/* * Copyright © 2016 Red Hat. * Copyright © 2016 Bas Nieuwenhuizen * * based in part on anv driver which is: * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "tu_private.h" #include "tu_cs.h" #include #include #include #include #include #include #include "util/debug.h" #include "util/disk_cache.h" #include "util/u_atomic.h" #include "vk_format.h" #include "vk_util.h" /* for fd_get_driver/device_uuid() */ #include "freedreno/common/freedreno_uuid.h" #if defined(VK_USE_PLATFORM_WAYLAND_KHR) || \ defined(VK_USE_PLATFORM_XCB_KHR) || \ defined(VK_USE_PLATFORM_XLIB_KHR) || \ defined(VK_USE_PLATFORM_DISPLAY_KHR) #define TU_HAS_SURFACE 1 #else #define TU_HAS_SURFACE 0 #endif static int tu_device_get_cache_uuid(uint16_t family, void *uuid) { uint32_t mesa_timestamp; uint16_t f = family; memset(uuid, 0, VK_UUID_SIZE); if (!disk_cache_get_function_timestamp(tu_device_get_cache_uuid, &mesa_timestamp)) return -1; memcpy(uuid, &mesa_timestamp, 4); memcpy((char *) uuid + 4, &f, 2); snprintf((char *) uuid + 6, VK_UUID_SIZE - 10, "tu"); return 0; } #define TU_API_VERSION VK_MAKE_VERSION(1, 1, VK_HEADER_VERSION) VKAPI_ATTR VkResult VKAPI_CALL tu_EnumerateInstanceVersion(uint32_t *pApiVersion) { *pApiVersion = TU_API_VERSION; return VK_SUCCESS; } static const struct vk_instance_extension_table tu_instance_extensions_supported = { .KHR_device_group_creation = true, .KHR_external_fence_capabilities = true, .KHR_external_memory_capabilities = true, .KHR_external_semaphore_capabilities = true, .KHR_get_physical_device_properties2 = true, .KHR_surface = TU_HAS_SURFACE, .KHR_get_surface_capabilities2 = TU_HAS_SURFACE, .EXT_debug_report = true, #ifdef VK_USE_PLATFORM_WAYLAND_KHR .KHR_wayland_surface = true, #endif #ifdef VK_USE_PLATFORM_XCB_KHR .KHR_xcb_surface = true, #endif #ifdef VK_USE_PLATFORM_XLIB_KHR .KHR_xlib_surface = true, #endif #ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT .EXT_acquire_xlib_display = true, #endif #ifdef VK_USE_PLATFORM_DISPLAY_KHR .KHR_display = true, .KHR_get_display_properties2 = true, .EXT_direct_mode_display = true, .EXT_display_surface_counter = true, #endif }; static void get_device_extensions(const struct tu_physical_device *device, struct vk_device_extension_table *ext) { *ext = (struct vk_device_extension_table) { .KHR_16bit_storage = device->gpu_id >= 650, .KHR_bind_memory2 = true, .KHR_create_renderpass2 = true, .KHR_dedicated_allocation = true, .KHR_depth_stencil_resolve = true, .KHR_descriptor_update_template = true, .KHR_device_group = true, .KHR_draw_indirect_count = true, .KHR_external_fence = true, .KHR_external_fence_fd = true, .KHR_external_memory = true, .KHR_external_memory_fd = true, .KHR_external_semaphore = true, .KHR_external_semaphore_fd = true, .KHR_get_memory_requirements2 = true, .KHR_incremental_present = TU_HAS_SURFACE, .KHR_image_format_list = true, .KHR_maintenance1 = true, .KHR_maintenance2 = true, .KHR_maintenance3 = true, .KHR_multiview = true, .KHR_performance_query = device->instance->debug_flags & TU_DEBUG_PERFC, .KHR_pipeline_executable_properties = true, .KHR_push_descriptor = true, .KHR_relaxed_block_layout = true, .KHR_sampler_mirror_clamp_to_edge = true, .KHR_sampler_ycbcr_conversion = true, .KHR_shader_draw_parameters = true, .KHR_shader_float_controls = true, .KHR_shader_float16_int8 = true, .KHR_shader_terminate_invocation = true, .KHR_spirv_1_4 = true, .KHR_storage_buffer_storage_class = true, .KHR_swapchain = TU_HAS_SURFACE, .KHR_variable_pointers = true, .KHR_vulkan_memory_model = true, #ifndef ANDROID .KHR_timeline_semaphore = true, #endif #ifdef VK_USE_PLATFORM_DISPLAY_KHR .EXT_display_control = true, #endif .EXT_external_memory_dma_buf = true, .EXT_image_drm_format_modifier = true, .EXT_sample_locations = device->gpu_id == 650, .EXT_sampler_filter_minmax = true, .EXT_transform_feedback = true, .EXT_4444_formats = true, .EXT_conditional_rendering = true, .EXT_custom_border_color = true, .EXT_depth_clip_enable = true, .EXT_descriptor_indexing = true, .EXT_extended_dynamic_state = true, .EXT_filter_cubic = device->gpu_id == 650, .EXT_host_query_reset = true, .EXT_index_type_uint8 = true, .EXT_memory_budget = true, .EXT_private_data = true, .EXT_robustness2 = true, .EXT_scalar_block_layout = true, .EXT_separate_stencil_usage = true, .EXT_shader_demote_to_helper_invocation = true, .EXT_shader_stencil_export = true, .EXT_shader_viewport_index_layer = true, .EXT_vertex_attribute_divisor = true, .EXT_provoking_vertex = true, #ifdef ANDROID .ANDROID_native_buffer = true, #endif .IMG_filter_cubic = device->gpu_id == 650, }; } static void warn_non_conformant_implementation(void) { if (env_var_as_boolean("TU_IGNORE_CONFORMANCE_WARNING", false)) return; fprintf(stderr, "WARNING: tu is not a conformant vulkan implementation, " "testing use only.\n"); } VkResult tu_physical_device_init(struct tu_physical_device *device, struct tu_instance *instance) { VkResult result = VK_SUCCESS; memset(device->name, 0, sizeof(device->name)); sprintf(device->name, "FD%d", device->gpu_id); switch (device->gpu_id) { case 615: case 618: case 630: case 640: case 650: freedreno_dev_info_init(&device->info, device->gpu_id); break; default: result = vk_startup_errorf(instance, VK_ERROR_INITIALIZATION_FAILED, "device %s is unsupported", device->name); goto fail_fds; } if (tu_device_get_cache_uuid(device->gpu_id, device->cache_uuid)) { result = vk_startup_errorf(instance, VK_ERROR_INITIALIZATION_FAILED, "cannot generate UUID"); goto fail_fds; } /* The gpu id is already embedded in the uuid so we just pass "tu" * when creating the cache. */ char buf[VK_UUID_SIZE * 2 + 1]; disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2); device->disk_cache = disk_cache_create(device->name, buf, 0); warn_non_conformant_implementation(); fd_get_driver_uuid(device->driver_uuid); fd_get_device_uuid(device->device_uuid, device->gpu_id); struct vk_device_extension_table supported_extensions; get_device_extensions(device, &supported_extensions); struct vk_physical_device_dispatch_table dispatch_table; vk_physical_device_dispatch_table_from_entrypoints( &dispatch_table, &tu_physical_device_entrypoints, true); result = vk_physical_device_init(&device->vk, &instance->vk, &supported_extensions, &dispatch_table); if (result != VK_SUCCESS) goto fail_fds; #if TU_HAS_SURFACE result = tu_wsi_init(device); if (result != VK_SUCCESS) { vk_startup_errorf(instance, result, "WSI init failure"); goto fail_vk_pd_init; } #endif return VK_SUCCESS; fail_vk_pd_init: vk_physical_device_finish(&device->vk); fail_fds: close(device->local_fd); if (device->master_fd != -1) close(device->master_fd); return result; } static void tu_physical_device_finish(struct tu_physical_device *device) { #if TU_HAS_SURFACE tu_wsi_finish(device); #endif disk_cache_destroy(device->disk_cache); close(device->local_fd); if (device->master_fd != -1) close(device->master_fd); vk_physical_device_finish(&device->vk); } static const struct debug_control tu_debug_options[] = { { "startup", TU_DEBUG_STARTUP }, { "nir", TU_DEBUG_NIR }, { "nobin", TU_DEBUG_NOBIN }, { "sysmem", TU_DEBUG_SYSMEM }, { "forcebin", TU_DEBUG_FORCEBIN }, { "noubwc", TU_DEBUG_NOUBWC }, { "nomultipos", TU_DEBUG_NOMULTIPOS }, { "nolrz", TU_DEBUG_NOLRZ }, { "perfc", TU_DEBUG_PERFC }, { NULL, 0 } }; const char * tu_get_debug_option_name(int id) { assert(id < ARRAY_SIZE(tu_debug_options) - 1); return tu_debug_options[id].string; } VKAPI_ATTR VkResult VKAPI_CALL tu_CreateInstance(const VkInstanceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkInstance *pInstance) { struct tu_instance *instance; VkResult result; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO); if (pAllocator == NULL) pAllocator = vk_default_allocator(); instance = vk_zalloc(pAllocator, sizeof(*instance), 8, VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE); if (!instance) return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY); struct vk_instance_dispatch_table dispatch_table; vk_instance_dispatch_table_from_entrypoints( &dispatch_table, &tu_instance_entrypoints, true); result = vk_instance_init(&instance->vk, &tu_instance_extensions_supported, &dispatch_table, pCreateInfo, pAllocator); if (result != VK_SUCCESS) { vk_free(pAllocator, instance); return vk_error(NULL, result); } instance->physical_device_count = -1; instance->debug_flags = parse_debug_string(getenv("TU_DEBUG"), tu_debug_options); #ifdef DEBUG /* Enable startup debugging by default on debug drivers. You almost always * want to see your startup failures in that case, and it's hard to set * this env var on android. */ instance->debug_flags |= TU_DEBUG_STARTUP; #endif if (instance->debug_flags & TU_DEBUG_STARTUP) mesa_logi("Created an instance"); VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false)); *pInstance = tu_instance_to_handle(instance); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_DestroyInstance(VkInstance _instance, const VkAllocationCallbacks *pAllocator) { TU_FROM_HANDLE(tu_instance, instance, _instance); if (!instance) return; for (int i = 0; i < instance->physical_device_count; ++i) { tu_physical_device_finish(instance->physical_devices + i); } VG(VALGRIND_DESTROY_MEMPOOL(instance)); vk_instance_finish(&instance->vk); vk_free(&instance->vk.alloc, instance); } VKAPI_ATTR VkResult VKAPI_CALL tu_EnumeratePhysicalDevices(VkInstance _instance, uint32_t *pPhysicalDeviceCount, VkPhysicalDevice *pPhysicalDevices) { TU_FROM_HANDLE(tu_instance, instance, _instance); VK_OUTARRAY_MAKE(out, pPhysicalDevices, pPhysicalDeviceCount); VkResult result; if (instance->physical_device_count < 0) { result = tu_enumerate_devices(instance); if (result != VK_SUCCESS && result != VK_ERROR_INCOMPATIBLE_DRIVER) return result; } for (uint32_t i = 0; i < instance->physical_device_count; ++i) { vk_outarray_append(&out, p) { *p = tu_physical_device_to_handle(instance->physical_devices + i); } } return vk_outarray_status(&out); } VKAPI_ATTR VkResult VKAPI_CALL tu_EnumeratePhysicalDeviceGroups( VkInstance _instance, uint32_t *pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties *pPhysicalDeviceGroupProperties) { TU_FROM_HANDLE(tu_instance, instance, _instance); VK_OUTARRAY_MAKE(out, pPhysicalDeviceGroupProperties, pPhysicalDeviceGroupCount); VkResult result; if (instance->physical_device_count < 0) { result = tu_enumerate_devices(instance); if (result != VK_SUCCESS && result != VK_ERROR_INCOMPATIBLE_DRIVER) return result; } for (uint32_t i = 0; i < instance->physical_device_count; ++i) { vk_outarray_append(&out, p) { p->physicalDeviceCount = 1; p->physicalDevices[0] = tu_physical_device_to_handle(instance->physical_devices + i); p->subsetAllocation = false; } } return vk_outarray_status(&out); } VKAPI_ATTR void VKAPI_CALL tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 *pFeatures) { TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice); pFeatures->features = (VkPhysicalDeviceFeatures) { .robustBufferAccess = true, .fullDrawIndexUint32 = true, .imageCubeArray = true, .independentBlend = true, .geometryShader = true, .tessellationShader = true, .sampleRateShading = true, .dualSrcBlend = true, .logicOp = true, .multiDrawIndirect = true, .drawIndirectFirstInstance = true, .depthClamp = true, .depthBiasClamp = true, .fillModeNonSolid = true, .depthBounds = true, .wideLines = false, .largePoints = true, .alphaToOne = true, .multiViewport = true, .samplerAnisotropy = true, .textureCompressionETC2 = true, .textureCompressionASTC_LDR = true, .textureCompressionBC = true, .occlusionQueryPrecise = true, .pipelineStatisticsQuery = true, .vertexPipelineStoresAndAtomics = true, .fragmentStoresAndAtomics = true, .shaderTessellationAndGeometryPointSize = false, .shaderImageGatherExtended = true, .shaderStorageImageExtendedFormats = true, .shaderStorageImageMultisample = false, .shaderUniformBufferArrayDynamicIndexing = true, .shaderSampledImageArrayDynamicIndexing = true, .shaderStorageBufferArrayDynamicIndexing = true, .shaderStorageImageArrayDynamicIndexing = true, .shaderStorageImageReadWithoutFormat = true, .shaderStorageImageWriteWithoutFormat = true, .shaderClipDistance = true, .shaderCullDistance = true, .shaderFloat64 = false, .shaderInt64 = false, .shaderInt16 = true, .sparseBinding = false, .variableMultisampleRate = true, .inheritedQueries = true, }; vk_foreach_struct(ext, pFeatures->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES: { VkPhysicalDeviceVulkan11Features *features = (void *) ext; features->storageBuffer16BitAccess = pdevice->gpu_id >= 650; features->uniformAndStorageBuffer16BitAccess = false; features->storagePushConstant16 = false; features->storageInputOutput16 = false; features->multiview = true; features->multiviewGeometryShader = false; features->multiviewTessellationShader = false; features->variablePointersStorageBuffer = true; features->variablePointers = true; features->protectedMemory = false; features->samplerYcbcrConversion = true; features->shaderDrawParameters = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES: { VkPhysicalDeviceVulkan12Features *features = (void *) ext; features->samplerMirrorClampToEdge = true; features->drawIndirectCount = true; features->storageBuffer8BitAccess = false; features->uniformAndStorageBuffer8BitAccess = false; features->storagePushConstant8 = false; features->shaderBufferInt64Atomics = false; features->shaderSharedInt64Atomics = false; features->shaderFloat16 = true; features->shaderInt8 = false; features->descriptorIndexing = true; features->shaderInputAttachmentArrayDynamicIndexing = false; features->shaderUniformTexelBufferArrayDynamicIndexing = true; features->shaderStorageTexelBufferArrayDynamicIndexing = true; features->shaderUniformBufferArrayNonUniformIndexing = true; features->shaderSampledImageArrayNonUniformIndexing = true; features->shaderStorageBufferArrayNonUniformIndexing = true; features->shaderStorageImageArrayNonUniformIndexing = true; features->shaderInputAttachmentArrayNonUniformIndexing = false; features->shaderUniformTexelBufferArrayNonUniformIndexing = true; features->shaderStorageTexelBufferArrayNonUniformIndexing = true; features->descriptorBindingUniformBufferUpdateAfterBind = false; features->descriptorBindingSampledImageUpdateAfterBind = true; features->descriptorBindingStorageImageUpdateAfterBind = true; features->descriptorBindingStorageBufferUpdateAfterBind = true; features->descriptorBindingUniformTexelBufferUpdateAfterBind = true; features->descriptorBindingStorageTexelBufferUpdateAfterBind = true; features->descriptorBindingUpdateUnusedWhilePending = true; features->descriptorBindingPartiallyBound = true; features->descriptorBindingVariableDescriptorCount = true; features->runtimeDescriptorArray = true; features->samplerFilterMinmax = true; features->scalarBlockLayout = true; features->imagelessFramebuffer = false; features->uniformBufferStandardLayout = false; features->shaderSubgroupExtendedTypes = false; features->separateDepthStencilLayouts = false; features->hostQueryReset = true; features->timelineSemaphore = true; features->bufferDeviceAddress = false; features->bufferDeviceAddressCaptureReplay = false; features->bufferDeviceAddressMultiDevice = false; features->vulkanMemoryModel = true; features->vulkanMemoryModelDeviceScope = true; features->vulkanMemoryModelAvailabilityVisibilityChains = true; features->shaderOutputViewportIndex = true; features->shaderOutputLayer = true; features->subgroupBroadcastDynamicId = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: { VkPhysicalDeviceVariablePointersFeatures *features = (void *) ext; features->variablePointersStorageBuffer = true; features->variablePointers = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: { VkPhysicalDeviceMultiviewFeatures *features = (VkPhysicalDeviceMultiviewFeatures *) ext; features->multiview = true; features->multiviewGeometryShader = false; features->multiviewTessellationShader = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: { VkPhysicalDeviceShaderDrawParametersFeatures *features = (VkPhysicalDeviceShaderDrawParametersFeatures *) ext; features->shaderDrawParameters = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: { VkPhysicalDeviceProtectedMemoryFeatures *features = (VkPhysicalDeviceProtectedMemoryFeatures *) ext; features->protectedMemory = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: { VkPhysicalDevice16BitStorageFeatures *features = (VkPhysicalDevice16BitStorageFeatures *) ext; features->storageBuffer16BitAccess = pdevice->gpu_id >= 650; features->uniformAndStorageBuffer16BitAccess = false; features->storagePushConstant16 = false; features->storageInputOutput16 = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES: { VkPhysicalDeviceSamplerYcbcrConversionFeatures *features = (VkPhysicalDeviceSamplerYcbcrConversionFeatures *) ext; features->samplerYcbcrConversion = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT: { VkPhysicalDeviceDescriptorIndexingFeaturesEXT *features = (VkPhysicalDeviceDescriptorIndexingFeaturesEXT *) ext; features->shaderInputAttachmentArrayDynamicIndexing = false; features->shaderUniformTexelBufferArrayDynamicIndexing = true; features->shaderStorageTexelBufferArrayDynamicIndexing = true; features->shaderUniformBufferArrayNonUniformIndexing = true; features->shaderSampledImageArrayNonUniformIndexing = true; features->shaderStorageBufferArrayNonUniformIndexing = true; features->shaderStorageImageArrayNonUniformIndexing = true; features->shaderInputAttachmentArrayNonUniformIndexing = false; features->shaderUniformTexelBufferArrayNonUniformIndexing = true; features->shaderStorageTexelBufferArrayNonUniformIndexing = true; features->descriptorBindingUniformBufferUpdateAfterBind = false; features->descriptorBindingSampledImageUpdateAfterBind = true; features->descriptorBindingStorageImageUpdateAfterBind = true; features->descriptorBindingStorageBufferUpdateAfterBind = true; features->descriptorBindingUniformTexelBufferUpdateAfterBind = true; features->descriptorBindingStorageTexelBufferUpdateAfterBind = true; features->descriptorBindingUpdateUnusedWhilePending = true; features->descriptorBindingPartiallyBound = true; features->descriptorBindingVariableDescriptorCount = true; features->runtimeDescriptorArray = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: { VkPhysicalDeviceConditionalRenderingFeaturesEXT *features = (VkPhysicalDeviceConditionalRenderingFeaturesEXT *) ext; features->conditionalRendering = true; features->inheritedConditionalRendering = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: { VkPhysicalDeviceTransformFeedbackFeaturesEXT *features = (VkPhysicalDeviceTransformFeedbackFeaturesEXT *) ext; features->transformFeedback = true; features->geometryStreams = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: { VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features = (VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext; features->indexTypeUint8 = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: { VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features = (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext; features->vertexAttributeInstanceRateDivisor = true; features->vertexAttributeInstanceRateZeroDivisor = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT: { VkPhysicalDevicePrivateDataFeaturesEXT *features = (VkPhysicalDevicePrivateDataFeaturesEXT *)ext; features->privateData = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: { VkPhysicalDeviceDepthClipEnableFeaturesEXT *features = (VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext; features->depthClipEnable = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: { VkPhysicalDevice4444FormatsFeaturesEXT *features = (void *)ext; features->formatA4R4G4B4 = true; features->formatA4B4G4R4 = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: { VkPhysicalDeviceCustomBorderColorFeaturesEXT *features = (void *) ext; features->customBorderColors = true; features->customBorderColorWithoutFormat = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT: { VkPhysicalDeviceHostQueryResetFeaturesEXT *features = (VkPhysicalDeviceHostQueryResetFeaturesEXT *)ext; features->hostQueryReset = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: { VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features = (void *)ext; features->extendedDynamicState = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: { VkPhysicalDevicePerformanceQueryFeaturesKHR *feature = (VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext; feature->performanceCounterQueryPools = true; feature->performanceCounterMultipleQueryPools = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR: { VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *features = (VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *)ext; features->pipelineExecutableInfo = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES: { VkPhysicalDeviceShaderFloat16Int8Features *features = (VkPhysicalDeviceShaderFloat16Int8Features *) ext; features->shaderFloat16 = true; features->shaderInt8 = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT: { VkPhysicalDeviceScalarBlockLayoutFeaturesEXT *features = (void *)ext; features->scalarBlockLayout = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: { VkPhysicalDeviceRobustness2FeaturesEXT *features = (void *)ext; features->robustBufferAccess2 = true; features->robustImageAccess2 = true; features->nullDescriptor = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT: { VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT *features = (VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT *)ext; features->shaderDemoteToHelperInvocation = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR: { VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR *features = (VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR *)ext; features->shaderTerminateInvocation = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR: { VkPhysicalDeviceVulkanMemoryModelFeaturesKHR *feature = (VkPhysicalDeviceVulkanMemoryModelFeaturesKHR *)ext; feature->vulkanMemoryModel = true; feature->vulkanMemoryModelDeviceScope = true; feature->vulkanMemoryModelAvailabilityVisibilityChains = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES: { VkPhysicalDeviceTimelineSemaphoreFeaturesKHR *features = (VkPhysicalDeviceTimelineSemaphoreFeaturesKHR *) ext; features->timelineSemaphore = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: { VkPhysicalDeviceProvokingVertexFeaturesEXT *features = (VkPhysicalDeviceProvokingVertexFeaturesEXT *)ext; features->provokingVertexLast = true; features->transformFeedbackPreservesProvokingVertex = true; break; } default: break; } } } VKAPI_ATTR void VKAPI_CALL tu_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 *pProperties) { TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice); VkSampleCountFlags sample_counts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT; /* I have no idea what the maximum size is, but the hardware supports very * large numbers of descriptors (at least 2^16). This limit is based on * CP_LOAD_STATE6, which has a 28-bit field for the DWORD offset, so that * we don't have to think about what to do if that overflows, but really * nothing is likely to get close to this. */ const size_t max_descriptor_set_size = (1 << 28) / A6XX_TEX_CONST_DWORDS; VkPhysicalDeviceLimits limits = { .maxImageDimension1D = (1 << 14), .maxImageDimension2D = (1 << 14), .maxImageDimension3D = (1 << 11), .maxImageDimensionCube = (1 << 14), .maxImageArrayLayers = (1 << 11), .maxTexelBufferElements = 128 * 1024 * 1024, .maxUniformBufferRange = MAX_UNIFORM_BUFFER_RANGE, .maxStorageBufferRange = MAX_STORAGE_BUFFER_RANGE, .maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE, .maxMemoryAllocationCount = UINT32_MAX, .maxSamplerAllocationCount = 64 * 1024, .bufferImageGranularity = 64, /* A cache line */ .sparseAddressSpaceSize = 0, .maxBoundDescriptorSets = MAX_SETS, .maxPerStageDescriptorSamplers = max_descriptor_set_size, .maxPerStageDescriptorUniformBuffers = max_descriptor_set_size, .maxPerStageDescriptorStorageBuffers = max_descriptor_set_size, .maxPerStageDescriptorSampledImages = max_descriptor_set_size, .maxPerStageDescriptorStorageImages = max_descriptor_set_size, .maxPerStageDescriptorInputAttachments = MAX_RTS, .maxPerStageResources = max_descriptor_set_size, .maxDescriptorSetSamplers = max_descriptor_set_size, .maxDescriptorSetUniformBuffers = max_descriptor_set_size, .maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS, .maxDescriptorSetStorageBuffers = max_descriptor_set_size, .maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS, .maxDescriptorSetSampledImages = max_descriptor_set_size, .maxDescriptorSetStorageImages = max_descriptor_set_size, .maxDescriptorSetInputAttachments = MAX_RTS, .maxVertexInputAttributes = 32, .maxVertexInputBindings = 32, .maxVertexInputAttributeOffset = 4095, .maxVertexInputBindingStride = 2048, .maxVertexOutputComponents = 128, .maxTessellationGenerationLevel = 64, .maxTessellationPatchSize = 32, .maxTessellationControlPerVertexInputComponents = 128, .maxTessellationControlPerVertexOutputComponents = 128, .maxTessellationControlPerPatchOutputComponents = 120, .maxTessellationControlTotalOutputComponents = 4096, .maxTessellationEvaluationInputComponents = 128, .maxTessellationEvaluationOutputComponents = 128, .maxGeometryShaderInvocations = 32, .maxGeometryInputComponents = 64, .maxGeometryOutputComponents = 128, .maxGeometryOutputVertices = 256, .maxGeometryTotalOutputComponents = 1024, .maxFragmentInputComponents = 124, .maxFragmentOutputAttachments = 8, .maxFragmentDualSrcAttachments = 1, .maxFragmentCombinedOutputResources = 8, .maxComputeSharedMemorySize = 32768, .maxComputeWorkGroupCount = { 65535, 65535, 65535 }, .maxComputeWorkGroupInvocations = 2048, .maxComputeWorkGroupSize = { 2048, 2048, 2048 }, .subPixelPrecisionBits = 8, .subTexelPrecisionBits = 8, .mipmapPrecisionBits = 8, .maxDrawIndexedIndexValue = UINT32_MAX, .maxDrawIndirectCount = UINT32_MAX, .maxSamplerLodBias = 4095.0 / 256.0, /* [-16, 15.99609375] */ .maxSamplerAnisotropy = 16, .maxViewports = MAX_VIEWPORTS, .maxViewportDimensions = { (1 << 14), (1 << 14) }, .viewportBoundsRange = { INT16_MIN, INT16_MAX }, .viewportSubPixelBits = 8, .minMemoryMapAlignment = 4096, /* A page */ .minTexelBufferOffsetAlignment = 64, .minUniformBufferOffsetAlignment = 64, .minStorageBufferOffsetAlignment = 64, .minTexelOffset = -16, .maxTexelOffset = 15, .minTexelGatherOffset = -32, .maxTexelGatherOffset = 31, .minInterpolationOffset = -0.5, .maxInterpolationOffset = 0.4375, .subPixelInterpolationOffsetBits = 4, .maxFramebufferWidth = (1 << 14), .maxFramebufferHeight = (1 << 14), .maxFramebufferLayers = (1 << 10), .framebufferColorSampleCounts = sample_counts, .framebufferDepthSampleCounts = sample_counts, .framebufferStencilSampleCounts = sample_counts, .framebufferNoAttachmentsSampleCounts = sample_counts, .maxColorAttachments = MAX_RTS, .sampledImageColorSampleCounts = sample_counts, .sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT, .sampledImageDepthSampleCounts = sample_counts, .sampledImageStencilSampleCounts = sample_counts, .storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT, .maxSampleMaskWords = 1, .timestampComputeAndGraphics = true, .timestampPeriod = 1000000000.0 / 19200000.0, /* CP_ALWAYS_ON_COUNTER is fixed 19.2MHz */ .maxClipDistances = 8, .maxCullDistances = 8, .maxCombinedClipAndCullDistances = 8, .discreteQueuePriorities = 2, .pointSizeRange = { 1, 4092 }, .lineWidthRange = { 1.0, 1.0 }, .pointSizeGranularity = 0.0625, .lineWidthGranularity = 0.0, .strictLines = false, /* FINISHME */ .standardSampleLocations = true, .optimalBufferCopyOffsetAlignment = 128, .optimalBufferCopyRowPitchAlignment = 128, .nonCoherentAtomSize = 64, }; pProperties->properties = (VkPhysicalDeviceProperties) { .apiVersion = TU_API_VERSION, .driverVersion = vk_get_driver_version(), .vendorID = 0, /* TODO */ .deviceID = 0, .deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU, .limits = limits, .sparseProperties = { 0 }, }; strcpy(pProperties->properties.deviceName, pdevice->name); memcpy(pProperties->properties.pipelineCacheUUID, pdevice->cache_uuid, VK_UUID_SIZE); vk_foreach_struct(ext, pProperties->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: { VkPhysicalDevicePushDescriptorPropertiesKHR *properties = (VkPhysicalDevicePushDescriptorPropertiesKHR *) ext; properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: { VkPhysicalDeviceIDProperties *properties = (VkPhysicalDeviceIDProperties *) ext; memcpy(properties->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE); memcpy(properties->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE); properties->deviceLUIDValid = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES: { VkPhysicalDeviceMultiviewProperties *properties = (VkPhysicalDeviceMultiviewProperties *) ext; properties->maxMultiviewViewCount = MAX_VIEWS; properties->maxMultiviewInstanceIndex = INT_MAX; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: { VkPhysicalDevicePointClippingProperties *properties = (VkPhysicalDevicePointClippingProperties *) ext; properties->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES: { VkPhysicalDeviceMaintenance3Properties *properties = (VkPhysicalDeviceMaintenance3Properties *) ext; /* Make sure everything is addressable by a signed 32-bit int, and * our largest descriptors are 96 bytes. */ properties->maxPerSetDescriptors = (1ull << 31) / 96; /* Our buffer size fields allow only this much */ properties->maxMemoryAllocationSize = 0xFFFFFFFFull; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: { VkPhysicalDeviceTransformFeedbackPropertiesEXT *properties = (VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext; properties->maxTransformFeedbackStreams = IR3_MAX_SO_STREAMS; properties->maxTransformFeedbackBuffers = IR3_MAX_SO_BUFFERS; properties->maxTransformFeedbackBufferSize = UINT32_MAX; properties->maxTransformFeedbackStreamDataSize = 512; properties->maxTransformFeedbackBufferDataSize = 512; properties->maxTransformFeedbackBufferDataStride = 512; properties->transformFeedbackQueries = true; properties->transformFeedbackStreamsLinesTriangles = true; properties->transformFeedbackRasterizationStreamSelect = true; properties->transformFeedbackDraw = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT: { VkPhysicalDeviceSampleLocationsPropertiesEXT *properties = (VkPhysicalDeviceSampleLocationsPropertiesEXT *)ext; properties->sampleLocationSampleCounts = 0; if (pdevice->vk.supported_extensions.EXT_sample_locations) { properties->sampleLocationSampleCounts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT; } properties->maxSampleLocationGridSize = (VkExtent2D) { 1 , 1 }; properties->sampleLocationCoordinateRange[0] = 0.0f; properties->sampleLocationCoordinateRange[1] = 0.9375f; properties->sampleLocationSubPixelBits = 4; properties->variableSampleLocations = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES: { VkPhysicalDeviceSamplerFilterMinmaxProperties *properties = (VkPhysicalDeviceSamplerFilterMinmaxProperties *)ext; properties->filterMinmaxImageComponentMapping = true; properties->filterMinmaxSingleComponentFormats = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES: { VkPhysicalDeviceSubgroupProperties *properties = (VkPhysicalDeviceSubgroupProperties *)ext; properties->subgroupSize = 64; properties->supportedStages = VK_SHADER_STAGE_COMPUTE_BIT; properties->supportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT | VK_SUBGROUP_FEATURE_VOTE_BIT; properties->quadOperationsInAllStages = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: { VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *props = (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext; props->maxVertexAttribDivisor = UINT32_MAX; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT: { VkPhysicalDeviceCustomBorderColorPropertiesEXT *props = (void *)ext; props->maxCustomBorderColorSamplers = TU_BORDER_COLOR_COUNT; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES: { VkPhysicalDeviceDepthStencilResolveProperties *props = (VkPhysicalDeviceDepthStencilResolveProperties *)ext; props->independentResolve = false; props->independentResolveNone = false; props->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT; props->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR: { VkPhysicalDevicePerformanceQueryPropertiesKHR *properties = (VkPhysicalDevicePerformanceQueryPropertiesKHR *)ext; properties->allowCommandBufferQueryCopies = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT: { VkPhysicalDeviceDescriptorIndexingPropertiesEXT *props = (VkPhysicalDeviceDescriptorIndexingPropertiesEXT *)ext; props->shaderUniformBufferArrayNonUniformIndexingNative = true; props->shaderSampledImageArrayNonUniformIndexingNative = true; props->shaderStorageBufferArrayNonUniformIndexingNative = true; props->shaderStorageImageArrayNonUniformIndexingNative = true; props->shaderInputAttachmentArrayNonUniformIndexingNative = false; props->robustBufferAccessUpdateAfterBind = false; props->quadDivergentImplicitLod = false; props->maxUpdateAfterBindDescriptorsInAllPools = max_descriptor_set_size; props->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size; props->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size; props->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size; props->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size; props->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size; props->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size; props->maxPerStageUpdateAfterBindResources = max_descriptor_set_size; props->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size; props->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size; props->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2; props->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size; props->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2; props->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size; props->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size; props->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES: { VkPhysicalDeviceFloatControlsProperties *properties = (VkPhysicalDeviceFloatControlsProperties *) ext; properties->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL; properties->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL; properties->shaderSignedZeroInfNanPreserveFloat16 = true; properties->shaderSignedZeroInfNanPreserveFloat32 = true; properties->shaderSignedZeroInfNanPreserveFloat64 = false; properties->shaderDenormPreserveFloat16 = false; properties->shaderDenormPreserveFloat32 = false; properties->shaderDenormPreserveFloat64 = false; properties->shaderDenormFlushToZeroFloat16 = true; properties->shaderDenormFlushToZeroFloat32 = true; properties->shaderDenormFlushToZeroFloat64 = false; properties->shaderRoundingModeRTEFloat16 = true; properties->shaderRoundingModeRTEFloat32 = true; properties->shaderRoundingModeRTEFloat64 = false; properties->shaderRoundingModeRTZFloat16 = false; properties->shaderRoundingModeRTZFloat32 = false; properties->shaderRoundingModeRTZFloat64 = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT: { VkPhysicalDeviceRobustness2PropertiesEXT *props = (void *)ext; /* see write_buffer_descriptor() */ props->robustStorageBufferAccessSizeAlignment = 4; /* see write_ubo_descriptor() */ props->robustUniformBufferAccessSizeAlignment = 16; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES: { VkPhysicalDeviceTimelineSemaphorePropertiesKHR *props = (VkPhysicalDeviceTimelineSemaphorePropertiesKHR *) ext; props->maxTimelineSemaphoreValueDifference = UINT64_MAX; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT: { VkPhysicalDeviceProvokingVertexPropertiesEXT *properties = (VkPhysicalDeviceProvokingVertexPropertiesEXT *)ext; properties->provokingVertexModePerPipeline = true; properties->transformFeedbackPreservesTriangleFanProvokingVertex = false; break; } default: break; } } } static const VkQueueFamilyProperties tu_queue_family_properties = { .queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, .queueCount = 1, .timestampValidBits = 48, .minImageTransferGranularity = { 1, 1, 1 }, }; VKAPI_ATTR void VKAPI_CALL tu_GetPhysicalDeviceQueueFamilyProperties2( VkPhysicalDevice physicalDevice, uint32_t *pQueueFamilyPropertyCount, VkQueueFamilyProperties2 *pQueueFamilyProperties) { VK_OUTARRAY_MAKE(out, pQueueFamilyProperties, pQueueFamilyPropertyCount); vk_outarray_append(&out, p) { p->queueFamilyProperties = tu_queue_family_properties; } } uint64_t tu_get_system_heap_size() { struct sysinfo info; sysinfo(&info); uint64_t total_ram = (uint64_t) info.totalram * (uint64_t) info.mem_unit; /* We don't want to burn too much ram with the GPU. If the user has 4GiB * or less, we use at most half. If they have more than 4GiB, we use 3/4. */ uint64_t available_ram; if (total_ram <= 4ull * 1024ull * 1024ull * 1024ull) available_ram = total_ram / 2; else available_ram = total_ram * 3 / 4; return available_ram; } static VkDeviceSize tu_get_budget_memory(struct tu_physical_device *physical_device) { uint64_t heap_size = physical_device->heap.size; uint64_t heap_used = physical_device->heap.used; uint64_t sys_available; ASSERTED bool has_available_memory = os_get_available_system_memory(&sys_available); assert(has_available_memory); /* * Let's not incite the app to starve the system: report at most 90% of * available system memory. */ uint64_t heap_available = sys_available * 9 / 10; return MIN2(heap_size, heap_used + heap_available); } VKAPI_ATTR void VKAPI_CALL tu_GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice pdev, VkPhysicalDeviceMemoryProperties2 *props2) { TU_FROM_HANDLE(tu_physical_device, physical_device, pdev); VkPhysicalDeviceMemoryProperties *props = &props2->memoryProperties; props->memoryHeapCount = 1; props->memoryHeaps[0].size = physical_device->heap.size; props->memoryHeaps[0].flags = physical_device->heap.flags; props->memoryTypeCount = 1; props->memoryTypes[0].propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; props->memoryTypes[0].heapIndex = 0; vk_foreach_struct(ext, props2->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT: { VkPhysicalDeviceMemoryBudgetPropertiesEXT *memory_budget_props = (VkPhysicalDeviceMemoryBudgetPropertiesEXT *) ext; memory_budget_props->heapUsage[0] = physical_device->heap.used; memory_budget_props->heapBudget[0] = tu_get_budget_memory(physical_device); /* The heapBudget and heapUsage values must be zero for array elements * greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount */ for (unsigned i = 1; i < VK_MAX_MEMORY_HEAPS; i++) { memory_budget_props->heapBudget[i] = 0u; memory_budget_props->heapUsage[i] = 0u; } break; } default: break; } } } static VkResult tu_queue_init(struct tu_device *device, struct tu_queue *queue, uint32_t queue_family_index, int idx, VkDeviceQueueCreateFlags flags) { vk_object_base_init(&device->vk, &queue->base, VK_OBJECT_TYPE_QUEUE); queue->device = device; queue->queue_family_index = queue_family_index; queue->queue_idx = idx; queue->flags = flags; list_inithead(&queue->queued_submits); int ret = tu_drm_submitqueue_new(device, 0, &queue->msm_queue_id); if (ret) return vk_startup_errorf(device->instance, VK_ERROR_INITIALIZATION_FAILED, "submitqueue create failed"); queue->fence = -1; return VK_SUCCESS; } static void tu_queue_finish(struct tu_queue *queue) { vk_object_base_finish(&queue->base); if (queue->fence >= 0) close(queue->fence); tu_drm_submitqueue_close(queue->device, queue->msm_queue_id); } VKAPI_ATTR VkResult VKAPI_CALL tu_CreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDevice *pDevice) { TU_FROM_HANDLE(tu_physical_device, physical_device, physicalDevice); VkResult result; struct tu_device *device; bool custom_border_colors = false; bool perf_query_pools = false; bool robust_buffer_access2 = false; /* Check enabled features */ if (pCreateInfo->pEnabledFeatures) { VkPhysicalDeviceFeatures2 supported_features = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, }; tu_GetPhysicalDeviceFeatures2(physicalDevice, &supported_features); VkBool32 *supported_feature = (VkBool32 *) &supported_features.features; VkBool32 *enabled_feature = (VkBool32 *) pCreateInfo->pEnabledFeatures; unsigned num_features = sizeof(VkPhysicalDeviceFeatures) / sizeof(VkBool32); for (uint32_t i = 0; i < num_features; i++) { if (enabled_feature[i] && !supported_feature[i]) return vk_startup_errorf(physical_device->instance, VK_ERROR_FEATURE_NOT_PRESENT, "Missing feature bit %d\n", i); } } vk_foreach_struct_const(ext, pCreateInfo->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: { const VkPhysicalDeviceCustomBorderColorFeaturesEXT *border_color_features = (const void *)ext; custom_border_colors = border_color_features->customBorderColors; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: { const VkPhysicalDevicePerformanceQueryFeaturesKHR *feature = (VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext; perf_query_pools = feature->performanceCounterQueryPools; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: { VkPhysicalDeviceRobustness2FeaturesEXT *features = (void *)ext; robust_buffer_access2 = features->robustBufferAccess2; break; } default: break; } } device = vk_zalloc2(&physical_device->instance->vk.alloc, pAllocator, sizeof(*device), 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); if (!device) return vk_startup_errorf(physical_device->instance, VK_ERROR_OUT_OF_HOST_MEMORY, "OOM"); struct vk_device_dispatch_table dispatch_table; vk_device_dispatch_table_from_entrypoints( &dispatch_table, &tu_device_entrypoints, true); result = vk_device_init(&device->vk, &physical_device->vk, &dispatch_table, pCreateInfo, pAllocator); if (result != VK_SUCCESS) { vk_free(&device->vk.alloc, device); return vk_startup_errorf(physical_device->instance, result, "vk_device_init failed"); } device->instance = physical_device->instance; device->physical_device = physical_device; device->fd = physical_device->local_fd; device->_lost = false; mtx_init(&device->bo_mutex, mtx_plain); pthread_mutex_init(&device->submit_mutex, NULL); for (unsigned i = 0; i < pCreateInfo->queueCreateInfoCount; i++) { const VkDeviceQueueCreateInfo *queue_create = &pCreateInfo->pQueueCreateInfos[i]; uint32_t qfi = queue_create->queueFamilyIndex; device->queues[qfi] = vk_alloc( &device->vk.alloc, queue_create->queueCount * sizeof(struct tu_queue), 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); if (!device->queues[qfi]) { result = vk_startup_errorf(physical_device->instance, VK_ERROR_OUT_OF_HOST_MEMORY, "OOM"); goto fail_queues; } memset(device->queues[qfi], 0, queue_create->queueCount * sizeof(struct tu_queue)); device->queue_count[qfi] = queue_create->queueCount; for (unsigned q = 0; q < queue_create->queueCount; q++) { result = tu_queue_init(device, &device->queues[qfi][q], qfi, q, queue_create->flags); if (result != VK_SUCCESS) goto fail_queues; } } device->compiler = ir3_compiler_create(NULL, physical_device->gpu_id, robust_buffer_access2); if (!device->compiler) { result = vk_startup_errorf(physical_device->instance, VK_ERROR_INITIALIZATION_FAILED, "failed to initialize ir3 compiler"); goto fail_queues; } /* initial sizes, these will increase if there is overflow */ device->vsc_draw_strm_pitch = 0x1000 + VSC_PAD; device->vsc_prim_strm_pitch = 0x4000 + VSC_PAD; uint32_t global_size = sizeof(struct tu6_global); if (custom_border_colors) global_size += TU_BORDER_COLOR_COUNT * sizeof(struct bcolor_entry); result = tu_bo_init_new(device, &device->global_bo, global_size, TU_BO_ALLOC_NO_FLAGS); if (result != VK_SUCCESS) { vk_startup_errorf(device->instance, result, "BO init"); goto fail_global_bo; } result = tu_bo_map(device, &device->global_bo); if (result != VK_SUCCESS) { vk_startup_errorf(device->instance, result, "BO map"); goto fail_global_bo_map; } struct tu6_global *global = device->global_bo.map; tu_init_clear_blit_shaders(device->global_bo.map); global->predicate = 0; tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK], &(VkClearColorValue) {}, false); tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_INT_TRANSPARENT_BLACK], &(VkClearColorValue) {}, true); tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK], &(VkClearColorValue) { .float32[3] = 1.0f }, false); tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_INT_OPAQUE_BLACK], &(VkClearColorValue) { .int32[3] = 1 }, true); tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE], &(VkClearColorValue) { .float32[0 ... 3] = 1.0f }, false); tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_INT_OPAQUE_WHITE], &(VkClearColorValue) { .int32[0 ... 3] = 1 }, true); /* initialize to ones so ffs can be used to find unused slots */ BITSET_ONES(device->custom_border_color); VkPipelineCacheCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; ci.pNext = NULL; ci.flags = 0; ci.pInitialData = NULL; ci.initialDataSize = 0; VkPipelineCache pc; result = tu_CreatePipelineCache(tu_device_to_handle(device), &ci, NULL, &pc); if (result != VK_SUCCESS) { vk_startup_errorf(device->instance, result, "create pipeline cache failed"); goto fail_pipeline_cache; } if (perf_query_pools) { /* Prepare command streams setting pass index to the PERF_CNTRS_REG * from 0 to 31. One of these will be picked up at cmd submit time * when the perf query is executed. */ struct tu_cs *cs; if (!(device->perfcntrs_pass_cs = calloc(1, sizeof(struct tu_cs)))) { result = vk_startup_errorf(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY, "OOM"); goto fail_perfcntrs_pass_alloc; } device->perfcntrs_pass_cs_entries = calloc(32, sizeof(struct tu_cs_entry)); if (!device->perfcntrs_pass_cs_entries) { result = vk_startup_errorf(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY, "OOM"); goto fail_perfcntrs_pass_entries_alloc; } cs = device->perfcntrs_pass_cs; tu_cs_init(cs, device, TU_CS_MODE_SUB_STREAM, 96); for (unsigned i = 0; i < 32; i++) { struct tu_cs sub_cs; result = tu_cs_begin_sub_stream(cs, 3, &sub_cs); if (result != VK_SUCCESS) { vk_startup_errorf(device->instance, result, "failed to allocate commands streams"); goto fail_prepare_perfcntrs_pass_cs; } tu_cs_emit_regs(&sub_cs, A6XX_CP_SCRATCH_REG(PERF_CNTRS_REG, 1 << i)); tu_cs_emit_pkt7(&sub_cs, CP_WAIT_FOR_ME, 0); device->perfcntrs_pass_cs_entries[i] = tu_cs_end_sub_stream(cs, &sub_cs); } } /* Initialize a condition variable for timeline semaphore */ pthread_condattr_t condattr; if (pthread_condattr_init(&condattr) != 0) { result = VK_ERROR_INITIALIZATION_FAILED; goto fail_timeline_cond; } if (pthread_condattr_setclock(&condattr, CLOCK_MONOTONIC) != 0) { pthread_condattr_destroy(&condattr); result = VK_ERROR_INITIALIZATION_FAILED; goto fail_timeline_cond; } if (pthread_cond_init(&device->timeline_cond, &condattr) != 0) { pthread_condattr_destroy(&condattr); result = VK_ERROR_INITIALIZATION_FAILED; goto fail_timeline_cond; } pthread_condattr_destroy(&condattr); device->mem_cache = tu_pipeline_cache_from_handle(pc); for (unsigned i = 0; i < ARRAY_SIZE(device->scratch_bos); i++) mtx_init(&device->scratch_bos[i].construct_mtx, mtx_plain); mtx_init(&device->mutex, mtx_plain); *pDevice = tu_device_to_handle(device); return VK_SUCCESS; fail_timeline_cond: fail_prepare_perfcntrs_pass_cs: free(device->perfcntrs_pass_cs_entries); tu_cs_finish(device->perfcntrs_pass_cs); fail_perfcntrs_pass_entries_alloc: free(device->perfcntrs_pass_cs); fail_perfcntrs_pass_alloc: tu_DestroyPipelineCache(tu_device_to_handle(device), pc, NULL); fail_pipeline_cache: fail_global_bo_map: tu_bo_finish(device, &device->global_bo); fail_global_bo: ir3_compiler_destroy(device->compiler); fail_queues: for (unsigned i = 0; i < TU_MAX_QUEUE_FAMILIES; i++) { for (unsigned q = 0; q < device->queue_count[i]; q++) tu_queue_finish(&device->queues[i][q]); if (device->queue_count[i]) vk_free(&device->vk.alloc, device->queues[i]); } vk_device_finish(&device->vk); vk_free(&device->vk.alloc, device); return result; } VKAPI_ATTR void VKAPI_CALL tu_DestroyDevice(VkDevice _device, const VkAllocationCallbacks *pAllocator) { TU_FROM_HANDLE(tu_device, device, _device); if (!device) return; for (unsigned i = 0; i < TU_MAX_QUEUE_FAMILIES; i++) { for (unsigned q = 0; q < device->queue_count[i]; q++) tu_queue_finish(&device->queues[i][q]); if (device->queue_count[i]) vk_free(&device->vk.alloc, device->queues[i]); } for (unsigned i = 0; i < ARRAY_SIZE(device->scratch_bos); i++) { if (device->scratch_bos[i].initialized) tu_bo_finish(device, &device->scratch_bos[i].bo); } ir3_compiler_destroy(device->compiler); VkPipelineCache pc = tu_pipeline_cache_to_handle(device->mem_cache); tu_DestroyPipelineCache(tu_device_to_handle(device), pc, NULL); if (device->perfcntrs_pass_cs) { free(device->perfcntrs_pass_cs_entries); tu_cs_finish(device->perfcntrs_pass_cs); free(device->perfcntrs_pass_cs); } pthread_cond_destroy(&device->timeline_cond); vk_free(&device->vk.alloc, device->bo_list); vk_free(&device->vk.alloc, device->bo_idx); vk_device_finish(&device->vk); vk_free(&device->vk.alloc, device); } VkResult _tu_device_set_lost(struct tu_device *device, const char *msg, ...) { /* Set the flag indicating that waits should return in finite time even * after device loss. */ p_atomic_inc(&device->_lost); /* TODO: Report the log message through VkDebugReportCallbackEXT instead */ va_list ap; va_start(ap, msg); mesa_loge_v(msg, ap); va_end(ap); if (env_var_as_boolean("TU_ABORT_ON_DEVICE_LOSS", false)) abort(); return VK_ERROR_DEVICE_LOST; } VkResult tu_get_scratch_bo(struct tu_device *dev, uint64_t size, struct tu_bo **bo) { unsigned size_log2 = MAX2(util_logbase2_ceil64(size), MIN_SCRATCH_BO_SIZE_LOG2); unsigned index = size_log2 - MIN_SCRATCH_BO_SIZE_LOG2; assert(index < ARRAY_SIZE(dev->scratch_bos)); for (unsigned i = index; i < ARRAY_SIZE(dev->scratch_bos); i++) { if (p_atomic_read(&dev->scratch_bos[i].initialized)) { /* Fast path: just return the already-allocated BO. */ *bo = &dev->scratch_bos[i].bo; return VK_SUCCESS; } } /* Slow path: actually allocate the BO. We take a lock because the process * of allocating it is slow, and we don't want to block the CPU while it * finishes. */ mtx_lock(&dev->scratch_bos[index].construct_mtx); /* Another thread may have allocated it already while we were waiting on * the lock. We need to check this in order to avoid double-allocating. */ if (dev->scratch_bos[index].initialized) { mtx_unlock(&dev->scratch_bos[index].construct_mtx); *bo = &dev->scratch_bos[index].bo; return VK_SUCCESS; } unsigned bo_size = 1ull << size_log2; VkResult result = tu_bo_init_new(dev, &dev->scratch_bos[index].bo, bo_size, TU_BO_ALLOC_NO_FLAGS); if (result != VK_SUCCESS) { mtx_unlock(&dev->scratch_bos[index].construct_mtx); return result; } p_atomic_set(&dev->scratch_bos[index].initialized, true); mtx_unlock(&dev->scratch_bos[index].construct_mtx); *bo = &dev->scratch_bos[index].bo; return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_EnumerateInstanceLayerProperties(uint32_t *pPropertyCount, VkLayerProperties *pProperties) { *pPropertyCount = 0; return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_GetDeviceQueue2(VkDevice _device, const VkDeviceQueueInfo2 *pQueueInfo, VkQueue *pQueue) { TU_FROM_HANDLE(tu_device, device, _device); struct tu_queue *queue; queue = &device->queues[pQueueInfo->queueFamilyIndex][pQueueInfo->queueIndex]; if (pQueueInfo->flags != queue->flags) { /* From the Vulkan 1.1.70 spec: * * "The queue returned by vkGetDeviceQueue2 must have the same * flags value from this structure as that used at device * creation time in a VkDeviceQueueCreateInfo instance. If no * matching flags were specified at device creation time then * pQueue will return VK_NULL_HANDLE." */ *pQueue = VK_NULL_HANDLE; return; } *pQueue = tu_queue_to_handle(queue); } VKAPI_ATTR VkResult VKAPI_CALL tu_QueueWaitIdle(VkQueue _queue) { TU_FROM_HANDLE(tu_queue, queue, _queue); if (tu_device_is_lost(queue->device)) return VK_ERROR_DEVICE_LOST; if (queue->fence < 0) return VK_SUCCESS; pthread_mutex_lock(&queue->device->submit_mutex); do { tu_device_submit_deferred_locked(queue->device); if (list_is_empty(&queue->queued_submits)) break; pthread_cond_wait(&queue->device->timeline_cond, &queue->device->submit_mutex); } while (!list_is_empty(&queue->queued_submits)); pthread_mutex_unlock(&queue->device->submit_mutex); struct pollfd fds = { .fd = queue->fence, .events = POLLIN }; int ret; do { ret = poll(&fds, 1, -1); } while (ret == -1 && (errno == EINTR || errno == EAGAIN)); /* TODO: otherwise set device lost ? */ assert(ret == 1 && !(fds.revents & (POLLERR | POLLNVAL))); close(queue->fence); queue->fence = -1; return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_DeviceWaitIdle(VkDevice _device) { TU_FROM_HANDLE(tu_device, device, _device); if (tu_device_is_lost(device)) return VK_ERROR_DEVICE_LOST; for (unsigned i = 0; i < TU_MAX_QUEUE_FAMILIES; i++) { for (unsigned q = 0; q < device->queue_count[i]; q++) { tu_QueueWaitIdle(tu_queue_to_handle(&device->queues[i][q])); } } return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_EnumerateInstanceExtensionProperties(const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties) { if (pLayerName) return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT); return vk_enumerate_instance_extension_properties( &tu_instance_extensions_supported, pPropertyCount, pProperties); } VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL tu_GetInstanceProcAddr(VkInstance _instance, const char *pName) { TU_FROM_HANDLE(tu_instance, instance, _instance); return vk_instance_get_proc_addr(&instance->vk, &tu_instance_entrypoints, pName); } /* The loader wants us to expose a second GetInstanceProcAddr function * to work around certain LD_PRELOAD issues seen in apps. */ PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance, const char *pName); PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance, const char *pName) { return tu_GetInstanceProcAddr(instance, pName); } VKAPI_ATTR VkResult VKAPI_CALL tu_AllocateMemory(VkDevice _device, const VkMemoryAllocateInfo *pAllocateInfo, const VkAllocationCallbacks *pAllocator, VkDeviceMemory *pMem) { TU_FROM_HANDLE(tu_device, device, _device); struct tu_device_memory *mem; VkResult result; assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO); if (pAllocateInfo->allocationSize == 0) { /* Apparently, this is allowed */ *pMem = VK_NULL_HANDLE; return VK_SUCCESS; } struct tu_memory_heap *mem_heap = &device->physical_device->heap; uint64_t mem_heap_used = p_atomic_read(&mem_heap->used); if (mem_heap_used > mem_heap->size) return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY); mem = vk_object_alloc(&device->vk, pAllocator, sizeof(*mem), VK_OBJECT_TYPE_DEVICE_MEMORY); if (mem == NULL) return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); const VkImportMemoryFdInfoKHR *fd_info = vk_find_struct_const(pAllocateInfo->pNext, IMPORT_MEMORY_FD_INFO_KHR); if (fd_info && !fd_info->handleType) fd_info = NULL; if (fd_info) { assert(fd_info->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT || fd_info->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT); /* * TODO Importing the same fd twice gives us the same handle without * reference counting. We need to maintain a per-instance handle-to-bo * table and add reference count to tu_bo. */ result = tu_bo_init_dmabuf(device, &mem->bo, pAllocateInfo->allocationSize, fd_info->fd); if (result == VK_SUCCESS) { /* take ownership and close the fd */ close(fd_info->fd); } } else { result = tu_bo_init_new(device, &mem->bo, pAllocateInfo->allocationSize, TU_BO_ALLOC_NO_FLAGS); } if (result == VK_SUCCESS) { mem_heap_used = p_atomic_add_return(&mem_heap->used, mem->bo.size); if (mem_heap_used > mem_heap->size) { p_atomic_add(&mem_heap->used, -mem->bo.size); tu_bo_finish(device, &mem->bo); result = vk_errorf(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY, "Out of heap memory"); } } if (result != VK_SUCCESS) { vk_object_free(&device->vk, pAllocator, mem); return result; } *pMem = tu_device_memory_to_handle(mem); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_FreeMemory(VkDevice _device, VkDeviceMemory _mem, const VkAllocationCallbacks *pAllocator) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_device_memory, mem, _mem); if (mem == NULL) return; p_atomic_add(&device->physical_device->heap.used, -mem->bo.size); tu_bo_finish(device, &mem->bo); vk_object_free(&device->vk, pAllocator, mem); } VKAPI_ATTR VkResult VKAPI_CALL tu_MapMemory(VkDevice _device, VkDeviceMemory _memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void **ppData) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_device_memory, mem, _memory); VkResult result; if (mem == NULL) { *ppData = NULL; return VK_SUCCESS; } if (!mem->bo.map) { result = tu_bo_map(device, &mem->bo); if (result != VK_SUCCESS) return result; } *ppData = mem->bo.map + offset; return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_UnmapMemory(VkDevice _device, VkDeviceMemory _memory) { /* TODO: unmap here instead of waiting for FreeMemory */ } VKAPI_ATTR VkResult VKAPI_CALL tu_FlushMappedMemoryRanges(VkDevice _device, uint32_t memoryRangeCount, const VkMappedMemoryRange *pMemoryRanges) { return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_InvalidateMappedMemoryRanges(VkDevice _device, uint32_t memoryRangeCount, const VkMappedMemoryRange *pMemoryRanges) { return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_GetBufferMemoryRequirements2( VkDevice device, const VkBufferMemoryRequirementsInfo2 *pInfo, VkMemoryRequirements2 *pMemoryRequirements) { TU_FROM_HANDLE(tu_buffer, buffer, pInfo->buffer); pMemoryRequirements->memoryRequirements = (VkMemoryRequirements) { .memoryTypeBits = 1, .alignment = 64, .size = MAX2(align64(buffer->size, 64), buffer->size), }; vk_foreach_struct(ext, pMemoryRequirements->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: { VkMemoryDedicatedRequirements *req = (VkMemoryDedicatedRequirements *) ext; req->requiresDedicatedAllocation = false; req->prefersDedicatedAllocation = req->requiresDedicatedAllocation; break; } default: break; } } } VKAPI_ATTR void VKAPI_CALL tu_GetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2 *pInfo, VkMemoryRequirements2 *pMemoryRequirements) { TU_FROM_HANDLE(tu_image, image, pInfo->image); pMemoryRequirements->memoryRequirements = (VkMemoryRequirements) { .memoryTypeBits = 1, .alignment = image->layout[0].base_align, .size = image->total_size }; vk_foreach_struct(ext, pMemoryRequirements->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: { VkMemoryDedicatedRequirements *req = (VkMemoryDedicatedRequirements *) ext; req->requiresDedicatedAllocation = image->shareable; req->prefersDedicatedAllocation = req->requiresDedicatedAllocation; break; } default: break; } } } VKAPI_ATTR void VKAPI_CALL tu_GetImageSparseMemoryRequirements2( VkDevice device, const VkImageSparseMemoryRequirementsInfo2 *pInfo, uint32_t *pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 *pSparseMemoryRequirements) { tu_stub(); } VKAPI_ATTR void VKAPI_CALL tu_GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize *pCommittedMemoryInBytes) { *pCommittedMemoryInBytes = 0; } VKAPI_ATTR VkResult VKAPI_CALL tu_BindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo *pBindInfos) { for (uint32_t i = 0; i < bindInfoCount; ++i) { TU_FROM_HANDLE(tu_device_memory, mem, pBindInfos[i].memory); TU_FROM_HANDLE(tu_buffer, buffer, pBindInfos[i].buffer); if (mem) { buffer->bo = &mem->bo; buffer->bo_offset = pBindInfos[i].memoryOffset; } else { buffer->bo = NULL; } } return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_BindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo *pBindInfos) { for (uint32_t i = 0; i < bindInfoCount; ++i) { TU_FROM_HANDLE(tu_image, image, pBindInfos[i].image); TU_FROM_HANDLE(tu_device_memory, mem, pBindInfos[i].memory); if (mem) { image->bo = &mem->bo; image->bo_offset = pBindInfos[i].memoryOffset; } else { image->bo = NULL; image->bo_offset = 0; } } return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_QueueBindSparse(VkQueue _queue, uint32_t bindInfoCount, const VkBindSparseInfo *pBindInfo, VkFence _fence) { return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_CreateEvent(VkDevice _device, const VkEventCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkEvent *pEvent) { TU_FROM_HANDLE(tu_device, device, _device); struct tu_event *event = vk_object_alloc(&device->vk, pAllocator, sizeof(*event), VK_OBJECT_TYPE_EVENT); if (!event) return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); VkResult result = tu_bo_init_new(device, &event->bo, 0x1000, TU_BO_ALLOC_NO_FLAGS); if (result != VK_SUCCESS) goto fail_alloc; result = tu_bo_map(device, &event->bo); if (result != VK_SUCCESS) goto fail_map; *pEvent = tu_event_to_handle(event); return VK_SUCCESS; fail_map: tu_bo_finish(device, &event->bo); fail_alloc: vk_object_free(&device->vk, pAllocator, event); return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); } VKAPI_ATTR void VKAPI_CALL tu_DestroyEvent(VkDevice _device, VkEvent _event, const VkAllocationCallbacks *pAllocator) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_event, event, _event); if (!event) return; tu_bo_finish(device, &event->bo); vk_object_free(&device->vk, pAllocator, event); } VKAPI_ATTR VkResult VKAPI_CALL tu_GetEventStatus(VkDevice _device, VkEvent _event) { TU_FROM_HANDLE(tu_event, event, _event); if (*(uint64_t*) event->bo.map == 1) return VK_EVENT_SET; return VK_EVENT_RESET; } VKAPI_ATTR VkResult VKAPI_CALL tu_SetEvent(VkDevice _device, VkEvent _event) { TU_FROM_HANDLE(tu_event, event, _event); *(uint64_t*) event->bo.map = 1; return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_ResetEvent(VkDevice _device, VkEvent _event) { TU_FROM_HANDLE(tu_event, event, _event); *(uint64_t*) event->bo.map = 0; return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_CreateBuffer(VkDevice _device, const VkBufferCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkBuffer *pBuffer) { TU_FROM_HANDLE(tu_device, device, _device); struct tu_buffer *buffer; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO); buffer = vk_object_alloc(&device->vk, pAllocator, sizeof(*buffer), VK_OBJECT_TYPE_BUFFER); if (buffer == NULL) return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); buffer->size = pCreateInfo->size; buffer->usage = pCreateInfo->usage; buffer->flags = pCreateInfo->flags; *pBuffer = tu_buffer_to_handle(buffer); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_DestroyBuffer(VkDevice _device, VkBuffer _buffer, const VkAllocationCallbacks *pAllocator) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_buffer, buffer, _buffer); if (!buffer) return; vk_object_free(&device->vk, pAllocator, buffer); } VKAPI_ATTR VkResult VKAPI_CALL tu_CreateFramebuffer(VkDevice _device, const VkFramebufferCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkFramebuffer *pFramebuffer) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_render_pass, pass, pCreateInfo->renderPass); struct tu_framebuffer *framebuffer; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO); size_t size = sizeof(*framebuffer) + sizeof(struct tu_attachment_info) * pCreateInfo->attachmentCount; framebuffer = vk_object_alloc(&device->vk, pAllocator, size, VK_OBJECT_TYPE_FRAMEBUFFER); if (framebuffer == NULL) return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); framebuffer->attachment_count = pCreateInfo->attachmentCount; framebuffer->width = pCreateInfo->width; framebuffer->height = pCreateInfo->height; framebuffer->layers = pCreateInfo->layers; for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { VkImageView _iview = pCreateInfo->pAttachments[i]; struct tu_image_view *iview = tu_image_view_from_handle(_iview); framebuffer->attachments[i].attachment = iview; } tu_framebuffer_tiling_config(framebuffer, device, pass); *pFramebuffer = tu_framebuffer_to_handle(framebuffer); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_DestroyFramebuffer(VkDevice _device, VkFramebuffer _fb, const VkAllocationCallbacks *pAllocator) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_framebuffer, fb, _fb); if (!fb) return; vk_object_free(&device->vk, pAllocator, fb); } static void tu_init_sampler(struct tu_device *device, struct tu_sampler *sampler, const VkSamplerCreateInfo *pCreateInfo) { const struct VkSamplerReductionModeCreateInfo *reduction = vk_find_struct_const(pCreateInfo->pNext, SAMPLER_REDUCTION_MODE_CREATE_INFO); const struct VkSamplerYcbcrConversionInfo *ycbcr_conversion = vk_find_struct_const(pCreateInfo->pNext, SAMPLER_YCBCR_CONVERSION_INFO); const VkSamplerCustomBorderColorCreateInfoEXT *custom_border_color = vk_find_struct_const(pCreateInfo->pNext, SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT); /* for non-custom border colors, the VK enum is translated directly to an offset in * the border color buffer. custom border colors are located immediately after the * builtin colors, and thus an offset of TU_BORDER_COLOR_BUILTIN is added. */ uint32_t border_color = (unsigned) pCreateInfo->borderColor; if (pCreateInfo->borderColor == VK_BORDER_COLOR_FLOAT_CUSTOM_EXT || pCreateInfo->borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT) { mtx_lock(&device->mutex); border_color = BITSET_FFS(device->custom_border_color); BITSET_CLEAR(device->custom_border_color, border_color); mtx_unlock(&device->mutex); tu6_pack_border_color(device->global_bo.map + gb_offset(bcolor[border_color]), &custom_border_color->customBorderColor, pCreateInfo->borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT); border_color += TU_BORDER_COLOR_BUILTIN; } unsigned aniso = pCreateInfo->anisotropyEnable ? util_last_bit(MIN2((uint32_t)pCreateInfo->maxAnisotropy >> 1, 8)) : 0; bool miplinear = (pCreateInfo->mipmapMode == VK_SAMPLER_MIPMAP_MODE_LINEAR); float min_lod = CLAMP(pCreateInfo->minLod, 0.0f, 4095.0f / 256.0f); float max_lod = CLAMP(pCreateInfo->maxLod, 0.0f, 4095.0f / 256.0f); sampler->descriptor[0] = COND(miplinear, A6XX_TEX_SAMP_0_MIPFILTER_LINEAR_NEAR) | A6XX_TEX_SAMP_0_XY_MAG(tu6_tex_filter(pCreateInfo->magFilter, aniso)) | A6XX_TEX_SAMP_0_XY_MIN(tu6_tex_filter(pCreateInfo->minFilter, aniso)) | A6XX_TEX_SAMP_0_ANISO(aniso) | A6XX_TEX_SAMP_0_WRAP_S(tu6_tex_wrap(pCreateInfo->addressModeU)) | A6XX_TEX_SAMP_0_WRAP_T(tu6_tex_wrap(pCreateInfo->addressModeV)) | A6XX_TEX_SAMP_0_WRAP_R(tu6_tex_wrap(pCreateInfo->addressModeW)) | A6XX_TEX_SAMP_0_LOD_BIAS(pCreateInfo->mipLodBias); sampler->descriptor[1] = /* COND(!cso->seamless_cube_map, A6XX_TEX_SAMP_1_CUBEMAPSEAMLESSFILTOFF) | */ COND(pCreateInfo->unnormalizedCoordinates, A6XX_TEX_SAMP_1_UNNORM_COORDS) | A6XX_TEX_SAMP_1_MIN_LOD(min_lod) | A6XX_TEX_SAMP_1_MAX_LOD(max_lod) | COND(pCreateInfo->compareEnable, A6XX_TEX_SAMP_1_COMPARE_FUNC(tu6_compare_func(pCreateInfo->compareOp))); sampler->descriptor[2] = A6XX_TEX_SAMP_2_BCOLOR(border_color); sampler->descriptor[3] = 0; if (reduction) { sampler->descriptor[2] |= A6XX_TEX_SAMP_2_REDUCTION_MODE( tu6_reduction_mode(reduction->reductionMode)); } sampler->ycbcr_sampler = ycbcr_conversion ? tu_sampler_ycbcr_conversion_from_handle(ycbcr_conversion->conversion) : NULL; if (sampler->ycbcr_sampler && sampler->ycbcr_sampler->chroma_filter == VK_FILTER_LINEAR) { sampler->descriptor[2] |= A6XX_TEX_SAMP_2_CHROMA_LINEAR; } /* TODO: * A6XX_TEX_SAMP_1_MIPFILTER_LINEAR_FAR disables mipmapping, but vk has no NONE mipfilter? */ } VKAPI_ATTR VkResult VKAPI_CALL tu_CreateSampler(VkDevice _device, const VkSamplerCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSampler *pSampler) { TU_FROM_HANDLE(tu_device, device, _device); struct tu_sampler *sampler; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO); sampler = vk_object_alloc(&device->vk, pAllocator, sizeof(*sampler), VK_OBJECT_TYPE_SAMPLER); if (!sampler) return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); tu_init_sampler(device, sampler, pCreateInfo); *pSampler = tu_sampler_to_handle(sampler); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_DestroySampler(VkDevice _device, VkSampler _sampler, const VkAllocationCallbacks *pAllocator) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_sampler, sampler, _sampler); uint32_t border_color; if (!sampler) return; border_color = (sampler->descriptor[2] & A6XX_TEX_SAMP_2_BCOLOR__MASK) >> A6XX_TEX_SAMP_2_BCOLOR__SHIFT; if (border_color >= TU_BORDER_COLOR_BUILTIN) { border_color -= TU_BORDER_COLOR_BUILTIN; /* if the sampler had a custom border color, free it. TODO: no lock */ mtx_lock(&device->mutex); assert(!BITSET_TEST(device->custom_border_color, border_color)); BITSET_SET(device->custom_border_color, border_color); mtx_unlock(&device->mutex); } vk_object_free(&device->vk, pAllocator, sampler); } /* vk_icd.h does not declare this function, so we declare it here to * suppress Wmissing-prototypes. */ PUBLIC VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *pSupportedVersion); PUBLIC VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *pSupportedVersion) { /* For the full details on loader interface versioning, see * . * What follows is a condensed summary, to help you navigate the large and * confusing official doc. * * - Loader interface v0 is incompatible with later versions. We don't * support it. * * - In loader interface v1: * - The first ICD entrypoint called by the loader is * vk_icdGetInstanceProcAddr(). The ICD must statically expose this * entrypoint. * - The ICD must statically expose no other Vulkan symbol unless it * is linked with -Bsymbolic. * - Each dispatchable Vulkan handle created by the ICD must be * a pointer to a struct whose first member is VK_LOADER_DATA. The * ICD must initialize VK_LOADER_DATA.loadMagic to * ICD_LOADER_MAGIC. * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and * vkDestroySurfaceKHR(). The ICD must be capable of working with * such loader-managed surfaces. * * - Loader interface v2 differs from v1 in: * - The first ICD entrypoint called by the loader is * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must * statically expose this entrypoint. * * - Loader interface v3 differs from v2 in: * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(), * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR, * because the loader no longer does so. */ *pSupportedVersion = MIN2(*pSupportedVersion, 3u); return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_GetMemoryFdKHR(VkDevice _device, const VkMemoryGetFdInfoKHR *pGetFdInfo, int *pFd) { TU_FROM_HANDLE(tu_device, device, _device); TU_FROM_HANDLE(tu_device_memory, memory, pGetFdInfo->memory); assert(pGetFdInfo->sType == VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR); /* At the moment, we support only the below handle types. */ assert(pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT || pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT); int prime_fd = tu_bo_export_dmabuf(device, &memory->bo); if (prime_fd < 0) return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY); *pFd = prime_fd; return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL tu_GetMemoryFdPropertiesKHR(VkDevice _device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR *pMemoryFdProperties) { assert(handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT); pMemoryFdProperties->memoryTypeBits = 1; return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL tu_GetPhysicalDeviceExternalFenceProperties( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo *pExternalFenceInfo, VkExternalFenceProperties *pExternalFenceProperties) { pExternalFenceProperties->exportFromImportedHandleTypes = 0; pExternalFenceProperties->compatibleHandleTypes = 0; pExternalFenceProperties->externalFenceFeatures = 0; } VKAPI_ATTR void VKAPI_CALL tu_GetDeviceGroupPeerMemoryFeatures( VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags *pPeerMemoryFeatures) { assert(localDeviceIndex == remoteDeviceIndex); *pPeerMemoryFeatures = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT | VK_PEER_MEMORY_FEATURE_COPY_DST_BIT | VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT | VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT; } VKAPI_ATTR void VKAPI_CALL tu_GetPhysicalDeviceMultisamplePropertiesEXT( VkPhysicalDevice physicalDevice, VkSampleCountFlagBits samples, VkMultisamplePropertiesEXT* pMultisampleProperties) { TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice); if (samples <= VK_SAMPLE_COUNT_4_BIT && pdevice->vk.supported_extensions.EXT_sample_locations) pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){ 1, 1 }; else pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){ 0, 0 }; }