#ifndef _U_NETWORK_H_ #define _U_NETWORK_H_ #include "pipe/p_compiler.h" #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # define PIPE_HAVE_SOCKETS #elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || \ defined(PIPE_OS_APPLE) || defined(PIPE_OS_SOLARIS) # define PIPE_HAVE_SOCKETS #endif boolean u_socket_init(void); void u_socket_stop(void); void u_socket_close(int s); int u_socket_listen_on_port(uint16_t portnum); int u_socket_accept(int s); int u_socket_connect(const char *host, uint16_t port); int u_socket_send(int s, void *data, size_t size); int u_socket_peek(int s, void *data, size_t size); int u_socket_recv(int s, void *data, size_t size); void u_socket_block(int s, boolean block); #endif