# Copyright © 2012 Jon TURNEY # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice (including the next # paragraph) shall be included in all copies or substantial portions of the # Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. AM_CPPFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src \ -I$(top_srcdir)/src/mapi \ -I$(top_srcdir)/src/mesa/ \ -I$(top_srcdir)/src/gallium/include \ -I$(top_srcdir)/src/gallium/auxiliary \ -I$(top_srcdir)/src/glsl/glcpp \ -I$(top_srcdir)/src/gtest/include \ $(DEFINES) AM_CFLAGS = \ $(VISIBILITY_CFLAGS) \ $(MSVC2013_COMPAT_CFLAGS) AM_CXXFLAGS = \ $(VISIBILITY_CXXFLAGS) \ $(MSVC2013_COMPAT_CXXFLAGS) EXTRA_DIST = tests glcpp/tests README TODO glcpp/README \ glsl_lexer.ll \ glsl_parser.yy \ glcpp/glcpp-lex.l \ glcpp/glcpp-parse.y \ SConscript include Makefile.sources TESTS = glcpp/tests/glcpp-test \ glcpp/tests/glcpp-test-cr-lf \ tests/blob-test \ tests/general-ir-test \ tests/optimization-test \ tests/sampler-types-test \ tests/uniform-initializer-test TESTS_ENVIRONMENT= \ export PYTHON2=$(PYTHON2); \ export PYTHON_FLAGS=$(PYTHON_FLAGS); noinst_LTLIBRARIES = libglsl.la libglcpp.la check_PROGRAMS = \ glcpp/glcpp \ glsl_test \ tests/blob-test \ tests/general-ir-test \ tests/sampler-types-test \ tests/uniform-initializer-test noinst_PROGRAMS = glsl_compiler tests_blob_test_SOURCES = \ tests/blob_test.c tests_blob_test_LDADD = \ $(top_builddir)/src/glsl/libglsl.la tests_general_ir_test_SOURCES = \ standalone_scaffolding.cpp \ tests/builtin_variable_test.cpp \ tests/invalidate_locations_test.cpp \ tests/general_ir_test.cpp \ tests/varyings_test.cpp tests_general_ir_test_CFLAGS = \ $(PTHREAD_CFLAGS) tests_general_ir_test_LDADD = \ $(top_builddir)/src/gtest/libgtest.la \ $(top_builddir)/src/glsl/libglsl.la \ $(top_builddir)/src/libglsl_util.la \ $(PTHREAD_LIBS) tests_uniform_initializer_test_SOURCES = \ tests/copy_constant_to_storage_tests.cpp \ tests/set_uniform_initializer_tests.cpp \ tests/uniform_initializer_utils.cpp \ tests/uniform_initializer_utils.h tests_uniform_initializer_test_CFLAGS = \ $(PTHREAD_CFLAGS) tests_uniform_initializer_test_LDADD = \ $(top_builddir)/src/gtest/libgtest.la \ $(top_builddir)/src/glsl/libglsl.la \ $(top_builddir)/src/libglsl_util.la \ $(PTHREAD_LIBS) tests_sampler_types_test_SOURCES = \ tests/sampler_types_test.cpp tests_sampler_types_test_CFLAGS = \ $(PTHREAD_CFLAGS) tests_sampler_types_test_LDADD = \ $(top_builddir)/src/gtest/libgtest.la \ $(top_builddir)/src/glsl/libglsl.la \ $(top_builddir)/src/libglsl_util.la \ $(PTHREAD_LIBS) libglcpp_la_LIBADD = \ $(top_builddir)/src/util/libmesautil.la libglcpp_la_SOURCES = \ glcpp/glcpp-lex.c \ glcpp/glcpp-parse.c \ glcpp/glcpp-parse.h \ $(LIBGLCPP_FILES) glcpp_glcpp_SOURCES = \ glcpp/glcpp.c glcpp_glcpp_LDADD = \ libglcpp.la \ $(top_builddir)/src/libglsl_util.la \ -lm libglsl_la_LIBADD = \ $(top_builddir)/src/compiler/nir/libnir.la \ libglcpp.la libglsl_la_SOURCES = \ glsl_lexer.cpp \ glsl_parser.cpp \ glsl_parser.h \ $(LIBGLSL_FILES) glsl_compiler_SOURCES = \ $(GLSL_COMPILER_CXX_FILES) glsl_compiler_LDADD = \ libglsl.la \ $(top_builddir)/src/libglsl_util.la \ $(top_builddir)/src/util/libmesautil.la \ $(PTHREAD_LIBS) glsl_test_SOURCES = \ standalone_scaffolding.cpp \ test.cpp \ test_optpass.cpp \ test_optpass.h glsl_test_LDADD = \ libglsl.la \ $(top_builddir)/src/libglsl_util.la \ $(PTHREAD_LIBS) # We write our own rules for yacc and lex below. We'd rather use automake, # but automake makes it especially difficult for a number of reasons: # # * < automake-1.12 generates .h files from .yy and .ypp files, but # >=automake-1.12 generates .hh and .hpp files respectively. There's no # good way of making a project that uses C++ yacc files compatible with # both versions of automake. Strong work automake developers. # # * Since we're generating code from .l/.y files in a subdirectory (glcpp/) # we'd like the resulting generated code to also go in glcpp/ for purposes # of distribution. Automake gives no way to do this. # # * Since we're building multiple yacc parsers into one library (and via one # Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes # automake to name the resulting generated code as _filename.c. # Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file. # In order to make build output print "LEX" and "YACC", we reproduce the # automake variables below. AM_V_LEX = $(am__v_LEX_$(V)) am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY)) am__v_LEX_0 = @echo " LEX " $@; am__v_LEX_1 = AM_V_YACC = $(am__v_YACC_$(V)) am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY)) am__v_YACC_0 = @echo " YACC " $@; am__v_YACC_1 = MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D) YACC_GEN = $(AM_V_YACC)$(YACC) $(YFLAGS) LEX_GEN = $(AM_V_LEX)$(LEX) $(LFLAGS) glsl_parser.cpp glsl_parser.h: glsl_parser.yy $(YACC_GEN) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl_parser.h $(srcdir)/glsl_parser.yy glsl_lexer.cpp: glsl_lexer.ll $(LEX_GEN) -o $@ $(srcdir)/glsl_lexer.ll glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y $(MKDIR_GEN) $(YACC_GEN) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glcpp/glcpp-parse.h $(srcdir)/glcpp/glcpp-parse.y glcpp/glcpp-lex.c: glcpp/glcpp-lex.l $(MKDIR_GEN) $(LEX_GEN) -o $@ $(srcdir)/glcpp/glcpp-lex.l # Only the parsers (specifically the header files generated at the same time) # need to be in BUILT_SOURCES. Though if we list the parser headers YACC is # called for the .c/.cpp file and the .h files. By listing the .c/.cpp files # YACC is only executed once for each parser. The rest of the generated code # will be created at the appropriate times according to standard automake # dependency rules. BUILT_SOURCES = \ glsl_parser.cpp \ glsl_lexer.cpp \ glcpp/glcpp-parse.c \ glcpp/glcpp-lex.c CLEANFILES = \ glcpp/glcpp-parse.h \ glsl_parser.h \ $(BUILT_SOURCES) clean-local: $(RM) -r subtest-cr subtest-cr-lf subtest-lf subtest-lf-cr dist-hook: $(RM) glcpp/tests/*.out $(RM) glcpp/tests/subtest*/*.out