/************************************************************************** * * Copyright 2008-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_compiler.h" #include "util/u_memory.h" #include "util/u_string.h" #include "util/u_format.h" #include "tgsi/tgsi_dump.h" #include "u_dump.h" /* * Dump primitives */ static inline void util_stream_writef(FILE *stream, const char *format, ...) { static char buf[1024]; unsigned len; va_list ap; va_start(ap, format); len = util_vsnprintf(buf, sizeof(buf), format, ap); va_end(ap); fwrite(buf, len, 1, stream); } static void util_dump_bool(FILE *stream, int value) { util_stream_writef(stream, "%c", value ? '1' : '0'); } static void util_dump_int(FILE *stream, long long int value) { util_stream_writef(stream, "%lli", value); } static void util_dump_uint(FILE *stream, long long unsigned value) { util_stream_writef(stream, "%llu", value); } static void util_dump_float(FILE *stream, double value) { util_stream_writef(stream, "%g", value); } static void util_dump_string(FILE *stream, const char *str) { fputs("\"", stream); fputs(str, stream); fputs("\"", stream); } static void util_dump_enum(FILE *stream, const char *value) { fputs(value, stream); } static void util_dump_array_begin(FILE *stream) { fputs("{", stream); } static void util_dump_array_end(FILE *stream) { fputs("}", stream); } static void util_dump_elem_begin(FILE *stream) { } static void util_dump_elem_end(FILE *stream) { fputs(", ", stream); } static void util_dump_struct_begin(FILE *stream, const char *name) { fputs("{", stream); } static void util_dump_struct_end(FILE *stream) { fputs("}", stream); } static void util_dump_member_begin(FILE *stream, const char *name) { util_stream_writef(stream, "%s = ", name); } static void util_dump_member_end(FILE *stream) { fputs(", ", stream); } static void util_dump_null(FILE *stream) { fputs("NULL", stream); } static void util_dump_ptr(FILE *stream, const void *value) { if(value) util_stream_writef(stream, "0x%08lx", (unsigned long)(uintptr_t)value); else util_dump_null(stream); } /* * Code saving macros. */ #define util_dump_arg(_stream, _type, _arg) \ do { \ util_dump_arg_begin(_stream, #_arg); \ util_dump_##_type(_stream, _arg); \ util_dump_arg_end(_stream); \ } while(0) #define util_dump_ret(_stream, _type, _arg) \ do { \ util_dump_ret_begin(_stream); \ util_dump_##_type(_stream, _arg); \ util_dump_ret_end(_stream); \ } while(0) #define util_dump_array(_stream, _type, _obj, _size) \ do { \ size_t idx; \ util_dump_array_begin(_stream); \ for(idx = 0; idx < (_size); ++idx) { \ util_dump_elem_begin(_stream); \ util_dump_##_type(_stream, (_obj)[idx]); \ util_dump_elem_end(_stream); \ } \ util_dump_array_end(_stream); \ } while(0) #define util_dump_struct_array(_stream, _type, _obj, _size) \ do { \ size_t idx; \ util_dump_array_begin(_stream); \ for(idx = 0; idx < (_size); ++idx) { \ util_dump_elem_begin(_stream); \ util_dump_##_type(_stream, &(_obj)[idx]); \ util_dump_elem_end(_stream); \ } \ util_dump_array_end(_stream); \ } while(0) #define util_dump_member(_stream, _type, _obj, _member) \ do { \ util_dump_member_begin(_stream, #_member); \ util_dump_##_type(_stream, (_obj)->_member); \ util_dump_member_end(_stream); \ } while(0) #define util_dump_arg_array(_stream, _type, _arg, _size) \ do { \ util_dump_arg_begin(_stream, #_arg); \ util_dump_array(_stream, _type, _arg, _size); \ util_dump_arg_end(_stream); \ } while(0) #define util_dump_member_array(_stream, _type, _obj, _member) \ do { \ util_dump_member_begin(_stream, #_member); \ util_dump_array(_stream, _type, (_obj)->_member, sizeof((_obj)->_member)/sizeof((_obj)->_member[0])); \ util_dump_member_end(_stream); \ } while(0) /* * Wrappers for enum -> string dumpers. */ static void util_dump_format(FILE *stream, enum pipe_format format) { util_dump_enum(stream, util_format_name(format)); } static void util_dump_enum_blend_factor(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_blend_factor(value, TRUE)); } static void util_dump_enum_blend_func(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_blend_func(value, TRUE)); } static void util_dump_enum_func(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_func(value, TRUE)); } static void util_dump_enum_prim_mode(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_prim_mode(value, TRUE)); } static void util_dump_enum_tex_target(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_tex_target(value, TRUE)); } static void util_dump_enum_tex_filter(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_tex_filter(value, TRUE)); } static void util_dump_enum_tex_mipfilter(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_tex_mipfilter(value, TRUE)); } static void util_dump_enum_tex_wrap(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_tex_wrap(value, TRUE)); } static void util_dump_enum_stencil_op(FILE *stream, unsigned value) { util_dump_enum(stream, util_str_stencil_op(value, TRUE)); } /* * Public functions */ void util_dump_resource(FILE *stream, const struct pipe_resource *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_resource"); util_dump_member(stream, enum_tex_target, state, target); util_dump_member(stream, format, state, format); util_dump_member(stream, uint, state, width0); util_dump_member(stream, uint, state, height0); util_dump_member(stream, uint, state, depth0); util_dump_member(stream, uint, state, array_size); util_dump_member(stream, uint, state, last_level); util_dump_member(stream, uint, state, nr_samples); util_dump_member(stream, uint, state, usage); util_dump_member(stream, uint, state, bind); util_dump_member(stream, uint, state, flags); util_dump_struct_end(stream); } void util_dump_rasterizer_state(FILE *stream, const struct pipe_rasterizer_state *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_rasterizer_state"); util_dump_member(stream, bool, state, flatshade); util_dump_member(stream, bool, state, light_twoside); util_dump_member(stream, bool, state, clamp_vertex_color); util_dump_member(stream, bool, state, clamp_fragment_color); util_dump_member(stream, uint, state, front_ccw); util_dump_member(stream, uint, state, cull_face); util_dump_member(stream, uint, state, fill_front); util_dump_member(stream, uint, state, fill_back); util_dump_member(stream, bool, state, offset_point); util_dump_member(stream, bool, state, offset_line); util_dump_member(stream, bool, state, offset_tri); util_dump_member(stream, bool, state, scissor); util_dump_member(stream, bool, state, poly_smooth); util_dump_member(stream, bool, state, poly_stipple_enable); util_dump_member(stream, bool, state, point_smooth); util_dump_member(stream, uint, state, sprite_coord_enable); util_dump_member(stream, bool, state, sprite_coord_mode); util_dump_member(stream, bool, state, point_quad_rasterization); util_dump_member(stream, bool, state, point_tri_clip); util_dump_member(stream, bool, state, point_size_per_vertex); util_dump_member(stream, bool, state, multisample); util_dump_member(stream, bool, state, line_smooth); util_dump_member(stream, bool, state, line_stipple_enable); util_dump_member(stream, uint, state, line_stipple_factor); util_dump_member(stream, uint, state, line_stipple_pattern); util_dump_member(stream, bool, state, line_last_pixel); util_dump_member(stream, bool, state, flatshade_first); util_dump_member(stream, bool, state, half_pixel_center); util_dump_member(stream, bool, state, bottom_edge_rule); util_dump_member(stream, bool, state, rasterizer_discard); util_dump_member(stream, bool, state, depth_clip); util_dump_member(stream, bool, state, clip_halfz); util_dump_member(stream, uint, state, clip_plane_enable); util_dump_member(stream, float, state, line_width); util_dump_member(stream, float, state, point_size); util_dump_member(stream, float, state, offset_units); util_dump_member(stream, float, state, offset_scale); util_dump_member(stream, float, state, offset_clamp); util_dump_struct_end(stream); } void util_dump_poly_stipple(FILE *stream, const struct pipe_poly_stipple *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_poly_stipple"); util_dump_member_begin(stream, "stipple"); util_dump_member_array(stream, uint, state, stipple); util_dump_member_end(stream); util_dump_struct_end(stream); } void util_dump_viewport_state(FILE *stream, const struct pipe_viewport_state *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_viewport_state"); util_dump_member_array(stream, float, state, scale); util_dump_member_array(stream, float, state, translate); util_dump_struct_end(stream); } void util_dump_scissor_state(FILE *stream, const struct pipe_scissor_state *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_scissor_state"); util_dump_member(stream, uint, state, minx); util_dump_member(stream, uint, state, miny); util_dump_member(stream, uint, state, maxx); util_dump_member(stream, uint, state, maxy); util_dump_struct_end(stream); } void util_dump_clip_state(FILE *stream, const struct pipe_clip_state *state) { unsigned i; if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_clip_state"); util_dump_member_begin(stream, "ucp"); util_dump_array_begin(stream); for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) { util_dump_elem_begin(stream); util_dump_array(stream, float, state->ucp[i], 4); util_dump_elem_end(stream); } util_dump_array_end(stream); util_dump_member_end(stream); util_dump_struct_end(stream); } void util_dump_shader_state(FILE *stream, const struct pipe_shader_state *state) { unsigned i; if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_shader_state"); if (state->type == PIPE_SHADER_IR_TGSI) { util_dump_member_begin(stream, "tokens"); fprintf(stream, "\"\n"); tgsi_dump_to_file(state->tokens, 0, stream); fprintf(stream, "\""); util_dump_member_end(stream); } if (state->stream_output.num_outputs) { util_dump_member_begin(stream, "stream_output"); util_dump_struct_begin(stream, "pipe_stream_output_info"); util_dump_member(stream, uint, &state->stream_output, num_outputs); util_dump_array(stream, uint, state->stream_output.stride, ARRAY_SIZE(state->stream_output.stride)); util_dump_array_begin(stream); for(i = 0; i < state->stream_output.num_outputs; ++i) { util_dump_elem_begin(stream); util_dump_struct_begin(stream, ""); /* anonymous */ util_dump_member(stream, uint, &state->stream_output.output[i], register_index); util_dump_member(stream, uint, &state->stream_output.output[i], start_component); util_dump_member(stream, uint, &state->stream_output.output[i], num_components); util_dump_member(stream, uint, &state->stream_output.output[i], output_buffer); util_dump_struct_end(stream); util_dump_elem_end(stream); } util_dump_array_end(stream); util_dump_struct_end(stream); util_dump_member_end(stream); } util_dump_struct_end(stream); } void util_dump_depth_stencil_alpha_state(FILE *stream, const struct pipe_depth_stencil_alpha_state *state) { unsigned i; if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_depth_stencil_alpha_state"); util_dump_member_begin(stream, "depth"); util_dump_struct_begin(stream, "pipe_depth_state"); util_dump_member(stream, bool, &state->depth, enabled); if (state->depth.enabled) { util_dump_member(stream, bool, &state->depth, writemask); util_dump_member(stream, enum_func, &state->depth, func); } util_dump_struct_end(stream); util_dump_member_end(stream); util_dump_member_begin(stream, "stencil"); util_dump_array_begin(stream); for(i = 0; i < ARRAY_SIZE(state->stencil); ++i) { util_dump_elem_begin(stream); util_dump_struct_begin(stream, "pipe_stencil_state"); util_dump_member(stream, bool, &state->stencil[i], enabled); if (state->stencil[i].enabled) { util_dump_member(stream, enum_func, &state->stencil[i], func); util_dump_member(stream, enum_stencil_op, &state->stencil[i], fail_op); util_dump_member(stream, enum_stencil_op, &state->stencil[i], zpass_op); util_dump_member(stream, enum_stencil_op, &state->stencil[i], zfail_op); util_dump_member(stream, uint, &state->stencil[i], valuemask); util_dump_member(stream, uint, &state->stencil[i], writemask); } util_dump_struct_end(stream); util_dump_elem_end(stream); } util_dump_array_end(stream); util_dump_member_end(stream); util_dump_member_begin(stream, "alpha"); util_dump_struct_begin(stream, "pipe_alpha_state"); util_dump_member(stream, bool, &state->alpha, enabled); if (state->alpha.enabled) { util_dump_member(stream, enum_func, &state->alpha, func); util_dump_member(stream, float, &state->alpha, ref_value); } util_dump_struct_end(stream); util_dump_member_end(stream); util_dump_struct_end(stream); } void util_dump_rt_blend_state(FILE *stream, const struct pipe_rt_blend_state *state) { util_dump_struct_begin(stream, "pipe_rt_blend_state"); util_dump_member(stream, uint, state, blend_enable); if (state->blend_enable) { util_dump_member(stream, enum_blend_func, state, rgb_func); util_dump_member(stream, enum_blend_factor, state, rgb_src_factor); util_dump_member(stream, enum_blend_factor, state, rgb_dst_factor); util_dump_member(stream, enum_blend_func, state, alpha_func); util_dump_member(stream, enum_blend_factor, state, alpha_src_factor); util_dump_member(stream, enum_blend_factor, state, alpha_dst_factor); } util_dump_member(stream, uint, state, colormask); util_dump_struct_end(stream); } void util_dump_blend_state(FILE *stream, const struct pipe_blend_state *state) { unsigned valid_entries = 1; if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_blend_state"); util_dump_member(stream, bool, state, dither); util_dump_member(stream, bool, state, alpha_to_coverage); util_dump_member(stream, bool, state, alpha_to_one); util_dump_member(stream, bool, state, logicop_enable); if (state->logicop_enable) { util_dump_member(stream, enum_func, state, logicop_func); } else { util_dump_member(stream, bool, state, independent_blend_enable); util_dump_member_begin(stream, "rt"); if (state->independent_blend_enable) valid_entries = PIPE_MAX_COLOR_BUFS; util_dump_struct_array(stream, rt_blend_state, state->rt, valid_entries); util_dump_member_end(stream); } util_dump_struct_end(stream); } void util_dump_blend_color(FILE *stream, const struct pipe_blend_color *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_blend_color"); util_dump_member_array(stream, float, state, color); util_dump_struct_end(stream); } void util_dump_stencil_ref(FILE *stream, const struct pipe_stencil_ref *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_stencil_ref"); util_dump_member_array(stream, uint, state, ref_value); util_dump_struct_end(stream); } void util_dump_framebuffer_state(FILE *stream, const struct pipe_framebuffer_state *state) { util_dump_struct_begin(stream, "pipe_framebuffer_state"); util_dump_member(stream, uint, state, width); util_dump_member(stream, uint, state, height); util_dump_member(stream, uint, state, samples); util_dump_member(stream, uint, state, layers); util_dump_member(stream, uint, state, nr_cbufs); util_dump_member_array(stream, ptr, state, cbufs); util_dump_member(stream, ptr, state, zsbuf); util_dump_struct_end(stream); } void util_dump_sampler_state(FILE *stream, const struct pipe_sampler_state *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_sampler_state"); util_dump_member(stream, enum_tex_wrap, state, wrap_s); util_dump_member(stream, enum_tex_wrap, state, wrap_t); util_dump_member(stream, enum_tex_wrap, state, wrap_r); util_dump_member(stream, enum_tex_filter, state, min_img_filter); util_dump_member(stream, enum_tex_mipfilter, state, min_mip_filter); util_dump_member(stream, enum_tex_filter, state, mag_img_filter); util_dump_member(stream, uint, state, compare_mode); util_dump_member(stream, enum_func, state, compare_func); util_dump_member(stream, bool, state, normalized_coords); util_dump_member(stream, uint, state, max_anisotropy); util_dump_member(stream, bool, state, seamless_cube_map); util_dump_member(stream, float, state, lod_bias); util_dump_member(stream, float, state, min_lod); util_dump_member(stream, float, state, max_lod); util_dump_member_array(stream, float, state, border_color.f); util_dump_struct_end(stream); } void util_dump_surface(FILE *stream, const struct pipe_surface *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_surface"); util_dump_member(stream, format, state, format); util_dump_member(stream, uint, state, width); util_dump_member(stream, uint, state, height); util_dump_member(stream, ptr, state, texture); util_dump_member(stream, uint, state, u.tex.level); util_dump_member(stream, uint, state, u.tex.first_layer); util_dump_member(stream, uint, state, u.tex.last_layer); util_dump_struct_end(stream); } void util_dump_image_view(FILE *stream, const struct pipe_image_view *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_image_view"); util_dump_member(stream, ptr, state, resource); util_dump_member(stream, format, state, format); if (state->resource->target == PIPE_BUFFER) { util_dump_member(stream, uint, state, u.buf.offset); util_dump_member(stream, uint, state, u.buf.size); } else { util_dump_member(stream, uint, state, u.tex.first_layer); util_dump_member(stream, uint, state, u.tex.last_layer); util_dump_member(stream, uint, state, u.tex.level); } util_dump_struct_end(stream); } void util_dump_shader_buffer(FILE *stream, const struct pipe_shader_buffer *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_shader_buffer"); util_dump_member(stream, ptr, state, buffer); util_dump_member(stream, uint, state, buffer_offset); util_dump_member(stream, uint, state, buffer_size); util_dump_struct_end(stream); } void util_dump_sampler_view(FILE *stream, const struct pipe_sampler_view *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_sampler_view"); util_dump_member(stream, enum_tex_target, state, target); util_dump_member(stream, format, state, format); util_dump_member(stream, ptr, state, texture); if (state->target == PIPE_BUFFER) { util_dump_member(stream, uint, state, u.buf.offset); util_dump_member(stream, uint, state, u.buf.size); } else { util_dump_member(stream, uint, state, u.tex.first_layer); util_dump_member(stream, uint, state, u.tex.last_layer); util_dump_member(stream, uint, state, u.tex.last_level); util_dump_member(stream, uint, state, u.tex.last_level); } util_dump_member(stream, uint, state, swizzle_r); util_dump_member(stream, uint, state, swizzle_g); util_dump_member(stream, uint, state, swizzle_b); util_dump_member(stream, uint, state, swizzle_a); util_dump_struct_end(stream); } void util_dump_transfer(FILE *stream, const struct pipe_transfer *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_transfer"); util_dump_member(stream, ptr, state, resource); util_dump_member(stream, uint, state, level); util_dump_member(stream, uint, state, usage); util_dump_member_begin(stream, "box"); util_dump_box(stream, &state->box); util_dump_member_end(stream); util_dump_member(stream, uint, state, stride); util_dump_member(stream, uint, state, layer_stride); util_dump_struct_end(stream); } void util_dump_constant_buffer(FILE *stream, const struct pipe_constant_buffer *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_constant_buffer"); util_dump_member(stream, ptr, state, buffer); util_dump_member(stream, uint, state, buffer_offset); util_dump_member(stream, uint, state, buffer_size); util_dump_member(stream, ptr, state, user_buffer); util_dump_struct_end(stream); } void util_dump_vertex_buffer(FILE *stream, const struct pipe_vertex_buffer *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_vertex_buffer"); util_dump_member(stream, uint, state, stride); util_dump_member(stream, bool, state, is_user_buffer); util_dump_member(stream, uint, state, buffer_offset); util_dump_member(stream, ptr, state, buffer.resource); util_dump_struct_end(stream); } void util_dump_vertex_element(FILE *stream, const struct pipe_vertex_element *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_vertex_element"); util_dump_member(stream, uint, state, src_offset); util_dump_member(stream, uint, state, instance_divisor); util_dump_member(stream, uint, state, vertex_buffer_index); util_dump_member(stream, format, state, src_format); util_dump_struct_end(stream); } void util_dump_stream_output_target(FILE *stream, const struct pipe_stream_output_target *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_stream_output_target"); util_dump_member(stream, ptr, state, buffer); util_dump_member(stream, uint, state, buffer_offset); util_dump_member(stream, uint, state, buffer_size); util_dump_struct_end(stream); } void util_dump_draw_info(FILE *stream, const struct pipe_draw_info *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_draw_info"); util_dump_member(stream, uint, state, index_size); util_dump_member(stream, uint, state, has_user_indices); util_dump_member(stream, enum_prim_mode, state, mode); util_dump_member(stream, uint, state, start); util_dump_member(stream, uint, state, count); util_dump_member(stream, uint, state, start_instance); util_dump_member(stream, uint, state, instance_count); util_dump_member(stream, uint, state, drawid); util_dump_member(stream, uint, state, vertices_per_patch); util_dump_member(stream, int, state, index_bias); util_dump_member(stream, uint, state, min_index); util_dump_member(stream, uint, state, max_index); util_dump_member(stream, bool, state, primitive_restart); if (state->primitive_restart) util_dump_member(stream, uint, state, restart_index); if (state->index_size) { if (state->has_user_indices) util_dump_member(stream, ptr, state, index.user); else util_dump_member(stream, ptr, state, index.resource); } util_dump_member(stream, ptr, state, count_from_stream_output); if (!state->indirect) { util_dump_member(stream, ptr, state, indirect); } else { util_dump_member(stream, uint, state, indirect->offset); util_dump_member(stream, uint, state, indirect->stride); util_dump_member(stream, uint, state, indirect->draw_count); util_dump_member(stream, uint, state, indirect->indirect_draw_count_offset); util_dump_member(stream, ptr, state, indirect->buffer); util_dump_member(stream, ptr, state, indirect->indirect_draw_count); } util_dump_struct_end(stream); } void util_dump_grid_info(FILE *stream, const struct pipe_grid_info *state) { if (!state) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_grid_info"); util_dump_member(stream, uint, state, pc); util_dump_member(stream, ptr, state, input); util_dump_member(stream, uint, state, work_dim); util_dump_member_begin(stream, "block"); util_dump_array(stream, uint, state->block, ARRAY_SIZE(state->block)); util_dump_member_end(stream); util_dump_member_begin(stream, "grid"); util_dump_array(stream, uint, state->grid, ARRAY_SIZE(state->grid)); util_dump_member_end(stream); util_dump_member(stream, ptr, state, indirect); util_dump_member(stream, uint, state, indirect_offset); util_dump_struct_end(stream); } void util_dump_box(FILE *stream, const struct pipe_box *box) { if (!box) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_box"); util_dump_member(stream, int, box, x); util_dump_member(stream, int, box, y); util_dump_member(stream, int, box, z); util_dump_member(stream, int, box, width); util_dump_member(stream, int, box, height); util_dump_member(stream, int, box, depth); util_dump_struct_end(stream); } void util_dump_blit_info(FILE *stream, const struct pipe_blit_info *info) { char mask[7]; if (!info) { util_dump_null(stream); return; } util_dump_struct_begin(stream, "pipe_blit_info"); util_dump_member_begin(stream, "dst"); util_dump_struct_begin(stream, "dst"); util_dump_member(stream, ptr, &info->dst, resource); util_dump_member(stream, uint, &info->dst, level); util_dump_member(stream, format, &info->dst, format); util_dump_member_begin(stream, "box"); util_dump_box(stream, &info->dst.box); util_dump_member_end(stream); util_dump_struct_end(stream); util_dump_member_end(stream); util_dump_member_begin(stream, "src"); util_dump_struct_begin(stream, "src"); util_dump_member(stream, ptr, &info->src, resource); util_dump_member(stream, uint, &info->src, level); util_dump_member(stream, format, &info->src, format); util_dump_member_begin(stream, "box"); util_dump_box(stream, &info->src.box); util_dump_member_end(stream); util_dump_struct_end(stream); util_dump_member_end(stream); mask[0] = (info->mask & PIPE_MASK_R) ? 'R' : '-'; mask[1] = (info->mask & PIPE_MASK_G) ? 'G' : '-'; mask[2] = (info->mask & PIPE_MASK_B) ? 'B' : '-'; mask[3] = (info->mask & PIPE_MASK_A) ? 'A' : '-'; mask[4] = (info->mask & PIPE_MASK_Z) ? 'Z' : '-'; mask[5] = (info->mask & PIPE_MASK_S) ? 'S' : '-'; mask[6] = 0; util_dump_member_begin(stream, "mask"); util_dump_string(stream, mask); util_dump_member_end(stream); util_dump_member(stream, enum_tex_filter, info, filter); util_dump_member(stream, bool, info, scissor_enable); util_dump_member_begin(stream, "scissor"); util_dump_scissor_state(stream, &info->scissor); util_dump_member_end(stream); util_dump_member(stream, bool, info, render_condition_enable); util_dump_struct_end(stream); }