# Copyright © 2012 Intel Corporation # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice (including the next # paragraph) shall be included in all copies or substantial portions of the # Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. include Makefile.sources AM_CFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/egl/main \ -I$(top_srcdir)/src/gbm/main \ -I$(top_srcdir)/src \ $(DEFINES) \ $(VISIBILITY_CFLAGS) \ $(LIBDRM_CFLAGS) \ $(EGL_CFLAGS) \ -D_EGL_NATIVE_PLATFORM=$(EGL_NATIVE_PLATFORM) # Depending on whether libglvnd is enabled, we'll build the EGL library as # either libEGL.so.1 or libEGL_mesa.so.0. Using an automake substitution # in the variable names breaks "make dist" target, so use a conenience library # instead. noinst_LTLIBRARIES = libEGL_common.la libEGL_common_la_SOURCES = \ $(LIBEGL_C_FILES) libEGL_common_la_LIBADD = \ $(EGL_LIB_DEPS) dri2_backend_FILES = dri3_backend_FILES = if HAVE_PLATFORM_X11 AM_CFLAGS += $(XCB_DRI2_CFLAGS) libEGL_common_la_LIBADD += $(XCB_DRI2_LIBS) dri2_backend_FILES += drivers/dri2/platform_x11.c if HAVE_DRI3 dri3_backend_FILES += \ drivers/dri2/platform_x11_dri3.c \ drivers/dri2/platform_x11_dri3.h libEGL_common_la_LIBADD += $(top_builddir)/src/loader/libloader_dri3_helper.la endif endif if HAVE_PLATFORM_WAYLAND AM_CFLAGS += $(WAYLAND_CFLAGS) libEGL_common_la_LIBADD += $(WAYLAND_LIBS) libEGL_common_la_LIBADD += $(LIBDRM_LIBS) libEGL_common_la_LIBADD += $(top_builddir)/src/egl/wayland/wayland-drm/libwayland-drm.la dri2_backend_FILES += drivers/dri2/platform_wayland.c endif if HAVE_PLATFORM_DRM libEGL_common_la_LIBADD += $(top_builddir)/src/gbm/libgbm.la dri2_backend_FILES += drivers/dri2/platform_drm.c endif if HAVE_PLATFORM_SURFACELESS dri2_backend_FILES += drivers/dri2/platform_surfaceless.c endif if HAVE_PLATFORM_ANDROID AM_CFLAGS += $(ANDROID_CFLAGS) libEGL_common_la_LIBADD += $(ANDROID_LIBS) dri2_backend_FILES += drivers/dri2/platform_android.c endif AM_CFLAGS += \ -I$(top_srcdir)/src/loader \ -I$(top_srcdir)/src/egl/drivers/dri2 \ -I$(top_srcdir)/src/gbm/backends/dri \ -I$(top_srcdir)/src/egl/wayland/wayland-egl \ -I$(top_builddir)/src/egl/wayland/wayland-drm \ -I$(top_srcdir)/src/egl/wayland/wayland-drm \ -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \ -D_EGL_BUILT_IN_DRIVER_DRI2 libEGL_common_la_SOURCES += \ $(dri2_backend_core_FILES) \ $(dri2_backend_FILES) \ $(dri3_backend_FILES) libEGL_common_la_LIBADD += $(top_builddir)/src/loader/libloader.la libEGL_common_la_LIBADD += $(DLOPEN_LIBS) $(LIBDRM_LIBS) $(CLOCK_LIB) GLVND_GEN_DEPS = generate/gen_egl_dispatch.py \ generate/egl.xml generate/eglFunctionList.py generate/genCommon.py \ generate/egl_other.xml PYTHON_GEN = $(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS) g_egldispatchstubs.c: $(GLVND_GEN_DEPS) $(PYTHON_GEN) $(top_srcdir)/src/egl/generate/gen_egl_dispatch.py source \ $(top_srcdir)/src/egl/generate/eglFunctionList.py \ $(top_srcdir)/src/egl/generate/egl.xml \ $(top_srcdir)/src/egl/generate/egl_other.xml > $@ g_egldispatchstubs.h: $(GLVND_GEN_DEPS) $(PYTHON_GEN) $(top_srcdir)/src/egl/generate/gen_egl_dispatch.py header \ $(top_srcdir)/src/egl/generate/eglFunctionList.py \ $(top_srcdir)/src/egl/generate/egl.xml \ $(top_srcdir)/src/egl/generate/egl_other.xml > $@ BUILT_SOURCES = g_egldispatchstubs.c g_egldispatchstubs.h CLEANFILES = $(BUILT_SOURCES) if USE_LIBGLVND AM_CFLAGS += \ $(GLVND_CFLAGS) vendorjsondir = @LIBGLVND_DATADIR@/glvnd/egl_vendor.d vendorjson_DATA = main/50_mesa.json lib_LTLIBRARIES = libEGL_mesa.la libEGL_mesa_la_SOURCES = \ main/eglglvnd.c \ main/egldispatchstubs.h \ main/egldispatchstubs.c \ g_egldispatchstubs.c \ g_egldispatchstubs.h libEGL_mesa_la_LIBADD = libEGL_common.la libEGL_mesa_la_LDFLAGS = \ -no-undefined \ -version-number 0 \ $(BSYMBOLIC) \ $(GC_SECTIONS) \ $(LD_NO_UNDEFINED) else # USE_LIBGLVND lib_LTLIBRARIES = libEGL.la libEGL_la_SOURCES = libEGL_la_LIBADD = libEGL_common.la libEGL_la_LDFLAGS = \ -no-undefined \ -version-number 1:0 \ $(BSYMBOLIC) \ $(GC_SECTIONS) \ $(LD_NO_UNDEFINED) endif # USE_LIBGLVND include $(top_srcdir)/install-lib-links.mk pkgconfigdir = $(libdir)/pkgconfig pkgconfig_DATA = main/egl.pc egldir = $(includedir)/EGL egl_HEADERS = \ $(top_srcdir)/include/EGL/eglext.h \ $(top_srcdir)/include/EGL/egl.h \ $(top_srcdir)/include/EGL/eglextchromium.h \ $(top_srcdir)/include/EGL/eglmesaext.h \ $(top_srcdir)/include/EGL/eglplatform.h TESTS = egl-symbols-check \ egl-entrypoint-check EXTRA_DIST = \ $(TESTS) \ SConscript \ drivers/haiku \ main/egl.def \ main/README.txt \ $(GLVND_GEN_DEPS) \ main/50_mesa.json