/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "tu_private.h" #include "util/debug.h" #include "util/disk_cache.h" #include "util/mesa-sha1.h" #include "util/u_atomic.h" #include "vulkan/util/vk_util.h" struct cache_entry_variant_info { }; struct cache_entry { union { unsigned char sha1[20]; uint32_t sha1_dw[5]; }; uint32_t code_sizes[MESA_SHADER_STAGES]; struct tu_shader_variant *variants[MESA_SHADER_STAGES]; char code[0]; }; static void tu_pipeline_cache_init(struct tu_pipeline_cache *cache, struct tu_device *device) { cache->device = device; pthread_mutex_init(&cache->mutex, NULL); cache->modified = false; cache->kernel_count = 0; cache->total_size = 0; cache->table_size = 1024; const size_t byte_size = cache->table_size * sizeof(cache->hash_table[0]); cache->hash_table = malloc(byte_size); /* We don't consider allocation failure fatal, we just start with a 0-sized * cache. Disable caching when we want to keep shader debug info, since * we don't get the debug info on cached shaders. */ if (cache->hash_table == NULL) cache->table_size = 0; else memset(cache->hash_table, 0, byte_size); } static void tu_pipeline_cache_finish(struct tu_pipeline_cache *cache) { for (unsigned i = 0; i < cache->table_size; ++i) if (cache->hash_table[i]) { vk_free(&cache->alloc, cache->hash_table[i]); } pthread_mutex_destroy(&cache->mutex); free(cache->hash_table); } static uint32_t entry_size(struct cache_entry *entry) { size_t ret = sizeof(*entry); for (int i = 0; i < MESA_SHADER_STAGES; ++i) if (entry->code_sizes[i]) ret += sizeof(struct cache_entry_variant_info) + entry->code_sizes[i]; return ret; } static struct cache_entry * tu_pipeline_cache_search_unlocked(struct tu_pipeline_cache *cache, const unsigned char *sha1) { const uint32_t mask = cache->table_size - 1; const uint32_t start = (*(uint32_t *) sha1); if (cache->table_size == 0) return NULL; for (uint32_t i = 0; i < cache->table_size; i++) { const uint32_t index = (start + i) & mask; struct cache_entry *entry = cache->hash_table[index]; if (!entry) return NULL; if (memcmp(entry->sha1, sha1, sizeof(entry->sha1)) == 0) { return entry; } } unreachable("hash table should never be full"); } static struct cache_entry * tu_pipeline_cache_search(struct tu_pipeline_cache *cache, const unsigned char *sha1) { struct cache_entry *entry; pthread_mutex_lock(&cache->mutex); entry = tu_pipeline_cache_search_unlocked(cache, sha1); pthread_mutex_unlock(&cache->mutex); return entry; } static void tu_pipeline_cache_set_entry(struct tu_pipeline_cache *cache, struct cache_entry *entry) { const uint32_t mask = cache->table_size - 1; const uint32_t start = entry->sha1_dw[0]; /* We'll always be able to insert when we get here. */ assert(cache->kernel_count < cache->table_size / 2); for (uint32_t i = 0; i < cache->table_size; i++) { const uint32_t index = (start + i) & mask; if (!cache->hash_table[index]) { cache->hash_table[index] = entry; break; } } cache->total_size += entry_size(entry); cache->kernel_count++; } static VkResult tu_pipeline_cache_grow(struct tu_pipeline_cache *cache) { const uint32_t table_size = cache->table_size * 2; const uint32_t old_table_size = cache->table_size; const size_t byte_size = table_size * sizeof(cache->hash_table[0]); struct cache_entry **table; struct cache_entry **old_table = cache->hash_table; table = malloc(byte_size); if (table == NULL) return vk_error(cache->device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); cache->hash_table = table; cache->table_size = table_size; cache->kernel_count = 0; cache->total_size = 0; memset(cache->hash_table, 0, byte_size); for (uint32_t i = 0; i < old_table_size; i++) { struct cache_entry *entry = old_table[i]; if (!entry) continue; tu_pipeline_cache_set_entry(cache, entry); } free(old_table); return VK_SUCCESS; } static void tu_pipeline_cache_add_entry(struct tu_pipeline_cache *cache, struct cache_entry *entry) { if (cache->kernel_count == cache->table_size / 2) tu_pipeline_cache_grow(cache); /* Failing to grow that hash table isn't fatal, but may mean we don't * have enough space to add this new kernel. Only add it if there's room. */ if (cache->kernel_count < cache->table_size / 2) tu_pipeline_cache_set_entry(cache, entry); } static void tu_pipeline_cache_load(struct tu_pipeline_cache *cache, const void *data, size_t size) { struct tu_device *device = cache->device; struct vk_pipeline_cache_header header; if (size < sizeof(header)) return; memcpy(&header, data, sizeof(header)); if (header.header_size < sizeof(header)) return; if (header.header_version != VK_PIPELINE_CACHE_HEADER_VERSION_ONE) return; if (header.vendor_id != 0 /* TODO */) return; if (header.device_id != 0 /* TODO */) return; if (memcmp(header.uuid, device->physical_device->cache_uuid, VK_UUID_SIZE) != 0) return; char *end = (void *) data + size; char *p = (void *) data + header.header_size; while (end - p >= sizeof(struct cache_entry)) { struct cache_entry *entry = (struct cache_entry *) p; struct cache_entry *dest_entry; size_t size = entry_size(entry); if (end - p < size) break; dest_entry = vk_alloc(&cache->alloc, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_CACHE); if (dest_entry) { memcpy(dest_entry, entry, size); for (int i = 0; i < MESA_SHADER_STAGES; ++i) dest_entry->variants[i] = NULL; tu_pipeline_cache_add_entry(cache, dest_entry); } p += size; } } VKAPI_ATTR VkResult VKAPI_CALL tu_CreatePipelineCache(VkDevice _device, const VkPipelineCacheCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkPipelineCache *pPipelineCache) { TU_FROM_HANDLE(tu_device, device, _device); struct tu_pipeline_cache *cache; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO); assert(pCreateInfo->flags == 0); cache = vk_object_alloc(&device->vk, pAllocator, sizeof(*cache), VK_OBJECT_TYPE_PIPELINE_CACHE); if (cache == NULL) return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); if (pAllocator) cache->alloc = *pAllocator; else cache->alloc = device->vk.alloc; tu_pipeline_cache_init(cache, device); if (pCreateInfo->initialDataSize > 0) { tu_pipeline_cache_load(cache, pCreateInfo->pInitialData, pCreateInfo->initialDataSize); } *pPipelineCache = tu_pipeline_cache_to_handle(cache); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_DestroyPipelineCache(VkDevice _device, VkPipelineCache _cache, const VkAllocationCallbacks *pAllocator) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_pipeline_cache, cache, _cache); if (!cache) return; tu_pipeline_cache_finish(cache); vk_object_free(&device->vk, pAllocator, cache); } VKAPI_ATTR VkResult VKAPI_CALL tu_GetPipelineCacheData(VkDevice _device, VkPipelineCache _cache, size_t *pDataSize, void *pData) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_pipeline_cache, cache, _cache); struct vk_pipeline_cache_header *header; VkResult result = VK_SUCCESS; pthread_mutex_lock(&cache->mutex); const size_t size = sizeof(*header) + cache->total_size; if (pData == NULL) { pthread_mutex_unlock(&cache->mutex); *pDataSize = size; return VK_SUCCESS; } if (*pDataSize < sizeof(*header)) { pthread_mutex_unlock(&cache->mutex); *pDataSize = 0; return VK_INCOMPLETE; } void *p = pData, *end = pData + *pDataSize; header = p; header->header_size = sizeof(*header); header->header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE; header->vendor_id = 0 /* TODO */; header->device_id = 0 /* TODO */; memcpy(header->uuid, device->physical_device->cache_uuid, VK_UUID_SIZE); p += header->header_size; struct cache_entry *entry; for (uint32_t i = 0; i < cache->table_size; i++) { if (!cache->hash_table[i]) continue; entry = cache->hash_table[i]; const uint32_t size = entry_size(entry); if (end < p + size) { result = VK_INCOMPLETE; break; } memcpy(p, entry, size); for (int j = 0; j < MESA_SHADER_STAGES; ++j) ((struct cache_entry *) p)->variants[j] = NULL; p += size; } *pDataSize = p - pData; pthread_mutex_unlock(&cache->mutex); return result; } static void tu_pipeline_cache_merge(struct tu_pipeline_cache *dst, struct tu_pipeline_cache *src) { for (uint32_t i = 0; i < src->table_size; i++) { struct cache_entry *entry = src->hash_table[i]; if (!entry || tu_pipeline_cache_search(dst, entry->sha1)) continue; tu_pipeline_cache_add_entry(dst, entry); src->hash_table[i] = NULL; } } VKAPI_ATTR VkResult VKAPI_CALL tu_MergePipelineCaches(VkDevice _device, VkPipelineCache destCache, uint32_t srcCacheCount, const VkPipelineCache *pSrcCaches) { TU_FROM_HANDLE(tu_pipeline_cache, dst, destCache); for (uint32_t i = 0; i < srcCacheCount; i++) { TU_FROM_HANDLE(tu_pipeline_cache, src, pSrcCaches[i]); tu_pipeline_cache_merge(dst, src); } return VK_SUCCESS; }