#ifndef EGLSURFACE_INCLUDED #define EGLSURFACE_INCLUDED #include "egltypedefs.h" /** * "Base" class for device driver surfaces. */ struct _egl_surface { EGLSurface Handle; /* The public/opaque handle which names this object */ _EGLConfig *Config; /* May need reference counting here */ EGLBoolean IsBound; EGLBoolean DeletePending; EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */ EGLint Width, Height; EGLint TextureFormat, TextureTarget; EGLint MipmapTexture, MipmapLevel; EGLint SwapInterval; /* If type == EGL_SCREEN_BIT: */ EGLint VisibleRefCount; /* number of screens I'm displayed on */ #ifdef EGL_VERSION_1_2 EGLint SwapBehavior; /* one of EGL_BUFFER_PRESERVED/DESTROYED */ EGLint HorizontalResolution, VerticalResolution; EGLint AspectRatio; EGLint RenderBuffer; /* EGL_BACK_BUFFER or EGL_SINGLE_BUFFER */ EGLint AlphaFormat; /* EGL_ALPHA_FORMAT_NONPRE or EGL_ALPHA_FORMAT_PRE */ EGLint Colorspace; /* EGL_COLORSPACE_sRGB or EGL_COLORSPACE_LINEAR */ #endif /* EGL_VERSION_1_2 */ }; extern EGLBoolean _eglInitSurface(_EGLDriver *drv, EGLDisplay dpy, _EGLSurface *surf, EGLint type, EGLConfig config, const EGLint *attrib_list); extern void _eglSaveSurface(_EGLSurface *surf); extern void _eglRemoveSurface(_EGLSurface *surf); extern EGLSurface _eglGetSurfaceHandle(_EGLSurface *surface); extern _EGLSurface * _eglLookupSurface(EGLSurface surf); extern _EGLSurface * _eglGetCurrentSurface(EGLint readdraw); extern EGLBoolean _eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw); extern EGLBoolean _eglCopyBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, NativePixmapType target); extern EGLBoolean _eglQuerySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); extern EGLSurface _eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list); extern EGLSurface _eglCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list); extern EGLSurface _eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); extern EGLBoolean _eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface); extern EGLBoolean _eglSurfaceAttrib(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); extern EGLBoolean _eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer); extern EGLBoolean _eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer); extern EGLBoolean _eglSwapInterval(_EGLDriver *drv, EGLDisplay dpy, EGLint interval); #ifdef EGL_VERSION_1_2 extern EGLSurface _eglCreatePbufferFromClientBuffer(_EGLDriver *drv, EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); #endif /* EGL_VERSION_1_2 */ #endif /* EGLSURFACE_INCLUDED */