/************************************************************************** * * Copyright 2011 Lauri Kasanen * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "postprocess/postprocess.h" #include "postprocess/pp_colors.h" #include "postprocess/pp_filters.h" #include "postprocess/pp_private.h" /** The run function of the color filters */ void pp_nocolor(struct pp_queue_t *ppq, struct pipe_resource *in, struct pipe_resource *out, unsigned int n) { struct pp_program *p = ppq->p; pp_filter_setup_in(p, in); pp_filter_setup_out(p, out); pp_filter_set_fb(p); pp_filter_misc_state(p); cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point); cso_single_sampler_done(p->cso, PIPE_SHADER_FRAGMENT); cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->view); cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]); pp_filter_draw(p); pp_filter_end_pass(p); } /* Init functions */ bool pp_nored_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) { ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored"); return (ppq->shaders[n][1] != NULL) ? TRUE : FALSE; } bool pp_nogreen_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) { ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nogreen, false, "nogreen"); return (ppq->shaders[n][1] != NULL) ? TRUE : FALSE; } bool pp_noblue_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) { ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, noblue, false, "noblue"); return (ppq->shaders[n][1] != NULL) ? TRUE : FALSE; } /* Free functions */ void pp_nocolor_free(struct pp_queue_t *ppq, unsigned int n) { }