/************************************************************************** * * Copyright 2008 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef U_RECT_H #define U_RECT_H #include "pipe/p_compiler.h" #include "util/u_math.h" #ifdef __cplusplus extern "C" { #endif struct u_rect { int x0, x1; int y0, y1; }; /* Do two rectangles intersect? * Note: empty rectangles are valid as inputs (and never intersect). */ static inline boolean u_rect_test_intersection(const struct u_rect *a, const struct u_rect *b) { return (!(a->x1 < b->x0 || b->x1 < a->x0 || a->y1 < b->y0 || b->y1 < a->y0 || a->x1 < a->x0 || a->y1 < a->y0 || b->x1 < b->x0 || b->y1 < b->y0)); } /* Find the intersection of two rectangles known to intersect. */ static inline void u_rect_find_intersection(const struct u_rect *a, struct u_rect *b) { /* Caller should verify intersection exists before calling. */ if (b->x0 < a->x0) b->x0 = a->x0; if (b->x1 > a->x1) b->x1 = a->x1; if (b->y0 < a->y0) b->y0 = a->y0; if (b->y1 > a->y1) b->y1 = a->y1; } static inline int u_rect_area(const struct u_rect *r) { return (r->x1 - r->x0) * (r->y1 - r->y0); } static inline void u_rect_possible_intersection(const struct u_rect *a, struct u_rect *b) { if (u_rect_test_intersection(a,b)) { u_rect_find_intersection(a,b); } else { /* * Note the u_rect_xx tests deal with inclusive coordinates * hence all-zero would not be an empty box. */ b->x0 = b->y0 = 0; b->x1 = b->y1 = -1; } } /* Set @d to a rectangle that covers both @a and @b. */ static inline void u_rect_union(struct u_rect *d, const struct u_rect *a, const struct u_rect *b) { d->x0 = MIN2(a->x0, b->x0); d->y0 = MIN2(a->y0, b->y0); d->x1 = MAX2(a->x1, b->x1); d->y1 = MAX2(a->y1, b->y1); } #ifdef __cplusplus } #endif #endif /* U_RECT_H */