#ifndef U_BLEND_H #define U_BLEND_H #include "pipe/p_state.h" /** * When faking RGBX render target formats with RGBA ones, the blender is still * supposed to treat the destination's alpha channel as 1 instead of the * garbage that's there. Return a blend factor that will take that into * account. */ static inline int util_blend_dst_alpha_to_one(int factor) { switch (factor) { case PIPE_BLENDFACTOR_DST_ALPHA: return PIPE_BLENDFACTOR_ONE; case PIPE_BLENDFACTOR_INV_DST_ALPHA: return PIPE_BLENDFACTOR_ZERO; default: return factor; } } #endif /* U_BLEND_H */