPE_TEXTURE_1D) { unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); glhd_check("%u", templat->last_level, < max_texture_2d_levels); glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); glhd_check("%u", templat->height0, == 1); glhd_check("%u", templat->depth0, == 1); glhd_check("%u", templat->array_size, == 1); } else if (templat->target == PIPE_TEXTURE_2D) { unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); glhd_check("%u", templat->last_level, < max_texture_2d_levels); glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1))); glhd_check("%u", templat->depth0, == 1); glhd_check("%u", templat->array_size, == 1); } else if (templat->target == PIPE_TEXTURE_CUBE) { unsigned max_texture_cube_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS); glhd_check("%u", templat->last_level, < max_texture_cube_levels); glhd_check("%u", templat->width0, <= (1 << (max_texture_cube_levels - 1))); glhd_check("%u", templat->height0, == templat->width0); glhd_check("%u", templat->depth0, == 1); glhd_check("%u", templat->array_size, == 6); } else if (templat->target == PIPE_TEXTURE_RECT) { unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); glhd_check("%u", templat->last_level, == 0); glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1))); glhd_check("%u", templat->depth0, == 1); glhd_check("%u", templat->array_size, == 1); } else if (templat->target == PIPE_TEXTURE_3D) { unsigned max_texture_3d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS); glhd_check("%u", templat->last_level, < max_texture_3d_levels); glhd_check("%u", templat->width0, <= (1 << (max_texture_3d_levels - 1))); glhd_check("%u", templat->height0, <= (1 << (max_texture_3d_levels - 1))); glhd_check("%u", templat->depth0, <= (1 << (max_texture_3d_levels - 1))); glhd_check("%u", templat->array_size, == 1); } else if (templat->target == PIPE_TEXTURE_1D_ARRAY) { unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); glhd_check("%u", templat->last_level, < max_texture_2d_levels); glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); glhd_check("%u", templat->height0, == 1); glhd_check("%u", templat->depth0, == 1); glhd_check("%u", templat->array_size, <= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS)); } else if (templat->target == PIPE_TEXTURE_2D_ARRAY) { unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); glhd_check("%u", templat->last_level, < max_texture_2d_levels); glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1))); glhd_check("%u", templat->depth0, == 1); glhd_check("%u", templat->array_size, <= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS)); } else { glhd_warn("Received bogus resource target %d", templat->target); } if(templat->target != PIPE_TEXTURE_RECT && templat->target != PIPE_BUFFER && !screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { if(!util_is_power_of_two(templat->width0) || !util_is_power_of_two(templat->height0)) glhd_warn("Requested NPOT (%ux%u) non-rectangle texture without NPOT support", templat->width0, templat->height0); } if (templat->target != PIPE_BUFFER && !screen->is_format_supported(screen, templat->format, templat->target, templat->nr_samples, templat->bind)) { glhd_warn("Requested format=%s target=%u samples=%u bind=0x%x unsupported", util_format_name(templat->format), templat->target, templat->nr_samples, templat->bind); } result = screen->resource_create(screen, templat); if (result) return galahad_resource_create(glhd_screen, result); return NULL; } static struct pipe_resource * galahad_screen_resource_from_handle(struct pipe_screen *_screen, const struct pipe_resource *templ, struct winsys_handle *handle) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; struct pipe_resource *result; /* TODO trace call */ result = screen->resource_from_handle(screen, templ, handle); result = galahad_resource_create(galahad_screen(_screen), result); return result; } static boolean galahad_screen_resource_get_handle(struct pipe_screen *_screen, struct pipe_resource *_resource, struct winsys_handle *handle) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct galahad_resource *glhd_resource = galahad_resource(_resource); struct pipe_screen *screen = glhd_screen->screen; struct pipe_resource *resource = glhd_resource->resource; /* TODO trace call */ return screen->resource_get_handle(screen, resource, handle); } static void galahad_screen_resource_destroy(struct pipe_screen *screen, struct pipe_resource *_resource) { galahad_resource_destroy(galahad_resource(_resource)); } static void galahad_screen_flush_frontbuffer(struct pipe_screen *_screen, struct pipe_resource *_resource, unsigned level, unsigned layer, void *context_private, struct pipe_box *sub_box) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct galahad_resource *glhd_resource = galahad_resource(_resource); struct pipe_screen *screen = glhd_screen->screen; struct pipe_resource *resource = glhd_resource->resource; screen->flush_frontbuffer(screen, resource, level, layer, context_private, sub_box); } static void galahad_screen_fence_reference(struct pipe_screen *_screen, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; screen->fence_reference(screen, ptr, fence); } static boolean galahad_screen_fence_signalled(struct pipe_screen *_screen, struct pipe_fence_handle *fence) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->fence_signalled(screen, fence); } static boolean galahad_screen_fence_finish(struct pipe_screen *_screen, struct pipe_fence_handle *fence, uint64_t timeout) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->fence_finish(screen, fence, timeout); } static uint64_t galahad_screen_get_timestamp(struct pipe_screen *_screen) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->get_timestamp(screen); } struct pipe_screen * galahad_screen_create(struct pipe_screen *screen) { struct galahad_screen *glhd_screen; if (!debug_get_option_galahad()) return screen; glhd_screen = CALLOC_STRUCT(galahad_screen); if (!glhd_screen) { return screen; } #define GLHD_SCREEN_INIT(_member) \ glhd_screen->base . _member = screen -> _member ? galahad_screen_ ## _member : NULL GLHD_SCREEN_INIT(destroy); GLHD_SCREEN_INIT(get_name); GLHD_SCREEN_INIT(get_vendor); GLHD_SCREEN_INIT(get_param); GLHD_SCREEN_INIT(get_shader_param); //GLHD_SCREEN_INIT(get_video_param); //GLHD_SCREEN_INIT(get_compute_param); GLHD_SCREEN_INIT(get_paramf); GLHD_SCREEN_INIT(is_format_supported); //GLHD_SCREEN_INIT(is_video_format_supported); GLHD_SCREEN_INIT(context_create); GLHD_SCREEN_INIT(resource_create); GLHD_SCREEN_INIT(resource_from_handle); GLHD_SCREEN_INIT(resource_get_handle); GLHD_SCREEN_INIT(resource_destroy); GLHD_SCREEN_INIT(flush_frontbuffer); GLHD_SCREEN_INIT(fence_reference); GLHD_SCREEN_INIT(fence_signalled); GLHD_SCREEN_INIT(fence_finish); GLHD_SCREEN_INIT(get_timestamp); #undef GLHD_SCREEN_INIT glhd_screen->screen = screen; return &glhd_screen->base; }