/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file lower_vec_index_to_swizzle.cpp * * Turns constant indexing into vector types to swizzles. This will * let other swizzle-aware optimization passes catch these constructs, * and codegen backends not have to worry about this case. */ #include "ir.h" #include "ir_rvalue_visitor.h" #include "ir_optimization.h" #include "compiler/glsl_types.h" #include "main/macros.h" namespace { class ir_vec_index_to_swizzle_visitor : public ir_rvalue_visitor { public: ir_vec_index_to_swizzle_visitor() { progress = false; } ir_rvalue *convert_vector_extract_to_swizzle(ir_rvalue *val); virtual void handle_rvalue(ir_rvalue **); bool progress; }; } /* anonymous namespace */ void ir_vec_index_to_swizzle_visitor::handle_rvalue(ir_rvalue **rv) { if (*rv == NULL) return; ir_expression *const expr = (*rv)->as_expression(); if (expr == NULL || expr->operation != ir_binop_vector_extract) return; ir_constant *const idx = expr->operands[1]->constant_expression_value(); if (idx == NULL) return; void *ctx = ralloc_parent(expr); this->progress = true; /* Page 40 of the GLSL 1.20 spec says: * * "When indexing with non-constant expressions, behavior is undefined * if the index is negative, or greater than or equal to the size of * the vector." * * The quoted spec text mentions non-constant expressions, but this code * operates on constants. These constants are the result of non-constant * expressions that have been optimized to constants. The common case here * is a loop counter from an unrolled loop that is used to index a vector. * * The ir_swizzle constructor gets angry if the index is negative or too * large. For simplicity sake, just clamp the index to [0, size-1]. */ const int i = CLAMP(idx->value.i[0], 0, (int) expr->operands[0]->type->vector_elements - 1); *rv = new(ctx) ir_swizzle(expr->operands[0], i, 0, 0, 0, 1); } bool do_vec_index_to_swizzle(exec_list *instructions) { ir_vec_index_to_swizzle_visitor v; v.run(instructions); return v.progress; }