/************************************************************************** * * Copyright 2008 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "util/u_draw_quad.h" #include "util/u_memory.h" #include "cso_cache/cso_context.h" /** * Draw a simple vertex buffer / primitive. * Limited to float[4] vertex attribs, tightly packed. */ void util_draw_vertex_buffer(struct pipe_context *pipe, struct cso_context *cso, struct pipe_resource *vbuf, uint vbuf_slot, uint offset, uint prim_type, uint num_verts, uint num_attribs) { struct pipe_vertex_buffer vbuffer; assert(num_attribs <= PIPE_MAX_ATTRIBS); /* tell pipe about the vertex buffer */ memset(&vbuffer, 0, sizeof(vbuffer)); vbuffer.buffer.resource = vbuf; vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */ vbuffer.buffer_offset = offset; /* note: vertex elements already set by caller */ if (cso) { cso_set_vertex_buffers(cso, vbuf_slot, 1, &vbuffer); cso_draw_arrays(cso, prim_type, 0, num_verts); } else { pipe->set_vertex_buffers(pipe, vbuf_slot, 1, &vbuffer); util_draw_arrays(pipe, prim_type, 0, num_verts); } } /** * Draw a simple vertex buffer / primitive. * Limited to float[4] vertex attribs, tightly packed. */ void util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer, uint prim_type, uint num_verts, uint num_attribs) { struct pipe_vertex_buffer vbuffer = {0}; assert(num_attribs <= PIPE_MAX_ATTRIBS); vbuffer.is_user_buffer = true; vbuffer.buffer.user = buffer; vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */ /* note: vertex elements already set by caller */ cso_set_vertex_buffers(cso, 0, 1, &vbuffer); cso_draw_arrays(cso, prim_type, 0, num_verts); }