/* * Copyright © 2014-2015 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" struct alu_to_scalar_data { nir_instr_filter_cb cb; const void *data; }; /** @file nir_lower_alu_to_scalar.c * * Replaces nir_alu_instr operations with more than one channel used in the * arguments with individual per-channel operations. */ static bool inst_is_vector_alu(const nir_instr *instr, const void *_state) { if (instr->type != nir_instr_type_alu) return false; nir_alu_instr *alu = nir_instr_as_alu(instr); /* There is no ALU instruction which has a scalar destination, scalar * src[0], and some other vector source. */ assert(alu->dest.dest.is_ssa); assert(alu->src[0].src.is_ssa); return alu->dest.dest.ssa.num_components > 1 || nir_op_infos[alu->op].input_sizes[0] > 1; } static void nir_alu_ssa_dest_init(nir_alu_instr *alu, unsigned num_components, unsigned bit_size) { nir_ssa_dest_init(&alu->instr, &alu->dest.dest, num_components, bit_size, NULL); alu->dest.write_mask = (1 << num_components) - 1; } static nir_ssa_def * lower_reduction(nir_alu_instr *alu, nir_op chan_op, nir_op merge_op, nir_builder *builder) { unsigned num_components = nir_op_infos[alu->op].input_sizes[0]; nir_ssa_def *last = NULL; for (unsigned i = 0; i < num_components; i++) { nir_alu_instr *chan = nir_alu_instr_create(builder->shader, chan_op); nir_alu_ssa_dest_init(chan, 1, alu->dest.dest.ssa.bit_size); nir_alu_src_copy(&chan->src[0], &alu->src[0], chan); chan->src[0].swizzle[0] = chan->src[0].swizzle[i]; if (nir_op_infos[chan_op].num_inputs > 1) { assert(nir_op_infos[chan_op].num_inputs == 2); nir_alu_src_copy(&chan->src[1], &alu->src[1], chan); chan->src[1].swizzle[0] = chan->src[1].swizzle[i]; } chan->exact = alu->exact; nir_builder_instr_insert(builder, &chan->instr); if (i == 0) { last = &chan->dest.dest.ssa; } else { last = nir_build_alu(builder, merge_op, last, &chan->dest.dest.ssa, NULL, NULL); } } return last; } static nir_ssa_def * lower_alu_instr_scalar(nir_builder *b, nir_instr *instr, void *_data) { struct alu_to_scalar_data *data = _data; nir_alu_instr *alu = nir_instr_as_alu(instr); unsigned num_src = nir_op_infos[alu->op].num_inputs; unsigned i, chan; assert(alu->dest.dest.is_ssa); assert(alu->dest.write_mask != 0); b->cursor = nir_before_instr(&alu->instr); b->exact = alu->exact; if (data->cb && !data->cb(instr, data->data)) return NULL; #define LOWER_REDUCTION(name, chan, merge) \ case name##2: \ case name##3: \ case name##4: \ return lower_reduction(alu, chan, merge, b); \ switch (alu->op) { case nir_op_vec4: case nir_op_vec3: case nir_op_vec2: case nir_op_cube_face_coord: case nir_op_cube_face_index: /* We don't need to scalarize these ops, they're the ones generated to * group up outputs into a value that can be SSAed. */ return NULL; case nir_op_pack_half_2x16: { if (!b->shader->options->lower_pack_half_2x16) return NULL; nir_ssa_def *src_vec2 = nir_ssa_for_alu_src(b, alu, 0); return nir_pack_half_2x16_split(b, nir_channel(b, src_vec2, 0), nir_channel(b, src_vec2, 1)); } case nir_op_unpack_unorm_4x8: case nir_op_unpack_snorm_4x8: case nir_op_unpack_unorm_2x16: case nir_op_unpack_snorm_2x16: /* There is no scalar version of these ops, unless we were to break it * down to bitshifts and math (which is definitely not intended). */ return NULL; case nir_op_unpack_half_2x16_flush_to_zero: case nir_op_unpack_half_2x16: { if (!b->shader->options->lower_unpack_half_2x16) return NULL; nir_ssa_def *packed = nir_ssa_for_alu_src(b, alu, 0); if (alu->op == nir_op_unpack_half_2x16_flush_to_zero) { return nir_vec2(b, nir_unpack_half_2x16_split_x_flush_to_zero(b, packed), nir_unpack_half_2x16_split_y_flush_to_zero(b, packed)); } else { return nir_vec2(b, nir_unpack_half_2x16_split_x(b, packed), nir_unpack_half_2x16_split_y(b, packed)); } } case nir_op_pack_uvec2_to_uint: { assert(b->shader->options->lower_pack_snorm_2x16 || b->shader->options->lower_pack_unorm_2x16); nir_ssa_def *word = nir_extract_u16(b, nir_ssa_for_alu_src(b, alu, 0), nir_imm_int(b, 0)); return nir_ior(b, nir_ishl(b, nir_channel(b, word, 1), nir_imm_int(b, 16)), nir_channel(b, word, 0)); } case nir_op_pack_uvec4_to_uint: { assert(b->shader->options->lower_pack_snorm_4x8 || b->shader->options->lower_pack_unorm_4x8); nir_ssa_def *byte = nir_extract_u8(b, nir_ssa_for_alu_src(b, alu, 0), nir_imm_int(b, 0)); return nir_ior(b, nir_ior(b, nir_ishl(b, nir_channel(b, byte, 3), nir_imm_int(b, 24)), nir_ishl(b, nir_channel(b, byte, 2), nir_imm_int(b, 16))), nir_ior(b, nir_ishl(b, nir_channel(b, byte, 1), nir_imm_int(b, 8)), nir_channel(b, byte, 0))); } case nir_op_fdph: { nir_ssa_def *src0_vec = nir_ssa_for_alu_src(b, alu, 0); nir_ssa_def *src1_vec = nir_ssa_for_alu_src(b, alu, 1); nir_ssa_def *sum[4]; for (unsigned i = 0; i < 3; i++) { sum[i] = nir_fmul(b, nir_channel(b, src0_vec, i), nir_channel(b, src1_vec, i)); } sum[3] = nir_channel(b, src1_vec, 3); return nir_fadd(b, nir_fadd(b, sum[0], sum[1]), nir_fadd(b, sum[2], sum[3])); } case nir_op_unpack_64_2x32: case nir_op_unpack_32_2x16: return NULL; LOWER_REDUCTION(nir_op_fdot, nir_op_fmul, nir_op_fadd); LOWER_REDUCTION(nir_op_ball_fequal, nir_op_feq, nir_op_iand); LOWER_REDUCTION(nir_op_ball_iequal, nir_op_ieq, nir_op_iand); LOWER_REDUCTION(nir_op_bany_fnequal, nir_op_fne, nir_op_ior); LOWER_REDUCTION(nir_op_bany_inequal, nir_op_ine, nir_op_ior); LOWER_REDUCTION(nir_op_b8all_fequal, nir_op_feq8, nir_op_iand); LOWER_REDUCTION(nir_op_b8all_iequal, nir_op_ieq8, nir_op_iand); LOWER_REDUCTION(nir_op_b8any_fnequal, nir_op_fne8, nir_op_ior); LOWER_REDUCTION(nir_op_b8any_inequal, nir_op_ine8, nir_op_ior); LOWER_REDUCTION(nir_op_b16all_fequal, nir_op_feq16, nir_op_iand); LOWER_REDUCTION(nir_op_b16all_iequal, nir_op_ieq16, nir_op_iand); LOWER_REDUCTION(nir_op_b16any_fnequal, nir_op_fne16, nir_op_ior); LOWER_REDUCTION(nir_op_b16any_inequal, nir_op_ine16, nir_op_ior); LOWER_REDUCTION(nir_op_b32all_fequal, nir_op_feq32, nir_op_iand); LOWER_REDUCTION(nir_op_b32all_iequal, nir_op_ieq32, nir_op_iand); LOWER_REDUCTION(nir_op_b32any_fnequal, nir_op_fne32, nir_op_ior); LOWER_REDUCTION(nir_op_b32any_inequal, nir_op_ine32, nir_op_ior); LOWER_REDUCTION(nir_op_fall_equal, nir_op_seq, nir_op_fmin); LOWER_REDUCTION(nir_op_fany_nequal, nir_op_sne, nir_op_fmax); default: break; } if (alu->dest.dest.ssa.num_components == 1) return NULL; unsigned num_components = alu->dest.dest.ssa.num_components; nir_ssa_def *comps[NIR_MAX_VEC_COMPONENTS] = { NULL }; for (chan = 0; chan < NIR_MAX_VEC_COMPONENTS; chan++) { if (!(alu->dest.write_mask & (1 << chan))) continue; nir_alu_instr *lower = nir_alu_instr_create(b->shader, alu->op); for (i = 0; i < num_src; i++) { /* We only handle same-size-as-dest (input_sizes[] == 0) or scalar * args (input_sizes[] == 1). */ assert(nir_op_infos[alu->op].input_sizes[i] < 2); unsigned src_chan = (nir_op_infos[alu->op].input_sizes[i] == 1 ? 0 : chan); nir_alu_src_copy(&lower->src[i], &alu->src[i], lower); for (int j = 0; j < NIR_MAX_VEC_COMPONENTS; j++) lower->src[i].swizzle[j] = alu->src[i].swizzle[src_chan]; } nir_alu_ssa_dest_init(lower, 1, alu->dest.dest.ssa.bit_size); lower->dest.saturate = alu->dest.saturate; comps[chan] = &lower->dest.dest.ssa; lower->exact = alu->exact; nir_builder_instr_insert(b, &lower->instr); } return nir_vec(b, comps, num_components); } bool nir_lower_alu_to_scalar(nir_shader *shader, nir_instr_filter_cb cb, const void *_data) { struct alu_to_scalar_data data = { .cb = cb, .data = _data, }; return nir_shader_lower_instructions(shader, inst_is_vector_alu, lower_alu_instr_scalar, &data); }