/* * Copyright © 2018 Valve Corporation * Copyright © 2018 Google * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * */ #include "aco_ir.h" #include "aco_builder.h" #include "sid.h" #include #include /* * Implements the spilling algorithm on SSA-form from * "Register Spilling and Live-Range Splitting for SSA-Form Programs" * by Matthias Braun and Sebastian Hack. */ namespace aco { namespace { struct remat_info { Instruction *instr; }; struct spill_ctx { RegisterDemand target_pressure; Program* program; std::vector> register_demand; std::vector> renames; std::vector> spills_entry; std::vector> spills_exit; std::vector processed; std::stack loop_header; std::vector>> next_use_distances_start; std::vector>> next_use_distances_end; std::vector>> interferences; std::vector> affinities; std::vector is_reloaded; std::map remat; std::map remat_used; spill_ctx(const RegisterDemand target_pressure, Program* program, std::vector> register_demand) : target_pressure(target_pressure), program(program), register_demand(register_demand), renames(program->blocks.size()), spills_entry(program->blocks.size()), spills_exit(program->blocks.size()), processed(program->blocks.size(), false) {} void add_affinity(uint32_t first, uint32_t second) { unsigned found_first = affinities.size(); unsigned found_second = affinities.size(); for (unsigned i = 0; i < affinities.size(); i++) { std::vector& vec = affinities[i]; for (uint32_t entry : vec) { if (entry == first) found_first = i; else if (entry == second) found_second = i; } } if (found_first == affinities.size() && found_second == affinities.size()) { affinities.emplace_back(std::vector({first, second})); } else if (found_first < affinities.size() && found_second == affinities.size()) { affinities[found_first].push_back(second); } else if (found_second < affinities.size() && found_first == affinities.size()) { affinities[found_second].push_back(first); } else if (found_first != found_second) { /* merge second into first */ affinities[found_first].insert(affinities[found_first].end(), affinities[found_second].begin(), affinities[found_second].end()); affinities.erase(std::next(affinities.begin(), found_second)); } else { assert(found_first == found_second); } } uint32_t allocate_spill_id(RegClass rc) { interferences.emplace_back(rc, std::set()); is_reloaded.push_back(false); return next_spill_id++; } uint32_t next_spill_id = 0; }; int32_t get_dominator(int idx_a, int idx_b, Program* program, bool is_linear) { if (idx_a == -1) return idx_b; if (idx_b == -1) return idx_a; if (is_linear) { while (idx_a != idx_b) { if (idx_a > idx_b) idx_a = program->blocks[idx_a].linear_idom; else idx_b = program->blocks[idx_b].linear_idom; } } else { while (idx_a != idx_b) { if (idx_a > idx_b) idx_a = program->blocks[idx_a].logical_idom; else idx_b = program->blocks[idx_b].logical_idom; } } assert(idx_a != -1); return idx_a; } void next_uses_per_block(spill_ctx& ctx, unsigned block_idx, std::set& worklist) { Block* block = &ctx.program->blocks[block_idx]; std::map> next_uses = ctx.next_use_distances_end[block_idx]; /* to compute the next use distance at the beginning of the block, we have to add the block's size */ for (std::map>::iterator it = next_uses.begin(); it != next_uses.end(); ++it) it->second.second = it->second.second + block->instructions.size(); int idx = block->instructions.size() - 1; while (idx >= 0) { aco_ptr& instr = block->instructions[idx]; if (instr->opcode == aco_opcode::p_linear_phi || instr->opcode == aco_opcode::p_phi) break; for (const Definition& def : instr->definitions) { if (def.isTemp()) next_uses.erase(def.getTemp()); } for (const Operand& op : instr->operands) { /* omit exec mask */ if (op.isFixed() && op.physReg() == exec) continue; if (op.regClass().type() == RegType::vgpr && op.regClass().is_linear()) continue; if (op.isTemp()) next_uses[op.getTemp()] = {block_idx, idx}; } idx--; } assert(block_idx != 0 || next_uses.empty()); ctx.next_use_distances_start[block_idx] = next_uses; while (idx >= 0) { aco_ptr& instr = block->instructions[idx]; assert(instr->opcode == aco_opcode::p_linear_phi || instr->opcode == aco_opcode::p_phi); for (unsigned i = 0; i < instr->operands.size(); i++) { unsigned pred_idx = instr->opcode == aco_opcode::p_phi ? block->logical_preds[i] : block->linear_preds[i]; if (instr->operands[i].isTemp()) { if (instr->operands[i].getTemp() == ctx.program->blocks[pred_idx].live_out_exec) continue; if (ctx.next_use_distances_end[pred_idx].find(instr->operands[i].getTemp()) == ctx.next_use_distances_end[pred_idx].end() || ctx.next_use_distances_end[pred_idx][instr->operands[i].getTemp()] != std::pair{block_idx, 0}) worklist.insert(pred_idx); ctx.next_use_distances_end[pred_idx][instr->operands[i].getTemp()] = {block_idx, 0}; } } next_uses.erase(instr->definitions[0].getTemp()); idx--; } /* all remaining live vars must be live-out at the predecessors */ for (std::pair> pair : next_uses) { Temp temp = pair.first; uint32_t distance = pair.second.second; uint32_t dom = pair.second.first; std::vector& preds = temp.is_linear() ? block->linear_preds : block->logical_preds; for (unsigned pred_idx : preds) { if (temp == ctx.program->blocks[pred_idx].live_out_exec) continue; if (ctx.program->blocks[pred_idx].loop_nest_depth > block->loop_nest_depth) distance += 0xFFFF; if (ctx.next_use_distances_end[pred_idx].find(temp) != ctx.next_use_distances_end[pred_idx].end()) { dom = get_dominator(dom, ctx.next_use_distances_end[pred_idx][temp].first, ctx.program, temp.is_linear()); distance = std::min(ctx.next_use_distances_end[pred_idx][temp].second, distance); } if (ctx.next_use_distances_end[pred_idx][temp] != std::pair{dom, distance}) worklist.insert(pred_idx); ctx.next_use_distances_end[pred_idx][temp] = {dom, distance}; } } } void compute_global_next_uses(spill_ctx& ctx, std::vector>& live_out) { ctx.next_use_distances_start.resize(ctx.program->blocks.size()); ctx.next_use_distances_end.resize(ctx.program->blocks.size()); std::set worklist; for (Block& block : ctx.program->blocks) worklist.insert(block.index); while (!worklist.empty()) { std::set::reverse_iterator b_it = worklist.rbegin(); unsigned block_idx = *b_it; worklist.erase(block_idx); next_uses_per_block(ctx, block_idx, worklist); } } bool should_rematerialize(aco_ptr& instr) { /* TODO: rematerialization is only supported for VOP1, SOP1 and PSEUDO */ if (instr->format != Format::VOP1 && instr->format != Format::SOP1 && instr->format != Format::PSEUDO && instr->format != Format::SOPK) return false; /* TODO: pseudo-instruction rematerialization is only supported for p_create_vector */ if (instr->format == Format::PSEUDO && instr->opcode != aco_opcode::p_create_vector) return false; if (instr->format == Format::SOPK && instr->opcode != aco_opcode::s_movk_i32) return false; for (const Operand& op : instr->operands) { /* TODO: rematerialization using temporaries isn't yet supported */ if (op.isTemp()) return false; } /* TODO: rematerialization with multiple definitions isn't yet supported */ if (instr->definitions.size() > 1) return false; return true; } aco_ptr do_reload(spill_ctx& ctx, Temp tmp, Temp new_name, uint32_t spill_id) { std::map::iterator remat = ctx.remat.find(tmp); if (remat != ctx.remat.end()) { Instruction *instr = remat->second.instr; assert((instr->format == Format::VOP1 || instr->format == Format::SOP1 || instr->format == Format::PSEUDO || instr->format == Format::SOPK) && "unsupported"); assert((instr->format != Format::PSEUDO || instr->opcode == aco_opcode::p_create_vector) && "unsupported"); assert(instr->definitions.size() == 1 && "unsupported"); aco_ptr res; if (instr->format == Format::VOP1) { res.reset(create_instruction(instr->opcode, instr->format, instr->operands.size(), instr->definitions.size())); } else if (instr->format == Format::SOP1) { res.reset(create_instruction(instr->opcode, instr->format, instr->operands.size(), instr->definitions.size())); } else if (instr->format == Format::PSEUDO) { res.reset(create_instruction(instr->opcode, instr->format, instr->operands.size(), instr->definitions.size())); } else if (instr->format == Format::SOPK) { res.reset(create_instruction(instr->opcode, instr->format, instr->operands.size(), instr->definitions.size())); static_cast(res.get())->imm = static_cast(instr)->imm; } for (unsigned i = 0; i < instr->operands.size(); i++) { res->operands[i] = instr->operands[i]; if (instr->operands[i].isTemp()) { assert(false && "unsupported"); if (ctx.remat.count(instr->operands[i].getTemp())) ctx.remat_used[ctx.remat[instr->operands[i].getTemp()].instr] = true; } } res->definitions[0] = Definition(new_name); return res; } else { aco_ptr reload{create_instruction(aco_opcode::p_reload, Format::PSEUDO, 1, 1)}; reload->operands[0] = Operand(spill_id); reload->definitions[0] = Definition(new_name); ctx.is_reloaded[spill_id] = true; return reload; } } void get_rematerialize_info(spill_ctx& ctx) { for (Block& block : ctx.program->blocks) { bool logical = false; for (aco_ptr& instr : block.instructions) { if (instr->opcode == aco_opcode::p_logical_start) logical = true; else if (instr->opcode == aco_opcode::p_logical_end) logical = false; if (logical && should_rematerialize(instr)) { for (const Definition& def : instr->definitions) { if (def.isTemp()) { ctx.remat[def.getTemp()] = (remat_info){instr.get()}; ctx.remat_used[instr.get()] = false; } } } } } } std::vector> local_next_uses(spill_ctx& ctx, Block* block) { std::vector> local_next_uses(block->instructions.size()); std::map next_uses; for (std::pair> pair : ctx.next_use_distances_end[block->index]) next_uses[pair.first] = pair.second.second + block->instructions.size(); for (int idx = block->instructions.size() - 1; idx >= 0; idx--) { aco_ptr& instr = block->instructions[idx]; if (!instr) break; if (instr->opcode == aco_opcode::p_phi || instr->opcode == aco_opcode::p_linear_phi) break; for (const Operand& op : instr->operands) { if (op.isFixed() && op.physReg() == exec) continue; if (op.regClass().type() == RegType::vgpr && op.regClass().is_linear()) continue; if (op.isTemp()) next_uses[op.getTemp()] = idx; } for (const Definition& def : instr->definitions) { if (def.isTemp()) next_uses.erase(def.getTemp()); } local_next_uses[idx] = next_uses; } return local_next_uses; } RegisterDemand init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_idx) { RegisterDemand spilled_registers; /* first block, nothing was spilled before */ if (block_idx == 0) return {0, 0}; /* loop header block */ if (block->loop_nest_depth > ctx.program->blocks[block_idx - 1].loop_nest_depth) { assert(block->linear_preds[0] == block_idx - 1); assert(block->logical_preds[0] == block_idx - 1); /* create new loop_info */ ctx.loop_header.emplace(block); /* check how many live-through variables should be spilled */ RegisterDemand new_demand; unsigned i = block_idx; while (ctx.program->blocks[i].loop_nest_depth >= block->loop_nest_depth) { assert(ctx.program->blocks.size() > i); new_demand.update(ctx.program->blocks[i].register_demand); i++; } unsigned loop_end = i; /* select live-through vgpr variables */ while (new_demand.vgpr - spilled_registers.vgpr > ctx.target_pressure.vgpr) { unsigned distance = 0; Temp to_spill; for (std::pair> pair : ctx.next_use_distances_end[block_idx - 1]) { if (pair.first.type() == RegType::vgpr && pair.second.first >= loop_end && pair.second.second > distance && ctx.spills_entry[block_idx].find(pair.first) == ctx.spills_entry[block_idx].end()) { to_spill = pair.first; distance = pair.second.second; } } if (distance == 0) break; uint32_t spill_id; if (ctx.spills_exit[block_idx - 1].find(to_spill) == ctx.spills_exit[block_idx - 1].end()) { spill_id = ctx.allocate_spill_id(to_spill.regClass()); } else { spill_id = ctx.spills_exit[block_idx - 1][to_spill]; } ctx.spills_entry[block_idx][to_spill] = spill_id; spilled_registers.vgpr += to_spill.size(); } /* select live-through sgpr variables */ while (new_demand.sgpr - spilled_registers.sgpr > ctx.target_pressure.sgpr) { unsigned distance = 0; Temp to_spill; for (std::pair> pair : ctx.next_use_distances_end[block_idx - 1]) { if (pair.first.type() == RegType::sgpr && pair.second.first >= loop_end && pair.second.second > distance && ctx.spills_entry[block_idx].find(pair.first) == ctx.spills_entry[block_idx].end()) { to_spill = pair.first; distance = pair.second.second; } } if (distance == 0) break; uint32_t spill_id; if (ctx.spills_exit[block_idx - 1].find(to_spill) == ctx.spills_exit[block_idx - 1].end()) { spill_id = ctx.allocate_spill_id(to_spill.regClass()); } else { spill_id = ctx.spills_exit[block_idx - 1][to_spill]; } ctx.spills_entry[block_idx][to_spill] = spill_id; spilled_registers.sgpr += to_spill.size(); } /* shortcut */ if (!RegisterDemand(new_demand - spilled_registers).exceeds(ctx.target_pressure)) return spilled_registers; /* if reg pressure is too high at beginning of loop, add variables with furthest use */ unsigned idx = 0; while (block->instructions[idx]->opcode == aco_opcode::p_phi || block->instructions[idx]->opcode == aco_opcode::p_linear_phi) idx++; assert(idx != 0 && "loop without phis: TODO"); idx--; RegisterDemand reg_pressure = ctx.register_demand[block_idx][idx] - spilled_registers; while (reg_pressure.sgpr > ctx.target_pressure.sgpr) { unsigned distance = 0; Temp to_spill; for (std::pair> pair : ctx.next_use_distances_start[block_idx]) { if (pair.first.type() == RegType::sgpr && pair.second.second > distance && ctx.spills_entry[block_idx].find(pair.first) == ctx.spills_entry[block_idx].end()) { to_spill = pair.first; distance = pair.second.second; } } assert(distance != 0); ctx.spills_entry[block_idx][to_spill] = ctx.allocate_spill_id(to_spill.regClass()); spilled_registers.sgpr += to_spill.size(); reg_pressure.sgpr -= to_spill.size(); } while (reg_pressure.vgpr > ctx.target_pressure.vgpr) { unsigned distance = 0; Temp to_spill; for (std::pair> pair : ctx.next_use_distances_start[block_idx]) { if (pair.first.type() == RegType::vgpr && pair.second.second > distance && ctx.spills_entry[block_idx].find(pair.first) == ctx.spills_entry[block_idx].end()) { to_spill = pair.first; distance = pair.second.second; } } assert(distance != 0); ctx.spills_entry[block_idx][to_spill] = ctx.allocate_spill_id(to_spill.regClass()); spilled_registers.vgpr += to_spill.size(); reg_pressure.vgpr -= to_spill.size(); } return spilled_registers; } /* branch block */ if (block->linear_preds.size() == 1 && !(block->kind & block_kind_loop_exit)) { /* keep variables spilled if they are alive and not used in the current block */ unsigned pred_idx = block->linear_preds[0]; for (std::pair pair : ctx.spills_exit[pred_idx]) { if (pair.first.type() == RegType::sgpr && ctx.next_use_distances_start[block_idx].find(pair.first) != ctx.next_use_distances_start[block_idx].end() && ctx.next_use_distances_start[block_idx][pair.first].second > block_idx) { ctx.spills_entry[block_idx].insert(pair); spilled_registers.sgpr += pair.first.size(); } } if (block->logical_preds.size() == 1) { pred_idx = block->logical_preds[0]; for (std::pair pair : ctx.spills_exit[pred_idx]) { if (pair.first.type() == RegType::vgpr && ctx.next_use_distances_start[block_idx].find(pair.first) != ctx.next_use_distances_start[block_idx].end() && ctx.next_use_distances_start[block_idx][pair.first].second > block_idx) { ctx.spills_entry[block_idx].insert(pair); spilled_registers.vgpr += pair.first.size(); } } } /* if register demand is still too high, we just keep all spilled live vars and process the block */ if (block->register_demand.sgpr - spilled_registers.sgpr > ctx.target_pressure.sgpr) { pred_idx = block->linear_preds[0]; for (std::pair pair : ctx.spills_exit[pred_idx]) { if (pair.first.type() == RegType::sgpr && ctx.next_use_distances_start[block_idx].find(pair.first) != ctx.next_use_distances_start[block_idx].end() && ctx.spills_entry[block_idx].insert(pair).second) { spilled_registers.sgpr += pair.first.size(); } } } if (block->register_demand.vgpr - spilled_registers.vgpr > ctx.target_pressure.vgpr && block->logical_preds.size() == 1) { pred_idx = block->logical_preds[0]; for (std::pair pair : ctx.spills_exit[pred_idx]) { if (pair.first.type() == RegType::vgpr && ctx.next_use_distances_start[block_idx].find(pair.first) != ctx.next_use_distances_start[block_idx].end() && ctx.spills_entry[block_idx].insert(pair).second) { spilled_registers.vgpr += pair.first.size(); } } } return spilled_registers; } /* else: merge block */ std::set partial_spills; /* keep variables spilled on all incoming paths */ for (std::pair> pair : ctx.next_use_distances_start[block_idx]) { std::vector& preds = pair.first.is_linear() ? block->linear_preds : block->logical_preds; /* If it can be rematerialized, keep the variable spilled if all predecessors do not reload it. * Otherwise, if any predecessor reloads it, ensure it's reloaded on all other predecessors. * The idea is that it's better in practice to rematerialize redundantly than to create lots of phis. */ /* TODO: test this idea with more than Dawn of War III shaders (the current pipeline-db doesn't seem to exercise this path much) */ bool remat = ctx.remat.count(pair.first); bool spill = !remat; uint32_t spill_id = 0; for (unsigned pred_idx : preds) { /* variable is not even live at the predecessor: probably from a phi */ if (ctx.next_use_distances_end[pred_idx].find(pair.first) == ctx.next_use_distances_end[pred_idx].end()) { spill = false; break; } if (ctx.spills_exit[pred_idx].find(pair.first) == ctx.spills_exit[pred_idx].end()) { if (!remat) spill = false; } else { partial_spills.insert(pair.first); /* it might be that on one incoming path, the variable has a different spill_id, but add_couple_code() will take care of that. */ spill_id = ctx.spills_exit[pred_idx][pair.first]; if (remat) spill = true; } } if (spill) { ctx.spills_entry[block_idx][pair.first] = spill_id; partial_spills.erase(pair.first); spilled_registers += pair.first; } } /* same for phis */ unsigned idx = 0; while (block->instructions[idx]->opcode == aco_opcode::p_linear_phi || block->instructions[idx]->opcode == aco_opcode::p_phi) { aco_ptr& phi = block->instructions[idx]; std::vector& preds = phi->opcode == aco_opcode::p_phi ? block->logical_preds : block->linear_preds; bool spill = true; for (unsigned i = 0; i < phi->operands.size(); i++) { if (phi->operands[i].isUndefined()) continue; assert(phi->operands[i].isTemp()); if (ctx.spills_exit[preds[i]].find(phi->operands[i].getTemp()) == ctx.spills_exit[preds[i]].end()) spill = false; else partial_spills.insert(phi->definitions[0].getTemp()); } if (spill) { ctx.spills_entry[block_idx][phi->definitions[0].getTemp()] = ctx.allocate_spill_id(phi->definitions[0].regClass()); partial_spills.erase(phi->definitions[0].getTemp()); spilled_registers += phi->definitions[0].getTemp(); } idx++; } /* if reg pressure at first instruction is still too high, add partially spilled variables */ RegisterDemand reg_pressure; if (idx == 0) { for (const Definition& def : block->instructions[idx]->definitions) { if (def.isTemp()) { reg_pressure -= def.getTemp(); } } for (const Operand& op : block->instructions[idx]->operands) { if (op.isTemp() && op.isFirstKill()) { reg_pressure += op.getTemp(); } } } else { idx--; } reg_pressure += ctx.register_demand[block_idx][idx] - spilled_registers; while (reg_pressure.sgpr > ctx.target_pressure.sgpr) { assert(!partial_spills.empty()); std::set::iterator it = partial_spills.begin(); Temp to_spill = *it; unsigned distance = ctx.next_use_distances_start[block_idx][*it].second; while (it != partial_spills.end()) { assert(ctx.spills_entry[block_idx].find(*it) == ctx.spills_entry[block_idx].end()); if (it->type() == RegType::sgpr && ctx.next_use_distances_start[block_idx][*it].second > distance) { distance = ctx.next_use_distances_start[block_idx][*it].second; to_spill = *it; } ++it; } assert(distance != 0); ctx.spills_entry[block_idx][to_spill] = ctx.allocate_spill_id(to_spill.regClass()); partial_spills.erase(to_spill); spilled_registers.sgpr += to_spill.size(); reg_pressure.sgpr -= to_spill.size(); } while (reg_pressure.vgpr > ctx.target_pressure.vgpr) { assert(!partial_spills.empty()); std::set::iterator it = partial_spills.begin(); Temp to_spill = *it; unsigned distance = ctx.next_use_distances_start[block_idx][*it].second; while (it != partial_spills.end()) { assert(ctx.spills_entry[block_idx].find(*it) == ctx.spills_entry[block_idx].end()); if (it->type() == RegType::vgpr && ctx.next_use_distances_start[block_idx][*it].second > distance) { distance = ctx.next_use_distances_start[block_idx][*it].second; to_spill = *it; } ++it; } assert(distance != 0); ctx.spills_entry[block_idx][to_spill] = ctx.allocate_spill_id(to_spill.regClass()); partial_spills.erase(to_spill); spilled_registers.vgpr += to_spill.size(); reg_pressure.vgpr -= to_spill.size(); } return spilled_registers; } void add_coupling_code(spill_ctx& ctx, Block* block, unsigned block_idx) { /* no coupling code necessary */ if (block->linear_preds.size() == 0) return; std::vector> instructions; /* branch block: TODO take other branch into consideration */ if (block->linear_preds.size() == 1 && !(block->kind & block_kind_loop_exit)) { assert(ctx.processed[block->linear_preds[0]]); assert(ctx.register_demand[block_idx].size() == block->instructions.size()); std::vector reg_demand; unsigned insert_idx = 0; unsigned pred_idx = block->linear_preds[0]; for (std::pair> live : ctx.next_use_distances_start[block_idx]) { if (!live.first.is_linear()) continue; /* still spilled */ if (ctx.spills_entry[block_idx].find(live.first) != ctx.spills_entry[block_idx].end()) continue; /* in register at end of predecessor */ if (ctx.spills_exit[pred_idx].find(live.first) == ctx.spills_exit[pred_idx].end()) { std::map::iterator it = ctx.renames[pred_idx].find(live.first); if (it != ctx.renames[pred_idx].end()) ctx.renames[block_idx].insert(*it); continue; } /* variable is spilled at predecessor and live at current block: create reload instruction */ Temp new_name = {ctx.program->allocateId(), live.first.regClass()}; aco_ptr reload = do_reload(ctx, live.first, new_name, ctx.spills_exit[pred_idx][live.first]); instructions.emplace_back(std::move(reload)); reg_demand.push_back(RegisterDemand()); ctx.renames[block_idx][live.first] = new_name; } if (block->logical_preds.size() == 1) { do { assert(insert_idx < block->instructions.size()); instructions.emplace_back(std::move(block->instructions[insert_idx])); reg_demand.push_back(ctx.register_demand[block_idx][insert_idx]); insert_idx++; } while (instructions.back()->opcode != aco_opcode::p_logical_start); unsigned pred_idx = block->logical_preds[0]; for (std::pair> live : ctx.next_use_distances_start[block_idx]) { if (live.first.is_linear()) continue; /* still spilled */ if (ctx.spills_entry[block_idx].find(live.first) != ctx.spills_entry[block_idx].end()) continue; /* in register at end of predecessor */ if (ctx.spills_exit[pred_idx].find(live.first) == ctx.spills_exit[pred_idx].end()) { std::map::iterator it = ctx.renames[pred_idx].find(live.first); if (it != ctx.renames[pred_idx].end()) ctx.renames[block_idx].insert(*it); continue; } /* variable is spilled at predecessor and live at current block: create reload instruction */ Temp new_name = {ctx.program->allocateId(), live.first.regClass()}; aco_ptr reload = do_reload(ctx, live.first, new_name, ctx.spills_exit[pred_idx][live.first]); instructions.emplace_back(std::move(reload)); reg_demand.emplace_back(reg_demand.back()); ctx.renames[block_idx][live.first] = new_name; } } /* combine new reload instructions with original block */ if (!instructions.empty()) { reg_demand.insert(reg_demand.end(), std::next(ctx.register_demand[block->index].begin(), insert_idx), ctx.register_demand[block->index].end()); ctx.register_demand[block_idx] = std::move(reg_demand); instructions.insert(instructions.end(), std::move_iterator>::iterator>(std::next(block->instructions.begin(), insert_idx)), std::move_iterator>::iterator>(block->instructions.end())); block->instructions = std::move(instructions); } return; } /* loop header and merge blocks: check if all (linear) predecessors have been processed */ for (ASSERTED unsigned pred : block->linear_preds) assert(ctx.processed[pred]); /* iterate the phi nodes for which operands to spill at the predecessor */ for (aco_ptr& phi : block->instructions) { if (phi->opcode != aco_opcode::p_phi && phi->opcode != aco_opcode::p_linear_phi) break; /* if the phi is not spilled, add to instructions */ if (ctx.spills_entry[block_idx].find(phi->definitions[0].getTemp()) == ctx.spills_entry[block_idx].end()) { instructions.emplace_back(std::move(phi)); continue; } std::vector& preds = phi->opcode == aco_opcode::p_phi ? block->logical_preds : block->linear_preds; uint32_t def_spill_id = ctx.spills_entry[block_idx][phi->definitions[0].getTemp()]; for (unsigned i = 0; i < phi->operands.size(); i++) { if (phi->operands[i].isUndefined()) continue; unsigned pred_idx = preds[i]; assert(phi->operands[i].isTemp() && phi->operands[i].isKill()); Temp var = phi->operands[i].getTemp(); /* build interferences between the phi def and all spilled variables at the predecessor blocks */ for (std::pair pair : ctx.spills_exit[pred_idx]) { if (var == pair.first) continue; ctx.interferences[def_spill_id].second.emplace(pair.second); ctx.interferences[pair.second].second.emplace(def_spill_id); } /* check if variable is already spilled at predecessor */ std::map::iterator spilled = ctx.spills_exit[pred_idx].find(var); if (spilled != ctx.spills_exit[pred_idx].end()) { if (spilled->second != def_spill_id) ctx.add_affinity(def_spill_id, spilled->second); continue; } /* rename if necessary */ std::map::iterator rename_it = ctx.renames[pred_idx].find(var); if (rename_it != ctx.renames[pred_idx].end()) { var = rename_it->second; ctx.renames[pred_idx].erase(rename_it); } uint32_t spill_id = ctx.allocate_spill_id(phi->definitions[0].regClass()); ctx.add_affinity(def_spill_id, spill_id); aco_ptr spill{create_instruction(aco_opcode::p_spill, Format::PSEUDO, 2, 0)}; spill->operands[0] = Operand(var); spill->operands[1] = Operand(spill_id); Block& pred = ctx.program->blocks[pred_idx]; unsigned idx = pred.instructions.size(); do { assert(idx != 0); idx--; } while (phi->opcode == aco_opcode::p_phi && pred.instructions[idx]->opcode != aco_opcode::p_logical_end); std::vector>::iterator it = std::next(pred.instructions.begin(), idx); pred.instructions.insert(it, std::move(spill)); ctx.spills_exit[pred_idx][phi->operands[i].getTemp()] = spill_id; } /* remove phi from instructions */ phi.reset(); } /* iterate all (other) spilled variables for which to spill at the predecessor */ // TODO: would be better to have them sorted: first vgprs and first with longest distance for (std::pair pair : ctx.spills_entry[block_idx]) { std::vector preds = pair.first.is_linear() ? block->linear_preds : block->logical_preds; for (unsigned pred_idx : preds) { /* variable is already spilled at predecessor */ std::map::iterator spilled = ctx.spills_exit[pred_idx].find(pair.first); if (spilled != ctx.spills_exit[pred_idx].end()) { if (spilled->second != pair.second) ctx.add_affinity(pair.second, spilled->second); continue; } /* variable is dead at predecessor, it must be from a phi: this works because of CSSA form */ if (ctx.next_use_distances_end[pred_idx].find(pair.first) == ctx.next_use_distances_end[pred_idx].end()) continue; /* add interferences between spilled variable and predecessors exit spills */ for (std::pair exit_spill : ctx.spills_exit[pred_idx]) { if (exit_spill.first == pair.first) continue; ctx.interferences[exit_spill.second].second.emplace(pair.second); ctx.interferences[pair.second].second.emplace(exit_spill.second); } /* variable is in register at predecessor and has to be spilled */ /* rename if necessary */ Temp var = pair.first; std::map::iterator rename_it = ctx.renames[pred_idx].find(var); if (rename_it != ctx.renames[pred_idx].end()) { var = rename_it->second; ctx.renames[pred_idx].erase(rename_it); } aco_ptr spill{create_instruction(aco_opcode::p_spill, Format::PSEUDO, 2, 0)}; spill->operands[0] = Operand(var); spill->operands[1] = Operand(pair.second); Block& pred = ctx.program->blocks[pred_idx]; unsigned idx = pred.instructions.size(); do { assert(idx != 0); idx--; } while (pair.first.type() == RegType::vgpr && pred.instructions[idx]->opcode != aco_opcode::p_logical_end); std::vector>::iterator it = std::next(pred.instructions.begin(), idx); pred.instructions.insert(it, std::move(spill)); ctx.spills_exit[pred.index][pair.first] = pair.second; } } /* iterate phis for which operands to reload */ for (aco_ptr& phi : instructions) { assert(phi->opcode == aco_opcode::p_phi || phi->opcode == aco_opcode::p_linear_phi); assert(ctx.spills_entry[block_idx].find(phi->definitions[0].getTemp()) == ctx.spills_entry[block_idx].end()); std::vector& preds = phi->opcode == aco_opcode::p_phi ? block->logical_preds : block->linear_preds; for (unsigned i = 0; i < phi->operands.size(); i++) { if (!phi->operands[i].isTemp()) continue; unsigned pred_idx = preds[i]; /* rename operand */ if (ctx.spills_exit[pred_idx].find(phi->operands[i].getTemp()) == ctx.spills_exit[pred_idx].end()) { std::map::iterator it = ctx.renames[pred_idx].find(phi->operands[i].getTemp()); if (it != ctx.renames[pred_idx].end()) phi->operands[i].setTemp(it->second); continue; } Temp tmp = phi->operands[i].getTemp(); /* reload phi operand at end of predecessor block */ Temp new_name = {ctx.program->allocateId(), tmp.regClass()}; Block& pred = ctx.program->blocks[pred_idx]; unsigned idx = pred.instructions.size(); do { assert(idx != 0); idx--; } while (phi->opcode == aco_opcode::p_phi && pred.instructions[idx]->opcode != aco_opcode::p_logical_end); std::vector>::iterator it = std::next(pred.instructions.begin(), idx); aco_ptr reload = do_reload(ctx, tmp, new_name, ctx.spills_exit[pred_idx][tmp]); pred.instructions.insert(it, std::move(reload)); ctx.spills_exit[pred_idx].erase(tmp); ctx.renames[pred_idx][tmp] = new_name; phi->operands[i].setTemp(new_name); } } /* iterate live variables for which to reload */ // TODO: reload at current block if variable is spilled on all predecessors for (std::pair> pair : ctx.next_use_distances_start[block_idx]) { /* skip spilled variables */ if (ctx.spills_entry[block_idx].find(pair.first) != ctx.spills_entry[block_idx].end()) continue; std::vector preds = pair.first.is_linear() ? block->linear_preds : block->logical_preds; /* variable is dead at predecessor, it must be from a phi */ bool is_dead = false; for (unsigned pred_idx : preds) { if (ctx.next_use_distances_end[pred_idx].find(pair.first) == ctx.next_use_distances_end[pred_idx].end()) is_dead = true; } if (is_dead) continue; for (unsigned pred_idx : preds) { /* the variable is not spilled at the predecessor */ if (ctx.spills_exit[pred_idx].find(pair.first) == ctx.spills_exit[pred_idx].end()) continue; /* variable is spilled at predecessor and has to be reloaded */ Temp new_name = {ctx.program->allocateId(), pair.first.regClass()}; Block& pred = ctx.program->blocks[pred_idx]; unsigned idx = pred.instructions.size(); do { assert(idx != 0); idx--; } while (pair.first.type() == RegType::vgpr && pred.instructions[idx]->opcode != aco_opcode::p_logical_end); std::vector>::iterator it = std::next(pred.instructions.begin(), idx); aco_ptr reload = do_reload(ctx, pair.first, new_name, ctx.spills_exit[pred.index][pair.first]); pred.instructions.insert(it, std::move(reload)); ctx.spills_exit[pred.index].erase(pair.first); ctx.renames[pred.index][pair.first] = new_name; } /* check if we have to create a new phi for this variable */ Temp rename = Temp(); bool is_same = true; for (unsigned pred_idx : preds) { if (ctx.renames[pred_idx].find(pair.first) == ctx.renames[pred_idx].end()) { if (rename == Temp()) rename = pair.first; else is_same = rename == pair.first; } else { if (rename == Temp()) rename = ctx.renames[pred_idx][pair.first]; else is_same = rename == ctx.renames[pred_idx][pair.first]; } if (!is_same) break; } if (!is_same) { /* the variable was renamed differently in the predecessors: we have to create a phi */ aco_opcode opcode = pair.first.is_linear() ? aco_opcode::p_linear_phi : aco_opcode::p_phi; aco_ptr phi{create_instruction(opcode, Format::PSEUDO, preds.size(), 1)}; rename = {ctx.program->allocateId(), pair.first.regClass()}; for (unsigned i = 0; i < phi->operands.size(); i++) { Temp tmp; if (ctx.renames[preds[i]].find(pair.first) != ctx.renames[preds[i]].end()) tmp = ctx.renames[preds[i]][pair.first]; else if (preds[i] >= block_idx) tmp = rename; else tmp = pair.first; phi->operands[i] = Operand(tmp); } phi->definitions[0] = Definition(rename); instructions.emplace_back(std::move(phi)); } /* the variable was renamed: add new name to renames */ if (!(rename == Temp() || rename == pair.first)) ctx.renames[block_idx][pair.first] = rename; } /* combine phis with instructions */ unsigned idx = 0; while (!block->instructions[idx]) { idx++; } ctx.register_demand[block->index].erase(ctx.register_demand[block->index].begin(), ctx.register_demand[block->index].begin() + idx); ctx.register_demand[block->index].insert(ctx.register_demand[block->index].begin(), instructions.size(), RegisterDemand()); std::vector>::iterator start = std::next(block->instructions.begin(), idx); instructions.insert(instructions.end(), std::move_iterator>::iterator>(start), std::move_iterator>::iterator>(block->instructions.end())); block->instructions = std::move(instructions); } void process_block(spill_ctx& ctx, unsigned block_idx, Block* block, std::map ¤t_spills, RegisterDemand spilled_registers) { std::vector> local_next_use_distance; std::vector> instructions; unsigned idx = 0; /* phis are handled separetely */ while (block->instructions[idx]->opcode == aco_opcode::p_phi || block->instructions[idx]->opcode == aco_opcode::p_linear_phi) { aco_ptr& instr = block->instructions[idx]; for (const Operand& op : instr->operands) { /* prevent it's definining instruction from being DCE'd if it could be rematerialized */ if (op.isTemp() && ctx.remat.count(op.getTemp())) ctx.remat_used[ctx.remat[op.getTemp()].instr] = true; } instructions.emplace_back(std::move(instr)); idx++; } if (block->register_demand.exceeds(ctx.target_pressure)) local_next_use_distance = local_next_uses(ctx, block); while (idx < block->instructions.size()) { aco_ptr& instr = block->instructions[idx]; std::map> reloads; std::map spills; /* rename and reload operands */ for (Operand& op : instr->operands) { if (!op.isTemp()) continue; if (current_spills.find(op.getTemp()) == current_spills.end()) { /* the Operand is in register: check if it was renamed */ if (ctx.renames[block_idx].find(op.getTemp()) != ctx.renames[block_idx].end()) op.setTemp(ctx.renames[block_idx][op.getTemp()]); /* prevent it's definining instruction from being DCE'd if it could be rematerialized */ if (ctx.remat.count(op.getTemp())) ctx.remat_used[ctx.remat[op.getTemp()].instr] = true; continue; } /* the Operand is spilled: add it to reloads */ Temp new_tmp = {ctx.program->allocateId(), op.regClass()}; ctx.renames[block_idx][op.getTemp()] = new_tmp; reloads[new_tmp] = std::make_pair(op.getTemp(), current_spills[op.getTemp()]); current_spills.erase(op.getTemp()); op.setTemp(new_tmp); spilled_registers -= new_tmp; } /* check if register demand is low enough before and after the current instruction */ if (block->register_demand.exceeds(ctx.target_pressure)) { RegisterDemand new_demand = ctx.register_demand[block_idx][idx]; if (idx == 0) { RegisterDemand demand_before = new_demand; for (const Definition& def : instr->definitions) demand_before -= def.getTemp(); for (const Operand& op : instr->operands) { if (op.isFirstKill()) demand_before += op.getTemp(); } new_demand.update(demand_before); } else { new_demand.update(ctx.register_demand[block_idx][idx - 1]); } assert(!local_next_use_distance.empty()); /* if reg pressure is too high, spill variable with furthest next use */ while (RegisterDemand(new_demand - spilled_registers).exceeds(ctx.target_pressure)) { unsigned distance = 0; Temp to_spill; bool do_rematerialize = false; if (new_demand.vgpr - spilled_registers.vgpr > ctx.target_pressure.vgpr) { for (std::pair pair : local_next_use_distance[idx]) { bool can_rematerialize = ctx.remat.count(pair.first); if (pair.first.type() == RegType::vgpr && ((pair.second > distance && can_rematerialize == do_rematerialize) || (can_rematerialize && !do_rematerialize && pair.second > idx)) && current_spills.find(pair.first) == current_spills.end() && ctx.spills_exit[block_idx].find(pair.first) == ctx.spills_exit[block_idx].end()) { to_spill = pair.first; distance = pair.second; do_rematerialize = can_rematerialize; } } } else { for (std::pair pair : local_next_use_distance[idx]) { bool can_rematerialize = ctx.remat.count(pair.first); if (pair.first.type() == RegType::sgpr && ((pair.second > distance && can_rematerialize == do_rematerialize) || (can_rematerialize && !do_rematerialize && pair.second > idx)) && current_spills.find(pair.first) == current_spills.end() && ctx.spills_exit[block_idx].find(pair.first) == ctx.spills_exit[block_idx].end()) { to_spill = pair.first; distance = pair.second; do_rematerialize = can_rematerialize; } } } assert(distance != 0 && distance > idx); uint32_t spill_id = ctx.allocate_spill_id(to_spill.regClass()); /* add interferences with currently spilled variables */ for (std::pair pair : current_spills) { ctx.interferences[spill_id].second.emplace(pair.second); ctx.interferences[pair.second].second.emplace(spill_id); } for (std::pair> pair : reloads) { ctx.interferences[spill_id].second.emplace(pair.second.second); ctx.interferences[pair.second.second].second.emplace(spill_id); } current_spills[to_spill] = spill_id; spilled_registers += to_spill; /* rename if necessary */ if (ctx.renames[block_idx].find(to_spill) != ctx.renames[block_idx].end()) { to_spill = ctx.renames[block_idx][to_spill]; } /* add spill to new instructions */ aco_ptr spill{create_instruction(aco_opcode::p_spill, Format::PSEUDO, 2, 0)}; spill->operands[0] = Operand(to_spill); spill->operands[1] = Operand(spill_id); instructions.emplace_back(std::move(spill)); } } /* add reloads and instruction to new instructions */ for (std::pair> pair : reloads) { aco_ptr reload = do_reload(ctx, pair.second.first, pair.first, pair.second.second); instructions.emplace_back(std::move(reload)); } instructions.emplace_back(std::move(instr)); idx++; } block->instructions = std::move(instructions); ctx.spills_exit[block_idx].insert(current_spills.begin(), current_spills.end()); } void spill_block(spill_ctx& ctx, unsigned block_idx) { Block* block = &ctx.program->blocks[block_idx]; ctx.processed[block_idx] = true; /* determine set of variables which are spilled at the beginning of the block */ RegisterDemand spilled_registers = init_live_in_vars(ctx, block, block_idx); /* add interferences for spilled variables */ for (std::pair x : ctx.spills_entry[block_idx]) { for (std::pair y : ctx.spills_entry[block_idx]) if (x.second != y.second) ctx.interferences[x.second].second.emplace(y.second); } bool is_loop_header = block->loop_nest_depth && ctx.loop_header.top()->index == block_idx; if (!is_loop_header) { /* add spill/reload code on incoming control flow edges */ add_coupling_code(ctx, block, block_idx); } std::map current_spills = ctx.spills_entry[block_idx]; /* check conditions to process this block */ bool process = RegisterDemand(block->register_demand - spilled_registers).exceeds(ctx.target_pressure) || !ctx.renames[block_idx].empty() || ctx.remat_used.size(); std::map::iterator it = current_spills.begin(); while (!process && it != current_spills.end()) { if (ctx.next_use_distances_start[block_idx][it->first].first == block_idx) process = true; ++it; } if (process) process_block(ctx, block_idx, block, current_spills, spilled_registers); else ctx.spills_exit[block_idx].insert(current_spills.begin(), current_spills.end()); /* check if the next block leaves the current loop */ if (block->loop_nest_depth == 0 || ctx.program->blocks[block_idx + 1].loop_nest_depth >= block->loop_nest_depth) return; Block* loop_header = ctx.loop_header.top(); /* preserve original renames at end of loop header block */ std::map renames = std::move(ctx.renames[loop_header->index]); /* add coupling code to all loop header predecessors */ add_coupling_code(ctx, loop_header, loop_header->index); /* update remat_used for phis added in add_coupling_code() */ for (aco_ptr& instr : loop_header->instructions) { if (!is_phi(instr)) break; for (const Operand& op : instr->operands) { if (op.isTemp() && ctx.remat.count(op.getTemp())) ctx.remat_used[ctx.remat[op.getTemp()].instr] = true; } } /* propagate new renames through loop: i.e. repair the SSA */ renames.swap(ctx.renames[loop_header->index]); for (std::pair rename : renames) { for (unsigned idx = loop_header->index; idx <= block_idx; idx++) { Block& current = ctx.program->blocks[idx]; std::vector>::iterator instr_it = current.instructions.begin(); /* first rename phis */ while (instr_it != current.instructions.end()) { aco_ptr& phi = *instr_it; if (phi->opcode != aco_opcode::p_phi && phi->opcode != aco_opcode::p_linear_phi) break; /* no need to rename the loop header phis once again. this happened in add_coupling_code() */ if (idx == loop_header->index) { instr_it++; continue; } for (Operand& op : phi->operands) { if (!op.isTemp()) continue; if (op.getTemp() == rename.first) op.setTemp(rename.second); } instr_it++; } std::map>::iterator it = ctx.next_use_distances_start[idx].find(rename.first); /* variable is not live at beginning of this block */ if (it == ctx.next_use_distances_start[idx].end()) continue; /* if the variable is live at the block's exit, add rename */ if (ctx.next_use_distances_end[idx].find(rename.first) != ctx.next_use_distances_end[idx].end()) ctx.renames[idx].insert(rename); /* rename all uses in this block */ bool renamed = false; while (!renamed && instr_it != current.instructions.end()) { aco_ptr& instr = *instr_it; for (Operand& op : instr->operands) { if (!op.isTemp()) continue; if (op.getTemp() == rename.first) { op.setTemp(rename.second); /* we can stop with this block as soon as the variable is spilled */ if (instr->opcode == aco_opcode::p_spill) renamed = true; } } instr_it++; } } } /* remove loop header info from stack */ ctx.loop_header.pop(); } Temp load_scratch_resource(spill_ctx& ctx, Temp& scratch_offset, std::vector>& instructions, unsigned offset, bool is_top_level) { Builder bld(ctx.program); if (is_top_level) { bld.reset(&instructions); } else { /* find p_logical_end */ unsigned idx = instructions.size() - 1; while (instructions[idx]->opcode != aco_opcode::p_logical_end) idx--; bld.reset(&instructions, std::next(instructions.begin(), idx)); } Temp private_segment_buffer = ctx.program->private_segment_buffer; if (ctx.program->stage != compute_cs) private_segment_buffer = bld.smem(aco_opcode::s_load_dwordx2, bld.def(s2), private_segment_buffer, Operand(0u)); if (offset) scratch_offset = bld.sop2(aco_opcode::s_add_u32, bld.def(s1), bld.def(s1, scc), scratch_offset, Operand(offset)); uint32_t rsrc_conf = S_008F0C_ADD_TID_ENABLE(1) | S_008F0C_INDEX_STRIDE(ctx.program->wave_size == 64 ? 3 : 2); if (ctx.program->chip_class >= GFX10) { rsrc_conf |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) | S_008F0C_OOB_SELECT(3) | S_008F0C_RESOURCE_LEVEL(1); } else if (ctx.program->chip_class <= GFX7) { /* dfmt modifies stride on GFX8/GFX9 when ADD_TID_EN=1 */ rsrc_conf |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) | S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32); } /* older generations need element size = 4 bytes. element size removed in GFX9 */ if (ctx.program->chip_class <= GFX8) rsrc_conf |= S_008F0C_ELEMENT_SIZE(1); return bld.pseudo(aco_opcode::p_create_vector, bld.def(s4), private_segment_buffer, Operand(-1u), Operand(rsrc_conf)); } void assign_spill_slots(spill_ctx& ctx, unsigned spills_to_vgpr) { std::map sgpr_slot; std::map vgpr_slot; std::vector is_assigned(ctx.interferences.size()); /* first, handle affinities: just merge all interferences into both spill ids */ for (std::vector& vec : ctx.affinities) { for (unsigned i = 0; i < vec.size(); i++) { for (unsigned j = i + 1; j < vec.size(); j++) { assert(vec[i] != vec[j]); for (uint32_t id : ctx.interferences[vec[i]].second) ctx.interferences[id].second.insert(vec[j]); for (uint32_t id : ctx.interferences[vec[j]].second) ctx.interferences[id].second.insert(vec[i]); ctx.interferences[vec[i]].second.insert(ctx.interferences[vec[j]].second.begin(), ctx.interferences[vec[j]].second.end()); ctx.interferences[vec[j]].second.insert(ctx.interferences[vec[i]].second.begin(), ctx.interferences[vec[i]].second.end()); bool reloaded = ctx.is_reloaded[vec[i]] || ctx.is_reloaded[vec[j]]; ctx.is_reloaded[vec[i]] = reloaded; ctx.is_reloaded[vec[j]] = reloaded; } } } for (ASSERTED uint32_t i = 0; i < ctx.interferences.size(); i++) for (ASSERTED uint32_t id : ctx.interferences[i].second) assert(i != id); /* for each spill slot, assign as many spill ids as possible */ std::vector> spill_slot_interferences; unsigned slot_idx = 0; bool done = false; /* assign sgpr spill slots */ while (!done) { done = true; for (unsigned id = 0; id < ctx.interferences.size(); id++) { if (is_assigned[id] || !ctx.is_reloaded[id]) continue; if (ctx.interferences[id].first.type() != RegType::sgpr) continue; /* check interferences */ bool interferes = false; for (unsigned i = slot_idx; i < slot_idx + ctx.interferences[id].first.size(); i++) { if (i == spill_slot_interferences.size()) spill_slot_interferences.emplace_back(std::set()); if (spill_slot_interferences[i].find(id) != spill_slot_interferences[i].end() || i / 64 != slot_idx / 64) { interferes = true; break; } } if (interferes) { done = false; continue; } /* we found a spill id which can be assigned to current spill slot */ sgpr_slot[id] = slot_idx; is_assigned[id] = true; for (unsigned i = slot_idx; i < slot_idx + ctx.interferences[id].first.size(); i++) spill_slot_interferences[i].insert(ctx.interferences[id].second.begin(), ctx.interferences[id].second.end()); /* add all affinities: there are no additional interferences */ for (std::vector& vec : ctx.affinities) { bool found_affinity = false; for (uint32_t entry : vec) { if (entry == id) { found_affinity = true; break; } } if (!found_affinity) continue; for (uint32_t entry : vec) { sgpr_slot[entry] = slot_idx; is_assigned[entry] = true; } } } slot_idx++; } unsigned sgpr_spill_slots = spill_slot_interferences.size(); spill_slot_interferences.clear(); slot_idx = 0; done = false; /* assign vgpr spill slots */ while (!done) { done = true; for (unsigned id = 0; id < ctx.interferences.size(); id++) { if (is_assigned[id] || !ctx.is_reloaded[id]) continue; if (ctx.interferences[id].first.type() != RegType::vgpr) continue; /* check interferences */ bool interferes = false; for (unsigned i = slot_idx; i < slot_idx + ctx.interferences[id].first.size(); i++) { if (i == spill_slot_interferences.size()) spill_slot_interferences.emplace_back(std::set()); /* check for interference and ensure that vector regs are stored next to each other */ if (spill_slot_interferences[i].find(id) != spill_slot_interferences[i].end()) { interferes = true; break; } } if (interferes) { done = false; continue; } /* we found a spill id which can be assigned to current spill slot */ vgpr_slot[id] = slot_idx; is_assigned[id] = true; for (unsigned i = slot_idx; i < slot_idx + ctx.interferences[id].first.size(); i++) spill_slot_interferences[i].insert(ctx.interferences[id].second.begin(), ctx.interferences[id].second.end()); /* add all affinities: there are no additional interferences */ for (std::vector& vec : ctx.affinities) { bool found_affinity = false; for (uint32_t entry : vec) { if (entry == id) { found_affinity = true; break; } } if (!found_affinity) continue; for (uint32_t entry : vec) { vgpr_slot[entry] = slot_idx; is_assigned[entry] = true; } } } slot_idx++; } unsigned vgpr_spill_slots = spill_slot_interferences.size(); for (unsigned id = 0; id < is_assigned.size(); id++) assert(is_assigned[id] || !ctx.is_reloaded[id]); for (std::vector& vec : ctx.affinities) { for (unsigned i = 0; i < vec.size(); i++) { for (unsigned j = i + 1; j < vec.size(); j++) { assert(is_assigned[vec[i]] == is_assigned[vec[j]]); if (!is_assigned[vec[i]]) continue; assert(ctx.is_reloaded[vec[i]] == ctx.is_reloaded[vec[j]]); assert(ctx.interferences[vec[i]].first.type() == ctx.interferences[vec[j]].first.type()); if (ctx.interferences[vec[i]].first.type() == RegType::sgpr) assert(sgpr_slot[vec[i]] == sgpr_slot[vec[j]]); else assert(vgpr_slot[vec[i]] == vgpr_slot[vec[j]]); } } } /* hope, we didn't mess up */ std::vector vgpr_spill_temps((sgpr_spill_slots + 63) / 64); assert(vgpr_spill_temps.size() <= spills_to_vgpr); /* replace pseudo instructions with actual hardware instructions */ Temp scratch_offset = ctx.program->scratch_offset, scratch_rsrc = Temp(); unsigned last_top_level_block_idx = 0; std::vector reload_in_loop(vgpr_spill_temps.size()); for (Block& block : ctx.program->blocks) { /* after loops, we insert a user if there was a reload inside the loop */ if (block.loop_nest_depth == 0) { int end_vgprs = 0; for (unsigned i = 0; i < vgpr_spill_temps.size(); i++) { if (reload_in_loop[i]) end_vgprs++; } if (end_vgprs > 0) { aco_ptr destr{create_instruction(aco_opcode::p_end_linear_vgpr, Format::PSEUDO, end_vgprs, 0)}; int k = 0; for (unsigned i = 0; i < vgpr_spill_temps.size(); i++) { if (reload_in_loop[i]) destr->operands[k++] = Operand(vgpr_spill_temps[i]); reload_in_loop[i] = false; } /* find insertion point */ std::vector>::iterator it = block.instructions.begin(); while ((*it)->opcode == aco_opcode::p_linear_phi || (*it)->opcode == aco_opcode::p_phi) ++it; block.instructions.insert(it, std::move(destr)); } } if (block.kind & block_kind_top_level && !block.linear_preds.empty()) { last_top_level_block_idx = block.index; /* check if any spilled variables use a created linear vgpr, otherwise destroy them */ for (unsigned i = 0; i < vgpr_spill_temps.size(); i++) { if (vgpr_spill_temps[i] == Temp()) continue; bool can_destroy = true; for (std::pair pair : ctx.spills_exit[block.linear_preds[0]]) { if (sgpr_slot.find(pair.second) != sgpr_slot.end() && sgpr_slot[pair.second] / 64 == i) { can_destroy = false; break; } } if (can_destroy) vgpr_spill_temps[i] = Temp(); } } std::vector>::iterator it; std::vector> instructions; instructions.reserve(block.instructions.size()); Builder bld(ctx.program, &instructions); for (it = block.instructions.begin(); it != block.instructions.end(); ++it) { if ((*it)->opcode == aco_opcode::p_spill) { uint32_t spill_id = (*it)->operands[1].constantValue(); if (!ctx.is_reloaded[spill_id]) { /* never reloaded, so don't spill */ } else if (vgpr_slot.find(spill_id) != vgpr_slot.end()) { /* spill vgpr */ ctx.program->config->spilled_vgprs += (*it)->operands[0].size(); uint32_t spill_slot = vgpr_slot[spill_id]; bool add_offset_to_sgpr = ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size + vgpr_spill_slots * 4 > 4096; unsigned base_offset = add_offset_to_sgpr ? 0 : ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size; /* check if the scratch resource descriptor already exists */ if (scratch_rsrc == Temp()) { unsigned offset = add_offset_to_sgpr ? ctx.program->config->scratch_bytes_per_wave : 0; scratch_rsrc = load_scratch_resource(ctx, scratch_offset, last_top_level_block_idx == block.index ? instructions : ctx.program->blocks[last_top_level_block_idx].instructions, offset, last_top_level_block_idx == block.index); } unsigned offset = base_offset + spill_slot * 4; aco_opcode opcode = aco_opcode::buffer_store_dword; assert((*it)->operands[0].isTemp()); Temp temp = (*it)->operands[0].getTemp(); assert(temp.type() == RegType::vgpr && !temp.is_linear()); if (temp.size() > 1) { Instruction* split{create_instruction(aco_opcode::p_split_vector, Format::PSEUDO, 1, temp.size())}; split->operands[0] = Operand(temp); for (unsigned i = 0; i < temp.size(); i++) split->definitions[i] = bld.def(v1); bld.insert(split); for (unsigned i = 0; i < temp.size(); i++) bld.mubuf(opcode, Operand(), scratch_rsrc, scratch_offset, split->definitions[i].getTemp(), offset + i * 4, false); } else { bld.mubuf(opcode, Operand(), scratch_rsrc, scratch_offset, temp, offset, false); } } else if (sgpr_slot.find(spill_id) != sgpr_slot.end()) { ctx.program->config->spilled_sgprs += (*it)->operands[0].size(); uint32_t spill_slot = sgpr_slot[spill_id]; /* check if the linear vgpr already exists */ if (vgpr_spill_temps[spill_slot / 64] == Temp()) { Temp linear_vgpr = {ctx.program->allocateId(), v1.as_linear()}; vgpr_spill_temps[spill_slot / 64] = linear_vgpr; aco_ptr create{create_instruction(aco_opcode::p_start_linear_vgpr, Format::PSEUDO, 0, 1)}; create->definitions[0] = Definition(linear_vgpr); /* find the right place to insert this definition */ if (last_top_level_block_idx == block.index) { /* insert right before the current instruction */ instructions.emplace_back(std::move(create)); } else { assert(last_top_level_block_idx < block.index); /* insert before the branch at last top level block */ std::vector>& instructions = ctx.program->blocks[last_top_level_block_idx].instructions; instructions.insert(std::next(instructions.begin(), instructions.size() - 1), std::move(create)); } } /* spill sgpr: just add the vgpr temp to operands */ Pseudo_instruction* spill = create_instruction(aco_opcode::p_spill, Format::PSEUDO, 3, 0); spill->operands[0] = Operand(vgpr_spill_temps[spill_slot / 64]); spill->operands[1] = Operand(spill_slot % 64); spill->operands[2] = (*it)->operands[0]; instructions.emplace_back(aco_ptr(spill)); } else { unreachable("No spill slot assigned for spill id"); } } else if ((*it)->opcode == aco_opcode::p_reload) { uint32_t spill_id = (*it)->operands[0].constantValue(); assert(ctx.is_reloaded[spill_id]); if (vgpr_slot.find(spill_id) != vgpr_slot.end()) { /* reload vgpr */ uint32_t spill_slot = vgpr_slot[spill_id]; bool add_offset_to_sgpr = ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size + vgpr_spill_slots * 4 > 4096; unsigned base_offset = add_offset_to_sgpr ? 0 : ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size; /* check if the scratch resource descriptor already exists */ if (scratch_rsrc == Temp()) { unsigned offset = add_offset_to_sgpr ? ctx.program->config->scratch_bytes_per_wave : 0; scratch_rsrc = load_scratch_resource(ctx, scratch_offset, last_top_level_block_idx == block.index ? instructions : ctx.program->blocks[last_top_level_block_idx].instructions, offset, last_top_level_block_idx == block.index); } unsigned offset = base_offset + spill_slot * 4; aco_opcode opcode = aco_opcode::buffer_load_dword; Definition def = (*it)->definitions[0]; if (def.size() > 1) { Instruction* vec{create_instruction(aco_opcode::p_create_vector, Format::PSEUDO, def.size(), 1)}; vec->definitions[0] = def; for (unsigned i = 0; i < def.size(); i++) { Temp tmp = bld.tmp(v1); vec->operands[i] = Operand(tmp); bld.mubuf(opcode, Definition(tmp), Operand(), scratch_rsrc, scratch_offset, offset + i * 4, false); } bld.insert(vec); } else { bld.mubuf(opcode, def, Operand(), scratch_rsrc, scratch_offset, offset, false); } } else if (sgpr_slot.find(spill_id) != sgpr_slot.end()) { uint32_t spill_slot = sgpr_slot[spill_id]; reload_in_loop[spill_slot / 64] = block.loop_nest_depth > 0; /* check if the linear vgpr already exists */ if (vgpr_spill_temps[spill_slot / 64] == Temp()) { Temp linear_vgpr = {ctx.program->allocateId(), v1.as_linear()}; vgpr_spill_temps[spill_slot / 64] = linear_vgpr; aco_ptr create{create_instruction(aco_opcode::p_start_linear_vgpr, Format::PSEUDO, 0, 1)}; create->definitions[0] = Definition(linear_vgpr); /* find the right place to insert this definition */ if (last_top_level_block_idx == block.index) { /* insert right before the current instruction */ instructions.emplace_back(std::move(create)); } else { assert(last_top_level_block_idx < block.index); /* insert before the branch at last top level block */ std::vector>& instructions = ctx.program->blocks[last_top_level_block_idx].instructions; instructions.insert(std::next(instructions.begin(), instructions.size() - 1), std::move(create)); } } /* reload sgpr: just add the vgpr temp to operands */ Pseudo_instruction* reload = create_instruction(aco_opcode::p_reload, Format::PSEUDO, 2, 1); reload->operands[0] = Operand(vgpr_spill_temps[spill_slot / 64]); reload->operands[1] = Operand(spill_slot % 64); reload->definitions[0] = (*it)->definitions[0]; instructions.emplace_back(aco_ptr(reload)); } else { unreachable("No spill slot assigned for spill id"); } } else if (!ctx.remat_used.count(it->get()) || ctx.remat_used[it->get()]) { instructions.emplace_back(std::move(*it)); } } block.instructions = std::move(instructions); } /* update required scratch memory */ ctx.program->config->scratch_bytes_per_wave += align(vgpr_spill_slots * 4 * ctx.program->wave_size, 1024); /* SSA elimination inserts copies for logical phis right before p_logical_end * So if a linear vgpr is used between that p_logical_end and the branch, * we need to ensure logical phis don't choose a definition which aliases * the linear vgpr. * TODO: Moving the spills and reloads to before p_logical_end might produce * slightly better code. */ for (Block& block : ctx.program->blocks) { /* loops exits are already handled */ if (block.logical_preds.size() <= 1) continue; bool has_logical_phis = false; for (aco_ptr& instr : block.instructions) { if (instr->opcode == aco_opcode::p_phi) { has_logical_phis = true; break; } else if (instr->opcode != aco_opcode::p_linear_phi) { break; } } if (!has_logical_phis) continue; std::set vgprs; for (unsigned pred_idx : block.logical_preds) { Block& pred = ctx.program->blocks[pred_idx]; for (int i = pred.instructions.size() - 1; i >= 0; i--) { aco_ptr& pred_instr = pred.instructions[i]; if (pred_instr->opcode == aco_opcode::p_logical_end) { break; } else if (pred_instr->opcode == aco_opcode::p_spill || pred_instr->opcode == aco_opcode::p_reload) { vgprs.insert(pred_instr->operands[0].getTemp()); } } } if (!vgprs.size()) continue; aco_ptr destr{create_instruction(aco_opcode::p_end_linear_vgpr, Format::PSEUDO, vgprs.size(), 0)}; int k = 0; for (Temp tmp : vgprs) { destr->operands[k++] = Operand(tmp); } /* find insertion point */ std::vector>::iterator it = block.instructions.begin(); while ((*it)->opcode == aco_opcode::p_linear_phi || (*it)->opcode == aco_opcode::p_phi) ++it; block.instructions.insert(it, std::move(destr)); } } } /* end namespace */ void spill(Program* program, live& live_vars, const struct radv_nir_compiler_options *options) { program->config->spilled_vgprs = 0; program->config->spilled_sgprs = 0; /* no spilling when register pressure is low enough */ if (program->num_waves > 0) return; /* lower to CSSA before spilling to ensure correctness w.r.t. phis */ lower_to_cssa(program, live_vars, options); /* calculate target register demand */ RegisterDemand register_target = program->max_reg_demand; if (register_target.sgpr > program->sgpr_limit) register_target.vgpr += (register_target.sgpr - program->sgpr_limit + 63 + 32) / 64; register_target.sgpr = program->sgpr_limit; if (register_target.vgpr > program->vgpr_limit) register_target.sgpr = program->sgpr_limit - 5; register_target.vgpr = program->vgpr_limit - (register_target.vgpr - program->max_reg_demand.vgpr); int spills_to_vgpr = (program->max_reg_demand.sgpr - register_target.sgpr + 63 + 32) / 64; /* initialize ctx */ spill_ctx ctx(register_target, program, live_vars.register_demand); compute_global_next_uses(ctx, live_vars.live_out); get_rematerialize_info(ctx); /* create spills and reloads */ for (unsigned i = 0; i < program->blocks.size(); i++) spill_block(ctx, i); /* assign spill slots and DCE rematerialized code */ assign_spill_slots(ctx, spills_to_vgpr); /* update live variable information */ live_vars = live_var_analysis(program, options); assert(program->num_waves >= 0); } }