/* * Copyright (C) 2016 Rob Clark * Copyright © 2018 Google, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "freedreno_query_acc.h" #include "fd6_context.h" #include "fd6_compute.h" #include "fd6_blend.h" #include "fd6_blitter.h" #include "fd6_draw.h" #include "fd6_emit.h" #include "fd6_gmem.h" #include "fd6_image.h" #include "fd6_program.h" #include "fd6_query.h" #include "fd6_rasterizer.h" #include "fd6_texture.h" #include "fd6_zsa.h" static void fd6_context_destroy(struct pipe_context *pctx) { struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx)); u_upload_destroy(fd6_ctx->border_color_uploader); fd_context_destroy(pctx); fd_bo_del(fd6_ctx->vsc_data); fd_bo_del(fd6_ctx->vsc_data2); fd_bo_del(fd6_ctx->blit_mem); fd_context_cleanup_common_vbos(&fd6_ctx->base); ir3_cache_destroy(fd6_ctx->shader_cache); fd6_texture_fini(pctx); free(fd6_ctx); } static const uint8_t primtypes[] = { [PIPE_PRIM_POINTS] = DI_PT_POINTLIST, [PIPE_PRIM_LINES] = DI_PT_LINELIST, [PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP, [PIPE_PRIM_LINE_LOOP] = DI_PT_LINELOOP, [PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST, [PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP, [PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN, [PIPE_PRIM_MAX] = DI_PT_RECTLIST, /* internal clear blits */ }; struct pipe_context * fd6_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags) { struct fd_screen *screen = fd_screen(pscreen); struct fd6_context *fd6_ctx = CALLOC_STRUCT(fd6_context); struct pipe_context *pctx; if (!fd6_ctx) return NULL; pctx = &fd6_ctx->base.base; pctx->screen = pscreen; fd6_ctx->base.dev = fd_device_ref(screen->dev); fd6_ctx->base.screen = fd_screen(pscreen); pctx->destroy = fd6_context_destroy; pctx->create_blend_state = fd6_blend_state_create; pctx->create_rasterizer_state = fd6_rasterizer_state_create; pctx->create_depth_stencil_alpha_state = fd6_zsa_state_create; fd6_draw_init(pctx); fd6_compute_init(pctx); fd6_gmem_init(pctx); fd6_texture_init(pctx); fd6_prog_init(pctx); fd6_emit_init(pctx); pctx = fd_context_init(&fd6_ctx->base, pscreen, primtypes, priv, flags); if (!pctx) return NULL; /* after fd_context_init() to override set_shader_images() */ fd6_image_init(pctx); util_blitter_set_texture_multisample(fd6_ctx->base.blitter, true); /* fd_context_init overwrites delete_rasterizer_state, so set this * here. */ pctx->delete_rasterizer_state = fd6_rasterizer_state_delete; pctx->delete_depth_stencil_alpha_state = fd6_depth_stencil_alpha_state_delete; fd6_ctx->vsc_data = fd_bo_new(screen->dev, (A6XX_VSC_DATA_PITCH * 32) + 0x100, DRM_FREEDRENO_GEM_TYPE_KMEM, "vsc_data"); fd6_ctx->vsc_data2 = fd_bo_new(screen->dev, A6XX_VSC_DATA2_PITCH * 32, DRM_FREEDRENO_GEM_TYPE_KMEM, "vsc_data2"); fd6_ctx->blit_mem = fd_bo_new(screen->dev, 0x1000, DRM_FREEDRENO_GEM_TYPE_KMEM, "blit"); fd_context_setup_common_vbos(&fd6_ctx->base); fd6_query_context_init(pctx); fd6_blitter_init(pctx); fd6_ctx->border_color_uploader = u_upload_create(pctx, 4096, 0, PIPE_USAGE_STREAM, 0); return pctx; }