/* * Test GL_EXT_framebuffer_object * * Brian Paul * 7 Feb 2005 */ #define GL_GLEXT_PROTOTYPES #include #include #include #include #include static int Width = 400, Height = 400; static GLuint MyFB; static void CheckError(int line) { GLenum err = glGetError(); if (err) { printf("GL Error 0x%x at line %d\n", (int) err, line); } } static void Display( void ) { GLubyte *buffer = malloc(Width * Height * 4); GLenum status; /* draw to user framebuffer */ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { printf("Framebuffer incomplete!!!\n"); } glClearColor(0.5, 0.5, 1.0, 0.0); glClear( GL_COLOR_BUFFER_BIT ); glBegin(GL_POLYGON); glColor3f(1, 0, 0); glVertex2f(-1, -1); glColor3f(0, 1, 0); glVertex2f(1, -1); glColor3f(0, 0, 1); glVertex2f(0, 1); glEnd(); /* read from user framebuffer */ glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); /* draw to window */ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glWindowPos2iARB(0, 0); glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); free(buffer); glutSwapBuffers(); } static void Reshape( int width, int height ) { #if 0 float ar = (float) width / (float) height; #endif glViewport( 0, 0, width, height ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); #if 0 glFrustum( -ar, ar, -1.0, 1.0, 5.0, 25.0 ); #else glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); #endif glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glTranslatef( 0.0, 0.0, -15.0 ); Width = width; Height = height; glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); } static void Key( unsigned char key, int x, int y ) { (void) x; (void) y; switch (key) { case 27: exit(0); break; } glutPostRedisplay(); } static void Init( void ) { GLuint rb; GLint i; if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { printf("GL_EXT_framebuffer_object not found!\n"); /*exit(0);*/ } printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); glGenFramebuffersEXT(1, &MyFB); assert(MyFB); assert(!glIsFramebufferEXT(MyFB)); glDeleteFramebuffersEXT(1, &MyFB); assert(!glIsFramebufferEXT(MyFB)); /* Note, continue to use MyFB below */ glGenRenderbuffersEXT(1, &rb); assert(rb); assert(!glIsRenderbufferEXT(rb)); glDeleteRenderbuffersEXT(1, &rb); assert(!glIsRenderbufferEXT(rb)); rb = 42; /* an arbitrary ID */ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); assert(glIsFramebufferEXT(MyFB)); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); assert(glIsRenderbufferEXT(rb)); glGetIntegerv(GL_RENDERBUFFER_BINDING_EXT, &i); assert(i == rb); glGetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &i); assert(i == MyFB); glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, rb); glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); { GLint r, g, b, a; glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_RED_SIZE_EXT, &r); glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_GREEN_SIZE_EXT, &g); glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_BLUE_SIZE_EXT, &b); glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_ALPHA_SIZE_EXT, &a); printf("renderbuffer RGBA sizes = %d %d %d %d\n", r, g, b, a); glGetIntegerv(GL_RED_BITS, &r); glGetIntegerv(GL_GREEN_BITS, &g); glGetIntegerv(GL_BLUE_BITS, &b); glGetIntegerv(GL_ALPHA_BITS, &a); printf("Visual RGBA sizes = %d %d %d %d\n", r, g, b, a); } CheckError(__LINE__); /* restore to default */ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); } int main( int argc, char *argv[] ) { glutInit( &argc, argv ); glutInitWindowPosition( 0, 0 ); glutInitWindowSize(Width, Height); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); Init(); glutMainLoop(); return 0; }