/************************************************************************** * * Copyright 2010 Luca Barbieri * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Direct3D 10/11 has no concept of transfers. Applications instead * create resources with a STAGING or DYNAMIC usage, copy between them * and the real resource and use Map to map the STAGING/DYNAMIC resource. * * This util module allows to implement Gallium drivers as a Direct3D * driver would be implemented: transfers allocate a resource with * PIPE_USAGE_STAGING, and copy the data between it and the real resource * with resource_copy_region. */ #ifndef U_STAGING_H #define U_STAGING_H #include "pipe/p_state.h" struct util_staging_transfer { struct pipe_transfer base; /* if direct, same as base.resource, otherwise the temporary staging resource */ struct pipe_resource *staging_resource; }; /* user must be stride, slice_stride and offset */ /* pt->usage == PIPE_USAGE_DYNAMIC || pt->usage == PIPE_USAGE_STAGING should be a good value to pass for direct */ /* staging resource is currently created with PIPE_USAGE_STAGING */ struct util_staging_transfer * util_staging_transfer_init(struct pipe_context *pipe, struct pipe_resource *pt, unsigned level, unsigned usage, const struct pipe_box *box, boolean direct, struct util_staging_transfer *tx); void util_staging_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *ptx); #endif