/************************************************************************** * * Copyright 2008 VMware, Inc. * Copyright 2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef U_PSTIPPLE_H #define U_PSTIPPLE_H #include "pipe/p_compiler.h" struct pipe_context; struct pipe_resource; struct pipe_shader_state; extern struct pipe_resource * util_pstipple_create_stipple_texture(struct pipe_context *pipe, const uint32_t pattern[32]); extern struct pipe_sampler_view * util_pstipple_create_sampler_view(struct pipe_context *pipe, struct pipe_resource *tex); extern void * util_pstipple_create_sampler(struct pipe_context *pipe); extern struct pipe_shader_state * util_pstipple_create_fragment_shader(struct pipe_context *pipe, struct pipe_shader_state *fs, unsigned *samplerUnitOut); #endif