/* * Copyright 2008 Tungsten Graphics, inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * Vertex fetch/store/convert code. This functionality is used in two places: * 1. Vertex fetch/convert - to grab vertex data from incoming vertex * arrays and convert to format needed by vertex shaders. * 2. Vertex store/emit - to convert simple float[][4] vertex attributes * (which is the organization used throughout the draw/prim pipeline) to * hardware-specific formats and emit into hardware vertex buffers. * * * Authors: * Keith Whitwell */ #ifndef _TRANSLATE_H #define _TRANSLATE_H #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "pipe/p_state.h" struct translate_element { enum pipe_format input_format; enum pipe_format output_format; unsigned input_buffer:8; unsigned input_offset:24; unsigned output_offset; }; struct translate_key { unsigned output_stride; unsigned nr_elements; struct translate_element element[PIPE_MAX_ATTRIBS + 1]; }; struct translate { struct translate_key key; void (*release)( struct translate * ); void (*set_buffer)( struct translate *, unsigned i, const void *ptr, unsigned stride ); void (PIPE_CDECL *run_elts)( struct translate *, const unsigned *elts, unsigned count, void *output_buffer); void (PIPE_CDECL *run)( struct translate *, unsigned start, unsigned count, void *output_buffer); }; #if 0 struct translate_context *translate_context_create( void ); void translate_context_destroy( struct translate_context * ); struct translate *translate_lookup_or_create( struct translate_context *tctx, const struct translate_key *key ); #endif struct translate *translate_create( const struct translate_key *key ); static INLINE int translate_keysize( const struct translate_key *key ) { return 2 * sizeof(int) + key->nr_elements * sizeof(struct translate_element); } static INLINE int translate_key_compare( const struct translate_key *a, const struct translate_key *b ) { int keysize = translate_keysize(a); return memcmp(a, b, keysize); } static INLINE void translate_key_sanitize( struct translate_key *a ) { int keysize = translate_keysize(a); char *ptr = (char *)a; memset(ptr + keysize, 0, sizeof(*a) - keysize); } /******************************************************************************* * Private: */ struct translate *translate_sse2_create( const struct translate_key *key ); struct translate *translate_generic_create( const struct translate_key *key ); #endif