/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ #include #include #include #include #include #define GL_GLEXT_PROTOTYPES #include static float Zrot = 0.0; static void Display( void ) { glClearColor(0.3, 0.3, 0.3, 1); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glEnable(GL_VERTEX_PROGRAM_NV); glLoadIdentity(); glRotatef(Zrot, 0, 0, 1); glPushMatrix(); glVertexAttrib3fARB(3, 1, 0.5, 0.25); glBegin(GL_TRIANGLES); #if 1 glVertexAttrib3fARB(3, 1.0, 0.0, 0.0); glVertexAttrib2fARB(0, -0.5, -0.5); glVertexAttrib3fARB(3, 0.0, 1.0, 0.0); glVertexAttrib2fARB(0, 0.5, -0.5); glVertexAttrib3fARB(3, 0.0, 0.0, 1.0); glVertexAttrib2fARB(0, 0, 0.5); #else glVertex2f( -1, -1); glVertex2f( 1, -1); glVertex2f( 0, 1); #endif glEnd(); glPopMatrix(); glutSwapBuffers(); } static void Reshape( int width, int height ) { glViewport( 0, 0, width, height ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); /* glFrustum( -2.0, 2.0, -2.0, 2.0, 5.0, 25.0 );*/ glOrtho(-2.0, 2.0, -2.0, 2.0, -2.0, 2.0 ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); /*glTranslatef( 0.0, 0.0, -15.0 );*/ } static void Key( unsigned char key, int x, int y ) { (void) x; (void) y; switch (key) { case 'z': Zrot -= 5.0; break; case 'Z': Zrot += 5.0; break; case 27: exit(0); break; } glutPostRedisplay(); } static void Init( void ) { GLint errno; GLuint prognum; static const char *prog1 = "!!ARBvp1.0\n" "MOV result.color, vertex.color;\n" "DP4 result.position.x, vertex.position, state.matrix.modelview.row[0];\n" "DP4 result.position.y, vertex.position, state.matrix.modelview.row[1];\n" "DP4 result.position.z, vertex.position, state.matrix.modelview.row[2];\n" "DP4 result.position.w, vertex.position, state.matrix.modelview.row[3];\n" "END\n"; glGenProgramsARB(1, &prognum); glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(prog1), (const GLubyte *) prog1); assert(glIsProgramARB(prognum)); errno = glGetError(); printf("glGetError = %d\n", errno); if (errno != GL_NO_ERROR) { GLint errorpos; glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); printf("errorpos: %d\n", errorpos); printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); } } int main( int argc, char *argv[] ) { glutInit( &argc, argv ); glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); Init(); glutMainLoop(); return 0; }